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View Poll Results: Which EA nations represent chaos or evil?
Arcoscephale 0 0%
Ermor 6 1.62%
Ulm 3 0.81%
Maverni 0 0%
Sauromatia 32 8.63%
T'ien Chi 0 0%
Mictlan 47 12.67%
Abysia 31 8.36%
Caelum 0 0%
C'tis 9 2.43%
Pangaea 14 3.77%
Argatha 5 1.35%
Tir na n'Og 0 0%
Formoria 18 4.85%
Vanheim 4 1.08%
Helheim 26 7.01%
Niefelheim 30 8.09%
Kailasa 2 0.54%
Yomi 37 9.97%
Atlantis 7 1.89%
R'lyeh 42 11.32%
Oceania 0 0%
Lanka 58 15.63%
Voters: 371. You may not vote on this poll

 
 
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  #22  
Old May 11th, 2008, 12:23 PM

kasnavada kasnavada is offline
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Default Re: Which nations most represent chaos or evil?

I think that people in this thread don't make the distinction between "Christian evil" and Evil in the broad sense of the term. All nations judged evil in this are the one that are evil in a "Christian" view of the world.

Evil in all religions is always the same : being evil means breaking rules that this particular religion made. Most of the rules religions, thankfully, work quite well to let people live their life in peace without fear of being harmed and shun upon the aspect that may endanger the human species as a whole. Consanguinity, homosexuality, murder, theft are examples of things that don't contribute to reproducing the species, and most religion consider them bad as a result (that's my opinion). At least, "successful" religions do that.

Within Dominions, religion is what you God says in the game. Therefore, as was probably was said before, Evil is what people that don't believe in your god do, Good people is what people that believe in you do.

Edit for clarity (bis).
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