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September 27th, 2005, 11:50 AM
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Major
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Re: caelum
am I the only one who doesn't design gods to go into battle? I mean the re-empowiring them after they die is just to costly
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September 27th, 2005, 01:21 PM
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Colonel
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Re: caelum
Quote:
Wish_For_Blood_Slaves said:
am I the only one who doesn't design gods to go into battle? I mean the re-empowiring them after they die is just to costly
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i almost never use combat pretenders
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September 27th, 2005, 03:22 PM
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Sergeant
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Location: England
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Re: caelum
I rarely use them but air guves such a diversity!
tempest
cool shields
sprit helm
flying shoes
dancing trident
thunder bow
bow of war
eye of aiming
thunder spear and whip
there is just so much room for experimentation!
give about 10 storm genrals bows of war and 1 eye of aiming
and each one 25 archers and spirit helm, then maybe to round it off a dancing trident and stone bird each just in case they get to close!
you can probably never go wrong with air!
my arch seraph started with 16 presision now it has a presision of well over 25!(+10 air, +5 for DT and tempest)
I also found that on my game the DT gives you a small boost to presision as do practically all air weapons!
about 1 in 12 cold bolts missed and as forbow of war if I had given her that then practically every arrow would of done damage!
also
harab seraph with otkhars sceptre(some thing like that)
and that other death booster as well as the helmet and casting pale riders after he/she was standard level 10 death (with out any magic items) and was getting about 400+ riders!
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
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September 27th, 2005, 04:10 PM
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Colonel
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Re: caelum
Quote:
High_Priest_Naresh said:
harab seraph with otkhars sceptre(some thing like that)
and that other death booster as well as the helmet and casting pale riders after he/she was standard level 10 death (with out any magic items) and was getting about 400+ riders!
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please explain, im confused
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September 27th, 2005, 11:11 PM
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National Security Advisor
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Re: caelum
He had national heroine with Death empowered to Death 10, using at least two boosters (+3 and +1) to getting 400+ units from every casting of Undead Horsemen.
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September 28th, 2005, 04:06 AM
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Sergeant
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Re: caelum
you HAD to make it simple didn't you 
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
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September 28th, 2005, 01:02 PM
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Colonel
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Re: caelum
Quote:
Endoperez said:
He had national heroine with Death empowered to Death 10, using at least two boosters (+3 and +1) to getting 400+ units from every casting of Undead Horsemen.
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And that was on turn 20 or so  ?
Just kidding ... 
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September 28th, 2005, 01:12 PM
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Lieutenant General
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Re: caelum
the MIQR has Pale Riders (d3) as 20+3/path; so if the mage had modified death level of 17 (the max), that would yield 62 undead horsemen per casting.
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September 29th, 2005, 12:16 PM
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Major General
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Re: caelum
I will sometimes use combat-orientated pretenders in a short game. I stay away from them in normal-sized or longer games, and I am always very careful with them. It is one thing to send them against a group of barbarians; it is quite another to face them off against a human opponent's main army.
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September 29th, 2005, 12:31 PM
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Colonel
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Re: caelum
and with the amount of magic you can dump on human pretenders its no wonder (boots of callus then cast quickness and spam neifel flames or another mega spell)
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