Log in

View Full Version : OT: Narf has gone looney and wants to GM.(Edited2)


Pages : 1 2 [3] 4 5 6 7 8 9 10 11

narf poit chez BOOM
February 23rd, 2005, 09:45 PM
Hmm...500th post! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Oh yes...Must keep memory together. Some sort of way of detecting pools/sinkholes and determining their alignment.

Jack Simth
February 24th, 2005, 04:54 AM
narf poit chez BOOM said:
Been thinking about a 'Pool/Sinkhole Specialist' class and this is what I have so far:

Same as cleric, except: No domain spells, no turn/rebuke, no spontanious healing spells. Instead, two powers: Imbue Item and Create Pool/Sinkhole. Casting stat would still be Wis.

Imbue Item:
Would require a small item, typically an amulet. The item would allow the wearer to automatically succeed on any will check who's DC is less than 9 + Creator's Will save. Cost to be determined.


Model the ability after the Contingency Spell (srd.pbemnexus.com/spellsC.html#contingency) and it should work out pretty well; basically permitting the specialist to prepare a way to take 10 on a Will Save at a later date, as long as it doesn't take too long, using a focus of, say, a small diamond worth 50 gp.
narf poit chez BOOM said:

Create Pool/Sinkhole:
Levels 5/10/15/20, Tiny/Small/Medium/Large, requires 3-5 consecutive Wis checks vs. 18/20/22/24, an expenditure of time equal to 5/15/30/50 weeks and some sort of cost. Not sure gp would be the best cost here. Would provide a moral bonus to simaliar alignments and a caster level check bonus to the creator. Larger ones would provide larger and prehaps more bonuses (Caster level bonus to those of same alignment?).


Make it a magic item with pre-requisits, made using the same mechanics; a small pool/sinkhole would require, say, Class Level 2*Bonus, 1000 exp*Bonus^2, 25,000 gp * Bonus^2 to build, and have a market price of 50,000*Bonus^2, for a bonus to caster level for pool/sinkhole specialists; much beyond that, and it gets rather unbalancing as your class mage is casting lower-level spells for insane amounts of effect - at level 3, a character could create such an item (barely) that gives +1 to caster level - getting an effective caster level of 4. Alternately, the item could be single-use (for one spell) and cost much less. Still a very good idea to put an EXP cost on it, however.
narf poit chez BOOM said:

I have some ideas for refining it; I'm just looking for a few suggestions. http://forum.shrapnelgames.com/images/smilies/happy.gif Such as, are the numbers about right? I mostly just pulled them out of a hat. http://forum.shrapnelgames.com/images/smilies/happy.gif

Was thinking, maybe some other sort of ability, too, like allowing a wizard/sorcerer spell to be substituted for a cleric spell every level.

The mechanics are decidedly different; divine spellcasters (such as a clerics, druids, paladins, or rangers) can prepare and cast any spells on their class (or domain) list; arcane spellcasters can prepare and cast any spells on their personal list. This is feasable if you make the new class gain spells like a wizard, except from the cleric list, however.

Alneyan
February 26th, 2005, 11:36 AM
I am not sure if I will pop this time. Besides having an entropic connection, I do not really feel like playing D&D. Or rather, I haven't felt like playing for the past few sessions, and it may have showed. I do not have any specific criticism against the campaign; I guess it just is my moodiness.

Feel free to use Stisnera if you need her for battles however, or any such thing.

Jack Simth
February 26th, 2005, 03:28 PM
Server is up and running.

Today's Random:
[100d20] -> 1034

Jack Simth
February 26th, 2005, 04:00 PM
Alneyan said:
I am not sure if I will pop this time. Besides having an entropic connection, I do not really feel like playing D&D. Or rather, I haven't felt like playing for the past few sessions, and it may have showed. I do not have any specific criticism against the campaign; I guess it just is my moodiness.

Feel free to use Stisnera if you need her for battles however, or any such thing.



Hmm, and here I though it was just your bad connection that was making you so silent. Ah well, hope you are finding joy elsewhere in life.

Alneyan
February 26th, 2005, 07:08 PM
Thanks Jack. To keep with nice habits... *Glowers at the Grammar Fairy* That "showed" was supposed to be a "shown" in my previous post. *Glowers*

Jack Simth
February 26th, 2005, 07:10 PM
Server closed. I GM'ed. Two troll hunters defeated (one by Possession, and doesn't count), one merchant restored to most his wealth, 7250 EXP to each participant - which only applies to my ECL 11 games. Sorry all y'all. 10,000 in gold, four scrolls, and five potions - all identified at a cost of 1120 GP, one Restoration spell for the Paladin that ran afoul of a trapped chest at a cost of 380 gp. Net booty: four scrolls, five potions, 8,500 gp for the party.

Jack Simth
February 26th, 2005, 08:53 PM
Oh, Narf - did you save the log? If so, could you post it here? I lost the first chunk of mine with the crash in the middle.

Oh, and in answer to your question about Sorceror levels: Yes - six of them. Ghost has a level adjustment of +5 and no hit dice on the template. Six class levels plus a level adjustment of +5 makes ECL 11.

narf poit chez BOOM
March 1st, 2005, 11:01 PM
Jack, Rudy - Do you want to continue playing? (I might be able to get another player my dad knows)

Jack Simth
March 2nd, 2005, 04:54 AM
Yes.

Jack Simth
March 2nd, 2005, 05:02 PM
narf poit chez BOOM said:
Jack, Rudy - Do you want to continue playing? (I might be able to get another player my dad knows)

Does Brian not get a say?

narf poit chez BOOM
March 2nd, 2005, 07:52 PM
Um, sorry Brian. Totally forgot about you. I'm a bad person.

narf poit chez BOOM
March 4th, 2005, 02:26 AM
I'm assuming we're go. http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM
March 5th, 2005, 05:29 AM
Meant to post this yesterday - The next dungeon will be a seige situation - You're the attackers.

Jack Simth
March 5th, 2005, 02:48 PM
Server online.

Today's Random: [100d20] = 1112

Edit 1: Narf has arrived.
Edit 2: Anybody else coming? It's 15 after.

Jack Simth
March 5th, 2005, 04:22 PM
Game broke up due to other issues.

narf poit chez BOOM
March 5th, 2005, 04:25 PM
Such as no players (Jack had to leave). Brian, Rudy - Unless you both post here that you'll show up, there really isn't much point, unless one of you wants to have random encounters. It is a fort...

Atrocities
March 5th, 2005, 04:32 PM
I do hope that the anti-post padding measures go into effect soon. http://forum.shrapnelgames.com/images/smilies/happy.gif Narf look out, one word posts will subtrack 10 posts from your count each offense. LOL You'll be -10,000 posts before you know it.

narf poit chez BOOM
March 5th, 2005, 04:46 PM
I think you posted that in the wrong thread. http://forum.shrapnelgames.com/images/smilies/happy.gif

More trouble - Got a server up and running, but not sure how to add a room.

