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May 15th, 2008, 05:25 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bad armor for monster - help please
I've used #selectsite <nbr> without any problems. You just need to remember to use #end after you stop modding a site or you get weirdness.
For example, #selectsite 31 modifies the first one of EA Mictlan's startsites and #selectsite 4 modifies The Swamps of Pythia.
If you make new sites, that may be different when you assign them to a new nation.
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May 16th, 2008, 04:58 AM
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Private
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Join Date: May 2008
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Re: Bad armor for monster - help please
#startsite is the line that gave me trouble, when used with new(created by the mod) sites.
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May 16th, 2008, 06:42 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Bad armor for monster - help please
Hmm... Did you create the sites after you had assigned them to the nation? If so, move the #newsite command before #startsite in the text file.
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May 16th, 2008, 11:16 AM
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Private
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Join Date: May 2008
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Re: Bad armor for monster - help please
No, I created the sites before creating the nation. The mod ran when I replaced the numbers with names. I suspect that if I had mixed up which to create first, it would have crashed no matter how I entered the sites.
By the way, is there some limit on what items a recruitable unit can have? Or a way to copy the stats of existing items? I tried to give a commander Jade Armor, but when I ran the game, he had nothing on. When I tried giving him other magic items(Rime Hauberk, Rainbow Armor, Sword of Sharpness, Frost Brand are the ones I tried) he had them.
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May 16th, 2008, 11:57 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Bad armor for monster - help please
Some of the items don't actually show up in the game as equipment with the same name. I can't remember examples right now, but it's possible Jade Armor is actually "Jade Hauberk" or something else entirely.
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May 16th, 2008, 03:58 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bad armor for monster - help please
Check the DB for the item names (BaseI table). You need to use those.
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May 17th, 2008, 02:54 AM
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Private
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Join Date: May 2008
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Re: Bad armor for monster - help please
The database doesn't list an alternate name for the Jade Armor(or at least I couldn't find it).
I've duplicated the effects by creating a mundane armor with the same statts and giving the unit #onebattlespell, but I'm still curious about the reason behind this. I might experiment on it later on, but I suspect my attention shall be occupied by Age of Conan today.
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