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July 3rd, 2007, 10:36 AM
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Corporal
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Join Date: Feb 2007
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: YAY UPDATE!
Well we do greatly appreciate the work the both of you do, so you working on Dom is never a bad thing 
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July 3rd, 2007, 11:18 AM
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Sergeant
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Join Date: Mar 2004
Posts: 304
Thanks: 0
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Re: YAY UPDATE!
Enjoy your summer off. If you're ever my way, the weissbier is on me.
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July 3rd, 2007, 12:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: YAY UPDATE!
Personally, the thing in Kristoffers territory that I wish would get done is to finish the variations that Dom3 added over Dom2. Altho I totally understand preferring to work on new things instead of old things.
Some of the variations just dont seem like they got filled in enough for all of the nations.
a) national spells dont feel like they are done yet
b) the different preferences based on nation and terrain for castle building
c) Mercs preferences for different pay rates to different nations
d) caves and darkness
e) descriptions
f) map icons
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 3rd, 2007, 12:18 PM
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Sergeant
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Join Date: Jan 2004
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: YAY UPDATE!
Can you run a batch text edit on all the unit/nation descriptions and change "loose" to "lose"? That might change 10% of them incorrectly, but it would fix the other 90%  .
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July 3rd, 2007, 02:59 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: YAY UPDATE!
Quote:
SelfishGene said:
Can you run a batch text edit on all the unit/nation descriptions and change "loose" to "lose"? That might change 10% of them incorrectly, but it would fix the other 90% .
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I've provided them with fixed descriptions of all units in the game, which should take care of all typos, so if they go for it, they can replace the lot for the next patch.
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July 6th, 2007, 08:05 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: YAY UPDATE!
Quote:
* MA Agartha heroes x2.
* Some shortlist fixes
* Some balancing stuff, gold costs
* MA van home only. Gold cost increase.
* Animal and wooden names
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WOOHOO! Agartha love!
Also, if the last one is what I think it is (namelists for animals and spesific constructs...) - just what is this building up to!
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July 6th, 2007, 10:41 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: YAY UPDATE!
Yep. I got annoyed when my new great boar of carnutes was named Dolgad or something similar. ANd it would not fit an Ivy King to be called Goldfur or Ragetusk, so I made soms Rootheart and Ironbark and similar names.
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