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  #1  
Old January 13th, 2009, 10:42 AM

Sombre Sombre is offline
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Default Re: Searching for Blood Sites is superfluous !!

You can't afford to be that picky about fort placement in MP.

I don't really see how it would be a disaster for a fort to be in the same place as a blood site. Inkpot end,.. maybe, even then it isn't so bad it's worth delaying forts and going out of your way to check.
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  #2  
Old January 13th, 2009, 12:03 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Searching for Blood Sites is superfluous !!

Quote:
Originally Posted by Sombre View Post
You can't afford to be that picky about fort placement in MP.
I guess MP would make a difference. Particularly in the smaller faster games? Or would it be the other way around, big games make it less of a concern?

Quote:
I don't really see how it would be a disaster for a fort to be in the same place as a blood site. Inkpot end,.. maybe, even then it isn't so bad it's worth delaying forts and going out of your way to check.
Just any old fort maybe not. But I was talking about an important fort. If its at a major chokepoint up against a major opponent and you have plans to build up large armies there for awhile before sending them forth, then its a concern. Often the province next door is almost as good a location.

But then another reason I like to Acashic it is in case Im going to get a free fort which I hate seeing after Ive built one.
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  #3  
Old January 13th, 2009, 12:40 PM

chrispedersen chrispedersen is offline
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Default Re: Searching for Blood Sites is superfluous !!

Correct me if I"m wrong -
but if you're seeing unrest, aren't the odds that you *don't* want to search there? Perhaps unless you can quantify the size of the unrest.

My remembrance - faulty perhaps, is that the odds vastly favor a *bad* result.
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Old January 13th, 2009, 12:50 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Searching for Blood Sites is superfluous !!

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Originally Posted by chrispedersen View Post
Correct me if I"m wrong -
but if you're seeing unrest, aren't the odds that you *don't* want to search there? Perhaps unless you can quantify the size of the unrest.

My remembrance - faulty perhaps, is that the odds vastly favor a *bad* result.
Why not search? for fear of wasting gems?
There are many things that can cause unrest. Events, spies, etc.
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Old January 13th, 2009, 01:09 PM

chrispedersen chrispedersen is offline
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Default Re: Searching for Blood Sites is superfluous !!

Gandalf, in MP, you have an opportunity cost. Like I said, my memory may be faulty but my remembrance is that on a probability basis you are more likely to get a villain recruitment or one of the purely bad sites.

There are some indicators that tell you to search a province..
order thats higher than your order, luck higher than your luck - sloth higher than yours.

I'm just saying unrest higher than it should be probably is a waste of a search action - yes it can pay off big. But probabalistically, you'd be better searching elsewhere. I think.

MP is all about squeezing the maximum probability out of every action.
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