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  #1  
Old July 10th, 2007, 10:05 PM
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Default R\'lyeh needs \"the fungus things from Yuggoth\"

It comes, from beyond the plateau of Leng. It comes through time and space. Ones mind reels amidst the chaos and its most foul odor. From beyond Yuggoth and through alternate realities it comes. It arrives through the Void Gate. It arrives to serve.

The Void Gate needs the addition of the Mi-go, the fungus things from Yuggoth. I was so impressed with the "Great Ones" being included. This would be a good opportunity to add another Lovecraft staple.

Please consider adding another Void Creature. The mind reels at the possibilities.

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  #2  
Old July 14th, 2007, 05:32 AM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

Quote:
12th july
* Some additonal icons made.
* Some more animal names.
* Ko-Oni popytpe added.
* Fir Bolg popytpe added.
* Indep undead apes
* Several new sites addes
* Cave sites separated from mountain sites
* Cave province names
*drool*

Looks like the next patch is going to be REALLY awesome. Of course, all this new stuff means that it'll take a good while to update the DB afterward...
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  #3  
Old July 14th, 2007, 12:39 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

Kris, with all the new icons maybe you could consider something that Ive been wanting. The map filter for income I rarely turn on. But Id love to have one for resources. When Im getting pushed back by someone I tend to check all of the provinces for places that I can build a bunch of units while skipping ones that can only build a few that are not worth picking up with a commander.
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Old July 14th, 2007, 02:45 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

I just got hit by the scales bug, and then my scales started to come back, but I got ALL the bad ones first, 3 sloth, and 2 unlucky. Only 3 turns later is my growth and order starting to kick in. I wish this bug would be fixed x.x

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  #5  
Old July 14th, 2007, 04:23 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

Gandalf: you mean like the '4' filter. It already shows both res and income. It also shows how much res has been used in the provionce.

Otherwise I can't help you. Wait patiently for JK.

Jazzepi: I agree. Think of it as a bad event to feel better, like a feature and not a bug
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  #6  
Old July 14th, 2007, 04:36 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

12th july
* Some additonal icons made.
* Some more animal names.
* Ko-Oni popytpe added.
* Fir Bolg popytpe added.
* Indep undead apes

Does this mean we might see undead bandar if we Raise Dead from a Bandar province? Sweet!

"Look. An undead monkey."
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Old July 14th, 2007, 08:17 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

All the monkey nations got the new "Summon Vetala" spell when Lanka was added, I think. Bandar Log has it for sure. So, you don't even have to wait for the new patch, to see undead monkeys. Hopefully any independent undead apes from Raise Dead won't be Vetalas (Possessed Corpses) though, they are nasty!
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Old July 14th, 2007, 08:18 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

Npoe. It means some provinces with undeads have pisachas instead of ghouls or soulless. Poptype is still the same as in other undead provinces - crap slingers.

And reanimation is based on tha casters nation, not on province.
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  #9  
Old July 14th, 2007, 10:09 PM
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Default Re: R\'lyeh needs \"the fungus things from Yuggoth\"

Quote:
Kristoffer O said:
Npoe. It means some provinces with undeads have pisachas instead of ghouls or soulless. Poptype is still the same as in other undead provinces - crap slingers.

And reanimation is based on tha casters nation, not on province.
If we could MOD a list of our own poptypes without changing existing units the games would become more unique. Another idea is making the change of poptypes available with a map edit command.
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