|
|
|
 |
|

May 21st, 2008, 01:16 PM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Did he use other battlefield enchantment too? If yes it is enough to get him out of that MP game, switched to AI and turn rehosted. That is a known exploit that is comparable almost to hacking turn files. Thing that would get people banned from MP if we had bans here. Just using MoD that way may be enough to rehost that turn if your opponent did not know about that bug. That is really more than losing a Golem because a 50 turn limit.
|

May 21st, 2008, 01:27 PM
|
 |
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Actually in defense no need to use another BE, Mist of Deception + retreating caster just allow the defender to win everytime (and kill any attacker still on the battlefield when turn limit is reached).
But if the caster remains 5 rounds or more on the battlefield, giving reasonable chances to kill him, usual MP rules (most hosts) consider this spell valid.
|

May 21st, 2008, 01:28 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
I haven't had a chance to look at the turn yet, but will work under the assumption that Cipher's opponent was simply innocently using MoD as it was intended, a powerful battlefield enchantment. Unfortunately, because of the bug whereby retreating casters don't have their enchantment's cancelled (and because Cipher managed to rout his opponent), the spell rather unfairly decimated Cipher's army.
I'm not sure what to do about this. Neither rehosting nor not rehosting seem entirely fair. I'm beginning to think this spell should just be banned outright, since it can cause this kind of problem even when used in good faith. Does anyone have any thoughts as to what I should do?
|

May 21st, 2008, 01:44 PM
|
 |
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Don't know for this game, but if I was you my default games (especially newbie games, as they aren't supposed to know the bug / rules about this spell) would include a mod to remove or fix the spell (I made one making MoD an instant summon of an army of fog warriors coming from the sides + normal Mist as secondary effect - it may need some balancing but something like that -).
|

May 21st, 2008, 02:20 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Disabling MoD via mod would be a good idea for MP games.
|

May 21st, 2008, 02:28 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
That sounds like a good idea for the future Twan. Would you mind sending me your mod if you still have a copy?
|

May 21st, 2008, 03:19 PM
|
 |
Private
|
|
Join Date: Feb 2008
Posts: 42
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Thanks all. Now I know it is a bug, I would request to re-host it, because the battle result will be very different without this bug, my remaining force will be able to survive and capture the enemy capital. And I think no one should use this magic in this game anymore, even you may not intend to use the bug, but if your caster root, it will became a bug.
|

May 21st, 2008, 03:46 PM
|
 |
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Quote:
llamabeast said:
That sounds like a good idea for the future Twan. Would you mind sending me your mod if you still have a copy?
|
The mod is there.
|

May 21st, 2008, 04:09 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Quote:
Twan said:
Quote:
llamabeast said:
That sounds like a good idea for the future Twan. Would you mind sending me your mod if you still have a copy?
|
The mod is there.
|
Nice, but the current mod has #researchlevel and #pathlevel listed twice.
__________________
There can be only one.
|

May 21st, 2008, 04:23 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Mists of deception make my 8 Marble Oracle dea
Why don't we try to mod the spell, so it has a duration - perhaps 5 turns, and mod the spell level and cost appropriately?
I'm not really a bit hacker, but it looks interesting to try.
On this specific game, I think deliberately or accidently agartha got unfairly hosed. But there is a larger problem.
If innocently applied, pythium may have been expecting it to defend his castle.
I would rehost the turn, and prvent agartha from storming for 1-2 turns.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|