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Old January 1st, 2012, 08:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Conquest of Elysium 3 dev log

Well the discussions of Steam wont happen here. Of course players who use steam would want it. More interesting are the discussions by developers. Particularly those on the Stardock forums after Stardock decided to start using Steam considering the background with Brad.

As for exposure, the distribute/publicity business model is pretty good for indie developers as it involves no debt of funds.

Personally I wouldnt be too bothered if it was off Shrapnel. That would mean that I can market it as I could not Dom3. I will be making my own recommendations to Illwinter. And I promise any suggestions made here will be brought to their attention also.
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Old January 2nd, 2012, 08:26 AM
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Default Re: Conquest of Elysium 3 dev log

Quote:
Originally Posted by Gandalf Parker View Post
As for exposure, the distribute/publicity business model is pretty good for indie developers as it involves no debt of funds.
Well, recently there have been more successful models for indie development. They way minecraft did it for example. Or the way a lot of other indie developers do it, by interacting with all your fans. (Examples to numerous to count). Dungeons of dredmor for example had regular blog posts what they where doing.
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