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Old April 23rd, 2007, 07:36 AM

Sombre Sombre is offline
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Default Re: Dud units / monsters / summons

Quote:
Juzza said:
First of all there are a lot of different strategic ways to use Flaigrents mostly their moral for me, they have two attacks with one weapon, that means no ambidextrous penalty which means their getting 2 attacks at 9, or whatever it is for 10 gold, and if their blessed with fire, say 9, thats like an attack of 13 with fire, each two attacks takes 4 off a creatures defence and if you have but 3 of them blessed up to something with even 20 defence they will take it down within one round.

You're ignoring the fact that they're all crippled and diseased - half of them aren't going to do any good at all without a serious bless and a serious bless could make any unit good. I do take the point about two attacks, but I still think they're not worth it unless they have afflictions removed.

Quote:

Second Shields don't only effect missle fire, if an attack beats defence but not the shield parry you add the shield protection to the creatures normal protection, shields are far from useless.

I'm not saying shields are useless, just that they're less useful for aquatic chappies. My main gripe with the amber clan guys is that they get 1 more protection on body, head and shield for 14 resources, which makes their Rcost almost double that of the standard oceanian soldier (34 compared to 20). They are better in stats, but that's what your extra gold is paying for - the amber armour is a resource hogging ripoff.


Quote:

Any scared unit? all the Marignon summonable angelic units are sacred not to mention the knights of the chalice for the MA, if you don't bless them your missing out on a huge part of Marignon.

He's not saying don't bless them, he just doesn't think the MR boost is worth it for marignon.



Does anyone make use of pillaging bonus? It seems rare, slight and pretty useless.
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