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  #11  
Old April 5th, 2007, 02:11 PM
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Default Re: Darker Side of Dom3: Skull Gui

Nice GUI. I'd like to see a dragon-themed one, perhaps I'll have to do some fiddling on my own...

Quote:
Morkilus said:
I give this mod five googly sets of eyeballs!
Hmm, those certainly have the drop-jaw effect well done, but the bug-eyed look seems to be missing something...Let's see...



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  #12  
Old April 5th, 2007, 03:03 PM
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Default Re: Darker Side of Dom3: Skull Gui

Wow. Thanks for all of the positive feedback.
I look forward to seeing alternative guis. I have been playing around with a foresty one, but nothing that I am happy with so far. A dragon themed one would be really cool too. (I look forward to seeing what you guys come up with!)

KO, any chance of a form of #guiframe (from Dom2) making a return in Dom3?
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  #13  
Old July 11th, 2009, 12:11 PM
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Default Re: Darker Side of Dom3: Skull Gui



Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image.
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  #14  
Old July 11th, 2009, 12:42 PM
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Default Re: Darker Side of Dom3: Skull Gui

I like it - it suits the desperate feel of some nations (such as LA Agartha) as well as the dark feel of others without being too "I got my spiked armor and blue lipstick from the Chaotic Evil mail-order catalog."

I think I'll use it for my LA games.
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  #15  
Old July 11th, 2009, 01:51 PM
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Default Re: Darker Side of Dom3: Skull Gui

Looks real nice.

What map is that?
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  #16  
Old July 11th, 2009, 05:33 PM
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Default Re: Darker Side of Dom3: Skull Gui

Looks like something from Age of Wonders.
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  #17  
Old July 11th, 2009, 08:38 PM
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Default Re: Darker Side of Dom3: Skull Gui

Quote:
Originally Posted by hEad View Post
Looks real nice.

What map is that?
I won my first MP game on that map, I think it is called AOM ORC.
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  #18  
Old July 11th, 2009, 11:57 PM
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Default Re: Darker Side of Dom3: Skull Gui

Quote:
Originally Posted by vladikus View Post
Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image.
The spikes are part of the map image. The base map image was created with the Age of Mythology editor and modified in GIMP. Foodstamp is correct. The latest version of AomOrc can be found here:

http://forum.shrapnelgames.com/showthread.php?t=31509
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  #19  
Old July 12th, 2009, 01:21 AM
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Default Re: Darker Side of Dom3: Skull Gui

Quote:
Originally Posted by Ballbarian View Post
Quote:
Originally Posted by vladikus View Post
Just out of curiosity, where did those red spikes under the map come from? They were not part of the mapbg image.
The spikes are part of the map image. The base map image was created with the Age of Mythology editor and modified in GIMP. Foodstamp is correct. The latest version of AomOrc can be found here:

http://forum.shrapnelgames.com/showthread.php?t=31509
Nice one! off to get it.
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