View Full Version : Perpetuality - 62 Player MegaGame (Finished!)
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HiddenMist
June 7th, 2007, 07:04 AM
omg the undeads we humans of normal non cursed bloods stand no challenge to you guys.damned!!!
Evilhomer
June 7th, 2007, 07:35 AM
omg, we pasted 1000 posts. Good work people lets keep the game thread active and fun http://forum.shrapnelgames.com/images/smilies/happy.gif.
Salamander8
June 7th, 2007, 09:59 AM
Unlike LA Pangaea, who apparently has a very exciting and active news network, MA R'Lyeh's news revolves around Shubburath, our almighty god!..... who is still locked in the cellar.
We've even made a reality tv show called:"Where the hell are the damn keys?" It airs on ABC (Aquatic boradcasting corp.) right after Barney Miller ("Fish" from that classic show is a popular character below the waves). http://forum.shrapnelgames.com/images/smilies/wink.gif
Velusion
June 7th, 2007, 10:00 AM
I want everyone to check out the gem income track this turn and look who almost doubled the previous leader's gem income. Any experienced player will tell you that in the long run - gem income is more important than provinces.
I've been checked... has LA'Rlyeh? Is any water nation doing anything about this menance?
Shovah32
June 7th, 2007, 10:15 AM
I assume there was some Acashic Record/Voice of Tiamat love going on there?
Evilhomer
June 7th, 2007, 11:38 AM
Not at all, I found a gem site called "godmode". It gives alot of gems and 100k gold/turn that doesnt show on the graphs. Oh, and it also sets anyone who attacks me into an easy AI. Pretty nice actually http://forum.shrapnelgames.com/images/smilies/happy.gif.
On another note, while I have gotten a nice start im pretty sure the good players will become a much larger threat over time than me.
Salamander8
June 7th, 2007, 12:49 PM
I did peruse the various charts, but the only other water nation I've encountered is EA R'Lyeh. Heck, I've only encountered 3 other nations total, and it appears 2 of them are already engaged in lively real estate exchanges.
Lingchih
June 7th, 2007, 01:35 PM
atul said:
P.S: Please get your scouts out of our lands. Watching four scout slayings this turn alone gets tedious really fast."
I resent your calling my reporters "scouts" sir. The name scout implies some nefarious purpose. My reporters are harmless noncombatants.
And besides, they never get caught (well, almost never).
If they annoy you, just stick a spear in them. They die really fast.
solo
June 7th, 2007, 08:38 PM
Velusion said:
I want everyone to check out the gem income track this turn and look who almost doubled the previous leader's gem income. Any experienced player will tell you that in the long run - gem income is more important than provinces.
I've been checked... has LA'Rlyeh? Is any water nation doing anything about this menance?
According to my calculations LA R'Iyeh's gem income increased from 24 to 48 during the last turn. Should we expect it to be up to 96 next turn, doubling again?
DrPraetorious
June 7th, 2007, 08:49 PM
No. If you send me all of your gems, I'll cast Insanity Containment and prevent it from doubling.
Shuma
June 7th, 2007, 11:56 PM
I can sub in for a nation as needed. I've noticed there are a couple AIs in the game now. Is this because they are close to being wiped out or are they still playable? If so, I can hop in for a spot.
And this IS a fun post. I'm not even in the game and I'm interested. http://forum.shrapnelgames.com/images/smilies/happy.gif
Evilhomer
June 8th, 2007, 02:54 AM
I can sub in for a nation as needed. I've noticed there are a couple AIs in the game now. Is this because they are close to being wiped out or are they still playable? If so, I can hop in for a spot.
And this IS a fun post. I'm not even in the game and I'm interested.
It is a fun game so far fo sure. The nations that were set to AI had some serious issues to overcome, and I expect them to be dead soon. As to subbing, i'm pretty sure a position will open up soon if you keep reading this post http://forum.shrapnelgames.com/images/smilies/happy.gif
solo
June 8th, 2007, 09:39 AM
DrPraetorious said:
No. If you send me all of your gems, I'll cast Insanity Containment and prevent it from doubling.
If you send me all your gems, I'll consider your proposal.
Cor
June 8th, 2007, 12:43 PM
MA ULM is AI
I was one who set myself to AI. I screwed myself by declaring war on the first neigbor I encountered. In my defence they were way too close. Found myself with hostile neigbors in the south and east, And found my national troops were worthless against LA Atlantis. I had 1 province and my capital under seige and no standing army. That is AI time if I have ever heard it. http://forum.shrapnelgames.com/images/smilies/Injured.gif
Lessons learned: don't rush with MA ULm http://forum.shrapnelgames.com/images/smilies/tongue.gif
Saint_Dude
June 8th, 2007, 01:56 PM
For those nations interested in earning a bit of extra cash, or perhaps picking up a few extra gems, come see our booth in the trading house.
Note: construction 4 and fire/earth magic a must
- shinuyama
Fate
June 8th, 2007, 04:09 PM
I need a sub for 2 weeks. I should have remembered earlier, but it is late now.
I am playing LA Jomon. I can send a PM to fill my sub in. I am in a decent (if perhaps slightly below average) position, and near the top of the research graph.
It is only 6 - 8 turns, and thank you in advance,
Fate
Velusion
June 9th, 2007, 02:16 AM
He didn't quite double... but he did manage to double the next runner up this turn!
solo said:
Velusion said:
I want everyone to check out the gem income track this turn and look who almost doubled the previous leader's gem income. Any experienced player will tell you that in the long run - gem income is more important than provinces.
I've been checked... has LA'Rlyeh? Is any water nation doing anything about this menance?
According to my calculations LA R'Iyeh's gem income increased from 24 to 48 during the last turn. Should we expect it to be up to 96 next turn, doubling again?
Evilhomer
June 9th, 2007, 09:07 AM
Is these repeated gem posts about me pushing you out of the waters ?
Since to be honest you might add that you are 1st in army size, dominion and forts. Also 2nd in provinces, 3rd in gems and considering that you are LA ermor your doing very well in research as well as income.
Gandalf Parker
June 9th, 2007, 10:08 AM
The best propaganda is not false.
It is bits of the truth with a definite slant in its wording.
Velusion
June 9th, 2007, 12:29 PM
Evilhomer said:
Since to be honest you might add that you are 1st in army size, dominion and forts. Also 2nd in provinces, 3rd in gems and considering that you are LA ermor your doing very well in research as well as income.
HA! I wasn't even bringing up the part where you (LA R'lyeh) are first in provinces AND income AND gems. But oh man... My dominion is the strongest... who-ho!!
I tell you what.... I'll trade you my position on the charts for yours hmmm? Sound like a deal?
Meglobob
June 9th, 2007, 12:50 PM
Why don't you guys, LA Ermor and LA R'lyeh battle each another to the death or undeath in Ermors case. Then we will all be 100% certain who is the most powerful...I am fairly sure all the other nations would be ok with this.http://forum.shrapnelgames.com/images/smilies/smirk.gif
The only problem is its hard to know who to root for but come on Ashen empire you can do it... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
(It was the LA R'lyeh's massive clam spamming and teleporting that decieded it)
Velusion
June 9th, 2007, 01:25 PM
Meglobob said:
Why don't you guys, LA Ermor and LA R'lyeh battle each another to the death or undeath in Ermors case. Then we will all be 100% certain who is the most powerful...I am fairly sure all the other nations would be ok with this.http://forum.shrapnelgames.com/images/smilies/smirk.gif
The only problem is its hard to know who to root for but come on Ashen empire you can do it... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
(It was the LA R'lyeh's massive clam spamming and teleporting that decieded it)
Yea right LOL! I can't compete with him at all in the water and my mages aren't even close to his in ability. I could run him a bit ragged on land, but I think we know who would win that in the long run....
I also understand he has NAP agreements with many of his bordering water nations... which means he is probably going to start in on the land nations soon...
The world is his smörgåsbord!
DrPraetorious
June 9th, 2007, 01:28 PM
TFT - Time for Treachery.
Those water nations need to betray him, all at once, in order to prevent his victory.
I have consulted my priests and they agree that NAPs with R'lyeh have no moral force.
Amhazair
June 9th, 2007, 01:33 PM
Intresting... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Pity the only priests with any true moral authority are those worshiping Oroboros, Prince of Primeval Depths, King of the Oceans, Prince of Water. Your priests don't happen to worship him, do they? http://forum.shrapnelgames.com/images/smilies/frown.gif
Velusion
June 9th, 2007, 01:38 PM
Amhazair said:
Intresting... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Pity the only priests with any true moral authority are those worshiping Oroboros, Prince of Primeval Depths, King of the Oceans, Prince of Water. Your priests don't happen to worship him, do they? http://forum.shrapnelgames.com/images/smilies/frown.gif
Oh? Well then, what do your priests say concerning R'lyeh since you are joining our conversation?
Amhazair
June 9th, 2007, 01:54 PM
Our priests are convinced that the Triton Kings have been, are, and allways will be the true rulers of the sea. As far as they're concerned R'lyehs options are:
1) Submission and acceptance of this undeniable fact.
2) Emigration towards lands not in the purview of the Triton Kings, i.e. dry land.
3) Stubborness and destruction
Evilhomer
June 9th, 2007, 03:22 PM
Actually, the only graph where im more than marginally stronger than some nations, like amhazairs, is gems and thats cause he hasn't done as many voice of tiamats yet. You are only painting this "listen to me or the game is already over" scenario because i'm attacking you (and i have no way to successfully invade you either). Also to propose that the game is over at turn 20 is just ridiculous, and reminds me of some of your previous statements. Like for example how niefelheim would destroy you in 15 turns and take out several nations surrounding him before his death. Yeah, we all saw how true that scenario became.
Velusion
June 9th, 2007, 03:56 PM
Evilhomer said:
Also to propose that the game is over at turn 20 is just ridiculous,
Yep... I recall saying that... um... oh wait... I never said that. Of course the game isn't over yet. I will say that if you are left completely alone LA R'lyeh's already strong position will only get stronger.
I'm just pointing out that you are ahead in Gems, Income and Provinces and are extremely difficult to defeat because you can attack land nations at will and can retreat back to the water without fear of reprisals.
You can try an draw attention away from your very strong position and deflect it onto me, but I'm confident that most players will look at the facts and conclude that you are a much greater menace than me.
Evilhomer
June 9th, 2007, 04:20 PM
Yep... I recall saying that... um... oh wait... I never said that.
Oki maybe proposed was a bit strong wording, but you are hinting that my victory will be a cake walk if im not "checked" as you put it. I hardly see it that way.
I will say that if you are left completely alone LA R'lyeh's already strong position will only get stronger.
Thats true about any nation.
you can attack land nations at will and can retreat
back to the water without fear of reprisals.
Yeah...it is a water nations, they pay in other ways for that benefit.
You can try an draw attention away from your very strong position and deflect it onto me, but I'm confident that most players will look at the facts and conclude that you are a much greater menace than me.
I have never said my position is not a strong one, I have gotten of to a fine start. There are however other nations that has a gotten nice starts. Also you seem to belive in the charts as the only truth. I recently played a blood nation in a game where i was severly behind in the gem charts, but I had 600+ slaves/turn and a summoning circle (60% discount http://forum.shrapnelgames.com/images/smilies/eek.gif). My nation was not exactly weak even if the gem chart suggested it. Basically your dark visions are a bit premature, don't you think?. I will give you one thing tho, I should have been a bit more discrete and obfuscated my strengh in better ways, but oh well tiamat is fun http://forum.shrapnelgames.com/images/smilies/happy.gif.
Velusion
June 9th, 2007, 04:54 PM
Did anyone agree to sub for fate (shuma?)?
Cor
June 9th, 2007, 06:04 PM
Velusion, I am still getting those atomated reminders, but i went AI two turns ago. What's the deal?
MA ULM
solo
June 9th, 2007, 06:17 PM
Not to worry.
I am still getting them for the Tempest game, where I was eliminated long ago.
What I do is delete them.
Velusion
June 9th, 2007, 06:24 PM
Cor said:
Velusion, I am still getting those atomated reminders, but i went AI two turns ago. What's the deal?
MA ULM
I think I removed you yesterday.
Gandalf Parker
June 9th, 2007, 07:29 PM
Do we get to list all of the "proven facts" about game play? What about "the one with the most provinces by turn XX will probably win" or something like that. Or the first one to certain globals. Or that it will be a nation with "heim" in the name.
Of course, a usual response was that the type of game could affect all that... hmmm... http://forum.shrapnelgames.com/images/smilies/happy.gif
BigDisAwesome
June 9th, 2007, 08:42 PM
Gandalf, your signature should just say something like...
"It depends on the type of game you're in."
Tyrant
June 9th, 2007, 09:25 PM
KTL= "Kick the Leader" always a good plan.
