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  #1  
Old December 13th, 2007, 04:54 AM

Sombre Sombre is offline
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Default Re: Remove Curses and Horror Marks?

It's a lot of effort to go to, especially as stuff will still die OH NOES.
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  #2  
Old December 13th, 2007, 06:16 AM

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Default Re: Remove Curses and Horror Marks?

What about the B9 death curse? Doesn't it horror mark someone that is already cursed, or am I just insane?
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  #3  
Old December 13th, 2007, 09:22 AM
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Gregstrom Gregstrom is offline
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Default Re: Remove Curses and Horror Marks?

That would be an insanely nasty thing to do to SCs/thugs if it were the case.
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  #4  
Old December 13th, 2007, 11:30 AM

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Default Re: Remove Curses and Horror Marks?

B9 death curse can give horror mark, yes. But it's still crap.
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  #5  
Old December 13th, 2007, 05:11 PM
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Default Re: Remove Curses and Horror Marks?

To join the growing consensus ... curses and horror-marking are totally manageable.

Curses are pretty common, but they don't do any harm by themselves. All they do is encourage you to rack up afflictions. Therefore, if you can deal with the afflictions, you don't need to worry about being cursed. Try Gift of Health -- it's Enchantment-5 (reasonably simple) and available to all nations. Even if your nation has no Nature mages to cast it, you can easily find some indy mages with Nature or make sure that your pretender can cast it.

Horror marks do indeed suck, but they're not common at all. In fact, as long as you stay away from horror-marking items, you'll probably be able to finish an entire game without ever getting a horror mark. Unless you're playing MP, in which case you should count on it.

When you're playing SP, Dominions 3 can effectively be played as if it were an RPG. Trot out Gift of Health, smashing SC designs, and all sorts of other goodies ... the AI hardly ever targets such things. Now, MP is a whole different game, or so I've heard....
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Old December 14th, 2007, 03:42 AM

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Default Re: Remove Curses and Horror Marks?

They are manageable but flavorwise I thing a petty Lizard Shaman should not even be allowed to annoy an Arch Lich or Elder Dragon. This sounds more like the job for "The Arch Mage of the enemy kingdom, wielding the sacred crystal coin" ... or someone with an equally long title.
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Old December 14th, 2007, 09:10 PM

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Default Re: Remove Curses and Horror Marks?

Quote:
Maraxus said:
They are manageable but flavorwise I thing a petty Lizard Shaman should not even be allowed to annoy an Arch Lich or Elder Dragon. This sounds more like the job for "The Arch Mage of the enemy kingdom, wielding the sacred crystal coin" ... or someone with an equally long title.
That's another thing that bugs me.

I experienced Horror Marks for the first time yesterday. Is it normal for a caster, a pretender god in this case, to cast spells until they collapse from exhaustion and lose by default? Because that happened when they were attacked by a Horror. I've also seen it happen with some other 1v1 mage fights. They cast spells until they go over 100 Fatigue and then die.

Another thing: I came across an event that supposedly "Curses" your troops. The Priestess that was in the province had no troops and was not cursed herself, so I assume it only works if you have regular troops there. But since, if I were to purchase this game, I would want to get rid of ALL curse causing sources (Except maybe the items for which, I assume, you are under no obligation to create or equip), would be it be possible to remove this event?

One more question: Can you import save games from the demo into the full version and resume playing?
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