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December 31st, 2006, 04:24 AM
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General
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Join Date: Oct 2006
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Re: the Mappers Wishlist
So you could have for instance a Will'o'the'whisp creature that can only be found in swamps and cannot-by itself anyway-leave the swamp it's in, but you could still recruit it.
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December 31st, 2006, 05:41 AM
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National Security Advisor
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Location: Eastern Finland
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Re: the Mappers Wishlist
Will'O'Wisps are battle summons available at about Conjuration 7. Fire 1, 1 gem, appear in the edges of the battlefield.
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December 31st, 2006, 07:23 PM
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Re: the Mappers Wishlist
I wasn't aware of that spell.
Well then something a little less powerful would probably be appropriate. How about dinosaurs? they're always fun.
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January 3rd, 2007, 12:06 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: the Mappers Wishlist
We have
#nostart
#start
#specstart
But I have some scenarios in mind where it would I need to be able to specify those as applying only to Human or Computer players. Im not sure how many of them or what form would be simplest.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 3rd, 2007, 11:10 PM
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General
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Re: the Mappers Wishlist
Gandalf, to save on confusion, is your last post a reply to mine or are you just starting a new request? If it's to me, then I'm not sure what you mean. Thanks.
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January 4th, 2007, 12:45 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: the Mappers Wishlist
It was a new request.
I was playing with the Tower map and I wanted to set it up so that the human player always started at the bottom. The description would be "fight your way to the top of the tower. You only have to fight one enemy at a time but that last one is going to be a whopper" or something like that. But with the commands we have now, I cant figure out how it can be done without selecting the nation that the human plays.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 16th, 2007, 06:23 PM
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General
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Re: the Mappers Wishlist
Just two quick questions: 1 is it possible to create (or does there exist) a land/province/special site that heals the afflictions of units on it?
2 is it possible to create (or does there exist) an amphibious type of province, so that land only and water only units can move over it?
Thanks a lot!
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January 17th, 2007, 04:45 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
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Re: the Mappers Wishlist
Quote:
Gandalf Parker said:
It was a new request.
I was playing with the Tower map and I wanted to set it up so that the human player always started at the bottom. The description would be "fight your way to the top of the tower. You only have to fight one enemy at a time but that last one is going to be a whopper" or something like that. But with the commands we have now, I cant figure out how it can be done without selecting the nation that the human plays.
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Hum, maybe by pre selecting all AI nations and giving them #specstart provinces. Then just add a #start province and th e human player should have it.
But of course this means having non random opponents
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