I'm playing AE vs Dreamlands in another game and it's quite a dofight, very fun, you guys should definatly give it a go.
Meglobob
June 10th, 2007, 05:41 PM
Cool a 900 strong army strolls by to cause grief to one of my neighbours...always nice to see abit of overkill... http://forum.shrapnelgames.com/images/smilies/happy.gif
Everyones playing kill my neighbour in my part of the world, fun to watch with my glamoured scouts.
Meglobob
June 11th, 2007, 03:30 PM
Just like to say well done to LoloMo for creating the, 'History of Perpetuality' thread. This will be a excellent way of people who are not in the game or those who get knocked out of keeping up with events should they wish too.
I have one suggestion however, being restricted to 1 post which you keep editing with your story is a excellent idea. However this will mean the thread will slowly sink into the graveyard when no more posts are added. So I suggest when anyone updates there story to add a new post with 'bump' and once it takes it to the top of the pile, just delete that 'bump' post.
This will keep the thread noticable and not make it messy, keep having those good ideas LoloMo... http://forum.shrapnelgames.com/images/smilies/wink.gif
tibbs
June 11th, 2007, 04:11 PM
Or maybe the thread can be linked in the first post of this thread.
HoneyBadger
June 11th, 2007, 06:43 PM
Hi everybody!
Last night was the big push for moving in, so after that, I shouldn't have any more problems with playing regularly. I really hope that I haven't missed any turns-maybe someone can verify that for me? I'd appreciate it.
By the way, someone commented about Niefelheim above, and I'd just like to point out that we're still standing, we're still strong, and we're in no danger of disappearing any time soon.
lch
June 11th, 2007, 07:17 PM
Meglobob said:
So I suggest when anyone updates there story to add a new post with 'bump' and once it takes it to the top of the pile, just delete that 'bump' post.
You can't delete posts. And I don't think that the thread is that important that it has to be made a sticky. If everybody would do a writeup after he has left the game the thread would be bumped regularly and people could keep up with it without rechecking every of the posts for edits.
LoloMo
June 11th, 2007, 08:56 PM
lch said:
Meglobob said:
So I suggest when anyone updates there story to add a new post with 'bump' and once it takes it to the top of the pile, just delete that 'bump' post.
You can't delete posts. And I don't think that the thread is that important that it has to be made a sticky. If everybody would do a writeup after he has left the game the thread would be bumped regularly and people could keep up with it without rechecking every of the posts for edits.
Not sure how to do this, but "bumping" may be the way to go. We'll cross that bridge when we get there (when the thread gets dropped into the next page).
Velusion
June 12th, 2007, 12:08 AM
Has hiddenmist posted anywhere that he would be absent? If he misses this next deadline I'm going to put him on AI or find a sub.
Meglobob
June 12th, 2007, 12:09 AM
lch said:
Meglobob said:
So I suggest when anyone updates there story to add a new post with 'bump' and once it takes it to the top of the pile, just delete that 'bump' post.
You can't delete posts.
Oh yes you can Ich, anyone can delete there own posts. It works, trust me. http://forum.shrapnelgames.com/images/smilies/wink.gif
I just did it not with the history thread and then deleted the post... http://forum.shrapnelgames.com/images/smilies/happy.gif
LoloMo
June 12th, 2007, 12:23 AM
Meglobob said:
lch said:
Meglobob said:
So I suggest when anyone updates there story to add a new post with 'bump' and once it takes it to the top of the pile, just delete that 'bump' post.
You can't delete posts.
Oh yes you can Ich, anyone can delete there own posts. It works, trust me. http://forum.shrapnelgames.com/images/smilies/wink.gif
I just did it not with the history thread and then deleted the post... http://forum.shrapnelgames.com/images/smilies/happy.gif
I just tested it and it works. I posted then deleted the post. The thread was bumped up and there is no new post. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
DrPraetorious
June 12th, 2007, 10:12 AM
EA C'tis is really pissing me off.
So I ride to his rescue on my white horses (literally), and what does he do? He immediately starts *****ing about wanting his territory back, while LA C'tis and I fight you to the death. Now he's saying that he thinks he could've beaten you by himself.
Anyway, it's obvious that the despicable little craven has no intention of contributing to the war effort.
Baalz
June 12th, 2007, 12:28 PM
Grrrrrr. I've a luck-3 dominion, but two of my neighbors have misfortune-3 (with decent dominion scores), and I've lost *4* border provinces so far this game to barbarians/knights. Think that's frustrating when you picked a misfortune scale? Try it when you went with luck 3! Time to forge some jade daggers...
Gandalf Parker
June 12th, 2007, 01:22 PM
Actually there is a window on deletes. I think its 6 hours or a follow-on post. It helps keep the threads logical. After that you can only edit out the text to "remove" a post.
But for your purposes it should work.
I would like to see everyone put their nation at the top of the post. Maybe even in bold. It makes it easier to move back and forth to read both sides of something.
Baalz
June 12th, 2007, 02:02 PM
Also, I'm perhaps a bit biased, but I think how I have my post formatted is a good idea because it gives a clear visual indication when I post an update.
--------------------------------------
That way if you're trying to follow the story you can easily just read the sections you haven't read (or just the ones you want to reread) instead of having to read through the whole thing to figure out where the new stuff is. I'm just thinking many of these posts might end up being quite long and with dozens of them to scan through it'll be hard to figure out who posted something new.
Velusion
June 12th, 2007, 02:45 PM
Every time I read FAJ's account of of MA Abysia in the History of Perpetuality thread I can't help but grin. http://forum.shrapnelgames.com/images/smilies/happy.gif
I can't thank him there for the post so I'll do it here...
Edit: His dreams were crushed so other's dreams my live on. God bless you FAJ. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Shovah32
June 12th, 2007, 03:55 PM
OK im about to go bye bye. My last resonably defended province has been captured by yomi, i have one undefended province under my control and then i have my capitol which is under siege and practically empty.
atul
June 12th, 2007, 04:07 PM
MA Agartha weeps the demise of their later brothers. Should Yomi survive to the coming days they can be sure they will not find friends among Agarthans.
Shovah32
June 12th, 2007, 04:15 PM
Thank you, brother.
Foodstamp
June 12th, 2007, 04:33 PM
EA Agartha also weeps for the fallen younger brother. Do know that we understand the difficulty our peoples face in gaining a foothold in this world under the sky. Things are much different than they were underground, where we ruled supreme. Many hard years and much strife awaits the remaining Agarthas I fear.
Wikd Thots
June 12th, 2007, 04:50 PM
Shovah32 said:
OK im about to go bye bye. My last resonably defended province has been captured by yomi, i have one undefended province under my control and then i have my capitol which is under siege and practically empty.
I got you beat. I am under seige now. I do not think I can even make a loud noise on the way out.
Meglobob
June 12th, 2007, 05:08 PM
Shovah32 said:
OK im about to go bye bye. My last resonably defended province has been captured by yomi, i have one undefended province under my control and then i have my capitol which is under siege and practically empty.
I have tried very hard to save LA Agartha from the demonic hordes of Yomi but sadly it looks like I am too late. EA Tir Na N'Og will revenge LA Agartha and make sure the demons of Yomi do not profit from there conquests.
Hopefully, this will make EA Tir Na N'Og a good guy in the eyes of both MA & EA Agartha, should we ever meet in the future.
atul
June 12th, 2007, 05:24 PM
When dealing with the Fair Folk: Accept No Gifts; Make No Promises; and, most importantly, Believe Not Your Eye.
Such is the wisdom carved into the walls of the ancient caverns of one-eyed ones. When we meet the Mist People we tread by the feel of the Land and follow the advice we read from the base Earth. Until then, we know not to make promises we actually can not keep based on the knowlege we actually do not know.
Jazzepi
June 12th, 2007, 05:34 PM
Let all know that LA Midgard has taken the bloody head of LA C'Tis's false god and made a paste from it. Their main army has been completely eradicated and it only cost us 45 of our bravest warriors.
Our werewolves will feast well tonight! Midgard is willing to offer amnesty to Man if they turn their armies around and leave right now, returning all territories stolen from Midgard. Otherwise we will have to obliterate their forces as well.
(Added this link, as the forum upload feature didn't work)
http://i208.photobucket.com/albums/bb173/Jazzepi/godeath.gif
Jazzepi
thraveboy
June 12th, 2007, 05:40 PM
Do not worry about an alliance and meeting with EA Tir Na N'Og in a future path. We have been toying with them with our smallest army on the mortal plane but the people of Yomi now think that it is time to send them into the afterlife and wipe them off the face of the world.
atul
June 12th, 2007, 05:43 PM
Dear LA Midgård: Power tripping much?
Additionally, I can't download the attachment showing your moment of glory. Is something amiss?
Gandalf Parker
June 12th, 2007, 06:41 PM
attachements seem to be fried again.
direct links are a better idea
StrictlyRockers
June 12th, 2007, 07:05 PM
EA Helheim seems to be intent on wiping EA Vanheim from the map, as they have sent wave after wave of Helhirdings and Mounted Hirdmen to invade our lands and pillage our maidenfolk. Yea, since first contact hath been made between the two tribes, a war has errupted seeming without end.
Wave after wave of glamourous, sacred cavalry troops has charged, and wave after wave has been beaten back in disgrace. Not once has an EA Helheim force won a victory over an EA Vanheim force except when attacking unsupported provincial defenses.
Twice, the hated invaders have succeeded in occupying Vanheim's home province. And twice they have been sent away by relieving troops combined with a sortie from the home castle. This last time, on the turn just played, the invading force of 80 Helhirdings came via sail, along with their prophet. A second cavalry force attempted to link up via land, but was repulsed by a force of Amazons assisted by eight Cave Drakes.
This left the main force with no adjacent provinces to retreat to when they were beaten by the Vanheim relievers. The result? The death of every single member of the EA Helheim main army, including their prophet.
Check the graph. EA Helheim now has the fourth smallest army in the game after losing half their total armed troops last turn. They are over-extended. And while they currently occupy more provinces than all but a handful of nations, they cannot expect to hold them with such a teeny tiny army.
vfb
June 12th, 2007, 07:34 PM
Jazzepi said:
Let all know that LA Midgard has taken the bloody head of LA C'Tis's false god and made a paste from it. Their main army has been completely eradicated and it only cost us 45 of our bravest warriors.
Our werewolves will feast well tonight! Midgard is willing to offer amnesty to Man if they turn their armies around and leave right now, returning all territories stolen from Midgard. Otherwise we will have to obliterate their forces as well.
Jazzepi
If danger posed by Midgard was not obvious before, it should be obvious now.
Where are the other neighbors of Midgard? Strike from the mountains! Strike from the forests! Strike from the ocean! Now is the time to rise up and defeat the werewolves before the entire eastern continent is overwhelmed.
Evilhomer
June 12th, 2007, 07:41 PM
Somehow I don't see that happening anytime soon, especially since you are 3 people waging war on him.
vfb
June 12th, 2007, 07:44 PM
Marverni doesn't count, we only have one unit. http://forum.shrapnelgames.com/images/smilies/happy.gif And it looks like all of Midgard's Galdermen are gathering on our border to come hunt down our Menhir, so pretty soon we will have zero units.
We've been effectively out of contention since oh, about turn 8 or so. And Midgard just said he's destroyed CTis's entire army. So it appears to be Midgard against Man, and you only need to look at the army chart to make a prediction as to how that will go.
DrPraetorious
June 12th, 2007, 08:07 PM
Actually, I have better magic and I think I'll win. LA Midgard is a one-trick pony, he has werewolves and nothing else.
If Midgard is so convinced of victory - he should meet me fair and square on the field of battle instead of sending little armies skulking around in the back-country.
My only concern is that EA C'tis appears intent on riding this out without getting involved.
Evilhomer
June 12th, 2007, 08:10 PM
You are 3 nations attacking 1 nation and you are complaing about fair and square http://forum.shrapnelgames.com/images/smilies/happy.gif
Arameyan
June 12th, 2007, 08:51 PM
My god deserved a picture on the web http://forum.shrapnelgames.com/images/smilies/tongue.gif
Save this picture on your computer. It will worth a lot when Lombric will raise again to conquer all the known world.
Meanwhile, my cold-blooded strategists (slow thinkers...) are realizing that a standard ctis army cant defeat 34786 werewolves. Probably war chariot would be better, but the art of making these is forgotten since Middle Era...
EA ctis, can I burrow you some?