Jack Simth
March 5th, 2005, 08:00 PM
The little "Create Room" button from the Game Server window will work for a one-shot; for a longer-tern solution, you need to edit server_ini.xml (in /openRPG/myFiles)to something like:
<font class="small">Code:</font><hr /><pre>
&lt;server&gt;
&lt;service port='6774' address='hostname/address' /&gt;
&lt;map file='myfiles/Lobby_map.xml' /&gt;
&lt;message file='myfiles/LobbyMessage.html' /&gt;
&lt;validate_protocol value='true' /&gt;
&lt;room_defaults&gt;
&lt;passwords allow='yes'/&gt;
&lt;map file=''/&gt;
&lt;message file='myfiles/LobbyMessage.html'/&gt;
&lt;/room_defaults&gt;
&lt;room name="D and D" password="NotTelling" boot="NotThis"&gt;
&lt;map file='myfiles/Lobby_map.xml' /&gt;
&lt;message file='myfiles/LobbyMessage.html' /&gt;
&lt;/room&gt;
&lt;cheat text='**Fudged Roll**' help='The text will be included in any faked roll by anyone but a GM' /&gt;
&lt;/server&gt;
</pre><hr />

And then restart the server, of course.

I've actually got my server set up so that all I need to do is run the shortcut (or have the task schedular run it for me) with some command line arguments already included:

start_server.py -p -n Loony -l NotThis

(starts server, registers as "Loony", lobby password "NotThis")

Note that all passwords have been changed in the above examples. Those aren't quite what I use.

If you want to connect to your own server, you can't just select it from the list in the game server as when connecting to someone else's (I couldn't, anyway - might be a security issue with my router - but I can get around it trivially). To connect to your own server, type <font class="small">Code:</font><hr /><pre>127.0.0.1:6774</pre><hr /> into the address bar from the game server window and hit the connect button.

narf poit chez BOOM
March 6th, 2005, 01:38 AM
Thanks. http://forum.shrapnelgames.com/images/smilies/happy.gif

Jack Simth
March 10th, 2005, 05:19 AM
Not a problem. As I mentioned, I've got my machine set up now such that in order to start the server, set up the rooms, and set the passwords I only need to run a single shortcut - and if I'm feeling particularly lazy, I can just wait for the schedualed task to run (1/2 an hour before the session) and get the server up and running simply by letting that machine run in sleep mode until it's time. It's easy, now.

RudyHuxtable
March 10th, 2005, 04:05 PM
Narf, I completely forgot about this thread http://forum.shrapnelgames.com/images/smilies/happy.gif

I'm still interested in playing, I've just been having a three week brain fart about it. When are we on?

narf poit chez BOOM
March 10th, 2005, 05:31 PM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!

Saturday, at 11:00 PST.

narf poit chez BOOM
March 12th, 2005, 03:17 PM
47 minutes. Remember, you're assaulting a fort. Your strategy game instincts will serve you well here.

Jack Simth
March 12th, 2005, 03:37 PM
Server up and running. Narf online.

edit: but 11:13 and nobody else is. hmmm......

Jack Simth
March 12th, 2005, 06:38 PM
Session over. Nobody but Narf and I showed up http://forum.shrapnelgames.com/images/smilies/frown.gif

Oh well, ran an ECL 11 session - made it to level 12. One blue dragon, one troll.

Booty:
Dragon: - not checked for magic - although a Fireball was cast out of the staff by the dragon
Four scrolls, one potions, one bronzewood staff with brass bucklers, 180 platinum pieces and 2500 gold pieces, a large, well-done wool tapestry, a silver comb with moonstones, a silver chalice with lapis lazuli gems, a golden circlet with four aquamarines, a carved wooden harp with ivory inlay and gems, and a jeweled gold crown.

Troll: Checked with detect magic;
2,830 gp, some bracers (magic), large Chain shirt (masterwork) (magic) and a large masterwork battleaxe (magic).

Zipped log attached. Anyone wanting to make characters for the game now use ECL 12.

narf poit chez BOOM
March 12th, 2005, 08:02 PM
/me wonders if he'll ever get to run that fort...

Jack Simth
March 12th, 2005, 09:53 PM
Eventually, I'm sure.

Meanwhile, I've built another adventure for the ECL 12 characters if nobody shows next time round.

Jack Simth
March 19th, 2005, 04:20 AM
I know this is short notice, but I will be unlikely to make it to the next session. Sorry. The server should still work, however.

narf poit chez BOOM
March 19th, 2005, 04:07 PM
I hope nobodies been and gone. I can't really criticize anyone else for being absent after that last fiasco in the other game, but I do have an excuse this time - I was 'otherwise occupied' in the 'waste disposal room'. http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM
March 19th, 2005, 04:40 PM
I think my game is dead, dead, dead.

Jack Simth
March 19th, 2005, 06:33 PM
Hey now! It was just this week! There won't be any more of those training sessions for at least a month! I'll most probably be back next week!

narf poit chez BOOM
March 19th, 2005, 10:05 PM
Yeah, I wasn't talking to you. You've been showing up. I think the other two are, um, bored with my game. http://forum.shrapnelgames.com/images/smilies/frown.gif

Jack Simth
March 26th, 2005, 03:34 PM
Server running up and is.

Today's Random: [100d20]=(986)

Jack Simth
March 26th, 2005, 06:17 PM
Server down and running isn't.

50 skeletons powdered, one evil cleric killed. loot: 1,111 gp (330 spent on Identify; rest given to Derrel so Jason can own the gemstones), 8 small black onyx gems, 4 medium black onyx gems, 1 large black onyx gem; 1 spell components pouch, 5 lbs of silver dust, a vial of Unholy water, a masterwork sickle (+2), a suite of masterwork full plate armor (+2), a large masterwork shield (+2). 900 exp each.

Let's see ... Market prices: Plate 5,650; Sheild 4,170; Sickle 8,306; powdered silver 25 gp; spell components pouch 5 gp; unholy water 25 gp; gemstones: small 25 each (8, so 200 gp), medium 50 each (four, so 200 gp), large 100 (1, so 100 gp). Jason's planning on keeping the gemstones (worth 500, all told); the plate, shield, sickle, and pouch would have a market value of 18,131 gp; sells for 9,086 gp, or 4,543 each.

A heavy warhorse sells for 400 gp, a military saddle for 20 gp, saddlebags for 4 gp, a pack saddle for 15 gp, a donkey or mule for 8 gp. A month's worth (30 days) of feed costs 1.5 gp per animal (5 cp * 30 days = 150 cp = 15 sp = 1.5 gp) (and weighs 300 lbs); a wagon costs 35 gp, a cart costs 15 gp; A heavy horse costs 200 gp.

