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April 24th, 2007, 02:32 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Dud units / monsters / summons
Again, it's completely besides the point that they're a powerful unit, as I said. The point is that they're a dud, a dead end. They're fine for a few things, but they're expensive, limited, and pretty much the only game in town. Why waste money on them? If you've got a good bless, recruit Jarls.
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You've sailed off the edge of the map--here there be badgers!
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April 24th, 2007, 04:48 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Dud units / monsters / summons
Quote:
HoneyBadger said:
Again, it's completely besides the point that they're a powerful unit, as I said. The point is that they're a dud, a dead end. They're fine for a few things, but they're expensive, limited, and pretty much the only game in town. Why waste money on them? If you've got a good bless, recruit Jarls.
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I totaly disagree these troops are exteremly useful for what their worth, when I play Nefilhiem I usaly rely on the nefil soldiers and unfronzen to do all my battles, they are however only desined to fight in cold provinces, they gain +1 to attack, Defence Strength and + even more protection for every cold in value in the province and their with that much cold in a province it makes your enermies encoumbered terribly, +3 for an average human, and then you add their chill to the equation and they are so fatigued that they practicaly lay down and die to a few nefil soldiers, and of core you only need a few of them maybe, five in a large army of other giants and they make a huge impact and if your still not convinced by that, actauly try a few stragies yourself and tell me how they keep to fail your expectations.
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April 24th, 2007, 05:30 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Dud units / monsters / summons
I completely agree with Juzza.
Also I never use the low attack ambidex axemen by themselves as some people seems to, because if you do they won't hit a thing. Instead I let the enemy fight themselves tired first with a small group of shield maidens whom are excellent at this. These troops will hardly kill anything armored with their low strength and their short sword, but they got excellent defense and wield a shield. After a some rounds I throw in the axes, and as the shield maidens now built up some fatigue on the enemy (10 = -1 to defense) my axemen will have a field day. As a bonus the shield maidens will rarely get hit by the throwing axes.
This tactic works quite well against high protection, high defense troops such as knights of this early age.
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