Tyrant
June 12th, 2007, 09:41 PM
Despite being under attack from the geneticly superior and much larger nation of EA Oceania, the gaint lobster hordes of of MA Atlantis have broken their peace pact with MA Oceania and attacked a second larger nation! Are they justified in their brazen belief that they can fight one war with their left hand and another with their right, or is it merely hubris? Only time will tell, but as we join together with our traditionalist cousins we will employ the knowledge of a secret weapon learned from the landlubbers- the points of our tridents will be coated with so-called "garlic butter" which provokes terror in the tiny brains of the lobsters!
jutetrea
June 12th, 2007, 11:44 PM
What's the method of downloading your turn, playing it offline and loading it.
I tried logging on
enter password
get turn
exit (do not select nation)
Play offline
When I check the status page it still says unplayed, but when I log back in it says 2h file already loaded?
When i'm playing offline, do i "end turn" or "save game and quit"? especially if I don't want the turn uploaded.
Thanks
vfb
June 13th, 2007, 12:39 AM
jutetrea said:
What's the method of downloading your turn, playing it offline and loading it.
I tried logging on
enter password
get turn
exit (do not select nation)
Play offline
When I check the status page it still says unplayed
Yes, that's all right so far.
, but when I log back in it says 2h file already loaded?
Your turn uploads when you log back in. So make sure you are finished your moves, especially if the server is on quickhost.
When i'm playing offline, do i "end turn" or "save game and quit"? especially if I don't want the turn uploaded.
Thanks
I don't think it matters. Just don't reconnect to the server until you've finished all your moves.
But if you do want to connect to the server to see who has or hasn't moved yet, then connect but enter an incorrect (empty) password for your pretender. Your turn will not upload in that case, but you can see the nation statuses.
RamsHead
June 13th, 2007, 01:01 AM
DrPraetorious said:
EA C'tis is really pissing me off.
So I ride to his rescue on my white horses (literally), and what does he do? He immediately starts *****ing about wanting his territory back, while LA C'tis and I fight you to the death. Now he's saying that he thinks he could've beaten you by himself.
Anyway, it's obvious that the despicable little craven has no intention of contributing to the war effort.
And MA Man has been such a peach, but let’s not dispel the thought that you are somehow a victim here.
Ok, firstly, we said it would be impossible to know if Midgard and LA Arco would be able to defeat EA C’tis. Nothing was said about us managing to destroy them. EA C’tis would have probably been defeated by them, eventually, but we disagree that they would have done it as quickly as you seem to think. Also, while we are grateful for what you have done, no lizardman of EA C’tis is going to bend over and kiss any of your toes.
“He immediately starts *****ing about wanting his territory back...”
We checked our records to make sure, and just as I thought, are main reason for telling you this was so that our armies would not collide with yours. What is wrong with taking the buffer territories that EA C’tis initially had anyway? We were taking them from Midgard. Fewer provinces equals less gold. It does seem that we are fighting with different strategies though. You have a larger empire and, thus, larger armies more capable of taking on Midgard’s forces one-on-one. We do not have as powerful of armies, so we strike where we have a chance to win rather than where doom would meet us. We take provinces to lower his income so he can not recruit as many forces.
“Anyway, it's obvious that the despicable little craven has no intention of contributing to the war effort.”
Which is exactly why we own a province next to Midgard’s capital?
Oh, and keep your fort that is two provinces from our capital, but we see it as nothing less than hypocrisy.
jutetrea
June 13th, 2007, 01:01 AM
k, thanks
RamsHead
June 13th, 2007, 01:08 AM
Arameyan said:
My god deserved a picture on the web http://forum.shrapnelgames.com/images/smilies/tongue.gif
Save this picture on your computer. It will worth a lot when Lombric will raise again to conquer all the known world.
Meanwhile, my cold-blooded strategists (slow thinkers...) are realizing that a standard ctis army cant defeat 34786 werewolves. Probably war chariot would be better, but the art of making these is forgotten since Middle Era...
EA ctis, can I burrow you some?
We agree that Lizard Chariots are the best thing in our arsenal against the werewolves. Unfortunately, cost-wise, Midgard can recruit 2.5 skinshifters for every one of our Chariots. The resource difference is even worse. Also, without any farmlands, EA C'tis just is not swimming in gold.
vfb
June 13th, 2007, 03:02 AM
Marverni is concerned. It seems Midgard has somehow managed to slip a Palantir into the hands of both Man and CTis.
Do not let the dark forces corrupt you and turn you against one another! Or at least wait until Midgard is dead first. http://forum.shrapnelgames.com/images/smilies/happy.gif
Arameyan
June 13th, 2007, 08:39 AM
Do no repeat errors of the past...
this time, send a great eagle to Midgard capital and drop that f****** ring into the mount doom. It will be faster http://forum.shrapnelgames.com/images/smilies/happy.gif
LoloMo
June 13th, 2007, 08:52 AM
Ha ha ha! It wasn't a ring this time around, but Lucky Pendants!
DrPraetorious
June 13th, 2007, 09:49 AM
I have no intention of attacking EA C'tis. I'm marching on Midgard's capital right now - EA C'tis is free to attack it instead, if he wants.
Evilhomer
June 14th, 2007, 09:17 AM
I have taken my last turn before i go away for the summer (i will be back around mid august). During this a friend of mine - folket - will be playing LA R'lyeh. He has been informed of all current deals, NAP, trade related info etc, so nothing will change. During this time any messages related to LA R'lyeh should be sent to him instead of me.
DrPraetorious
June 14th, 2007, 10:31 AM
DEATH TO MIDGARD!
When a naked, screaming barbarian rises over yon hill, a man needs only three things, even if the naked barbarian turns into a slavering wolf:
a) A stout length of yew.
b) A clear eye.
c) A jaunty cap, with a feather in it.
Oh, also, wind guide.
As past experience has indicated, a mixed force of white knights and longbowmen make mincemeat out of Midgard's one-trick-pony of an army.
I intend to conquer his capital this turn, just so everyone knows.
Hadrian_II
June 14th, 2007, 01:39 PM
Sauromantia is going down, it seems that our probing assault broke through to their capital who was capitured without resistance. For the next time we advise them to fight us and not just to hide inside their capitol.
solo
June 14th, 2007, 04:47 PM
Evilhomer said:
I have taken my last turn before i go away for the summer (i will be back around mid august). During this a friend of mine - folket - will be playing LA R'lyeh. He has been informed of all current deals, NAP, trade related info etc, so nothing will change. During this time any messages related to LA R'lyeh should be sent to him instead of me.
Another hopeless position abandoned and taken on by an unsuspecting sub!
Evilhomer
June 14th, 2007, 06:51 PM
Yeah, the position is indeed hopeless. If you each send 200 gold and 10 gems i belive the sub has a fair chance to make a comeback however. Come on guys its only fair for the poor sub !
solo
June 14th, 2007, 07:27 PM
Well, enjoy your summer! Don't hurry back.
Salamander8
June 14th, 2007, 07:41 PM
Another void gate summoner lost to time and space! It's like keeping help at a fast food place! http://forum.shrapnelgames.com/images/smilies/stupid.gif
HoneyBadger
June 14th, 2007, 08:14 PM
Niefelheim is still hanging in there http://forum.shrapnelgames.com/images/smilies/happy.gif
Shovah32
June 14th, 2007, 08:51 PM
As is late agartha.
Jazzepi
June 16th, 2007, 09:16 AM
Midgard's light in this world is fading. We will not go without a fight, but no one nation can fight against four lined against them. We will return our items to those who donated them to us, and provide as best we can to those who offered to help.
We also curse MA Eriu for staling the last three turns. As well as the four cowardly nations of LA C'Tis, MA Man, EA C'Tis, and EA Maverni.
Jazzepi
DrPraetorious
June 16th, 2007, 10:22 AM
Hold on a sec, items?
Don't you think you should give public thanks to your benefactors, so that we can all admire their magnificence and generosity?
Considering that you attacked two of the four nations aligned against you on your own, you're hardly in a position to complain. Hoisted by your own pitard, we might say. Filleted by your hook. Made to look ridiculous by your own overextended metaphor. Oh, the delicious irony, it takes like blood.
Jazzepi
June 16th, 2007, 10:56 AM
DrPraetorious said:
Hold on a sec, items?
Don't you think you should give public thanks to your benefactors, so that we can all admire their magnificence and generosity?
Considering that you attacked two of the four nations aligned against you on your own, you're hardly in a position to complain. Hoisted by your own pitard, we might say. Filleted by your hook. Made to look ridiculous by your own overextended metaphor. Oh, the delicious irony, it takes like blood.
First, just to set the record straight, the only nation we ever assaulted was EA Maverni. EA C'Tis sent out an attack call after that, and then MA Man, and LA C'Tis, like vultures, came running in after everyone else had already put their foot forward. We have been dog piled and maligned by four nations, and still we hold our ground. We /will/ destroy your standing army, whether or not you believe that to even be possible.
Finally, had Maverni's avatar not fallen from the sky one turn later, or Midgard's mages not been so poor in their aim, it would only be three nations.
Jazzepi
vfb
June 16th, 2007, 11:23 AM
Jazzepi said:
Midgard's light in this world is fading. We will not go without a fight, but no one nation can fight against four lined against them. We will return our items to those who donated them to us, and provide as best we can to those who offered to help.
We also curse MA Eriu for staling the last three turns. As well as the four cowardly nations of LA C'Tis, MA Man, EA C'Tis, and EA Maverni.
Jazzepi
Oh, chin up, you whiny wolves! You had Marveni down to zero provinces. Did you see us moaning on in public? Well, okay, we admit that there was a little bit of sobbing and weeping, but we swear that was our womenfolk! They've got beards too, you know. Besides, look on the bright side, you've still got your lovely scales!
About the "cowardly" thing: our Menhir has been flying at your 200-strong armies on his oddy knocky, and you are the ones who are always doing the running away, fertilizing the fields in the process. Our bard has even plagiarized a song about it:
Brave Midgard did run away.
Bravely ran away, away!
When danger reared its ugly head,
They bravely turned their tails and fled.
Yes, brave Midgard did turn about
And gallantly they chickened out.
Bravely taking to their feet
They beat a very brave retreat,
Bravest of the brave, Midgard!
They're packing it in and packing it up
And sneaking away and buggering up
And chickening out and pissing off home ...
Jazzepi
June 16th, 2007, 11:38 AM
For all this doom and gloom, Midgard is still not out of the running.
The nation of Midgard shall rise again XD
Jazzepi
DrPraetorious
June 16th, 2007, 11:41 AM
You *could* have ignored C'tis' calls for war, or fought a defensive engagement only in the unlikely event that he invaded you himself.
Instead, you proceeded to invade him - so I attacked you, duh, as indeed I said I would if I thought you were doing too well in that war.
What did you expect?
Evilhomer
June 16th, 2007, 11:46 AM
Seems I will have access to dominions for another 6-7 turns, after that folket will take over as previously mentioned.
Jazzepi
June 16th, 2007, 11:52 AM
DrPraetorious said:
You *could* have ignored C'tis' calls for war, or fought a defensive engagement only in the unlikely event that he invaded you himself.
Instead, you proceeded to invade him - so I attacked you, duh, as indeed I said I would if I thought you were doing too well in that war.
What did you expect?
The mighty nation of Midgard will hear no more of MA Man's silly arguments, laced with non-truths and retardisms (a word freshly coined by Midgard's scribes to describe the empty headed notions of MA Man). What pungent, ineffective, backwards logic they have. That the land of Midgard should sit idly by while their neighbors declare all out war on them, calling for all nations to attack, and *hope* that their borders are not invaded. That defending one's self by bringing the battle to the enemy is a sign of weakness or poor strategy. This comes from the same MA Man that complained so whole heartedly about how Midgard would not meet them in battle. Apparently the idea of "tactics" and "strategy" is lost on the vultures of MA Man. And who lambasted their own ally for raiding Midgard's lands. A strategy which has proved quite effective.
Man should only be so lucky that they have a lackey in the form of EA C'Tis who will endure such abuse from a nation whom must be filled with commanders with no grasp on strategy.
And, to top it all off, Man actively pretends to have "warned" the mighty nation of Midgard that it would attack. As if Midgard defending itself agaisnt EA C'Tis has somehow brought the attack of C'Tis and Man down upon it.
The reality is that MA Man only offered vague excuses about an alliance with LA C'Tis when an NAP was asked about, while EA C'Tis gathered forces on our border. No where in that accord was "we'll attack you if you do too well against EA C'Tis" mentioned, but the people of Midgard are sure that Man would love to have the moral high ground. Anything, really, to make the notion of four nations against one seem more palatable.
Jazzepi
Amhazair
June 16th, 2007, 02:30 PM
Damn, man... is it normal that there are so few water sites underwater (I currently have an 8/turn income, and 4 of that is from my capitol), or am I just terribly unlucky? On the other side of the spectrum, I find (way) more kelp castles than I know what to do with.
