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geoschmo
January 19th, 2003, 03:49 AM
Players, sorry I have been a bit distracted lately. But I just updated the Koth page and have four new games set up, including one on the 1.49 KOTH league.
Get your emp files loaded and give me settings and I'll start your games.
Geoschmo
primitive
January 22nd, 2003, 01:28 AM
primitive steps out of his beat-up spaceship and examines the planet he has crashed on.
He has landed on a dry salt-flat without any vegetation or animal life.
Looking around, he sees nothing, except a single small mountain shimmering in the distance.
Stranded in this desolate landscape, primitive decides to check out this to hill.
Taking nothing but some water and his rusty (yet pointy) spear, primitive starts the long trek towards the hill.
Comming closer, primitive sees the first signs of life on the planet.
There looks to be a bunch of people, fighting each other, all trying to get to the top of the hill.
At the top, a solitary man is standing, calling himself "the king".
He must be the worst Elvis-impersonater ever, looking much more like a like a preacher the king.
Hefting his rusty (yet pointy) spear, primitve starts the long climb towards the top.
couslee
January 22nd, 2003, 01:45 AM
lol
would that be "pointed" humor?
tesco samoa
January 22nd, 2003, 01:47 AM
geo never a problem...
Phoenix-D
January 22nd, 2003, 02:57 AM
Anyone interested in trying a Proportions game for KOTH?
Phoenix-D
Fyron
January 22nd, 2003, 04:08 AM
Nope.
tesco samoa
January 22nd, 2003, 04:24 AM
Ha Ha P-D thats funny....
The hill would be eroded by the time that game was done.
Turn 356.2 Colonized 3rd planet.... Ha Ha
Phoenix-D
January 22nd, 2003, 05:04 AM
Did I forgot to mention "Proportions, 10 planet start?" http://forum.shrapnelgames.com/images/icons/icon12.gif
Actually it wouldn't take -that- long. One of the longest current KOTH games was 122 turns. Proportions 24 is pretty far in at 172, and that's with 5 players plus AIs.
The longest part would be killing the homeworld..force it to riot, though, and the game would be over soon enough.
Phoenix-D
tesco samoa
January 22nd, 2003, 05:46 AM
ok sorry... turn 242.6 my 3rd system... I now have 13 planets and in 20 turns i will have a colony ship with 6 people 2 dogs and a cat on planet 14... I sure hope they can get those dogs and cats to make something to help build that resupply base in 2 years or it will take 3 years to build....
geoschmo
January 22nd, 2003, 06:18 AM
If two of you want to do a Proportions game for Koth I will allow it. I am over 30, but I am training my daughter to take over PBW when I die, so the server shold still be available.
badump-bump tish http://forum.shrapnelgames.com/images/icons/icon12.gif
But seriously, Koth might be the perfect venue for the proportions mod. It isn't that Proportions is slow, it's just that so little happens during turns. It removes a lot of micro managment. Acutally since Proportions homeworlds can support decent sized fleets all by themselves, the game could go faster cause players wont even bother to colonize. Just build, seek and destroy.
Game speed is just a matter of how many turns you play. If you get a couple of players that have similer schedules and lot's of Online access it could be very feasible. We have had a few KOTH games that have had dozens of turns per day.
Geoschmo
Asmala
January 23rd, 2003, 08:10 PM
The game between me and Gozguy is over. It was very good and even match but finally Gozguy have to surrender. The fortune is on my side, Gozguy's side of the galaxy has more empty systems. Otherwise the result might have been different.
I have to say I was a little bit disappointed that there isn't any kind of victory screen in SE4 http://forum.shrapnelgames.com/images/icons/icon9.gif At least final results should be shown, particularly when the game ends in score limit.
Anyway I'm looking forward to the next match http://forum.shrapnelgames.com/images/icons/icon7.gif
geoschmo
January 23rd, 2003, 08:34 PM
You didn't get a victory screen? Did he surrender officially in the game or did you guys just agree to stop playing?
Geoschmo
Asmala
January 23rd, 2003, 08:52 PM
He surrendered officially I think. In events there is Chin Imperium destroyed, there are no other empires in the empires screen and I got all his planets and ships.