Two heavy horses, a month's feed for both, a wagon, should cost 200+200+3+35=438 gp.
Heavy horses can drag up to 3000 pounds each; two, 6,000. 600 lbs of feed plus a 400 lbs wagon makes for 1000 lbs; Two heavy horses should be able to drag such a loaded wagon without difficulty.
Jason would like to have Derrel make this purchase for him.


A heavy warhorse, a military saddle, saddlebags, and a month's feed should cost 400+20+4+1.5 = 425.5 gp; if you are interested, Derrel - you do get your own, free, special mount once a day for up to 24 hours (Derrel is on level 12, no?) - although you will want a Military saddle and Saddlebags (24 gp) to go with, so you can store your equipment.

Edit: whoops - was looking at the wrong line - a wagon costs 35 gp, not 40.

Edit 2: and after the purchase, another - a chest (2 gp) with an Amazing Lock (150 GP, DC 40 to open) to store the leftover cash, and put that in the chest - let's see... 5000 for the Dragon, 5000 from the town, is 10,000; 438 for wagon, horses, and feed, 152 for chest and lock runs to 590, leaving 9,510 in the chest ... as long as the Paladin doesn't get greedy.

narf poit chez BOOM
March 26th, 2005, 06:46 PM
I think Derrel will go with the special mount.

Jack Simth
March 26th, 2005, 06:57 PM
Feel like selling the other loot?
Edit: Or just load it on the wagon?

narf poit chez BOOM
March 26th, 2005, 07:10 PM
The silver dust could be usefull; sell the rest.

Jack Simth
March 26th, 2005, 08:41 PM
So 9053 gp from sales, 4526 gp, 5 sp each. I'll go update Jason's Wagon.

Jack Simth
March 26th, 2005, 08:52 PM
Silver dust is mostly useful for making Holy Water - although, you may want to keep the Spell Components Pouch, so that you are always assumed to have any inexpensive material components/focuses on hand.

narf poit chez BOOM
April 1st, 2005, 11:22 PM
Ugh. Allergy season. Don't know if I'll be coherent enough to play tommorrow. So far, not too bad.

narf poit chez BOOM
April 2nd, 2005, 05:04 AM
Nose update: Um...Sorry. Unless something changes, I'll be in full dribble alert.

Jack Simth
April 2nd, 2005, 06:44 AM
Well, just in case, I've prepped another ECL 12 session.

Jack Simth
April 2nd, 2005, 04:26 PM
Did I forget to mention that I've had the server up and running for an hour now?

Jack Simth
April 2nd, 2005, 04:59 PM
Sniff. Nobody showed. Server closed. I waited a full hour after the schedualed start time.

narf poit chez BOOM
April 2nd, 2005, 08:28 PM
Sorry, I should have said something this morning. Feeling kinda bad. Nose running, head aching, don't mention my mouth or nose...Consious a kinda bothered too...

Jack Simth
April 3rd, 2005, 12:03 AM
You aren't the only one who didn't show up, and you had a previous Maybe warning.

Jack Simth
April 9th, 2005, 03:49 AM
So.... how's everybody feeling today?

narf poit chez BOOM
April 9th, 2005, 04:30 AM
Much better, thanks. I should be there.

Jack Simth
April 9th, 2005, 02:40 PM
Server is up and running.

Today's Random: [100d20]=(1003)

Jack Simth
April 9th, 2005, 05:04 PM
Server closed. One ECL 12 princess captured, 6 cr 6 gnolls knocked unconscious, 1 cr 10 CE warrior disabled. 5000 gp from princess, some loot.

narf poit chez BOOM
April 15th, 2005, 11:26 PM
I gotta wonder...Was I doing something wrong in my DM'ing?

Jack Simth
April 15th, 2005, 11:36 PM
Not that I can tell.

narf poit chez BOOM
April 15th, 2005, 11:44 PM
Thanks for the vote of confidence. That really makes me feel better. http://forum.shrapnelgames.com/images/smilies/smile.gif

But...You're still there. I'm kinda wondering about the people who don't show. http://forum.shrapnelgames.com/images/smilies/wink.gif

Jack Simth
April 16th, 2005, 02:43 PM
Server online.

Today's Random: [100d20]=(1068)

narf poit chez BOOM
April 16th, 2005, 02:54 PM
I can't seem to contact the openRPG server.

Maybe I've got the wrong IP in there?

Jack Simth
April 16th, 2005, 02:59 PM
Are you using an IP (mine has changed recently), or are you using the server name? (Loony; obviously I can still get out)

narf poit chez BOOM
April 16th, 2005, 03:00 PM
I have an IP in there. I'm not sure it's a real IP.

Jack Simth
April 16th, 2005, 03:01 PM
Hmm.... seems the metaserver is down! Ahh! Well, IP's should work. Check your PM's in a moment.

Jack Simth
April 16th, 2005, 06:58 PM
Server closed.... in the middle of a war. Fun times; the gate is breached, "we" hired mercenary companies for support. (expensive, that)

narf poit chez BOOM
April 16th, 2005, 07:26 PM
Yes. I figured nobody would head out to die for 2sp a day, when they could adventure and potentially get 100's of gp. So all mercenaries want a month's wage, in advance. http://forum.shrapnelgames.com/images/smilies/laugh.gif

(Besides, if I didn't he could have hired 3,000 mercenaries!)

Oh, and log is up.

Jack Simth
April 16th, 2005, 08:28 PM
The specific talk about the economics of hiring mercenaries was on March 12 (log attached).

We settled on 2 sp * level^2 for each mercenary, 6 sp * level ^2 for a leader, food for the duration (5 sp per person per day), minimum duration of one month (30 days); at that rate, a band of 20 level-1 mercs with a level 3 leader ran to a little under 600 gp (6*3*3=54 sp/day to pay the leader, 20*2=40 sp/day to pay the grunts; 21*5=105 sp/day to feed them all, so 162 gp for the leader, 120 gp for the mercenary grunts, 315 gp for the food for a total of 597 gp; rounded to 600 gp for miscalaneous expenses)

As a side note, each of those 20 level-1 warriors is getting roughly 6 gp for the action (2 sp a day, 30 days - a month's salary), in addition to getting trail rations suffiecient for the month. As trail rations are 5 sp a day, the food is more expansive than the Mercs, at that level. Likewise, over 1/4 of the money spent is profit for the mercenary commander.

Edit: Of course, we are raiding a fortress to retrieve a rather pretty penny for - what was the name of that town - which will presumeably cover the expense, and then some.

narf poit chez BOOM
April 16th, 2005, 08:58 PM
I don't think I gave it a name - Just the City of Clerks.

Jack Simth
April 23rd, 2005, 02:47 PM
Server is up and running.

Today's Random: [100d20]=(1015)

Jack Simth
April 23rd, 2005, 06:09 PM
Server closed.

One ogre, down to EXACTLY 0 HP, a bandit fortress cleaned out, roughly 25 mercenaries down (after deciding that mass battles are much easier to handle as cancellation reactions....). 100 exp for the mechanii puzzle, loot to be determined in a post on Monday by Narf.