(This is the first time ever I play a water nation, so I'm not yet familiar with the normal site distribution patterns underseas)
Evilhomer
June 16th, 2007, 02:55 PM
I have actually been somewhat lucky with water sites this game compared to you. As to your question I would say that finding a good income of earth and nature is pretty common underwater - They are almost more frequent than water sites.
Velusion
June 16th, 2007, 03:08 PM
I'm switching MA Caelum and Eriu to AI if I don't hear from them by the end of the day.
Salamander8
June 16th, 2007, 03:16 PM
Amhazair said:
Damn, man... is it normal that there are so few water sites underwater (I currently have an 8/turn income, and 4 of that is from my capitol), or am I just terribly unlucky? On the other side of the spectrum, I find (way) more kelp castles than I know what to do with.
(This is the first time ever I play a water nation, so I'm not yet familiar with the normal site distribution patterns underseas)
I'm having bad luck with this as well. I usually find quite a few nice underwater sites in my water nation games, but it's been poor for me so far.
Velusion
June 16th, 2007, 03:19 PM
Salamander8 said:
I'm having bad luck with this as well. I usually find quite a few nice underwater sites in my water nation games, but it's been poor for me so far.
Check the Gems score graph. There are your underwater gems...
Salamander8
June 16th, 2007, 03:22 PM
I've seen that. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Sometimes I hate random number generators. In this case, the 1 that placed the underwater sites. /threads/images/Graemlins/Bowling.gif
Evilhomer
June 16th, 2007, 03:29 PM
Keep spamming site spells and your bound to find at least a decent gem income.
Salamander8
June 16th, 2007, 03:31 PM
That works only if they are actually there. It's been sparse over here for those. I have found a couple, but still very empty over here.
Velusion
June 16th, 2007, 03:41 PM
Salamander8 said:
That works only if they are actually there. It's been sparse over here for those. I have found a couple, but still very empty over here.
Migrate? ;D
Salamander8
June 16th, 2007, 03:51 PM
http://forum.shrapnelgames.com/images/smilies/laugh.gif
We'll have to bring along some of those migratory coconuts as well. http://forum.shrapnelgames.com/images/smilies/wink.gif
HoneyBadger
June 16th, 2007, 08:27 PM
We Niefels are just waiting around for the Ashen Empire to get off their tail bones and launch an attack. We've already burned two of their temples to the ground and pissed on the ashes. We killed their god and took turns buggering the hole where his head used to be-we considered this to be a hint. And yet-despite their being approximately a THOUSAND of their troops on our borders, they still hunker back, desperately trying-and failing-to dominion kill us.
IT AINT GONNA WORK!
The only reason we don't run over to your capital and defacate on it, en masse, is because we're waiting for our long-awaited God to show up. He's taking his time, he'll show up when he's ready.
In the meantime, my giants are getting fat and lazy-and I'm stuck having to feed the bastards. Do you think they eat Ramen noodles? nooo...they only eat SPAM and SPAM's expensive!
So hurry up and attack us already, Ermor, I dare ya!
Velusion
June 16th, 2007, 08:37 PM
HoneyBadger said:
So hurry up and attack us already, Ermor, I dare ya!
We'll be there any day now... be sure and hold your breath waiting for us!
Meglobob
June 16th, 2007, 08:39 PM
It's like the song, "killing me slowly", http://forum.shrapnelgames.com/images/smilies/biggrin.gif
I am doing the same with the demons of Yomi.
HoneyBadger
June 16th, 2007, 08:40 PM
We're done waiting, we're taking a nap. Just press the intercom when you get here and we'll buzz you in http://forum.shrapnelgames.com/images/smilies/happy.gif
HoneyBadger
June 16th, 2007, 08:44 PM
Considering the very limited effect Ermor's actually had on our standing army-they've managed to kill somewhere around 1 regular Niefel per 80 of their troops we slaughter-I'd say it was more like the song "killing me softly", or rather "raindrops keep falling on my head"
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
HoneyBadger
June 18th, 2007, 06:01 PM
I think the game has officially bogged down a bit...
so, the question at hand is: what has everyone learned?
And, when will the next, bigger and better Perpetuality start? Hopefully with a larger map and mod nations?
Shovah32
June 18th, 2007, 06:08 PM
OK count me as gone. Yomi will have completely destroyed my capitols defences by next turn and inside i have a few diseased mages and even fewer diseased(and one blind) crossbowmen.
atul
June 18th, 2007, 06:33 PM
Bogged down? At least here in the eastern continent I'm busy killing my neighbour, my neighbours' neighbours are busy killing my other neighbours, and just got a broadcast that my neighbours' neighbours' neighbours have been doing some backstabbity business. I wouldn't call that bogging down, it's more that we currently have two players (out of 60) on unexpectedly long leave. If Niefelheim is dying due to unsustainable scale design, it's hardly the game's fault. ;p
As to my neighbour, MA Agartha thus condems Utgård for their vile practices of using ethereal assasins and hopes that Utgärd's pride succumbs to a pox as he retreated cowardly when he was cursed, afflicted with disease and reduced to two hit points when our patrollers found him. Our only regret is that we never got to get those precious items he was carrying, but we're certain the giants will still give us other chances.
Meglobob
June 18th, 2007, 06:41 PM
HoneyBadger said:
I think the game has officially bogged down a bit...
Nah...we are in the, 'slaughter your neighbour' phase. You need stamina for MP games Honey and not terrible scales like you have... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
I am looking forward to seeing what are the 1st globals to go up. Burden of Time would be so funny...suicidal but funny... the cry of outrage from 50+ players.
Wonder how many thousands it would say died/effected?
Wrath of God would be a laugh as well... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
But it will probably be something boring like the mother oak or something.
Morkilus
June 18th, 2007, 07:14 PM
HoneyBadger said:
I think the game has officially bogged down a bit...
Are you the official? Speak for yourself, HB; I'm having loads of fun. For this remark, Patala officially declares war on all eras of Jotunheim.
Shovah32
June 18th, 2007, 07:54 PM
I just hope near the end of the game a couple of crazy people wish for armageddon(imagine the damage...).
Velusion
June 18th, 2007, 07:56 PM
Morkilus said:
HoneyBadger said:
I think the game has officially bogged down a bit...
Are you the official? Speak for yourself, HB; I'm having loads of fun. For this remark, Patala officially declares war on all eras of Jotunheim.
I think Honey is just referring to his own game. I can confirm that his game is "bogging down a bit", as I am the one bogging it... http://forum.shrapnelgames.com/images/smilies/tongue.gif
HoneyBadger
June 19th, 2007, 01:11 AM
Oh please. I have terrible scales? I do but they certainly don't seem to make me a pushover for Ermor. Ermor's been trying to "bog" me down since about the third turn of the game, and Niefelheim's still standing-and this is the very first MP game I've ever played (but notice how I'm not the first one out?).
Am I ashamed of how well I'm doing?
No I am not.
Am I requesting AI status?
No I am not.
I was referring to the thread, not the game, since this used to be the most active thread by far in the mods. It just seems like people don't seem that interested in it.
As far as the game goes, Niefelheim officially declairs war on Patala for having a sissy name.
If people want to jump on my back since they see my nation as weak (while secretly being relieved that Ermor's the one doing all the weakening while they cower), go right ahead.
Maybe if you keep on kissing Ermor's bony *** so enthusiastically, they'll save you for dessert.
vfb
June 19th, 2007, 01:27 AM
Marverni thinks it's all the hippies out in the West. They're just full of love and peace. We of Marverni were once hippies too, for about 8 months, before Midgard taught us the error of our ways. It's been a blast ever since!
Launch the Menhir! Prepare for battle, werewolf scum!
Lingchih
June 19th, 2007, 02:21 AM
I would personally like to congratulate Niefelheim on their doggedness. They have managed to maintain their capitol, with however bad scales they have, against multiple assaults. They, of course, will fall in the end, but they have put up a very good defense.
Lingchih
June 19th, 2007, 02:28 AM
As far as this being the most active thread... Well, I think the game has gone into a more diplomatic mode. People are less willing to just post their thoughts on this thread, and prefer to PM and in-game message other players. I would note, significantly, that the most powerful players hardly ever post in this thread (with the exception of Velusion, who has a power complex).
Evilhomer
June 19th, 2007, 04:22 AM
Well HB is right in that people tend to post less in this thread I belive. Its not really the powerful nations that are being quiet though, just generally all nations.
Meglobob
June 19th, 2007, 04:26 AM
Evilhomer said:
Well HB is right in that people tend to post less in this thread I belive. Its not really the powerful nations that are being quiet though, just generally all nations.
Not many people are as talkative as Honey...go on Honey you can do it, give them hell, dig in there, kill as many undead scum as possible... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Keep making us all laugh Honey... http://forum.shrapnelgames.com/images/smilies/happy.gif
llamabeast
June 19th, 2007, 07:35 AM
I find that games seem to vary randomly in how active their threads are. The Alpaca game, which is really exciting with lots of dramatic wars and diplomatic wheeling and dealing, has an almost completely silent thread.
Salamander8
June 19th, 2007, 12:44 PM
vfb said:
Marverni thinks it's all the hippies out in the West.
We just tell the human women that we are all "peace and love" kinda fishmen. It makes it easier to attract them to our "new age spas" (read:coastal fort wells) so we can,um, "meet" if you get my meaning. http://forum.shrapnelgames.com/images/smilies/wink.gif
Imagine a fishman dressed up in tie-dyed shirt and jeans trying to use hippy slang to pick up some comely maidens that are relaxing in the "hot tub".
"Want to get groovy chicks?" http://forum.shrapnelgames.com/images/smilies/laugh.gif
Morkilus
June 19th, 2007, 12:48 PM
HoneyBadger said:
As far as the game goes, Niefelheim officially declairs war on Patala for having a sissy name.
...
Maybe if you keep on kissing Ermor's bony *** so enthusiastically, they'll save you for dessert.
Now that's more like it. Are we less bogged down now? http://forum.shrapnelgames.com/images/smilies/laugh.gif
But seriously... Ermor's always one of the drama-producing nations because they're so difficult to fight at the beginning, and you get so little out of any victories if they've had any time to assert their dominion. I feel for anyone that has had to deal with them this early. I'm not sure it's too early for an anti-freespawn coalition. I only feel slightly safe bringing it up since I don't share a border with them yet.
tibbs
June 19th, 2007, 12:52 PM
Well, I don't post much in these threads because I have no desire to announce or even give a hint of my intentions to the world.
HoneyBadger said:
Oh please. I have terrible scales? I do but they certainly don't seem to make me a pushover for Ermor. Ermor's been trying to "bog" me down since about the third turn of the game, and Niefelheim's still standing-and this is the very first MP game I've ever played (but notice how I'm not the first one out?).
Am I ashamed of how well I'm doing?
No I am not.
Am I requesting AI status?
No I am not.
I was referring to the thread, not the game, since this used to be the most active thread by far in the mods. It just seems like people don't seem that interested in it.
As far as the game goes, Niefelheim officially declairs war on Patala for having a sissy name.
If people want to jump on my back since they see my nation as weak (while secretly being relieved that Ermor's the one doing all the weakening while they cower), go right ahead.
Maybe if you keep on kissing Ermor's bony *** so enthusiastically, they'll save you for dessert.
Xietor
June 19th, 2007, 12:52 PM
Llamabeast said:
"I find that games seem to vary randomly in how active their threads are. The Alpaca game, which is really exciting with lots of dramatic wars and diplomatic wheeling and dealing, has an almost completely silent thread."
Acta Non Verba(deeds not words), my friend.
HoneyBadger
June 19th, 2007, 01:42 PM
Meglobob-what? am I a clown to you? do I make you laugh?
I think this game would have gone a lot differently for the both of us if I had shared a border with EA Tir'na'nogh and not with LA Ermor-I've played with the Sidhe a bit and no, they don't have a lot that can stop triple 10 blessed Niefels in the first year, especially now that Glamour's been nerfed.
And yes, I do post a lot, and I do consider myself to have a sense of humor, but please refrain from making me out to be the "forum mascot". I don't necessarily take myself all that seriously, but I do take Dominions seriously, and I'd rather not be viewed as a joke, either.
I'm sure you can understand, since you were so quick to correct me when I misnamed you "Megablob" http://forum.shrapnelgames.com/images/smilies/happy.gif
Evilhomer
June 19th, 2007, 02:32 PM
hey, you might still be able to fight your way back HB. If you are lucky LA ermors neighbors will realise his nation is a menace to all and aid you.
HoneyBadger
June 19th, 2007, 02:35 PM
I was hoping they would, since it even states in the GAME MANUAL that LA Ermor is a threat to all, the longer they go unchecked, but so far, no dice.
Everyone seems to think *I'm* the threat!
...which, ofcourse, I am... http://forum.shrapnelgames.com/images/smilies/evil.gif
DrPraetorious
June 19th, 2007, 02:37 PM
Fools! You have interfered with my plans... FOR THE LAST TIME!