When I press end turn I only get the message saying send your turn to host.
geoschmo
January 24th, 2003, 03:26 AM
Ok, well maybe I was wrong. It might pop up on the next turn maybe. Try uploading your .plr file just to see if you get a victory screen with the next turn. Call it research. http://forum.shrapnelgames.com/images/icons/icon7.gif
Thermodyne
January 24th, 2003, 11:20 AM
Geo, you can push Pablo up the hill one level, I have conceded his victory in our game.
[ January 24, 2003, 09:21: Message edited by: Thermodyne ]
Pablo
January 24th, 2003, 11:50 AM
Thanks for a good game, Thermodyne http://forum.shrapnelgames.com/images/icons/icon12.gif
Guess I was just lucky this time http://forum.shrapnelgames.com/images/icons/icon6.gif
Asmala
January 24th, 2003, 07:22 PM
Originally posted by geoschmo:
Ok, well maybe I was wrong. It might pop up on the next turn maybe. Try uploading your .plr file just to see if you get a victory screen with the next turn. Call it research. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">I played three turns without any other empires than me but the game only continues. http://forum.shrapnelgames.com/images/icons/confused.gif Well, nevermind. The new KOTH game is about to start http://forum.shrapnelgames.com/images/icons/icon10.gif
primitive
January 24th, 2003, 07:36 PM
HELP !!
Anyone know how many racial points is availible for the standard KOTH game ???? http://forum.shrapnelgames.com/images/icons/confused.gif
I'm sure its on one of the 18 pages so far, but I'm lazy.
geoschmo
January 24th, 2003, 07:46 PM
In my sig you will find a link to the Koth website and league rules.
The settings are to be determined. The default for racial points is the SE4 default of 2000. But this and any other setting can be changed if both players in the game agree to it. Talk to your opponent, either by email or in the game forum, and let me knwo what you decide.
Geoschmo
primitive
January 24th, 2003, 07:58 PM
Thanks Geo
Ragnarok
January 24th, 2003, 08:02 PM
Anyone seen Darkhorse lately? He hasn't played a turn in a couple days now.
mlmbd
January 24th, 2003, 11:36 PM
Geo, so you only post you know where when something isn't right? http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font>
geoschmo
January 24th, 2003, 11:56 PM
Originally posted by mlmbd:
Geo, so you only post you know where when something isn't right? http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font><font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/confused.gif
DarkHorse
January 25th, 2003, 03:59 AM
Originally posted by Ragnarok:
Anyone seen Darkhorse lately? He hasn't played a turn in a couple days now.<font size="2" face="Verdana, Helvetica, sans-serif">I'm sorry man, but I've worked two straight 12 hour days, plus I've come down with a cold. I'll try to get as much done this weekend as I can, but my eyes are kinda bleary at the moment and I'm having a hard time reading what i'm typing.
Ragnarok
January 25th, 2003, 04:25 AM
Originally posted by DarkHorse:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Ragnarok:
Anyone seen Darkhorse lately? He hasn't played a turn in a couple days now.<font size="2" face="Verdana, Helvetica, sans-serif">I'm sorry man, but I've worked two straight 12 hour days, plus I've come down with a cold. I'll try to get as much done this weekend as I can, but my eyes are kinda bleary at the moment and I'm having a hard time reading what i'm typing.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh ok, I can understand that. I wasn't upset or nothing I was just curious and wondering if anything happened to you. But your healt takes priority so don't worry about the game if you don't feel like messing with it much. We'll get there. http://forum.shrapnelgames.com/images/icons/icon7.gif
couslee
January 25th, 2003, 04:30 AM
Hope get feeling better soon. I hope it's not the same one I am finally getting over. One mean mofo. I was sick for over a month. (extenuating circumstances tho).
Cheeze
January 25th, 2003, 08:07 AM
A news post on one of the "bottom tier" games. It's turn 79, and the "Cheeze vs Gandalph" game is still going strong. Despite having made contact somewhere around turn 29, both of us were apparently either saving up and building "best possible" fleets, or we're both chicken.
