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  #1  
Old October 5th, 2004, 05:13 PM
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Tuidjy Tuidjy is offline
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Default Re: Cohen Mod 0.1 modifies.

Quote:
archaeolept said:is there some reason you couldn't post this in your already existing "yay I have a mod too" thread?
Yup, there is a reason. The Last post there, by my girlfriend, did a good job
at explaining why what he was doing was an exercise in futility. It would have
been strange to follow that well-thought out post with the stinking bull****
in this topic's original post.

Lets take even a superficial look at some of his changes...

1. Moloch. Holy [censored]! Abysia only holy [censored] on a stick!
2. Great (no kidding) Warlock. Let me see. Higher fire, blood, blood hunt
bonus, titan level domain, giant level hps, human path cost... ah, forget it,
maybe the Moloch actually is not the only sane choice for Abysya after all.
3. [Golden] Naga - the new, improved rainbow SC, but cheaper, with tons of Hps,
and mounted. I miss the Ghost King less, all of a sudden.
4. Virtue - Wow! Starting Astral. Much better fighter. Stick some water and
earth on her, and you got an SC better than anything seen outside of Cohen's
mods. And in case, you, like some people with names starting with 'Cohe' like
to use her with Abysia, she comes with built in fire and fire resistance.
5. Fire wand. Can't have fire nations' troop leaders just standing around.
6. Blood thorn. Hey, blood nations need their blood boosters.

What is the common theme? Fire and blood.
What is the common theme of these? Abysia.
What is Cohen favorite nation which, according to him and no one else, is
woofully unperpowered? Abysia.
Who would even play with this mod? Cohen and other people with an IQ below
room temperature. In Centigrade.
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  #2  
Old October 5th, 2004, 05:32 PM
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archaeolept archaeolept is offline
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Default Re: Cohen Mod 0.1 modifies.

actually, some of those are just straight from zen's mod. the naga doesn't seem to me to be that off - in practice I found that being coldblooded was especially dangerous for a rainbow mage. It is true that the golden naga can take the GK's place, but i'm not sure yet if it is unbalanced.
Quote:
Suit yourself. Bye.
sorry Esben, but I don't understand your tone. Cohen's mod has a history outside of this post, which I was indicating. In fact, what is the self-proclaimed rationale for his post? Cohen says he made "this post because I don't want that someone later tells me that I stole ideas from someone else, since there's something equal to Zen Pretender mod." - as such, Cohen is situating his work vis a vis other people, and the community. Can't we give our response? Of course Cohen can make whatever wacky mods he wishes; that is his right.
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Old October 5th, 2004, 05:40 PM

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Default Re: Cohen Mod 0.1 modifies.

Tujidi, I repeat.
Your opinion matter nothing to me, because you're able to play only with Air (AbUser) Magic and Clams and/or Raiding nations.

What do you play: Pythium, Caelum or Vanheim.
This is what I've to answer to you, to let people know you know only 1 way to play ... I really doubt you can understand anything about balance ... after all you were following Norfleet ideas about not nerfing stuff and such.
Well, it's so clear we've the same opinion to each other, the stuff I like more is that you comment without trying out and that you see only what it has been done to Abysya.

I know people is intelligent, someone taking Abysya will not be able to play with all those listed pretenders, and I know someone that gets the Cyclop to make cheaper Contracts, for example.
However as I said, if someone will demonstrate me that Abysya in this mod is overpowered, I'll review it.

The effective comment since now I've took in consideration is to remove the Fire Shield from G.Warlock and Moloch. (thx to Edi), leaving it to Baphomet by default instead.
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