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November 6th, 2007, 07:44 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Dom3 Database - v3.10
Maybe I'm just reading it wrong? Well, I've been suffering from insomnia too long, and am not going to worry about it any more tonight. If you'd like to see the results of my insomnia, check out this.
http://strategywiki.org/wiki/Items_of_Air
The database contains a lot of data, and has been a big help. Thanks.
It really didn't mean much to me, though, until I put together this little project. Hope it's of interest to someone. It really made me re-evaluate the pathetic 'seeming' Lightning Spear.
The actual gathering of data from the game didn't take too long, thanks to my fast typing skills. But the use policy regarding game text, and figuring out my first wiki page - how to even create it was a challenge, though one with a ridiculously simple answer.
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November 6th, 2007, 12:03 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Dom3 Database - v3.10
L_P - nice summary.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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November 7th, 2007, 08:53 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Dom3 Database - v3.10
I'm stuck away from my computer right now.
3.10 DB, does it contain the damage numbers for the various poison effects? In 3.08, I found the poisons around weapon id 50, but I saw spec. for the damage. Where would I find out the precise poison damage to be applied?
For clarification, I'm aware of the mechanics. If this was a card game, I'd call it a poison counter. I'm not looking for how much I'll take in a round, but more how many counters a weak/deadly poison piles on.
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November 8th, 2007, 02:59 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Dom3 Database - v3.10
No, it doesn't, since I don't know the values.
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November 18th, 2007, 01:10 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Dom3 Database - v3.10
Dom3 DB 3.10 RC2 has been uploaded to the usual location. The RC 1 version had serious errors in the magic site section and all info on locmasks and terrain where the sites may appear is either outright wrong or at the very least suspect. Those errors have been corrected and some other minor tweaks have been done.
I even went to the bother or making the Excel version somewhat more readable by modifying the formula for displaying weapons and armor for units so the empty entries don't show.
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November 19th, 2007, 04:48 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Dom3 Database - v3.10
Thanks for doing the work to create the update. Much appreciated!
I just noticed one tiny bug in the DB:
Unit #825, Bune the Ice Devil, should be W3H3. He's just W3 in the DB.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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November 19th, 2007, 05:34 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Dom3 Database - v3.10
Thanks for the notification. I'll correct that oversight for the next version.
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