After some tentative light battles, Gandalph came charging hard into my systems, doing damage and spreading chaos. On such push made it right to my homeworld. The sacrifice of a few ships ahead of the this attack fleet slowed the fleet long enough for a credible defense to be mustered over the my homeworld, and this strike was defeated. The Cheeze military made two incursions into Gandalph's territory, meeting with some success. One such fleet was terminated abruptly by a very sneaky mostly-cloaked fleet. The remaining one runs rampant, at least for now. I'm hoping I did some destruction to his resource base and general population happiness.
The game could end very soon, but it appears we'll be slugging it out in the trenches (probably 6 or 7 primary systems) for a while. Gandalph has superior construction ability and propulsion expertise, while my organic tech provides some counter-balance.
DarkHorse
January 28th, 2003, 05:51 AM
Originally posted by Ragnarok:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by DarkHorse:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Ragnarok:
Anyone seen Darkhorse lately? He hasn't played a turn in a couple days now.<font size="2" face="Verdana, Helvetica, sans-serif">I'm sorry man, but I've worked two straight 12 hour days, plus I've come down with a cold. I'll try to get as much done this weekend as I can, but my eyes are kinda bleary at the moment and I'm having a hard time reading what i'm typing.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh ok, I can understand that. I wasn't upset or nothing I was just curious and wondering if anything happened to you. But your healt takes priority so don't worry about the game if you don't feel like messing with it much. We'll get there. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">OK something is seriously screwy with this game. The Last two turns I've uploaded have been completely ignored and the AI is wreaking havoc on my already sorry empire. This has happened to at least two other games recently that I'm involved in, either to myself or someone else in the game. I'm quite sure I'm sending the right file to the server, and I've repeatedly turned all the AI and minister option off, but to no avail. What is going on???
EDIT: Come to think of it, this isn't the only weirdness happening in the Last few weeks. In a 7 player game, one player sees everyone else's empire graphics change every turn; this has also happened to me (in this koth game, actually); also, corrupted zip files on download... ack! what is happening!?!
[ January 28, 2003, 03:59: Message edited by: DarkHorse ]
Ragnarok
January 28th, 2003, 06:14 AM
I confirm the server not taking the files. This Last turn the AI messed up alot of my stuff. Added stuff to Q's and so forth. I don't know what the deal is with this. Geo got any answers? http://forum.shrapnelgames.com/images/icons/icon7.gif
Darkhorse, regarding the changing pics everytime you load the game. Did you download the shipset that I have selected? Or downloaded the shipset that was seletec in the other games? If you do not have the shipset I am using for this game the computer will randomly select a race file and use that for the ships. If you have downloaded and have the shipset on your computer I do not know what is going on.
[ January 28, 2003, 21:10: Message edited by: Ragnarok ]
Cheeze
January 28th, 2003, 08:06 AM
With the changing shipset files, you might also want to make certain you have the same directory and file names as the player who created/selected the empire. In my current KOTH game, I am using the United Floral Empire, but my directory is UnitedFlora. In some downloads of this shipset, the directory/filenames are started with Uf. Gandalph was having a problem with this before we communicated and corrected this.
capnq
January 28th, 2003, 09:03 PM
6. The player did everything right, but the .plr file got corrupted on its way to the PBW server (either via upload or e-mail).
capnq
PBW admin
geoschmo
January 28th, 2003, 09:13 PM
Originally posted by capnq:
6. The player did everything right, but the .plr file got corrupted on its way to the PBW server (either via upload or e-mail).
capnq
PBW admin<font size="2" face="Verdana, Helvetica, sans-serif">Yes, the only reason I didn't mention this is that I have never actually seen this be the cause of the AI playing the turn for someone. Theoreticaly it is possible. I consider it in my list of things that might cause problems but I have never seen, like bugs in the SE4 or PBW code. In reality though every time I have seen this happen the result is either the game crashes during processing, or it processes and the resulting .gam file is corrupted and cannot be opened.
The five I have mentioned are all causes that I have seen, and every case I have ever investigated has been at least very strongly indicated to be one of the five.
Geoschmo
[ January 28, 2003, 19:20: Message edited by: geoschmo ]
geoschmo
January 28th, 2003, 10:55 PM
Although now I can add a new one. http://forum.shrapnelgames.com/images/icons/icon7.gif
If the player plays his turn with a newer Version then the host (PBW) is using, the host will reject the .plr file. And during upgrade to a new Version, the player still must use the old Version until after the turn has been processed with the new Version.
