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  #1  
Old November 22nd, 2004, 05:41 PM
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Default Re: Gem usage and performing ritual spells

Hahr hahr!

I like the "ritual must be cast from a high exposed place" idea.

I think it's ok that gems are used at the start of the turn. At least it's not the case than if a wizard gets killed while working on a 100-fire-gem enchantment, that the 100 fire gems may fly all over the place and explode... [img]/threads/images/Graemlins/icon43.gif[/img] [img]/threads/images/Graemlins/icon43.gif[/img] [img]/threads/images/Graemlins/icon43.gif[/img] [img]/threads/images/Graemlins/Grenade.gif[/img] [img]/threads/images/Graemlins/icon43.gif[/img] [img]/threads/images/Graemlins/icon43.gif[/img] or the 50-death-gem enchanter who gets nailed releases a chaotic 50-death effect in your province...



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Old November 22nd, 2004, 06:04 PM
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Default Re: Gem usage and performing ritual spells

Anybody who goes around casting spells that require 50+ gems of a given type with mages who are not protected against elemental attacks gets exactly what they deserve. Seeking arrow is a different matter, unless it is affected by missile protection, but I don't think it is.

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Old November 22nd, 2004, 06:18 PM
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Default Re: Gem usage and performing ritual spells

Missile protection actually makes you immune to Seeking Arrows; at least, my mage was not hit once after a dozen or so castings.

Luck helps as well, but will not always be enough to negate the arrow; it seems to make the "for some reason, XXX managed to escape his deadly fate" occurrence much more likely. Etherealness does not seem to help however, and does not seem to make the "lucky throw" more likely.
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Old November 22nd, 2004, 06:31 PM
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Default Re: Gem usage and performing ritual spells

i'm pretty sure armor works also.

so: luck, air shield, and armor all protect against seeking arrows.
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Old November 22nd, 2004, 07:38 PM
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Default Re: Gem usage and performing ritual spells

Yep, I recall that it was once written ago in some thread that a seeking arrow is treated like a standard shortbow arrow, which additionally does a chest wound if at least one point of damage gets through. Amulets of missile protection do help! And I do know what I am talking about, having played caelum quite often, where those stupid-stubborn high-seraphs insist on having their labs on the highest spires! Do they ever show respect to their non-flying fear-of-heights-afflicted pretender-god they pretend to worship? I say no! [img]/threads/images/Graemlins/Cold.gif[/img]
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