Orginize the loot, have Jacob cast Detect Magic on it; mundane armor and weapons given to mercs, rest kept for later investigation. Also, stabalize any mercs (and bandits) that we can. Hole up for a few days for healing via Cure Light Wounds.

narf poit chez BOOM
April 23rd, 2005, 08:09 PM
Quick update:

It appears that most of the treasury was distributed to other sites (Including some on the surface. Yes, I did notice comments in that direction http://forum.shrapnelgames.com/images/smilies/smile.gif ). Amount left TBD. (Have to balance keeping the player(s)? happy with power level http://forum.shrapnelgames.com/images/smilies/smile.gif )

Jack Simth
April 23rd, 2005, 10:37 PM
I'm honestly planning on simply turning the gold in, and claiming the reward. After all, it's just metal.

Other loot, though - as I said, mundane armor + weapons (pretty much what the opposing bandits were wielding / wearing) goes to the mercs, as a combat bonus, say. The rest, though.... For amount, you could just figure the remaining for the CR of the Ogre (3, if it's the SRD cersion) by standard methods, and assume that the other bandits didn't have much (they were what, CR 1, individually?) that didn't get passed out to the mercs as mundane equipment; perhaps a few coins and some gemstones, but nothing earth-shaking.

narf poit chez BOOM
April 23rd, 2005, 11:09 PM
Party change of plans noted. http://forum.shrapnelgames.com/images/smilies/laugh.gif

With the previous party composition, the exact details of what would happen after were...Sketchy.

Any comments on where you would like to campaign to go?

Jack Simth
April 23rd, 2005, 11:40 PM
Methinks "Shady" is a bit more applicable than "Sketchy".
But hey, the people that were wanting to be very greedy have wandered off.....

I might be inclined to further investigate that odd anklet picked up early on - it resisted magical identification, so it is likely either a psionic item, a minor artifact, or an intelligent item; as we have come across a university in our travels, that might be a good place to ask about (or find a Psion with Identify - which should be much less expensive than the magical variety, lacking the Material Component).

Push come to shove, he could just try it on; he's got a pretty good will save, after all.

Jack Simth
April 30th, 2005, 02:36 PM
Server online; metaserver appears to be up and running as well.

Jack Simth
April 30th, 2005, 06:15 PM
Server closed; no PC fights, got some information on that strange anklet - which is now stored in a shielded container with "Evil item inside - Do Not Touch" carved into the side. An agreement by Jacob to send an animal messenger back to the carver if Jacob ever finds a good use for the anklet. EXP awarded for fortress run - Jacob nearly up to level 4.

narf poit chez BOOM
April 30th, 2005, 06:25 PM
And the log is up.

Jack Simth
May 7th, 2005, 02:39 AM
Oh, Narf - I'm curious - did you catch the word play on Emor (city in ECL 12 game)?

narf poit chez BOOM
May 7th, 2005, 02:44 AM
More?

Not very good at those.

Jack Simth
May 7th, 2005, 03:03 AM
Emor &lt;-&gt; Rome
Emor was built in a day; Rome wasn't built in a day.
A little detail, just because.

Well, I have a BBEG (Big Bad Evil Guy) all stated out at a nominal CR 14 (don't worry - unlikely to face him directly - just his assorted summons)

narf poit chez BOOM
May 7th, 2005, 03:04 AM
Funny.

I wonder if anyone else actually reads this thread:
http://shop.rpg.net/product_info.php?products_id=36852

narf poit chez BOOM
May 7th, 2005, 03:26 AM
I might be late, but I should be able to make it.

Was skimming a bit of the thread last week...I hadn't really thought about it, but what I thought the game would be like and what it's actually turned out like are two very different things, in some respects. A lot more serious than I expected.

Jack Simth
May 7th, 2005, 02:35 PM
Server online.

Today's Random: [100d20]-&gt;1108

narf poit chez BOOM
May 7th, 2005, 03:28 PM
Time test

narf poit chez BOOM
May 7th, 2005, 04:30 PM
OpenRPG has frozen on me. Restarting it.

Jack Simth
May 7th, 2005, 05:15 PM
Again?

Jack Simth
May 7th, 2005, 05:58 PM
Server closed. ECL 12 game. One Barbed Devil disabled but stable, introduced a BBEG very briefly (he didn't stand and fight - he called a conjoured minion to do the job - who failed).

For reference, Devil down to -6 hp.

Jack Simth
May 7th, 2005, 06:29 PM
Did the NPC's react believeably? The BBEG popped in to see what was up (surprise round), and then left to send someone to take care of it; the devil was under a compulsion (and so couldn't simply run away - which, with Greater Teleport at will as a spell-like ability, would have been VERY reliable), and didn't have any experience with the area (had been stuck in a summoning circle until the BBEG set him on us) so didn't know where the traps were.

narf poit chez BOOM
May 7th, 2005, 10:02 PM
It seemed realistic to me.

narf poit chez BOOM
May 7th, 2005, 10:57 PM
Oh, and what would you like to see in the next session I run?

narf poit chez BOOM
May 10th, 2005, 05:51 AM
Now there's a shirt: http://shop.rpg.net/product_info.php?products_id=36868

Jack Simth
May 11th, 2005, 02:04 AM
narf poit chez BOOM said:
Oh, and what would you like to see in the next session I run?


So far, I find I've always been pleasantly surprised by what you come up with.

narf poit chez BOOM
May 11th, 2005, 04:22 AM
Well, sometimes I've improvised like mad at the last second...So that makes me feel better. http://forum.shrapnelgames.com/images/smilies/happy.gif

But I think I have something.

Jack Simth
May 12th, 2005, 11:42 PM
Bad news; I can't make this week's session; playing taxicab for my grandmother. Server should still come up without me there, however.

narf poit chez BOOM
May 13th, 2005, 04:36 AM
Well, I think that's an acceptable reason. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jack Simth
May 14th, 2005, 02:23 PM
Server online, and I'm heading off. Have fun, assuming someone shows up.

Jack Simth
May 14th, 2005, 06:47 PM
I'm back; server closed. Did anyone show?

narf poit chez BOOM
May 14th, 2005, 07:11 PM
Um...I got a lot of work done on a 3d model I'm working on...

(Or, in other words, to not be obscure, nobody came and flooded the servers so much, nobody else couldn't get on. I here there's going to be a lawsuit.)

Or, nope. Nobody came.

Jack Simth
May 21st, 2005, 02:46 PM
Server is up and running.

Today's Random: [100d20]= (1069)

Jack Simth
May 21st, 2005, 05:40 PM
Server closed; ran one of Narf's sessions. Now have a goal for further adventures.

narf poit chez BOOM
May 21st, 2005, 09:47 PM
As an interesting side note, I'm a lucid dreamer, sometimes - It's how I got the details of how to wake up from dreams.

