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April 14th, 2007, 02:27 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Problems in demo exist in regular game?
Quote:
Ironhawk said:
Scouts: The purpose of scouts is to detect troop movements deep in enemy territory, not near your borders where you get free intelligence. Use them to locate key enemy provs: forts provs, high income provs, low pd provs, etc.
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Sorry to resurrect an old thread, but how do scouts help you locate high income provinces? You can find out terrain type without scouts, and I didn't think scouts let you know the exact income/population.
Just wondering because sometimes I'd really *like* to know if an indie province is worth taking, (without having to wait for my dominion to spread there).
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 14th, 2007, 04:27 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Problems in demo exist in regular game?
There are two kinds of stealthy commanders: scouts and spies. Everyone who isn't a spy can scout: Pangaean harpies, normal Scouts, nation-spesific Scouts, a Van or -Centaur commander that you'd normally use to lead an army, even a stealthy mage like Pan. They are all equal when it comes to describing the land they are in.
Then there are spies. Ulm has them, and Marignon, and few other nations. Machaka has Eyes of the Lord, Man has Bards, etc. Spies are stealthy commanders that can 1) cause unrest via a special command and 2) give you much more info about the land they are hiding in. There's no in-game special tag for spies, so sometimes it can be hard to tell whether or not a unit is a spy.
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April 14th, 2007, 05:06 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Thanked 105 Times in 73 Posts
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Re: Problems in demo exist in regular game?
Is that what Ironhawk was talking about, though? In retrospect I think he might have meant getting an idea of the overall extent of enemy empires so you can predict (roughly, from the terrain types) which provinces are high-income and hit him there. I'm not sure, though. Intel is one area of this game that I struggle with.
I didn't know Eyes of the Lord were spies. Interesting.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 14th, 2007, 11:58 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Problems in demo exist in regular game?
Eyes of the Lord aren't, and they aren't stealthy either. They have a patrol bonus, though. Ears of the Lord are the spies for Machaka.
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April 14th, 2007, 12:42 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Problems in demo exist in regular game?
Quote:
Edi said:
Eyes of the Lord aren't, and they aren't stealthy either. They have a patrol bonus, though. Ears of the Lord are the spies for Machaka.
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My mistake, hopefully it wasn't too confusing.
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