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  1. Welcome!
  2. General Discussion
  3. When?
  4. Demo On Mac
  5. Caves?
  6. Thoughts on oxygen
  7. Speed?
  8. Kickstarter Backers & Early Accessors!
  9. Daily Codes
  10. Proper Fullscreen Support?
  11. This game is awesome
  12. Savegame Folder
  13. DRM questions
  14. A little thing i'd like to see
  15. Feature requests
  16. Autoexplore and Controller
  17. Quest Targets respawning. Bosses disappearing
  18. What makes this game worth $40 more than any other roguelike?
  19. First-time player thoughts
  20. Bug Reports of bugs or possible bugs.
  21. Twitter to IBOL17 with artifact pics?
  22. Lab Success - where are the schematics?
  23. Question Star Temple Security Field
  24. Roguelike Highlight on Approaching Infinity
  25. Approaching Infinity Live
  26. Beta Testers Needed For Updates
  27. Most helpful skills?
  28. How does the Lab work?
  29. Effect of away team size?
  30. A mid-late game tactic - deep caves
  31. Disappointing End :-(
  32. Best Device Or Artifact
  33. Fame and Infamy
  34. Art and History - what do they do
  35. Manual Available?
  36. Speed?
  37. Lots of fun - deep caves
  38. AI Economy
  39. Dumb Crafting Question
  40. Amoeba scoop
  41. Ion Accumulator 2
  42. Which Way Are We Going?
  43. Making things tougher?
  44. Radiation squares
  45. Patch Notes
  46. Rock Paper Shotgun!
  47. Shield Details & Treasure Levels
  48. Question on Star Temple
  49. Question Playing Approaching Infinity on netbook
  50. Stupid Joke
  51. Question Favourite Ship Type
  52. I'm just thinking...
  53. Question on crafting and Skill Archaeologist
  54. LOL...What did I do?
  55. Approaching Infinity : The Next Update (STTNG)
  56. Star Temple coordinates and Canyon planets
  57. Gregarious Frawgs
  58. Impressions
  59. Daily Codes For All Of April!
  60. Frawg party
  61. Question Hoarding Data?
  62. Firing range
  63. International Roguelike Developers Conference
  64. Abandoned ship systems disappeared?
  65. Smallest Laptop to run AI?
  66. The Art Bug
  67. Info Most amusing.
  68. Error in demo
  69. AI T-Shirts
  70. It is very dark... in space...
  71. Cave-in survival?
  72. Unlocking ships question
  73. Upgrade 1.20
  74. Away team logic, courtesy of Star Trek
  75. What does an injury do in version 1.1?
  76. Arming the Away Team
  77. Tutorial Help and Information / early Strategy
  78. Direct Question For The Developer
  79. Upgrade 1.3 Requests
  80. Race relationships
  81. Help Us Test the Next Version
  82. PC/Mac downloads
  83. Ibology GameDev Mailing List
  84. [Pre Sale] Re-Assign Keyboard Commands
  85. Any future plans?
  86. Questions
  87. This is crazy
  88. Question about officers