Already, our legions of longbowmen prepare to sweep across the entire world, conquering all in their wake! Those that survive this onslaught will face the Knights of Avalon, the finest fighting force the world has ever seen! Our mighty magics gird our forces in wind, fire and steel.
Our arrows will blot out the sun - and you will NOT fight in the shade because those arrows will be ON FIRE.
Nothing can save you, because you are doomed! I cannot emphasize this enough: Doomed!
--Your friend, Knife Bright Insight, God of Man
P.S. - DOOMED!
HoneyBadger
June 19th, 2007, 02:39 PM
lol
HoneyBadger
June 19th, 2007, 02:46 PM
Xietor, if I want action, I walk to the gym, that's an action. Sitting and playing a computer game is somehow less so...
Besides, I'm completely surrounded by Ermor, so no great opportunities for random, uncalculated action at the moment. The chance for exciting verbiage is present, however, in the form of this thread, and thus my friend, Carpe Diem.
Velusion
June 19th, 2007, 02:57 PM
Evilhomer said:
hey, you might still be able to fight your way back HB. If you are lucky LA ermors neighbors will realise his nation is a menace to all and aid you.
Says the lion about the bobcat...
Amhazair
June 19th, 2007, 03:28 PM
DrPraetorious said:
Fools! You have interfered with my plans... FOR THE LAST TIME!
Already, our legions of longbowmen prepare to sweep across the entire world, conquering all in their wake! Those that survive this onslaught will face the Knights of Avalon, the finest fighting force the world has ever seen! Our mighty magics gird our forces in wind, fire and steel.
Our arrows will blot out the sun - and you will NOT fight in the shade because those arrows will be ON FIRE.
Nothing can save you, because you are doomed! I cannot emphasize this enough: Doomed!
--Your friend, Knife Bright Insight, God of Man
P.S. - DOOMED!
Somehow I can't quite manage to work up any sence of anxiety or fear.
The absence of direct sunlight is somwhat of a given in our domain, and somehow I can't see arrows being fired - in either sence of the word - in our seas.
Salamander8
June 20th, 2007, 09:59 AM
Lost another Starspawn to time and space! Apparently, they forgot to add the all-important last instruction line to the manual to not poke your head in to see if anymore creatures are coming through after a summons!
"Anybody else coming?"
*Weird popping sound*
"We're going to need another Igg Yad!"
Make sure you all have some PD so when it starts raining Starspawn priests, the little buggers don't accidently take any land, thusly causing people to think these are just really badly planned gateways. http://forum.shrapnelgames.com/images/smilies/redface.gif
Evilhomer
June 20th, 2007, 12:31 PM
Niefelheim got dom killed after all ?
Meglobob
June 20th, 2007, 12:49 PM
HoneyBadger said:
Meglobob-what? am I a clown to you? do I make you laugh?
I think this game would have gone a lot differently for the both of us if I had shared a border with EA Tir'na'nogh and not with LA Ermor-I've played with the Sidhe a bit and no, they don't have a lot that can stop triple 10 blessed Niefels in the first year, especially now that Glamour's been nerfed.
And yes, I do post a lot, and I do consider myself to have a sense of humor, but please refrain from making me out to be the "forum mascot". I don't necessarily take myself all that seriously, but I do take Dominions seriously, and I'd rather not be viewed as a joke, either.
I'm sure you can understand, since you were so quick to correct me when I misnamed you "Megablob" http://forum.shrapnelgames.com/images/smilies/happy.gif
Oh no! We have lost the forum mascot, the joker, the clown, whatever are we going to do now?
Oh I know:-
Job vacancy:- One fool required for the world of perpetuality ideally must have terrible scales and a big ego.
This was a joke badger http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Bad luck Honey, live and learn eh....no shame in being killed by Velusion, especially Ashen Empire, he killed me too in another universe.
BigDisAwesome
June 20th, 2007, 12:54 PM
Evilhomer said:
Niefelheim got dom killed after all ?
I had no idea he was that close to getting knocked out. Wouldn't have ever known from the way he was talking the big talk.
Sorry to see ya go HB, next time take a 9/9/9 blessing and pump a little extra into dominion.
Velusion
June 20th, 2007, 12:58 PM
Surrounded by my temples and having a stealthy dom10 ghost king pretender haunting your capital will do that... there also might have been some ... contributing... factors. http://forum.shrapnelgames.com/images/smilies/happy.gif
HoneyBadger
June 20th, 2007, 01:19 PM
hey, now, that wasn't very nice http://forum.shrapnelgames.com/images/smilies/tongue.gif
HoneyBadger
June 20th, 2007, 01:22 PM
Well, I outlasted 5 other nations (including the ones that went AI) and I probably had a worst starting position, and couldn't have had better scales, so I'm not too unhappy about going down.
Evilhomer
June 20th, 2007, 01:26 PM
Just 55 more nations left to defeat before someone is crowned winner then, almost half way there http://forum.shrapnelgames.com/images/smilies/smirk.gif
RamsHead
June 20th, 2007, 03:41 PM
Well, here is some drama for you HB.
EA C'tis has received a letter from Midgard indicating that MA Man is plotting against the lizardmen. We have also received a copy of a message Man supposedly sent to Midgard. Since Man decided to smear us in the public not too long ago, we have decided to make this issue known to all. Here is the supposed copy of Man's message to Midgard.
---
Well fought sir! Your valor is to be commended, and in Our generosity, which befits us, the true God, We have ordered Our forces to stand against Our traditions and *refrain* from pissing on the graves of your fallen. This is, of course, the second highest honor that can be done a defeated enemy - the highest being an offering of the finest Mannish whiskey, albeit passed through the kidneys.
Our army is far from invulnerable, but the day is Ours - behind fortress walls, with wind guide and flaming arrows (which We will will cast Ourself), and the other fruits of Our latest research, you really have no chance of wiping it out.
Now, you might consider turning your main force around and trying to burn down Our capital. In fact, that is *actually* what I expect you to do. However, with Our forces harassing you and retreating (longbowmen are good at this), casting panic on your stuff and retreating (you won't have anywhere to flee), etc. etc., not to mention Our dear little brother Menhir trying to intercept you, you won't make that long march. Still, the inconvenience you would cause Us would be quite substantial, we do not deny.
On the other hand, if, nefarious monster that you are, you were, with great cunning, to walk the 1-2-3 blocks to *EA C'tis* capital. Well, We'd be completely in the wrong position to intercept you. Much to Our dismay, you would have outmaneuvered Us again!
Of course, We'd be *anguished* over the truly grievous hurt you might inflict on poor EA C'tis - after he had bravely, and with great principle and conviction, told everyone to declare war on you right after signing an NAP.
And then, the moment your forces cross his border, bravely bribed LA C'tis and Us to attack you.
Finally, he has been the one courageously taking the brunt of the losses, while LA C'tis and We skulk around the fringes of your empire, cutting off your income at no risk to Ourselves.
Oh, surely, We would weep *tears of blood* to see Our good and noble friend EA C'tis earn some sort of comeuppance, possibly even seeing his own capital *burned to the ground*, for so adroitly engineering your destruction, and then claiming all of your lands for himself!
It would be a sad and terrible day, and so We implore you sir, on your tender mercies, don't do it!
Sincerely yours,
Knife Bright Insight
---
Now this could be truthful, EA C'tis certainly does not trust Man, or it could be ploy by a desperate nation, Midgard has tried to sway us in the past.
It would be wrong of us to make assumptions when only hearing one side of the story. So EA C'tis would like to hear what MA Man has to say.
Velusion
June 20th, 2007, 03:43 PM
Geez we are drama wusses compared to you guys in the far east...
DrPraetorious
June 20th, 2007, 04:14 PM
That's mostly accurate, and I see no point in quibbling over details or slight changes in phrasing, even if they are purposefully inflammatory or (known by both of us to be) untrue.
Firstly, did I not warn you to muster your forces on your border? If I *really* wanted him to hurt you as much as possible, I would hardly have told you to muster against such a contingency, would I?
If he does turn north, you are in position to intercept him - I cannot be accused of ignoring such contingencies.
Given the choice of seeing him send that army to my capital or to yours, I'd certainly rather he send it to yours. I'll still do my best to destroy it, but to defeat your enemy, you must think like your enemy: he wants to hurt those who attacked him, since he's basically lost, and you publically called for the attack against him, and your capital is closer to his army with less impressive defenses in the way. Obviously I'm going to point this out, and make a case why he should revenge himself on you, rather than on me. Nothing personal.
One need only look at the case of Marverni to see how powerful and dire vengeance can be! Midgard is flailing around, looking for a target, and there really are only three choices.
If you want to start a fight between us over it - well, that won't save him, but it would, I suppose, serve his purposes by weakening both of us.
Xietor
June 20th, 2007, 08:20 PM
I think some races need to put aside their petty bickering and take a peek at the score graphs.
It amazes me that my scouts are watching fights between guppies when the area all around them is being devoured by a Great White Shark who will be gobbling the guppies up shortly.
DrPraetorious
June 20th, 2007, 10:47 PM
If those guppies wish to stand against the sharks, they need income and gems and territory to use as buffers, which means they need to gobble eachother, at least to some extent.
Also, uniting against a stronger neighbor doesn't do a lot of good if you don't share borders!
HoneyBadger
June 20th, 2007, 11:05 PM
I tried to tell them, and look what happened to me? We had atleast 4 nations in the area, besides mine, that could have gotten together and taken out Ermor, but instead everybody decided that I was full of hot air, and it was fun to watch my nation get pin-pricked to death.
I wasn't going to continue following this thread, since I really don't have a lot of free time, but I've decided it's worth it, just to see Ermor wipe everybody else out.
Lingchih
June 21st, 2007, 01:22 AM
Honestly Honey, what could I do? LA Pan doesn't have great armies till late game. LA Ermor was way out of my league. I wanted to play for a little while longer, so I watched you die. Sorry, but it was really the only plan for me.
LoloMo
June 21st, 2007, 01:22 AM
And in the west, old hatreds again rise to surface. The MA Ermorian nation marches to war. How many nations will be swept into this conflict? Rumors of impending treachery abound. Who will break their word? Whose word is carved on marble, and whose word is scrawled on mud?
In this world of Perpetuality, life is cheap. Death is seldom final. Victories and defeats come and go with the fickle wind. Our word is the only thing that is of any everlasting worth. Who shall be weighed and found wanting?
All will be laid bare in the coming months.
sum1lost
June 21st, 2007, 01:24 AM
I'm just a spec, but I thought that LA ermor was supposed to be rather vulnerable in mid/late game?
DrPraetorious
June 21st, 2007, 01:36 AM
What really makes Ermor vulnerable is enemy magic. If everyone researches very slowly, as is the case in this game, Ermor's window of military dominance gets longer.
Furthermore, if Ermor is five times the size of any of it's neighbours, what can they do? With a large enough gem income, Ermor can have a non-undead, summoned auxillary the equal of any entire national army - and several absolutely huge undead skirmishing forces which, while very vulnerable, still have to be dealt with.
That said, I don't think Ermor will be the most dangerous foe thirty turns from now.
Evilhomer
June 21st, 2007, 07:24 AM
Yeah I agree, LA ermor is just looking way too powerful. http://forum.shrapnelgames.com/images/smilies/eek.gif
edit: I'm just having a bit of fun with you here vel, no reason to get upset http://forum.shrapnelgames.com/images/smilies/smirk.gif
Xietor
June 21st, 2007, 07:35 AM
"They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety."
Ben Franklin
BigDisAwesome
June 21st, 2007, 12:55 PM
Ben Franklin obviously never played Dominions. Or else that qoute would read...
"They who can give up essential liberty to obtain a little temporary safety normally have a plan to break their NAP in about 20-30 turns and KICK SOME ***."
Velusion
June 21st, 2007, 01:07 PM
Evilhomer said:
edit: I'm just having a bit of fun with you here vel, no reason to get upset http://forum.shrapnelgames.com/images/smilies/smirk.gif
*points at LA R'lyeh* LEADER!! LEADER!! LEADER!!
Shovah32
June 21st, 2007, 01:09 PM
I would like to celebrate the fact that I, a nation with poor national troops, an imprisoned pretender and no form of bless strategy outlasted a triple blessed niefelheim (although i think i had more luck diplomatically) despite having my capitol taken by indies for almost the entire game http://forum.shrapnelgames.com/images/smilies/happy.gif.
Xietor
June 21st, 2007, 02:03 PM
Honey,
It shows that you have not done your turn. I do not know if you need to log in or whether the game admin. needs to do something on his end.
Morkilus
June 21st, 2007, 02:33 PM
He got wiped last turn. Unless all 50 of us are done with our turns 20 hours early, I don't see the big deal.
