.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old March 26th, 2008, 06:08 PM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: Mass flight issue

This is what I found there (extracts):
Quote:
com Aksa(A) cast spell (favspell Mass Flight) (mayusegems 1)
est. choices 59
spellscore, Arrow Fend score 220322 (boost 91 scorat 262128)
Eval: Arrow Fend score 179123 (fat 33)
comp_castspell: eval Arrow Fend result 179123
best spell so far Arrow Fend (score179123)
spellscore, Mass Flight score 873 (boost 92 scorat 1023)
Spell punished for excessive fatigue 459 -> 153
Eval: Mass Flight score 153 (fat 100)
comp_castspell: eval Mass Flight result 153
looser spell Mass Flight (score 100153)
SO!
The spell is punished for excessive fatigue! And thus Arrow Fend was definitely a better choice...
I can't call this a bug, this is just a bad algorithm that costed me a half of my army (or even more). Actually, this either has to be changed or anyone planning to script some big battlefield spell will have to think about this algorithm and the fact that AI may find another *not so exhausting* spell instead of the one your whole strategy is based around.
Actually I think that scripted spells should never be be *punished for excessive fatigue*. If someone disagrees, let's discuss this.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:01 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.