Ha ha. Yeah we all know about the hotkeys and menus. But there really does need to be a visual indicator for scout locations. Its a pain to cycle through all the scouts which I know are already in place in order to find the ones that still need to move.
Or a way to mark units to be left out of the 'n'-key loop for this turn (like in Warlords), e.g. an alternate hide/defend command or simply an alt-n key or so which means 'n' plus do not get back to the current unit/group unless is exit&reenter this turn somehow.