HoneyBadger
June 21st, 2007, 03:34 PM
Yep, I'm done, it's official.
It was a really fun game.
I'm happy to say that-rather unintentionally-I did go down fighting, killed quite a handful of Ermor's troops, and infact won 2 battles on my last turn.
In the end I lost, but it wasn't my armies that failed me, or my strategy, or even my scales, it was simply too many of his obnoxious little independent priests.
It just goes to show you, no matter how greatly your candle may shine, mindless pedestrianism-if left to grow unchecked and uncountered-can eventually snuff you out.
magnate
June 21st, 2007, 04:45 PM
Help! I'm subbing for GrayZ (MA Vanheim), and I can't d/l the map! Clicking on the attachment at the start of this thread gives a 404 ... please can somebody point to this map asap ...
Thanks,
CC
Meglobob
June 21st, 2007, 04:47 PM
magnate said:
Help! I'm subbing for GrayZ (MA Vanheim), and I can't d/l the map! Clicking on the attachment at the start of this thread gives a 404 ... please can somebody point to this map asap ...
Thanks,
CC
Connect to the server and it should automatically download, I believe. May take some time depending on your internet connection.
Velusion
June 21st, 2007, 04:51 PM
Map location: http://67.66.187.69/dominions3/perpetualitymap.zip
magnate
June 21st, 2007, 06:44 PM
Got it - many thanks guys.
ARGH!! He didn't give me the password! Dammit. Is there any way round this? (I am also subbing for him in Armadillo - you can check with the moderator of that game this this is legit.)
Otherwise he misses a turn, I guess - but only one, I think.
CC
Velusion
June 21st, 2007, 06:53 PM
I can provide it to you. I'll PM you tonight.
RamsHead
June 22nd, 2007, 12:12 AM
DrPraetorious said:
That's mostly accurate, and I see no point in quibbling over details or slight changes in phrasing, even if they are purposefully inflammatory or (known by both of us to be) untrue.
Firstly, did I not warn you to muster your forces on your border? If I *really* wanted him to hurt you as much as possible, I would hardly have told you to muster against such a contingency, would I?
If he does turn north, you are in position to intercept him - I cannot be accused of ignoring such contingencies.
Given the choice of seeing him send that army to my capital or to yours, I'd certainly rather he send it to yours. I'll still do my best to destroy it, but to defeat your enemy, you must think like your enemy: he wants to hurt those who attacked him, since he's basically lost, and you publically called for the attack against him, and your capital is closer to his army with less impressive defenses in the way. Obviously I'm going to point this out, and make a case why he should revenge himself on you, rather than on me. Nothing personal.
One need only look at the case of Marverni to see how powerful and dire vengeance can be! Midgard is flailing around, looking for a target, and there really are only three choices.
If you want to start a fight between us over it - well, that won't save him, but it would, I suppose, serve his purposes by weakening both of us.
You asked us to move our forces next to Midgard's capital, so if you would fail, we would move in. That action drew our forces further away from our capital. It is true that we can intercept, but that doesn't negate the fact that you are trying to direct Midgard's forces.
MA Man had repeatedly declared us cowards in the past. Yet we are not the ones that are trying to lead enemies to those of us that are fighting the same fight. In fact, it appears to EA C'tis that this action is the very definition of cowardly. Delicious irony.
Xietor
June 22nd, 2007, 12:22 AM
Out of curiosity, how much time does it take you to do your turns at this stage?
I know some have huge empires to manage, but my turns take no more than 5 minutes.
Even in the Alpaca game where I own 3 capitals and am fighting 3-4 battles a turn, my turns take little more than 5 minutes to do. While I likely am not a micro-manager that some players are, does anyone actually take 10 minutes or more to complete a turn?
Jazzepi
June 22nd, 2007, 12:46 AM
RamsHead said:
DrPraetorious said:
That's mostly accurate, and I see no point in quibbling over details or slight changes in phrasing, even if they are purposefully inflammatory or (known by both of us to be) untrue.
Firstly, did I not warn you to muster your forces on your border? If I *really* wanted him to hurt you as much as possible, I would hardly have told you to muster against such a contingency, would I?
If he does turn north, you are in position to intercept him - I cannot be accused of ignoring such contingencies.
Given the choice of seeing him send that army to my capital or to yours, I'd certainly rather he send it to yours. I'll still do my best to destroy it, but to defeat your enemy, you must think like your enemy: he wants to hurt those who attacked him, since he's basically lost, and you publically called for the attack against him, and your capital is closer to his army with less impressive defenses in the way. Obviously I'm going to point this out, and make a case why he should revenge himself on you, rather than on me. Nothing personal.
One need only look at the case of Marverni to see how powerful and dire vengeance can be! Midgard is flailing around, looking for a target, and there really are only three choices.
If you want to start a fight between us over it - well, that won't save him, but it would, I suppose, serve his purposes by weakening both of us.
You asked us to move our forces next to Midgard's capital, so if you would fail, we would move in. That action drew our forces further away from our capital. It is true that we can intercept, but that doesn't negate the fact that you are trying to direct Midgard's forces.
MA Man had repeatedly declared us cowards in the past. Yet we are not the ones that are trying to lead enemies to those of us that are fighting the same fight. In fact, it appears to EA C'tis that this action is the very definition of cowardly. Delicious irony.
EA C'Tis continues to be Man's foolish lackey, for whatever inane reason. Despite personal insult, and considerable abuse EA C'Tis is loyal as a beaten dog, going back time and time again, even after Man's attempts to deflect our troops to their capital. Midgard has no recourse against the four nations allied against them without the help of C'Tis who, for some reason, wants to fall on their own sword. What, but the stupidest of Gods, would condemn himself for an "ally" whom would eagerly incite the enemy to crush his capital? That would plot C'Tis's demise before the war with Midgard has even ended? Perhaps C'Tis was deserving of the backhanded remarks that Man so callously made.
Since C'Tis will not break an NAP with the nation of Man who clearly wishes them dead anyways, we will march our army to his capital and pillage his lands until not a single bastard lizard woman, man, or child remains. We will raze it until *everyone* is dead. We will destroy the fortress, and then we will move to take as many lands of C'Tis's as possible, and raze whatever other fortresses he may have.
We hereby ask Man, and all other nations, to stay clear of our armies path as we move to destroy the C'Tis capital, and to leave our remaining territories intact until our mission is finished. The path should be obvious. Enjoy the spoils of you own ignorance, EA C'Tis, it will be your ruin. We offered you a chance to be a big player on the eastern continent time and time again. We tried to extend an alliance to you again and again, to convince you of the reason. Unlike man, we have a gigantic stick with which to beat you. Our army is over 600 men strong. What does man have? What could have man done to you with their forces cowering behind our walls? Nothing.
But unlike Man we have no further reason to attempt to survive. We have, up until the very last, fought a valiant, beautiful struggle against 4 nations at once, to remain a viable power on the eastern continent.
Prepare your men, women, and lizard eggs for the afterlife. None will be spared.
Jazzepi
vfb
June 22nd, 2007, 12:53 AM
Out of curiosity, how much time does it take you to do your turns at this stage?
I know some have huge empires to manage, but my turns take no more than 5 minutes.
Even in the Alpaca game where I own 3 capitals and am fighting 3-4 battles a turn, my turns take little more than 5 minutes to do. While I likely am not a micro-manager that some players are, does anyone actually take 10 minutes or more to complete a turn?
Marverni takes 2 minutes to do its turn. Yay for being dead!
DrPraetorious
June 22nd, 2007, 01:23 AM
Since we're quoting e-mails - Midgard just tried to extract a bribe from me in exchange for attacking EA C'tis. His threats are fairly feeble, so I refused. It's clear that he doesn't have the money to pay that army.
As long as we stand firm for a few more turns it'll be over and done with.
Jazzepi
June 22nd, 2007, 01:28 AM
DrPraetorious said:
Since we're quoting e-mails - Midgard just tried to extract a bribe from me in exchange for attacking EA C'tis. His threats are fairly feeble, so I refused. It's clear that he doesn't have the money to pay that army.
As long as we stand firm for a few more turns it'll be over and done with.
Apparently Man's scribes are unable to read, which makes everything from before suddenly crystal clear. We offered to stop raiding MAN'S lands in exchange for gold now, instead of costing them much more gold in the long run, which is a fairly simple bit of math. Apparently Man's scribes can neither read nor calculate small sums. Considering the fact that Man is unable to stop our raiding force, we thought this was a fair deal.
Jazzepi
Lingchih
June 22nd, 2007, 01:29 AM
It takes me about 15 minutes to do a turn, but then I end up doing it over about 10 times, so 150 minutes per turn.
jutetrea
June 22nd, 2007, 01:51 AM
I spend about 10 minutes on a turn, then revisit at some later point and make changes/leave alone after review. So, 20 minutes or so unless something tricky happens.
In comparison I'm in turn 70something in 2 other games and it takes about an hour to 2 hours a pop depending on how many wars I'm in.
Velusion
June 22nd, 2007, 03:44 AM
Not including diplomacy it takes me about 30 minutes.
DrPraetorious
June 22nd, 2007, 08:53 AM
I just killed this much-vaunted raiding force at a cost of only 3 troops. So, you can see why I might be confused.
Jazzepi said:
DrPraetorious said:
Since we're quoting e-mails - Midgard just tried to extract a bribe from me in exchange for attacking EA C'tis. His threats are fairly feeble, so I refused. It's clear that he doesn't have the money to pay that army.
As long as we stand firm for a few more turns it'll be over and done with.
Apparently Man's scribes are unable to read, which makes everything from before suddenly crystal clear. We offered to stop raiding MAN'S lands in exchange for gold now, instead of costing them much more gold in the long run, which is a fairly simple bit of math. Apparently Man's scribes can neither read nor calculate small sums. Considering the fact that Man is unable to stop our raiding force, we thought this was a fair deal.
Jazzepi
Jazzepi
June 22nd, 2007, 08:58 AM
DrPraetorious said:
I just killed this much-vaunted raiding force at a cost of only 3 troops. So, you can see why I might be confused.
Jazzepi said:
DrPraetorious said:
Since we're quoting e-mails - Midgard just tried to extract a bribe from me in exchange for attacking EA C'tis. His threats are fairly feeble, so I refused. It's clear that he doesn't have the money to pay that army.
As long as we stand firm for a few more turns it'll be over and done with.
Apparently Man's scribes are unable to read, which makes everything from before suddenly crystal clear. We offered to stop raiding MAN'S lands in exchange for gold now, instead of costing them much more gold in the long run, which is a fairly simple bit of math. Apparently Man's scribes can neither read nor calculate small sums. Considering the fact that Man is unable to stop our raiding force, we thought this was a fair deal.
Jazzepi
Except you didn't. Unless you don't realize I have a force of 40 troops right next to your pretender sage. They've been taking a province every turn for the last 8 turns. I'd call that a raiding force. There's this big beautiful line right into your territory.
Jazzepi
DrPraetorious
June 22nd, 2007, 09:04 AM
Oh, also, rather than PMing everyone individually: I can't see what's going on near Midgard's capital.
As soon as Menhir flies off, my main army is at your disposal. I assume that he made good on his word and marched north?
DrPraetorious
June 22nd, 2007, 09:09 AM
The army near my sage is quite dead. You're aware that a new turn just hosted ~10 minutes ago, right?
I would've intercepted it earlier, except that it was marching through my *allies* territory. If you'd tried to extort bribes from *him*, that might've made a certain amount of sense.
Move 2 armies can't take the second move into someone else's lands, or I would've intercepted you turns ago. I only guessed wrong about your movement *once*. Hardly a strateospherically successful raid if *I* was your target.
Jazzepi said:
DrPraetorious said:
I just killed this much-vaunted raiding force at a cost of only 3 troops. So, you can see why I might be confused.
Jazzepi said:
DrPraetorious said:
Since we're quoting e-mails - Midgard just tried to extract a bribe from me in exchange for attacking EA C'tis. His threats are fairly feeble, so I refused. It's clear that he doesn't have the money to pay that army.
As long as we stand firm for a few more turns it'll be over and done with.
Apparently Man's scribes are unable to read, which makes everything from before suddenly crystal clear. We offered to stop raiding MAN'S lands in exchange for gold now, instead of costing them much more gold in the long run, which is a fairly simple bit of math. Apparently Man's scribes can neither read nor calculate small sums. Considering the fact that Man is unable to stop our raiding force, we thought this was a fair deal.
Jazzepi
Except you didn't. Unless you don't realize I have a force of 40 troops right next to your pretender sage. They've been taking a province every turn for the last 8 turns. I'd call that a raiding force. There's this big beautiful line right into your territory.
