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  #1  
Old April 30th, 2008, 05:15 AM

reverend reverend is offline
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Default Re: Burning Heroes

Does the 1.8 version work with the 3.15 patch, or do we have to wait for the updated version?
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  #2  
Old April 30th, 2008, 05:42 AM
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Dedas Dedas is offline
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Default Re: Burning Heroes

It works (with at least one minor "bug").
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  #3  
Old May 30th, 2008, 09:16 PM

TheMenacer TheMenacer is offline
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Default Re: Burning Heroes

Any hope of seeing an updated version of this mod for 3.15/3.17, or is it pretty much done?
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Old May 30th, 2008, 10:07 PM

Aezeal Aezeal is offline
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Default Re: Burning Heroes

Be carefull with questions like that...
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #5  
Old May 30th, 2008, 11:24 PM

quantum_mechani quantum_mechani is offline
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Default Re: Burning Heroes

I'm more like KO than Edi, a little prodding is sometimes needed.

A new versions is in the works, hopefully released some time the next few weeks.
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Old May 31st, 2008, 11:19 AM

DaveCG DaveCG is offline
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Default Re: Burning Heroes

Sorry to bother you with more questions, but will you be including the "burning" heroes? as some of them are really great, hope you do and thanks for you great work so far.
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  #7  
Old May 31st, 2008, 02:22 PM
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Burnsaber Burnsaber is offline
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Default Re: Burning Heroes

I'm also quite intrested on hearing the anwser to DaveCG's question.

I'd also like to use this opportunity to emphazise that the "burning heroes" are 100% under QM's whims and his to downgrade/ upgrade/ tinker/ totally revamp. I won't take any ill blood or silly reactions to any decision. I had lots of fun while making them, that's what matters most.

Also I suggest to read the comments on my code. Some of the heroes lack vital #onebattlespell commands due to them not being available on the time I made the mod. I have too few holidays to work the code (well, actually I tried doing some code one lone weekend, but it seems I forgot everything in 3 months! ). I'll be getting a laptop in 1-2 months and I should be able to do some work from the military (Corporal Medic doesn't have much to do in the barracks. ). Until that, I probably will probably not do much towards finishing those few bastards.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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