Jack Simth
May 21st, 2005, 11:09 PM
Huh; I always turn over to wake up.... maybe I'm doing more work than I need to....

narf poit chez BOOM
May 22nd, 2005, 12:14 AM
If I woke up every time I turned over, I'd never get to sleep. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jack Simth
May 28th, 2005, 02:36 PM
Server is up and running.

Today's Random: [100d20]=(1081)

Jack Simth
May 28th, 2005, 02:39 PM
*Sigh* - need to cancel at the last minute. Sorry; helping out around the house.

narf poit chez BOOM
May 28th, 2005, 03:09 PM
Excuse me while I pound my head against the keyboard.

No, I'm not blaming you. Just circumstance.

Jack Simth
May 28th, 2005, 03:20 PM
Well, that didn't take as long as I feared. Kinda fun filling in for a block and tackle.

Jack Simth
May 28th, 2005, 03:23 PM
But Narf didn't stick around. Perfectly understandable. Oh well, server closed.

narf poit chez BOOM
May 28th, 2005, 03:28 PM
Uh...According to OpenRPG, I'm in the lobby.

Or not. Just did a refresh.

But you should have seen me in there. http://forum.shrapnelgames.com/images/smilies/confused.gif

Jack Simth
May 28th, 2005, 04:07 PM
I did, briefly, and asked if you were still there; I got no response, and a few minutes later OpenRPG registered that you had left. How non-static is your IP address? Or would you even know little details like the IP lease duration?

narf poit chez BOOM
May 28th, 2005, 04:11 PM
No idea - I did check in periodically and didn't see anything.

Jack Simth
May 29th, 2005, 10:11 PM
Well, if you want to look it up (assuming a windows config) you can open up the command prompt (Start/Run/Command.com) and type in IpConfig /all; this will list your entire IP settings for your local machine, including the the "Lease Expires" and "Lease Obtained" times (if you go through a NAT router, then you are leasing an IP from the router, which makes them up and translates from the IP your ISP leases to you - to get the lease info on your ISP in that instance, you need to get the router's info - the method for which varies by router)

narf poit chez BOOM
May 30th, 2005, 04:25 AM
Thanks. The lease had been obtained about 11 hours previously, so that shouldn't have been a problem.

It is possible I just missed whatever you typed; as my dad says 'If it was a snake, it woulda bit you'. I'm not the most observant person in the world. http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM
June 4th, 2005, 02:24 PM
I might be a little late.

Jack Simth
June 4th, 2005, 02:33 PM
That's fine.

Server is up and running.

Today's Random: [100d20]=(1060)

narf poit chez BOOM
June 4th, 2005, 04:38 PM
Sorry, I didn't think it would take so long. http://forum.shrapnelgames.com/images/smilies/frown.gif

My brother has to do homework on it right now, too. Sorry.

Jack Simth
June 4th, 2005, 04:51 PM
Ah well. I'll tell Jade you won't be showing at all today (potential new blood).

Jack Simth
June 4th, 2005, 05:34 PM
Well, server closed.

narf poit chez BOOM
June 4th, 2005, 07:45 PM
Well, I'm sorry to Jade, then, too.

Had to help someone pick up the last of her stuff and move it.

narf poit chez BOOM
June 9th, 2005, 04:08 AM
Jack - Check your PM's.

Randallw
June 9th, 2005, 04:43 AM
Any character openings? I sort of miss playing since the other group broke up.

Jack Simth
June 9th, 2005, 09:56 AM
I'm thinking yes. You'd want to ask Narf, of course, but he will likely welcome you with open arms.

Also, whenever Narf doesn't feel like DMing, I sometimes run another campaign (different characters, currently at level 12), so you may want to roll up two characters, rather than one.

narf poit chez BOOM
June 9th, 2005, 02:24 PM
A volenteer? Woohoo!

/me starts hustling Randallw to the signup station before he changes his mind. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Randallw
June 10th, 2005, 01:05 AM
Well most importantly what time do you play. The other group stopped because I couldn't wake up for the new time. I assume you use OpenRPG.

narf poit chez BOOM
June 10th, 2005, 01:42 AM
11:00 to 1:00 PST.

Generally we take a little longer than that, if there's still stuff to do and nobody has to go anywhere.

OpenRPG, server Looney, password cheese. Jack sets up the server, since I couldn't figure that out.

I was about to explain the current plot, but my mind went blank.

Randallw
June 10th, 2005, 01:55 AM
I think that's 5pm for me so it looks like it would work out.

EDit:that doesn't seem right. I suspect it's more like 5am. I'm at +10 and PST is -8 so it's +18. 11am + 18 hrs =5am, so It doesn't look like I can play http://forum.shrapnelgames.com/images/smilies/frown.gif

Jack Simth
June 10th, 2005, 02:10 AM
I've no particular aversion to renegotiating the timeframe. Let's see... if we were to push it back three hours (2 PM PST), that would put it at 8 am for Randallw; if the figures above are accurate. Likewise, 4 would grant 3 PM and 9 AM, 5: 4 PM and 10 AM.

By the way, I'm posting this at about 10:15 pm PST, if that helps any with coversions.

narf poit chez BOOM
June 10th, 2005, 02:50 AM
Neither do I. I'm at -8 GMT and have pretty much the whole day free.

Jack Simth
June 10th, 2005, 03:30 AM
Mm. Also, daylight savings time at the moment (at least where I'm hiding), so it's GMT - 7 for the next few months.

Randallw
June 10th, 2005, 05:04 AM
Not that I mean to be selfish but the later the better as I have trouble getting up relatively early. I think I could try for 9am. What day is it anyway http://forum.shrapnelgames.com/images/smilies/confused.gif

Jack Simth
June 10th, 2005, 09:43 AM
Tomorrow (Saturday, here), approximately ... 30 hours, 15 minutes from the time of this post, for the regularly scheduled version, if my math hasn't broken down.

And that doesn't sound selfish - few people like getting up early on their days off.

Randallw
June 10th, 2005, 11:06 AM
post to determine forum time.

Edit: it's 12am here so +29= 5am, same as before. Add 4 hours and I could get up sunday morning (hopefully)

Jack Simth
June 10th, 2005, 08:05 PM
So that would be 3 pm Saturday, my time. Works for me; Narf?

narf poit chez BOOM
June 10th, 2005, 10:00 PM
Um...PST? Works perfectly.

Jack Simth
June 10th, 2005, 11:22 PM
Hopefully "see" you both tomorrow.

Randallw
June 11th, 2005, 12:02 AM
before I get started on my 2 characters, what way do I determine stats. Roll for them or use a number of points?.

narf poit chez BOOM
June 11th, 2005, 12:41 AM
Either. Two characters?

Jack Simth
June 11th, 2005, 12:44 AM
4d6 drop lowest is what we've been using.

Jack Simth
June 11th, 2005, 12:52 AM
One for the CL 3 (almost 4) you've been running, one for the ECL 12 I've been running.

