.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Which EA nations represent order or good?
Arcoscephale 49 16.55%
Ermor 22 7.43%
Ulm 15 5.07%
Maverni 19 6.42%
Sauromatia 1 0.34%
T'ien Chi 31 10.47%
Mictlan 1 0.34%
Abysia 4 1.35%
Caelum 23 7.77%
C'tis 8 2.70%
Pangaea 11 3.72%
Argatha 10 3.38%
Tir na n'Og 27 9.12%
Formoria 1 0.34%
Vanheim 7 2.36%
Helheim 3 1.01%
Niefelheim 1 0.34%
Kailasa 28 9.46%
Yomi 2 0.68%
Atlantis 5 1.69%
R'lyeh 2 0.68%
Oceania 25 8.45%
Lanka 1 0.34%
Voters: 296. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old March 26th, 2008, 12:39 AM
moderation's Avatar

moderation moderation is offline
Second Lieutenant
 
Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
moderation is on a distinguished road
Default Re: Which nations represent order and good?

Quote:
Kristoffer O said:
I dominions you might speculate that a nation with strong dominion and order probably is more likely to abolish slavery. Every one is a believer and everyone knows his place in society. If everyone is working properly, there is perhaps less need for slaves. On the other hand, slavery in an orderly dominion might be ordered by god and less likely to disappear. If priests of a centralized faith have a strong influence, part in competition with the temporal powers of the nation, things might look even brighter. Pythium for example might have a history of slavery, but if your dominion is benevolent it might be that the Theurgs are taking a stand against it.
Hmm, here's a tricky thing though: Nazi Germany was an orderly place, but they also did many horrible things I won't bother mentioning. So it seems difficult to say that order equals goodness. When I started the thread, I was probably thinking of the old D&D cliche where lawful = good and chaotic = evil, and perhaps other people are too. I suppose one could say that Nazi Germany had death scales if you were to translate it into Dominions.

Or maybe there could be scales that explicitly define "goodness" vs "badness" or enlightened and unenlightened scales or purely roleplaying or character related scales. So then maybe Nazi Germany prefers "badness" scales and EA Mictlan like unenlightened or barbaric scales because they blood sacrifice. Of course this is probably not practical, but it interesting to speculate on what it would mean since we've opened up this can of worms.
__________________
How to observe blitzes
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.