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Old June 7th, 2007, 07:15 AM
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Default Re: 110 Image Limit... megamod anyway?

Just saw this in the bug thread. As I want to host a game of the CBM LA mod nations I created some kind of "megamod" as you call it and I did not have problems even with the > 300 custom sprites that I used. Or is this about all units being in a battle at the same time? I have, however, gotten "Nagot gick Fel: spritenbr too high" errors when I removed sprites from some new units.

What I noticed is that there seems to be a limit to the number of custom description texts. See my bug entry .
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