Jazzepi
Jazzepi
June 22nd, 2007, 09:24 AM
Meh, apparently we should have zigged instead of zagging.
We'll be happy when C'Tis's capital is reduced to a cindering pile of ash. A fate well deserved. Some of us play to win, other's don't understand how to do that. You should be happy that you have someone like that at your side, it makes the game a lot easier.
Jazzepi
Xietor
June 22nd, 2007, 11:44 PM
There is nothing so likely to produce peace as to be well prepared to meet the enemy.
George Washington
Lingchih
June 23rd, 2007, 01:11 AM
No matter where you go, there you are.
Buckaroo Banzai
Shovah32
June 23rd, 2007, 01:51 AM
Goodnight everybody http://forum.shrapnelgames.com/images/smilies/happy.gif. Thanks for the game, was fun while it lasted.
PashaDawg
June 23rd, 2007, 08:46 AM
Who is winning? http://forum.shrapnelgames.com/images/smilies/happy.gif
Hadrian_II
June 23rd, 2007, 01:03 PM
PashaDawg said:
Who is winning? http://forum.shrapnelgames.com/images/smilies/happy.gif
Its too early to say, but if Ashen Empire is around much longer... http://forum.shrapnelgames.com/images/smilies/eek.gif
Velusion
June 23rd, 2007, 01:41 PM
PashaDawg said:
Who is winning? http://forum.shrapnelgames.com/images/smilies/happy.gif
Provinces (top 5):
LA Ermor
EA Oceania
EA Lanka
LA R'lyeh
LA Atlantis
(There is about 2-3 province difference at the most between each of these top five)
Forts (top 3):
EA Oceania (?!?)
LA Ermor
LA R'lyeh
(LA Ermor and EA Oceania are almost tied an have double the amount of LA R'lyeh)
Income (top five):
LA R'lyeh
EA Oceania
EA Atlantis
LA Atlantis
MA Oceania
(Water, water, everywhere!)
Gems (top 5):
LA R'lyeh (80+!!!)
EA Oceania (60+)
LA Ermor (40)
LA Atlantis (33)
MA Ermor - MA Oceania (tied) (32)
(LA R'lyeh is creaming everyone pretty badly here... the numbers above are my estimation of the gem income)
Research (top 5):
LA R'lyeh (19)
LA Jomon (13.5)
MA C'tis (13)
MA Jotenheim (11)
EA Oceanheim (11)
(LA R'lyeh is far and above everyone else here as well... the numbers just represent a scale to judge for reference)
Dominion (top 5)
LA Ermor
EA Pangaea
LA R'lyeh
MA C'tis
LA Atlantis
(LA Ermor is far and away winning this category... whoo hoo!)
Army Size (top 2)
LA Ermor
LA R'lyeh
(Both have 3-4x more troops than the follow up player. Of course if this wasn't the case things would be very bad for both of those nations...)
Velusion
June 23rd, 2007, 01:43 PM
Hadrian_II said:
PashaDawg said:
Who is winning? http://forum.shrapnelgames.com/images/smilies/happy.gif
Its too early to say, but if Ashen Empire is around much longer... http://forum.shrapnelgames.com/images/smilies/eek.gif
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Did you even look a the graphs? I'm doing well but I'm hardly the current leader.
BigDisAwesome
June 23rd, 2007, 01:47 PM
It's so funny to see everyone bash LA Ermor, but not say a word about LA Ry'leh.
Amhazair
June 23rd, 2007, 01:51 PM
Velusion said:
Forts (top 3):
EA Oceania (?!?)
Since apparently this mistifies you: I found no less than 11 kelp fortress sites. I think that explains things? That's twice the number of kelp fortresses than my total amount of water sites...
Meglobob
June 23rd, 2007, 01:59 PM
Its very noticeable how well alot of water nations are doing.
The map of Perpetuality is a lovely map, all Velusions maps are really excellent (any chance of putting them together for download, would like to play SP games on the Tempest, Radience etc maps?) but looking at it does the map favour water nations?
What I mean by this, is they are able to grab enough provinces that there is no need for them to go to war with fellow water nations. So well the land nations are engaged in cut throat wars, using up considerable resources. The water nations are simply gem spamming in complete safety to there hearts content?
It would be funny if LA Ermor became the champion of the land nations vs the water nations, 'our last best hope'.
Xietor
June 23rd, 2007, 02:07 PM
I regret to report that LA Ryleh has stopped paying me tribute. That could be interpreted as a sign that they now are overpowered and must be subjected to a dog pile.
My request for tribute from LA Ermor has been ignored, and if tribute does not begin to flow soon, then we as a community of peaceful nations may have no choice but conclude LA Ermor is overpowered as well.
In the event LA Ermor is given the dreaded label "overpowered" then MA Ctis will coordinate the defense of the free world against these "overpowered" nations. And we call upon all peace loving nations everywhere to contribute gold, gems, magic items for the war effort.
MA Ctis will stockpile these items, gold, gems etc. for future use against these overpowered nations.
Velusion
June 23rd, 2007, 02:37 PM
Xietor said:
My request for tribute from LA Ermor has been ignored, and if tribute does not begin to flow soon, then we as a community of peaceful nations may have no choice but conclude LA Ermor is overpowered as well.
Any nation that expects the dead to pay tribute to them when we don't even share a border is crazy. Your message wasn't worthy of a response.
I'm sure you would love to form a coalition against us eh? That way other nations that can actually reach me can do the dirty work while you sit on your lizard tail.
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Velusion
June 23rd, 2007, 02:43 PM
Meglobob said:
Its very noticeable how well alot of water nations are doing.
The map of Perpetuality is a lovely map, all Velusions maps are really excellent (any chance of putting them together for download, would like to play SP games on the Tempest, Radience etc maps?) but looking at it does the map favour water nations?
What I mean by this, is they are able to grab enough provinces that there is no need for them to go to war with fellow water nations. So well the land nations are engaged in cut throat wars, using up considerable resources. The water nations are simply gem spamming in complete safety to there hearts content?
It would be funny if LA Ermor became the champion of the land nations vs the water nations, 'our last best hope'.
That might be a design flaw in the map - perhaps there should be less water. On the otherhand, besides LA R'lyeh, I think traditionally water nations usually never win larger games - so maybe it will balance out.
I think that in order to really take on a land empire a water nation needs to be quite large - so I can't imagine them all living peacefully forever...
DrPraetorious
June 23rd, 2007, 02:43 PM
You guys aren't fooling us. We know that you Xietor and Velusion are just making noises to cover their plan of carving up their mutual neighbors.
Xietor
June 23rd, 2007, 03:42 PM
Dr P. said:
"You guys aren't fooling us. We know that you Xietor and Velusion are just making noises to cover their plan of carving up their mutual neighbors."
Oh yeah, I am sure my timid neighbors like EA Lanka are just shaking in their boots at the thought of a lizard invasion. http://forum.shrapnelgames.com/images/smilies/shock.gif
MA Ctis is the last best hope of small free nations everywhere. Send donations now-do not delay. United we stand, divided we fall.
MA Man-we request a modest donation of 1a per turn for the war effort from your belligerent nation. Only contributions to the Peace Effort can restore your sullied reputation.
Evilhomer
June 23rd, 2007, 04:01 PM
On the otherhand, besides LA R'lyeh, I think traditionally water nations usually never win larger games
I won a large game with MA oceania, don't disregard any of the water nation as harmless.
Velusion
June 23rd, 2007, 04:07 PM
Evilhomer said:
On the otherhand, besides LA R'lyeh, I think traditionally water nations usually never win larger games
I won a large game with MA oceania, don't disregard any of the water nation as harmless.
Well I would never say they are harmless...
Meglobob
June 23rd, 2007, 04:27 PM
Velusion said:
Evilhomer said:
On the otherhand, besides LA R'lyeh, I think traditionally water nations usually never win larger games
I won a large game with MA oceania, don't disregard any of the water nation as harmless.
Well I would never say they are harmless...
Most other maps have few water provinces vs land provinces. This game has alot of water provinces with only 7 water nations, theres a definte bias towards the water nations created by the map.
Of the 7 water nations only EA R'lyeh and MA R'lyeh are weak. The other 5 are powerful to extremely powerful. LA Atlantis is not a true water nation but also appears to be benefiting from the large number of water provinces.
The map bias is made even more so by the fact that the water nations are being played by some of the best dominions players, Evilhomer/Frank Trollman/Amazhair/Tyrant have won 5 dominions games between them and are often in the shake up at the end.
Btw I am not complaining personally, just pointing out the facts so everyone is aware... http://forum.shrapnelgames.com/images/smilies/happy.gif
Xietor
June 23rd, 2007, 04:39 PM
Why is EvilHomer still posting? I could have sworn he posted awhile back that he was going to summer camp and had no internet access? And that a friend was playing his race.
Either it was an elaborate ruse designed to cast doubt as to whether his nation is overpowered, or he misbehaved and was booted out of camp! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Salamander8
June 23rd, 2007, 04:40 PM
... MA R'lyeh are weak.
As MA R'Lyeh I say bah! Bah! http://forum.shrapnelgames.com/images/smilies/tongue.gif
My gem income has been horrible, despite searching, and that's a major stumbling block I'll admit, but weak? I'm not faring that badly overall.
Being in a far corner is both a blessing and a curse. It's harder to flank me, but it also cuts off my routes of expansion.
I'm still learning the ropes of course, this is only my 2nd MP game ever, but I'm hanging in there and having a great time. /threads/images/Graemlins/Bowling.gif
Meglobob
June 23rd, 2007, 04:46 PM
Salamander8 said:
... MA R'lyeh are weak.
As MA R'Lyeh I say bah! Bah! http://forum.shrapnelgames.com/images/smilies/tongue.gif
My gem income has been horrible, despite searching, and that's a major stumbling block I'll admit, but weak? I'm not faring that badly overall.
Being in a far corner is both a blessing and a curse. It's harder to flank me, but it also cuts off my routes of expansion.
I'm still learning the ropes of course, this is only my 2nd MP game ever, but I'm hanging in there and having a great time. /threads/images/Graemlins/Bowling.gif
No offence mean't, I was just comparing you with the other water nations, I switched off all the land nations and just looked at the 7 true water nations and LA Atlantis.
Salamander8
June 23rd, 2007, 04:49 PM
Meglobob said:
Salamander8 said:
... MA R'lyeh are weak.
As MA R'Lyeh I say bah! Bah! http://forum.shrapnelgames.com/images/smilies/tongue.gif
My gem income has been horrible, despite searching, and that's a major stumbling block I'll admit, but weak? I'm not faring that badly overall.
Being in a far corner is both a blessing and a curse. It's harder to flank me, but it also cuts off my routes of expansion.
I'm still learning the ropes of course, this is only my 2nd MP game ever, but I'm hanging in there and having a great time. /threads/images/Graemlins/Bowling.gif
No offence mean't, I was just comparing you with the other water nations, I switched off all the land nations and just looked at the 7 true water nations and LA Atlantis.
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
No worries man, just had to say something. http://forum.shrapnelgames.com/images/smilies/wink.gif
I still am adjusting as I go to the MP style of play. I've had too many SP games where you can be rather "lazy" and still win. While I do not expect to win, I do expect to learn and have a good time.
Evilhomer
June 23rd, 2007, 05:50 PM
Why is EvilHomer still posting? I could have sworn he posted awhile back that he was going to summer camp and had no internet access? And that a friend was playing his race.
I posted that a small change in my plans had occured as well. I will be playing 4-5 more turns before folket temporary takes over for 15-20 turns. (I might continue to post even during this time)
Xietor
June 23rd, 2007, 09:19 PM
Folket? Hopefully he will support the Peace Movement.
Hadrian_II
June 24th, 2007, 02:53 AM
Velusion said:
Hadrian_II said:
PashaDawg said:
Who is winning? http://forum.shrapnelgames.com/images/smilies/happy.gif
Its too early to say, but if Ashen Empire is around much longer... http://forum.shrapnelgames.com/images/smilies/eek.gif
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Did you even look a the graphs? I'm doing well but I'm hardly the current leader.
I've never seen Rlyeh cast Burden of Time or Utterdark so i consider him less dangerous than you.
atul
June 24th, 2007, 09:25 AM
So, are scout reports missing on anyone else than me? Some of my scouts report as they should be, but about half are missing the box that usually says things like "This province has x hostile units, mostly archers. The PD is blah blah blah." Province ownership shows as do the battles that happened, only the current army count of the province is missing...
Evilhomer
June 24th, 2007, 10:08 AM
Don't mind the large red eyeball in the sky, it is just a bit curious http://forum.shrapnelgames.com/images/smilies/happy.gif
Tichy
June 24th, 2007, 10:13 AM
Atul: I am getting the same thing. Perhaps it has to do with someone casting Eye of God?