Randallw
June 11th, 2005, 01:36 AM
I shall be making a ranger and a Cleric. I plan for the cleric to worship a god of war, is that ok?. I need to know what domains I can take.

Jack Simth
June 11th, 2005, 01:55 AM
For mine, anything in the SRD is fine. I don't have the 3.5 books, just some older 3.0 ones, so the SRD is what I'm mostly referencing.

As for XP and wealth....

My game: 72,975 xp, 81,091.5 gp

In Narf's game, my character currently has 5725 xp and 1963.15 gp (in money, goods, and equipment).

narf poit chez BOOM
June 11th, 2005, 03:19 AM
Oh. Brain tired. Been doing stuff all day.

As to religeon: Your character can have whatever religeon they want. However, in-game, I will neither confirm nor deny beleifs. You can come up with a church, however, complete with building types and church people and I will gladly stea...I mean, borrow it for the game.

As to characters morals, I don't want any evil characters.

For domains (Or anything else), anything I have the book for. I've got the 3.5 PHB, DMG, MM 1&amp;2, Complete Warrior, Arcane and Adventurer and a few Dungeon magazines in the 320 - 330 area. If you find it online and it's official, it's also fine.

Racial alignment is right out.

----BIT OF A SPOILER----

Jack's druid is currently on a quest to help someone who's being 'pecked' to death by 'vultures'. Note the qoutes. Along to help are a universities best combat student and an expert in pools and sinkholes - Pools and sinkholes of emotion, that is. A little something I stuck in there.

There. Didn't want to spoil the whole plot.

Randallw
June 11th, 2005, 08:54 AM
Well I'm off to bed so I can wake up in time for tomorrow. If, as happened with the other group, I don't wake up (in time http://forum.shrapnelgames.com/images/smilies/happy.gif) I apologise.

Jack Simth
June 11th, 2005, 03:58 PM
Hmm.... my schedualed tasks started the server at 10:30 - forgot to update the time. No matter; I added a note for anyone who shows up early as to the new time - may as well leave it running.

Jack Simth
June 11th, 2005, 06:38 PM
Well, about another 20 minutes untill schedualed startup.

Edit: 10 minutes

Edit2: 5 minutes, and still nobody else has show up just yet....

Edit3: 5 minutes past, and Narf and I are the only ones who have shown up so far. Hmm...

Randallw
June 11th, 2005, 07:22 PM
YOu mean I've missed it http://forum.shrapnelgames.com/images/smilies/confused.gif, but I've woken up by 8am. Did you change the time to the one I wanted?

Jack Simth
June 11th, 2005, 07:41 PM
Apparently a DST issue. Grr. Oh well, you are there now.

Jack Simth
June 11th, 2005, 10:02 PM
Server closed; agreed on pushing it another hour; killed two skeletons, camping in cavern.

RCCCL
June 11th, 2005, 10:34 PM
Hmmm, didn't realize you guys were playing d&amp;d here.... is it too late for me to join?

narf poit chez BOOM
June 11th, 2005, 11:03 PM
Nope. Only got two players.

Jack Simth
June 11th, 2005, 11:08 PM
The more the merrier.

Jack Simth
June 11th, 2005, 11:10 PM
Time set for 4 pm Pacific next saturday; you can get the time I'm using from Here (http://www.time.gov/timezone.cgi?Pacific/d/-8/java)

RCCCL
June 11th, 2005, 11:17 PM
Cool, how late do you guys usually play?

Jack Simth
June 11th, 2005, 11:55 PM
Today, we ran about three or four hours.

narf poit chez BOOM
June 12th, 2005, 12:08 AM
About 2 hours, forty minutes, I think.

RCCCL
June 12th, 2005, 02:01 PM
Ok, cool! Was wandering, cause I work nights (thats where I dissapeared to last night http://forum.shrapnelgames.com/images/smilies/wink.gif).

narf poit chez BOOM
June 15th, 2005, 07:45 AM
So, uh, are you going to join?

And comments. Any comments on the last session?

Randallw
June 15th, 2005, 08:00 AM
I have no complaints, things went smotthly. Are we going to use a combat map in future?. I can send you some more tiles if you want.

narf poit chez BOOM
June 15th, 2005, 04:33 PM
It depends - If a significant portion of the game takes place in one combat location, I'll probably have a map. If the game is more fluid, or if I'm in an improvisational mood (Which, in my opinion, has produced some of the best and worst of the episodes), I'll forgo the map.

And new tiles would be neat.

narf poit chez BOOM
June 18th, 2005, 02:00 AM
Been feeling headache and sick most of this past week. I'm not sure I have a full session. Sorry.

Randallw
June 18th, 2005, 02:15 AM
Well better than a nose or ear ache http://forum.shrapnelgames.com/images/smilies/happy.gif. I'm sure we all hope you feel better, however at risk of sounding self centered I'd like to know exactly if we are playing tomorrow or not, seeing as I have to change my sleeping times to accomodate a session.

narf poit chez BOOM
June 18th, 2005, 02:38 AM
We can at least run through the rest of what I prepared last week.

However, be prepared for less coherence than usual.

Jack Simth
June 18th, 2005, 07:33 PM
Server is up and running.

Today's Random: [100d20] = (974)

Show officially starts 26 minutes from the time on this post.

Jack Simth
June 18th, 2005, 08:01 PM
Hmmm... where is everybody?

narf poit chez BOOM
June 18th, 2005, 09:05 PM
Uh, I lost track of time.

I'm an idiot, yep.

Jack Simth
June 18th, 2005, 10:37 PM
Meh, happens.

Server closed.

By the way - Jason would have taken the time to explain, but I personally didn't have time at the time - so here it is now:

Jason: Chances are, it's the guy who ran off trying to take a good look at us. Remember what the little fire elemental said? He would stare at his mirror for hours, and it would show him things. That sounds like a standard Scrying spell. If you felt it, he didn't see anything, and he can't try again for at least a day. What really worries me is that he teleports and summons demons....

Rules quote:SRD, Magic Overview, Saving Throw

Succeeding on a Saving Throw: A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack. Likewise, if a creature’s saving throw succeeds against a targeted spell you sense that the spell has failed. You do not sense when creatures succeed on saves against effect and area spells.

Randallw
June 18th, 2005, 10:58 PM
I think I turned off my clock while asleep. I know it was on, but when I woke up it was turned off. I don't even remember it waking me up.

narf poit chez BOOM
June 19th, 2005, 12:04 AM
I've apparently said very short sentences while otherwise asleep.

narf poit chez BOOM
June 24th, 2005, 10:58 PM
Tommorow?

Jack Simth
June 24th, 2005, 11:48 PM
Family outing; I may or may not be back for the end of the session, but I should still be able to get the server up and running (don't have to do anything for that, really - it's a schedualed task)

narf poit chez BOOM
June 25th, 2005, 12:41 AM
...It's only a day away...(Or so).

