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March 27th, 2008, 04:39 PM
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Major
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Join Date: Apr 2004
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Re: Short list and exploits
What about casting Solar Brilliance on people reading your post?
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March 27th, 2008, 04:41 PM
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Major General
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Re: Short list and exploits
rotfl
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March 27th, 2008, 04:44 PM
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Captain
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Re: Short list and exploits
The best compromise would be to annoy the host of whatever game you're playing until they state before the game starts that these things are banned. That way, everyone is clear on what is and is not allowed.
All hosts who think these things are illegal should say so ahead of time, because apparently not everyone agrees (although it is mind-boggling that they don't).
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March 27th, 2008, 08:08 PM
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General
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Re: Short list and exploits
Quote:
CUnknown said:
All hosts who think these things are illegal should say so ahead of time, because apparently not everyone agrees (although it is mind-boggling that they don't).
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I, as a host, would leave it up to the players to decide what's fair use and what isn't. Which should more or less coincide with the general consensus. Pure democracy... 
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March 27th, 2008, 08:56 PM
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General
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Re: Short list and exploits
As long as it's spelled out ahead of time.
Anything else leads to assumption clash and ruined games.
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March 28th, 2008, 12:30 AM
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Major
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Re: Short list and exploits
> Well, JK says that Domes of the same type don't add up(the 80% is checked until
> it drops, then the next 80%, etc),
Air domes stack. Check it yourself. It took me 13 turns of casting 10 seeker
arrows per turn to crack 3 stacked air domes. You have to break all of them
at once, or they do not break. If Tangra, Athena and Jesus came together to tell
me otherwise, I would show them my test game, and politely ask them to
help Illwinter debug the check mechanism if it is not working as designed.
> But, if you need someone to hold your hand, here is a foolproof way to beat
> the situation described above. [Mediocre plan full of unwarranted assumptions]
Why on earth would anyone have mages scripted to retreat/return patrolling his
home province?! And why do you think that MoD is the only tactic that he knows.
Why on earth would his enemy have free run of the lands around it? Do you
realize that your plan assumes that you have total and utter superiority, i.e.
the war is already won?
And have you never heard that back in Dominions II, when mages would follow the
script and burn gems even against a ghost ride, players had already devised
systems in which enchantments combos would be performed by different mages, in as
many as three battles per turn? No mage will recast an active enchantment.
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March 28th, 2008, 12:45 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Short list and exploits
Wow! I've never tried to stack domes before, I always just assumed that only one dome of each type could exist on a province. How do you see your active domes in the province? With 3 different domes, four sites, a temple lab & castle, it runs out of display space. Do you get a seperate icon for each air dome?
EXPLOIT, EXPLOIT!!!11!1!! Sorry, that's a joke, at least the additional emphasis is.  But it might not be WAD.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 28th, 2008, 03:44 AM
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First Lieutenant
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Re: Short list and exploits
Quote:
Originally Posted by Tuidjy said:
> But, if you need someone to hold your hand, here is a foolproof way to beat
> the situation described above. [Mediocre plan full of unwarranted assumptions]
Why on earth would anyone have mages scripted to retreat/return patrolling his home province?!
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Because you said:
Quote:
Foodstamp, how do you counter the Mists of Deception combo? Please share your incredible insight with us! Being less knowledgable that you obviously are, I do not know how to take a castle guarded by mages that cast Mists of Deception, Quagmire, Storm, a mix of damage spells, and ritual of returning. And are back next turn, of course
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So yeh, now it just sounds like you are complaining for the sake of complaining. Either its a non-home castle protected by domes and they can't come back next turn, or its a home province protected by domes and they are patrolling it. Those are the only two situations where you are forced into an unfair situation with a MoD and a battlefield spell, and I've outlined tactics to beat them. Any other situation where someone has good mages casting big spells can be handled with any number of other tactics like killing the mages, getting them in melee before they can cast, or casting the spell first.
This whole exchange just reinforces my opinion that the people who cry exploit are just bitter about some loss in a previous game. I know one player whom I played against who started a campaign to stop every good tactic I used by calling it an exploit.
It makes me sad.
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March 28th, 2008, 03:45 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Re: Short list and exploits
Quote:
Tuidjy said:
> But, if you need someone to hold your hand, here is a foolproof way to beat
> the situation described above. [Mediocre plan full of unwarranted assumptions]
Why on earth would anyone have mages scripted to retreat/return patrolling his home province?!
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Because you said:
Quote:
Tuidjy said:
Foodstamp, how do you counter the Mists of Deception combo? Please share your incredible insight with us! Being less knowledgable that you obviously are, I do not know how to take a castle guarded by mages that cast Mists of Deception, Quagmire, Storm, a mix of damage spells, and ritual of returning. And are back next turn, of course
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So yeh, now it just sounds like you are complaining for the sake of complaining. Either its a non-home castle protected by domes and they can't come back next turn, or its a home province protected by domes and they are patrolling it. Those are the only two situations where you are forced into an unfair situation with a MoD and a battlefield spell, and I've outlined tactics to beat them. Any other situation where someone has good mages casting big spells can be handled with any number of other tactics like killing the mages, getting them in melee before they can cast, or casting the spell first.
This whole exchange just reinforces my opinion that the people who cry exploit are just bitter about some loss in a previous game. I know one player whom I played against who started a campaign to stop every good tactic I used by calling it an exploit.
It makes me sad.
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March 27th, 2008, 04:44 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Short list and exploits
Whoops, sorry about that. Screwed up the color tags and then had to deal with a customer before I could go back and edit it.
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