CelestialGoblyn
June 24th, 2007, 10:41 AM
Burn the eye.
Burn it, blind it, pluck it out.
Knowing a R'lyeh deity, it has so much of them it won't be a big loss anyway.
Evilhomer
June 24th, 2007, 05:27 PM
So evil to even considering blinding random starspawn #23. With him blind our nation will surely fall.
Velusion
June 24th, 2007, 08:38 PM
atul said:
So, are scout reports missing on anyone else than me? Some of my scouts report as they should be, but about half are missing the box that usually says things like "This province has x hostile units, mostly archers. The PD is blah blah blah." Province ownership shows as do the battles that happened, only the current army count of the province is missing...
It's happening to just one of my scouts. I assume (hope) it will fix itself next turn much like the scout report issues of turn 1.
atul
June 25th, 2007, 01:10 AM
Yeah, hopefully it'll fix itself. The alternative is we've hit the unit limit, which would be a bit more complicated. Were that the case the easiest solution would be that the nations with most troops should immediately start fighting each other actively.
You know, for the children.
HoneyBadger
June 25th, 2007, 02:02 AM
For the sake of the children, I think the game should be restarted, so I can kick Ermor's *** in round 2 http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Velusion
June 25th, 2007, 02:15 AM
atul said:
Yeah, hopefully it'll fix itself. The alternative is we've hit the unit limit, which would be a bit more complicated. Were that the case the easiest solution would be that the nations with most troops should immediately start fighting each other actively.
You know, for the children.
I don't think this has anything to do with the unit limit (if it does exist).
Lingchih
June 25th, 2007, 03:07 AM
Let's hope it's just megagame weirdness. I think we all knew that unexpected things would tend to happen in this game.
atul
June 25th, 2007, 04:56 AM
I'm glad at least HoneyBadger doesn't take what I say too seriously. http://forum.shrapnelgames.com/images/smilies/happy.gif
Anyway, I think I remember someone saying (around the time game was starting) that older games did start to get buggy scout reports when unit limit was being approached. Hey, but, great game, and still going strong.
As a side note, my personal goal has changed from not dying within the first 40 turns to being the last Agarthan staying in the game. Underpowered eras to victory!
Evilhomer
June 25th, 2007, 11:34 AM
I'll comment on my strategy/reasoning either at the end of the game, or if I should become eliminated.
So, what was the grand plan HB behind the 10/10/10 thingy ?
LoloMo
June 25th, 2007, 11:59 AM
I'm guessing dominion 1 or 2 only so that you get uber blessed sacreds and ride on somebody else's good scales, since everyone pretty much bet on neutral to good scales. Except of course it's so easy to be destroyed in spite of whatever military success you might have http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Baalz
June 25th, 2007, 03:28 PM
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=531485&page=0&view=collap sed&sb=5&o=&fpart=1
Hmmm, I'm getting the feeling like Ermor/R'yleh may be even more dominating late game than everybody fears....
Velusion
June 25th, 2007, 03:50 PM
I decided before the game started that if I got LA Ermor and the cap actually kicked in I would put the nation to AI for the benefit of the game.
We are still well below the supposed cap limit (there are 62K units in the game currently).
Baalz
June 25th, 2007, 04:39 PM
Dunno that going AI is gonna help at that point, presumably the AI will still generate the autospawns at a rate preventing anyone else from getting new units. Particularly if LA Ermor AND LA R'yleh are both major powers. I think we should just kill them both now. If the world dying/going insane wasn't apocalyptic enough, now they have a plan to make all women in the world barren!
Velusion
June 25th, 2007, 04:43 PM
Baalz said:
Dunno that going AI is gonna help at that point, presumably the AI will still generate the autospawns at a rate preventing anyone else from getting new units. Particularly if LA Ermor AND LA R'yleh are both major powers. I think we should just kill them both now. If the world dying/going insane wasn't apocalyptic enough, now they have a plan to make all women in the world barren!
I doubt an AI-driven LA Ermor would be much of a threat to a group of players dedicated to wiping it out.
Besides - If I'm wiped out early we'll never know for sure if a unit cap will affect us. Remember I've seen a score.xlm file showing much more than 100K troops in single game. LA Ermor need to live for the sake of science!
Xietor
June 25th, 2007, 04:57 PM
If Ermor does not send me tribute, science or not, it days are numbered.
And I appreciate the gems/gold i received from a few nations last turn. Rest assured that it will be spent dooming LA Ermor to the abyss.
I especially like the message from ------, along with the 21 air gems, that said, "I am glad someone other than Honey Badger is standing up to Ermor."
Keep the gold/gems coming. In time I will destroy Ermor. The Supply items are not really useful quite yet, as I am not into LA Ermor's death dominion, so hold off on those in favor of raw gems.
Meglobob
June 25th, 2007, 06:49 PM
I agree with Baalz in that if we reach the unit limit and I believe we will that putting LA Ermor on AI would not solve the problem. Indeed it would make it far worse, as the AI would recruit cheap chaff as well as the freespawn.
If we reach the unit limit LA Ermor and LA R'yleh have a duty to fight each another with there huge armies of chaff, so all the other nations can continue to recruit units.
By then you should both be recruiting quality units, so its in both your interests too... http://forum.shrapnelgames.com/images/smilies/happy.gif
solo
June 26th, 2007, 09:55 AM
Is it possible to rehost the turn?
I did not receive any gold income at all this turn, but should have received quite a bit, plus some extra due to two good events. There were not any bad events cutting income.
This appears to be a new bug, and I'm curious ro see if others have been affected this way, too.
Evilhomer
June 26th, 2007, 10:01 AM
That sounds bad for sure. I got my income this turn i might add.
LoloMo
June 26th, 2007, 10:03 AM
I got my income too. If we can get an independent person to review solo's files and confirm the income loss, I would agree that we should rehost.
Salamander8
June 26th, 2007, 10:07 AM
*News Flash*
Shubburath has been released! We take you live to his basement just moments before the door ws opened..
Starspawn 1:"I found the keys! I got them right here!"
Starspawn 2:"This is excellent news! Where were they?"
Starspawn 1:"Um....."
Starspawn 2:"They were in the lettuce crisper like I said all along weren't they?"
Starspawn 1:Tries to whistle innocently, which is impossible without lips. "Maybe..."
Starspawn 2:"Nevermind. Just open the door so our mighty lord from beyond can be free!"
Starspawn 1: Turns key in lock. The door pops slowly open and....
Shubburath:"I've been trying to tell you guys that the keys were in the lettuce crisper for months! Never use lead doors in this place again, got it? I need to use the litle fungus room, excuse me for a second."
Starspawn 2:Glares at Starspawn 1.
Starspawn 1:"Ok. Ok! They were in the crisper already. I'll go buy the beer now."
Starspawn 2:"Man, trying to welch on a beer bet? Not cool at all man."
Salamander8
June 26th, 2007, 10:08 AM
That stinks man. I got my income for sure.
solo
June 26th, 2007, 10:31 AM
LoloMo said:
I got my income too. If we can get an independent person to review solo's files and confirm the income loss, I would agree that we should rehost.
Velusion has my password and can verify this. If I am the only one affected this turn and my income comes back next turn I suppose I can deal with one turn's loss of income.
I do not want to inconvenience the other players with a rehost, but if the loss of income continues, I'm afraid my nation suddenly becomes unplayable due to this new bug.
Velusion
June 26th, 2007, 11:29 AM
If there are multiple people this is happening to I can consider it - but to rehost a turn would be a problem on a logistical level at this point. Between communication and making sure everyone deleted their current turn it wouldn't be fun.
Sorry about that solo. http://forum.shrapnelgames.com/images/smilies/frown.gif
atul
June 26th, 2007, 11:40 AM
Sorry to hear about solo's incident.
Anyway, the scout report omission buggines I reported last turn seems to have gone away at least for me. So lets hope the gold disappearance is also a once only deal.
Wikd Thots
June 26th, 2007, 11:47 AM
Seeing all of the waking gods made me finally hit F4 and look at all of the god names. Some of them are very kewl. I find it very interesting after comments of I might be in the game to see one of the gods named GP http://forum.shrapnelgames.com/images/smilies/happy.gif
Gandalf Parker
June 26th, 2007, 11:48 AM
And you think so little of me that you think I would use that as a god name? http://forum.shrapnelgames.com/images/smilies/laugh.gif
HoneyBadger
June 26th, 2007, 01:11 PM
The big 10/10/10 plan was simply to crush a few nations with my Niefels, expand beyond my bad scales, and then use my non-capital werewolf-mages as my main army, instead of the Niefels. With those scales, and decent equipment (including Shroud for the sacredness, ofcourse), they're almost the equal of a Niefel Jarl in combat, but also faster, cheaper, more versatile, and stealthy.
Xietor
June 26th, 2007, 01:27 PM
It appears I got my due in terms of income as well.
Xietor
June 26th, 2007, 04:40 PM
War rages over the land, while the water races no doubt continue their peaceful expansion of neutral provinces.
That was why I stated when the game began that the map strongly favored the water races. So it is balanced a bit that
two of the newer players opted for the relative safety of the murky depths, while the wily mp vets maneuver,use back room diplomacy, and every trick in the book to gain more land provinces-at the expense of neighbors!
Salamander8
June 26th, 2007, 04:47 PM
So it is balanced a bit that
two of the newer players opted for the relative safety of the murky depths
/raises hand
I love MA R'Lyeh and I wanted the relative safety of the water in my first massive MP game like this, so I chose it as my number 1 pick. I am engaged in a fair amount of diplomacy, but rather quietly. /threads/images/Graemlins/Bowling.gif
The west is not quite as peaceful as appearances may at first reveal. MA R'Lyeh has been able to work on annexing the neutrals, but many of my neighbors and near neighbors are hammering the heck out of each other.
Wikd Thots
June 27th, 2007, 03:06 PM
Gandalf Parker said:
And you think so little of me that you think I would use that as a god name? http://forum.shrapnelgames.com/images/smilies/laugh.gif
Yeah. Pretty much. http://forum.shrapnelgames.com/images/smilies/evil.gif
solo
June 28th, 2007, 10:55 AM
While inspecting my provinces this turn, I was a bit embarassed to discover the cause of my loss of income last turn. Seems that one of them inadvertantly gained quite a few PD instead of having its taxes raised to 200 per cent!
The good news for this game is that it was not needlessly interrupted and that players probably don't need to worry about a possible bug affecting income.
My apologies to the other players for jumping to a wrong conclusion when I noticed I had less gold on hand than expected.
LoloMo
June 28th, 2007, 11:17 AM
http://forum.shrapnelgames.com/images/smilies/happy.gif Off with the Royal Treasurer's head! http://forum.shrapnelgames.com/images/smilies/happy.gif
Velusion
June 28th, 2007, 12:57 PM
solo said:
While inspecting my provinces this turn, I was a bit embarassed to discover the cause of my loss of income last turn. Seems that one of them inadvertantly gained quite a few PD instead of having its taxes raised to 200 per cent!
The good news for this game is that it was not needlessly interrupted and that players probably don't need to worry about a possible bug affecting income.
My apologies to the other players for jumping to a wrong conclusion when I noticed I had less gold on hand than expected.
I'm glad it wasn't a game problem! http://forum.shrapnelgames.com/images/smilies/happy.gif
Velusion
June 28th, 2007, 01:57 PM
There go the artifacts...
LA R'lyeh already hit Const 8!
Xietor
June 28th, 2007, 03:01 PM
While you have access to do game turns, you should not be looking at any nation turns. How do you know what LA Ryleh's research is at?
Velusion
June 28th, 2007, 03:02 PM
He posted as much in the trading thread http://forum.shrapnelgames.com/images/smilies/laugh.gif
Xietor
June 28th, 2007, 03:06 PM
In our alpaca game there were still good artifacts left 20 turns after the 1st nation hit constr 8.
It is doubtful one nation has enough gems/paths to buy up all of the artifacts in 5-10 turns.
Velusion
June 28th, 2007, 03:10 PM
No, not all of them... just most. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Meglobob
June 28th, 2007, 03:49 PM
Xietor said:
In our alpaca game there were still good artifacts left 20 turns after the 1st nation hit constr 8.
It is doubtful one nation has enough gems/paths to buy up all of the artifacts in 5-10 turns.
In a game like this, virtually ALL the unique artifacts will be snapped up very quickly. Playing LA Agartha, I managed to build virtually every unique artifact by or before turn 25. I was a relative newbie then so I did not have a clue what to do with them! Its was just a case of denying them to your enemy. Was really annoying having your lab filled with unique artifacts and not sure how to use effectively most of them.
solo
June 28th, 2007, 03:53 PM
It's even more annoying not noticing you lab is full when attempting to forge an expensive unique artifact.
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