Randallw
June 25th, 2005, 11:07 AM
I only just remembered as I was going to bed, so I may not wake up in the morning. Sorry.

narf poit chez BOOM
June 25th, 2005, 08:27 PM
26 minutes, my brother wants the computer and hasn't had it yet today.

Jack Simth
June 25th, 2005, 11:34 PM
Server closed. So.... was there a game?

Randallw
June 26th, 2005, 01:26 AM
I think I'm just going to have to accept I can't play. sorry again.

narf poit chez BOOM
June 27th, 2005, 05:21 AM
Sorry to hear that. I really want this game to go; I guess it's just hard getting people together over the internet.

Randallw
June 27th, 2005, 05:56 AM
It's strange because this morning my alarm clock woke me up at 7.30 and it took me so long to find it (it being only a little travel alarm clock) I had trouble going back to sleep (Unlike barely waking and turning it off before falling asleep). I could have another go this weekend if you are willing to risk me dissapointing again. The main trouble last time was I forgot until I went to bed, so I didn't go to bed early to wake up early.

narf poit chez BOOM
June 27th, 2005, 06:36 AM
Sure, as long as you're willing to try (And I don't give up completly).

Take a look at the attendance for the session logs.

Jack Simth
July 2nd, 2005, 07:39 PM
Server online.

Today's Random: [100d20]=(961)

narf poit chez BOOM
July 2nd, 2005, 09:38 PM
The chicken coop was defended heroically and many ferrets were slaughtered. But so died a few valiant chickens.

But all of that was a barely-mentioned sub-plot of Derrels' (My character when Jack GM's) dreams, due to being poisoned by a demon.

Jack Simth
July 2nd, 2005, 09:55 PM
Back from dinner; server still online, if you care to hop back on. May want to think about grabbing a quick Neutralize Poison before the secondary 2d6 con damage kicks in....

Edit: 900 xp each for the demon.

Jack Simth
July 2nd, 2005, 11:01 PM
Checking board time.....

Well, been more than an hour, so I doubt he is coming back.

Server closed.

One demon (Beblith, specifically) dead, one paladin really hurting, 900 xp, clue on where the attack came from.

Jack Simth
July 2nd, 2005, 11:07 PM
By the way .... some recent logs, if you need them

narf poit chez BOOM
July 3rd, 2005, 12:19 AM
I had a nap after about a half an hour.

Hmm...Send my the last three, I'll sort them out. Thanks.

Jack Simth
July 3rd, 2005, 01:15 AM
Umm.... check the attachment on my previous post.

narf poit chez BOOM
July 4th, 2005, 04:54 AM
Oh, right, thanks. Guess I hadn't woken up. http://forum.shrapnelgames.com/images/smilies/happy.gif

Jack Simth
July 9th, 2005, 03:10 PM
Not a problem. Probably "see" you in a few hours.

narf poit chez BOOM
July 9th, 2005, 03:33 PM
Didn't think about this before, but I'm going to have to cancel. My brothers birthday party is today. Sorry.

Jack Simth
July 9th, 2005, 04:26 PM
It's okay. Family is quite important. Besides, Randallw could still show up.

narf poit chez BOOM
July 9th, 2005, 07:29 PM
Mostly, it's keeping it available for the little monkeys. http://forum.shrapnelgames.com/images/smilies/happy.gif

Jack Simth
July 9th, 2005, 07:49 PM
By the way.... server is up and running.

Jack Simth
July 9th, 2005, 08:44 PM
Nevermind. Server closed.

narf poit chez BOOM
July 15th, 2005, 11:01 PM
If I feel tommorrow anything like I feel today, I won't be there. Sorry.

narf poit chez BOOM
July 16th, 2005, 02:18 AM
Actually, I could show up. I could even play.

Most of my higher brain functions shut off when I've got a cold, though.

Jack Simth
July 16th, 2005, 07:58 PM
Server is up and running.

Today's Random: [100d20]=(1092)

Jack Simth
July 16th, 2005, 11:27 PM
Server closed. ECL 12 game; one demon down; CR 13; 2,700 xp each.

Also, he seemes to have had a small bag of treasure:
coin
707 platinum coins
2 gems
amethyst
schorl
1 potion
orange-colored
honeyed odor/taste
syrupy, cloudy appearance
1 wand
1 amulet

narf poit chez BOOM
July 23rd, 2005, 07:44 PM
Sorry; going to have to cancel. Family outing.

Jack Simth
July 24th, 2005, 12:11 AM
That's okay. I spent the entire day helping move my grandmother's stuff from one storeage location to another. Got in the rental truck to go there at about 8:30 am. Got home from the task at about 8:15 PM. Had a note about it on the lobby message, but it seems nobody read it. Worked out okay, I guess.

Jack Simth
July 26th, 2005, 11:59 PM
Social event this weekend; won't be able to make the 7/30/2005 game. Sorry.

narf poit chez BOOM
July 27th, 2005, 12:01 AM
Ok.

narf poit chez BOOM
July 30th, 2005, 07:18 PM
And if anyone else was planning on showing up...I currently feel rather sick and am currently not up to RP'ing.

Jack Simth
August 6th, 2005, 07:53 PM
Server online. Today's Random: [100d20]=(1104)

narf poit chez BOOM
August 6th, 2005, 08:08 PM
...So, just because I was curious, I decided to see what the odds of any specific string of numbers being rolled on that was - Say, 20's.

I'm still not sure, but on the calculator it ends in e+130.

Jack Simth
August 6th, 2005, 08:15 PM
A given specific strand of numbers on a roll of 100d20 is very, very unlikely; 1 in 20^100 .... which is the same as 1 in (10^100)*(2^100); works out to a probability of (roughly) 1 in 1.26 * 10^130 (1 in a very, very large number). Yeah, pretty slim, assuming True Random (which, as a computer generated algorythm, it isn't, really, but hey....)

Jack Simth
August 7th, 2005, 01:16 AM
So.... I had some computer trouble at the end; I'm curious - did you recieve any of the broadcasts where I mentioned what was up?

narf poit chez BOOM
August 8th, 2005, 02:25 PM
Last one I got from you was: '(actually, I'm getting fatigued as well, and Jacob is out of his 2nd level spell slots, and will need to camp before any more significant digging can be done. Now's as good a time as any to set camp for the night.)'

