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  #1  
Old May 20th, 2010, 06:37 PM

BlanketThief BlanketThief is offline
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Default Re: Site searching based upon independents

Unrelated as far as I know
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  #2  
Old May 20th, 2010, 07:33 PM

Bananadine Bananadine is offline
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Default Re: Site searching based upon independents

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Unrelated as far as I know
Well, they'd at least be related via terrain type--a province defended by knights wouldn't have a Sunken Galley in it. (being pedantic)
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Old May 20th, 2010, 07:45 PM

Cammorak Cammorak is offline
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Default Re: Site searching based upon independents

Then that raises the next question of when magical sites are generated: on searching or on game start (barring creator-defined sites)? I've seen some posts with people holding off on high-magic sites so they can search specific paths, which seems to indicate the former, but the latter seems more logical for some reason.
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Old May 21st, 2010, 12:21 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Site searching based upon independents

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Originally Posted by Cammorak View Post
Then that raises the next question of when magical sites are generated: on searching or on game start (barring creator-defined sites)? I've seen some posts with people holding off on high-magic sites so they can search specific paths, which seems to indicate the former, but the latter seems more logical for some reason.
Which magic sites are in a given province are determined at game start. The .map file can then be used to overide whichever sites have been assigned at random during game start. Some sites will only appear in a certain terrain type. Magic sites can be of different levels, so you need a site searcher with enough magic in the appropriate path to actually find the site. Or an appropriate site searching spell.
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  #5  
Old May 22nd, 2010, 05:33 AM
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Default Re: Site searching based upon independents

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Originally Posted by Cammorak View Post
I've seen some posts with people holding off on high-magic sites so they can search specific paths
A reason for this might be to increase time effectiveness of searching. Since mage turns are valuable it might be better to wait for a i.e death 3 mage than sending a death one first and then maybe have to search again. Or to wait for a mage with several paths or site searching spells.

But in general you want to search for sites as early as possible since you'll get more out of each site the earlier you get it.
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