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  #1  
Old September 27th, 2007, 02:29 AM
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Default Re: Map Preview: The Eight Gates

Sounds very, very cool.

I'm looking forward to it.
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  #2  
Old September 27th, 2007, 02:38 AM
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Default Re: Map Preview: The Eight Gates

Awesome stuff Zylithan! Something about your artwork reminds me of the old Lords of Magic. What are you drawing with, by the way?
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Old September 27th, 2007, 06:16 AM

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Default Re: Map Preview: The Eight Gates

Was that made using age of wonders tools?
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  #4  
Old September 27th, 2007, 06:36 AM

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Default Re: Map Preview: The Eight Gates

Ahh! *Wants to play*
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  #5  
Old September 27th, 2007, 10:19 AM
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Default Re: Map Preview: The Eight Gates

Quote:
Sombre said:
Was that made using age of wonders tools?
Yes. AoW2 or AoW:SM by the looks of it.
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Old September 27th, 2007, 12:39 PM
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Default Re: Map Preview: The Eight Gates

Thanks for the curiousity.

Edi is correct. I'm using Age of Wonders: Shadow Magic to make the maps... actually, I'm using a community mod that adds a lot more graphics to the map editor (I think its called Unofficial Patch 1.4). AoW:SM is a great TBS 4x game I think, and I found about about dom3 on forums for that game.

Afer I build the map, I stitch it together in powerpoint, then import to gimp and make layers for the provinces, and edit some of the graphics a little (blood pools are actually water pools originally, and I think I'll try to make air, water, astral nodes look more different, as they are too hard to tell apart in my opinion.)

I'm not sure if I will continue to use AoW:SM for maps after this one. It is rather time intensive, and while the graphics are pretty, I'm not sure if I like the feel/scale. I think my maps show individual mountains and trees more, whereas most dom3 map (and hence, my impression of what they should look like) show forests and mountain ranges. I do think this package would be great for a Single Player map, as there are SO MANY cool graphics that could be used for special sites. But I'm not using those really (aside from the gates).

If you have opinions about the look of this map, let me know. I'll hiatus after finishing this guy, but after that I'll decide whether to switch platforms before my next map I think.
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Old September 28th, 2007, 01:58 AM

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Default Re: Map Preview: The Eight Gates

Quote:
Zylithan said:

...

I'm not sure if I will continue to use AoW:SM for maps after this one. It is rather time intensive, and while the graphics are pretty, I'm not sure if I like the feel/scale. I think my maps show individual mountains and trees more, whereas most dom3 map (and hence, my impression of what they should look like) show forests and mountain ranges. I do think this package would be great for a Single Player map, as there are SO MANY cool graphics that could be used for special sites. But I'm not using those really (aside from the gates).

If you have opinions about the look of this map, let me know. I'll hiatus after finishing this guy, but after that I'll decide whether to switch platforms before my next map I think.
Hey, some of us like single player maps with crazy sites and stuff. It'd be nice to see a few more scenario type maps, where people actually start with things - less of the random map that looks nice feel.

What you've got here looks pretty interesting as is though, the gates are a neat touch. Will they just be odd neighbor connections? Or something else?
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  #8  
Old September 28th, 2007, 02:21 AM
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Default Re: Map Preview: The Eight Gates

Frostmourne - yeah, I've been thinking I might work on SP with lots of sites some time. Or a coop vs. computer, or some other type of map that isn't supposed to be perfectly fair, like MP maps.

Gates will play with connectivity, but depending on which .map file you use, will have different other properties also.

Re: Gandalf - If we can distribute their graphics that could be a worthwhile project if people like the map style.
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  #9  
Old September 27th, 2007, 12:39 PM
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Default Re: Map Preview: The Eight Gates

I was recognizing that also. I kept meaning to mess with that mapgen. Great mapgen altho I would probably have to generate a whole bunch of them and paste them together.

I also kept meaning to go to the forums for it and see if the devs there have provided any pages of the tiles for some of the special things they use in the maps. It would be great to offer it here.
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