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  #1  
Old July 20th, 2005, 09:33 AM

Gargoyle Gargoyle is offline
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Default Re: Can normal army take out Sphinx pretender?

Quote:
Chazar said:
Quote:
Gargoyle said:
This fellow is more a annoyance than a threat, so I will take the road of just sealing him up in his own tomb until he just fades away.
Well, 'loosing' 5 gems per turn probably more than a mere annoyance on smaller/medium sized maps...


I don't follow you. Why do you think I'm loosing 5 gems a turn just because this Sphinx is holed up in his castle under siege?
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  #2  
Old July 20th, 2005, 10:23 AM
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Agrajag Agrajag is offline
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Default Re: Can normal army take out Sphinx pretender?

Quote:
Gargoyle said:
Quote:
Chazar said:
Quote:
Gargoyle said:
This fellow is more a annoyance than a threat, so I will take the road of just sealing him up in his own tomb until he just fades away.
Well, 'loosing' 5 gems per turn probably more than a mere annoyance on smaller/medium sized maps...


I don't follow you. Why do you think I'm loosing 5 gems a turn just because this Sphinx is holed up in his castle under siege?
Im guessing he means the 5 gems you will probably get from the magical site in the province, since the Sphinx can only be in the capital, and most capitals have a daily income of 5 gems (from the national sites).
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  #3  
Old July 20th, 2005, 10:56 AM

Gargoyle Gargoyle is offline
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Default Re: Can normal army take out Sphinx pretender?

^ Oh, doh, my bad.
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