Log in

View Full Version : Approaching Infinity


  1. Where is the patch? (2 replies)
  2. Question about officers (0 replies)
  3. This is crazy (7 replies)
  4. Questions (3 replies)
  5. Any future plans? (4 replies)
  6. [Pre Sale] Re-Assign Keyboard Commands (3 replies)
  7. Ibology GameDev Mailing List (4 replies)
  8. PC/Mac downloads (1 replies)
  9. Help Us Test the Next Version (10 replies)
  10. Race relationships (5 replies)
  11. Upgrade 1.3 Requests (21 replies)
  12. Direct Question For The Developer (6 replies)
  13. Tutorial Help and Information / early Strategy (3 replies)
  14. Arming the Away Team (8 replies)
  15. What does an injury do in version 1.1? (1 replies)
  16. Away team logic, courtesy of Star Trek (2 replies)
  17. Upgrade 1.20 (13 replies)
  18. Unlocking ships question (5 replies)
  19. Cave-in survival? (11 replies)
  20. It is very dark... in space... (9 replies)
  21. AI T-Shirts (4 replies)
  22. Error in demo (2 replies)
  23. Info Most amusing. (0 replies)
  24. The Art Bug (0 replies)
  25. Smallest Laptop to run AI? (3 replies)
  26. Abandoned ship systems disappeared? (10 replies)
  27. International Roguelike Developers Conference (9 replies)
  28. Firing range (13 replies)
  29. Question Hoarding Data? (16 replies)
  30. Frawg party (0 replies)
  31. Daily Codes For All Of April! (13 replies)
  32. Impressions (6 replies)
  33. Gregarious Frawgs (1 replies)
  34. Star Temple coordinates and Canyon planets (5 replies)
  35. Approaching Infinity : The Next Update (STTNG) (12 replies)
  36. LOL...What did I do? (4 replies)
  37. Question on crafting and Skill Archaeologist (3 replies)
  38. I'm just thinking... (6 replies)
  39. Question Favourite Ship Type (21 replies)
  40. Stupid Joke (12 replies)
  41. Question Playing Approaching Infinity on netbook (3 replies)
  42. Question on Star Temple (3 replies)
  43. Shield Details & Treasure Levels (1 replies)
  44. Rock Paper Shotgun! (2 replies)
  45. Patch Notes (12 replies)
  46. Radiation squares (5 replies)
  47. Making things tougher? (7 replies)
  48. Which Way Are We Going? (2 replies)
  49. Ion Accumulator 2 (3 replies)
  50. Amoeba scoop (17 replies)
  51. Dumb Crafting Question (3 replies)
  52. AI Economy (11 replies)
  53. Lots of fun - deep caves (5 replies)
  54. Speed? (3 replies)
  55. Manual Available? (7 replies)
  56. Art and History - what do they do (5 replies)
  57. Fame and Infamy (8 replies)
  58. Best Device Or Artifact (0 replies)
  59. Disappointing End :-( (12 replies)
  60. A mid-late game tactic - deep caves (2 replies)
  61. Effect of away team size? (14 replies)
  62. How does the Lab work? (7 replies)
  63. Most helpful skills? (21 replies)
  64. Beta Testers Needed For Updates (4 replies)
  65. Approaching Infinity Live (0 replies)
  66. Roguelike Highlight on Approaching Infinity (6 replies)
  67. Question Star Temple Security Field (2 replies)
  68. Lab Success - where are the schematics? (3 replies)
  69. Twitter to IBOL17 with artifact pics? (1 replies)
  70. Bug Reports of bugs or possible bugs. (159 replies)
  71. First-time player thoughts (4 replies)
  72. What makes this game worth $40 more than any other roguelike? (35 replies)
  73. Quest Targets respawning. Bosses disappearing (9 replies)
  74. Autoexplore and Controller (6 replies)
  75. Feature requests (100 replies)
  76. A little thing i'd like to see (4 replies)
  77. DRM questions (23 replies)
  78. Savegame Folder (6 replies)
  79. This game is awesome (1 replies)
  80. Proper Fullscreen Support? (15 replies)
  81. Daily Codes (10 replies)
  82. Kickstarter Backers & Early Accessors! (1 replies)
  83. Speed? (4 replies)
  84. Thoughts on oxygen (2 replies)
  85. Caves? (2 replies)
  86. Demo On Mac (10 replies)
  87. When? (10 replies)
  88. General Discussion (29 replies)
  89. Welcome! (2 replies)