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November 2nd, 2007, 07:06 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Assassin nations?
Lanka also has assassins, the Rakshasi is a seducer/assassin, and they can summon Samanishadas later on (a Rakshasa assassin). The Rakshasi does have the problem of not having stealth in both forms, so if she shapechanges in battle, she will likely get stuck or will attack her current province.
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November 2nd, 2007, 08:09 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Assassin nations?
Since someone mentioned Black Hearts, Jotunheim has easy access to blood and very tough (giant) scouts...
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November 2nd, 2007, 05:51 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: Assassin nations?
Tupilaks may be able to take down mages and priests, but they fail miserably against victims with high defense. Hoburg heroes beat them, and that's just embarrassing.
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November 2nd, 2007, 07:52 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Assassin nations?
Yeah, not a fan of Tupilaks due to their att/def.
Ah, forgot about the Samanishadas. Vicious, if memory serves. Likewise, the seducers (including the non-national Succubus blood summon) and Sirens can be outfitted as such, although Succubi are slow to work with -- if the seduction succeeds, they have to fly back all the way from the capital.
Aside -- it is probably a bad idea to use Succubi with an underwater nation, although it might be funny from a really really warped POV if she has water-breathing gear on. Talk about a bad date...
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 2nd, 2007, 07:57 PM
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Corporal
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Join Date: Mar 2004
Posts: 107
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Re: Assassin nations?
Hey all, thanks for the good discussion. I don't get to play much, so I've focussed mostly on nations without assassins up until now, but I just got a hankering to play with them a bit.
I'm curious - what do you guys do against a priest with smite? Smite's 20 points, so that can easily be a one-shot kill.
-Jeff
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November 2nd, 2007, 08:02 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: Assassin nations?
Smite is MR-resists, so give your assassin an anti-magic amulet.
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November 2nd, 2007, 11:25 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Re: Assassin nations?
Don't forget there's also Mujina.
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November 5th, 2007, 09:26 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
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Re: Assassin nations?
Smite is powerful, but you also need precision with it and MR influences the hit.
I've been playing using either of 2 bows on assassins, bow of madness(?) and etheral crossbow. Etheral crossbow is more effective, but I still lose assassins to mundane commanders. Haven't managed to get my assassin with the crossbow to target a pretender or major commander yet.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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November 5th, 2007, 10:03 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Assassin nations?
I think Smite is 100 precision. MR is the key.
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