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October 27th, 2008, 09:22 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Ooh, ooh, new info on patch page!
Hinnom nerf does not look like enough to solve the problem. They still have recruitable SCs, broad magic, blood magic, unique summons, powerful chariots [one less size really won't change almost anything, especially in EA]. They must become a banned nation for EA games.
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October 28th, 2008, 11:10 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Zeldor
Hinnom nerf does not look like enough to solve the problem. They still have recruitable SCs, broad magic, blood magic, unique summons, powerful chariots [one less size really won't change almost anything, especially in EA]. They must become a banned nation for EA games.
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how do you know this w/out knowing how much the initial army or pd has been nerfed? Hinnom is already not especially better than niefelheim as to pure early game power.
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October 28th, 2008, 12:08 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by archaeolept
Quote:
Originally Posted by Zeldor
Hinnom nerf does not look like enough to solve the problem. They still have recruitable SCs, broad magic, blood magic, unique summons, powerful chariots [one less size really won't change almost anything, especially in EA]. They must become a banned nation for EA games.
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how do you know this w/out knowing how much the initial army or pd has been nerfed? Hinnom is already not especially better than niefelheim as to pure early game power.
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It really has to do with perception more than reality. Hinnom is *not* stronger than Niefle, fomoria, lanka, sauromatia. In our game of 16 World in crisis - turn 20'ish.. Hinnom is middle of the pack. Caelum and Tien Chi are game leaders.
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October 28th, 2008, 12:17 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by archaeolept
Quote:
Originally Posted by Zeldor
Hinnom nerf does not look like enough to solve the problem. They still have recruitable SCs, broad magic, blood magic, unique summons, powerful chariots [one less size really won't change almost anything, especially in EA]. They must become a banned nation for EA games.
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how do you know this w/out knowing how much the initial army or pd has been nerfed? Hinnom is already not especially better than niefelheim as to pure early game power.
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It really has to do with perception more than reality. Hinnom is *not* stronger than Niefle, fomoria, lanka, sauromatia. In our game of 16 World in crisis - turn 20'ish.. Hinnom is middle of the pack. Caelum and Tien Chi are game leaders.
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I don't play MPs, but WHY IN THE WORLD DO PEOPLE USE THE FACT THAT CERTAIN NATION HAS DONE BADLY OR WELL IN A SINGLE MP GAME AS PROOF THAT THEY EITHER SUCK OR ARE OVER-POWERED?
To begin with, a single--or even a few games--do not establish a rule. More germane, there are so many factors that go into performing well in MP game, including start position, the skill of the player, and the interplay of alliances.
Was Napoleonic France not "over-powered" on one-on-one basis simply because the rest of Europe ganged up on it and ultimately (after many setbacks) defeat it?
Preposterous and illogical.
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