Jack Simth
August 9th, 2005, 09:57 PM
So you didn't pick up the broadcasts then. No matter. Had some computer trouble - I'll need to review the log and fix my character's inventory approprietly.

narf poit chez BOOM
August 9th, 2005, 10:45 PM
...Still not worried about the wand I gave your character. Does this mean I'm a real DM? http://forum.shrapnelgames.com/images/smilies/laugh.gif

Jack Simth
August 10th, 2005, 12:06 AM
It's hardly worrysome; for one, the wand has a fairly specialty application, and won't come into play much (Gate/Summon Fire Elemental/Bull Rush takes three full turns to use - generally, you are better off just hitting the target with a Shilleag club for a few rounds). Moreover, to get a fire elemental that has a reasonable chance of bull rushing even a human wizard, he needs a medium elemental - which isn't available until Summon Nature's Ally IV, at level 7 (and the better fire elementals for bull rushing are large or better, at Summon Nature's Ally V, at level 9). Even further, just because he knows the word to activate it, doesn't mean he can do the full activation - most wands are "spell completion" and not "command word". Still further, most have a limited number of charges.

Of course you aren't worried.

narf poit chez BOOM
August 10th, 2005, 02:25 AM
It's not Gate - It's custom.

I'm the GM. I can do that. http://forum.shrapnelgames.com/images/smilies/laugh.gif

(It also is usefull and useable for pushing enemies through - About the rest, I'm not commenting) http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM
August 10th, 2005, 04:13 PM
Hey Jack, what did we decide about the characters' level of new players joining?

Jack Simth
August 10th, 2005, 08:19 PM
I belive we settled on the same amount of XP as the lowest character currently playing, ditto for GP.

narf poit chez BOOM
August 10th, 2005, 10:56 PM
Um. That...Doesn't really fit anymore...:D

Jack Simth
August 10th, 2005, 11:04 PM
Perhaps I should have said PC, rather than character.

We could also do standard 3rd for now - match it by level, rather than by PC

narf poit chez BOOM
August 10th, 2005, 11:35 PM
Hmm...Guess I sorta skimmed it. I just meant that there's only one PC to compare levels with.

Anyway, Ashton was expressing interest.

NullAshton
August 13th, 2005, 05:33 PM
I got my character sheet, it's attached. Tell me what you think of it, I'd like to join tonight if that's okay.

narf poit chez BOOM
August 13th, 2005, 07:02 PM
Looks good to me. Game starts in an hour~.

NullAshton
August 13th, 2005, 07:06 PM
K. Where will the game be at?

NullAshton
August 13th, 2005, 08:04 PM
Nm, found it. Waiting for you people.

narf poit chez BOOM
August 13th, 2005, 09:36 PM
Yeah, sorry. I forgot about that. http://forum.shrapnelgames.com/images/smilies/frown.gif

And...Server crashed. Jack?

narf poit chez BOOM
August 13th, 2005, 11:41 PM
So...Comments?

Jack Simth
August 14th, 2005, 02:01 AM
Server didn't crash - I thought we were done for the day, and closed it.

I also thought I used the server's broadcast mechanisim to tell everyone that I was closing the server ... did that not get through?

NullAshton
August 14th, 2005, 01:21 PM
Can we start early Saturday, to finish our roleplay?

narf poit chez BOOM
August 15th, 2005, 11:47 AM
Jack: I was refering to when my connection went down - I couldn't see the server in the list.

Ashton: I have no objection.

NullAshton
August 15th, 2005, 06:19 PM
Okay, how early saturday? An hour early? Two hours?

narf poit chez BOOM
August 19th, 2005, 11:08 PM
Well, Jack hasn't said anything...It used to be at 11:00 so I'm pretty sure we could manage 2-3 hours.

Jack Simth
August 20th, 2005, 12:51 AM
So.... 1 pm? Noon? 2 pm?

narf poit chez BOOM
August 20th, 2005, 02:07 AM
I could do any of those. Ashton: Door #1, Do...

Jack Simth
August 20th, 2005, 02:15 AM
... or #2 or Do...

narf poit chez BOOM
August 20th, 2005, 02:25 PM
...or #3 or Do...

I won't have my notes for this session, since my computers in the shop, but I can try my best to work from memory. Or we could all play Jack's campaign (Although I hope I gave him a copy of my character)...

Jack Simth
August 20th, 2005, 02:55 PM
or # .... wait, there wasn't any door number 4. Oh well. I suppose we could build another if needed....

You did, but I think that was a level ago.

Jack Simth
August 20th, 2005, 02:57 PM
Well, I have the server on. Not sure when everyone is supposed to show up, but the server's on.

NullAshton
August 20th, 2005, 03:30 PM
I thought it was at 4:00 PST?

narf poit chez BOOM
August 20th, 2005, 03:34 PM
Well, you wanted it earlier and you havn't said when...

NullAshton
August 20th, 2005, 03:42 PM
How about as soon as you can get on OpenRPG? http://forum.shrapnelgames.com/images/smilies/tongue.gif

narf poit chez BOOM
August 20th, 2005, 04:07 PM
Been there since I posted.

Jack Simth
August 20th, 2005, 04:16 PM
Actually, I'm showing you as having logged off at 11:51. I'm guessing something went wonky with the connection.

narf poit chez BOOM
August 20th, 2005, 04:35 PM
Huh. I'm showing as still on.

NullAshton
August 20th, 2005, 06:10 PM
My level 12 kobold, with tons of nifty magic items http://forum.shrapnelgames.com/images/smilies/happy.gif

Jack Simth
August 20th, 2005, 11:39 PM
Server closed. 3 Succubi defeated, 1 hezrou. 1400 xp for all three. Encountered ranger, who is willing to help track people down.

narf poit chez BOOM
August 26th, 2005, 09:15 PM
Any pre-game discussion?

(Ashton: The next session can have a fight on a narrow bridge over a river of boiling lava, if you want...)

Jack Simth
August 27th, 2005, 12:22 AM
Yeah - what time should I start the server for tomorrow?

narf poit chez BOOM
August 27th, 2005, 01:31 AM
I...Have no idea.

Jack Simth
August 27th, 2005, 02:43 AM
In that case, what time would you like me to start the server tomorrow?

narf poit chez BOOM
August 27th, 2005, 03:05 AM
Hmm...Twelve, and leave it on?

Jack Simth
August 27th, 2005, 03:13 AM
Okay. Easy enough to scheduale.

Jack Simth
August 27th, 2005, 03:20 AM
Wait... was that 12 noon or 12 midnight?

narf poit chez BOOM
August 27th, 2005, 03:47 AM
Noon - We could play in 13 minutes, but it would be rather incoherent.

Besides, I'd miss Samuri Jack.

NullAshton
August 27th, 2005, 08:25 AM
Okay, so 3 PM today. Gotcha. I vote we continue Jack's campaign http://forum.shrapnelgames.com/images/smilies/biggrin.gif

NullAshton
August 27th, 2005, 10:44 AM
Can we start earlier? Like as soon as we all get on OpenRPG? No sense in just standing around waiting, when we could start it right now.

NullAshton
August 27th, 2005, 12:08 PM
Eh, let's just wait till noon PST.

Jack Simth
August 27th, 2005, 03:46 PM
Well, server's running.

NullAshton
August 27th, 2005, 03:47 PM
YAY!

Jack Simth
August 27th, 2005, 03:55 PM
Nullastion's online.