Geoschmo
geoschmo
January 29th, 2003, 02:08 AM
Geo got any answers? <font size="2" face="Verdana, Helvetica, sans-serif">Same answers as always. If you want me to check it out I can, but I need specifics. What game, what turn, what player. This the number one reported error on PBW. Anytime anyone gives me specifics I check it out. I have done so dozens of times. I cannot say that I will never find some sort of bug, or some sort of server problem. But I have never found one yet. In every case that I have been given the specific info needed to check it out it has turned out the player inadvertantly uploaded the wrong .plr file. This can be due to a number of problems.
1. The player was the Last to upload their turn, and when they uploaded the turn PBW started processing immedietly. Sometimes the website takes longer to refresh than others, but the PBW server itself almost always begins processing the turn immedietly. This lag can cause a player to hit the upload turn button a second time thinking their file didn't upload. This will result in the same .plr file being uploaded for their next turn. Be patient, don't hit the button twice, check the turn log to make sure this isn't happening to you. (Number one cause of this problem)
2. The player downloaded the turn, but forgot to unzip it, or unzipped it to the wrong directory. And when they played the turn they did not notice it was the same turn they had already played. The result is uploading a non-current .plr file.
3. The player downloaded, unzipped and played the turn correctly, but when uploading browsed to the wrong directory and uploaded an old .plr file. This happens a lot when a game is changed to a different game or mod Version. I suggest deleting old .gam and .plr files if you upgrade Versions.
4. The player did not realize they missed the turn and so was playing an old turn they received by email.
5. The player did everything else correctly, but instead of hitting end turn, accidentally hit close game from the game menu. This sounds unlikely, but I have done it myself so I know it is possible.
[ January 28, 2003, 12:09: Message edited by: geoschmo ]
DarkHorse
January 29th, 2003, 02:21 AM
Originally posted by Ragnarok:
I confirm the server not taking the files. This Last turn the AI messed up alot of my stuff. Added stuff to Q's and so forth. I don't know what the deal is with this. Geo got any answers? http://forum.shrapnelgames.com/images/icons/icon7.gif
Darkhorse, regarding the changing pics everytime you load the game. Did you download the shipset that I have selected? Or downloaded the shipset that was seletec in the other games? If you do not have the shipset I am using for this game the computer will randomly select a race file and use that for the ships. If you have downloaded and have the shipset on your computer I do not know what is going on.<font size="2" face="Verdana, Helvetica, sans-serif">Okay I went and downloaded the shipset; now tell me where to stick it. Er.. well... you know what I mean http://forum.shrapnelgames.com/images/icons/icon7.gif
Ragnarok
January 29th, 2003, 05:48 AM
Originally posted by DarkHorse:
Okay I went and downloaded the shipset; now tell me where to stick it. Er.. well... you know what I mean http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Unzip it in the Pictures/Races folder of your root SEIV 1.84 directory. The path leading to the shipset should be something like Seivwhateverdirectory/Pictures/Races/Name of shipset.
That should do it. http://forum.shrapnelgames.com/images/icons/icon7.gif
Preacherman
January 29th, 2003, 10:24 AM
darkhorse, are you sure you don't get inteled by your enemy? not very probable but could be.
[ January 29, 2003, 08:25: Message edited by: Preacherman ]
Ragnarok
January 29th, 2003, 04:46 PM
Originally posted by Preacherman:
darkhorse, are you sure you don't get inteled by your enemy? not very probable but could be.<font size="2" face="Verdana, Helvetica, sans-serif">We got it figured out. Somehow we uploaded games using 1.84 before the game was updated. That caused the turns to be ignored by the server and resulting in AI playing the turns.
And no he wasn't intelled. I should know since I'm the one he is playing against. http://forum.shrapnelgames.com/images/icons/icon7.gif
capnq
January 30th, 2003, 01:03 AM
Yes, the only reason I didn't mention this is that I have never actually seen this be the cause of the AI playing the turn for someone. <font size="2" face="Verdana, Helvetica, sans-serif">The only reason I remembered it was that I recently saw it happen twice to the same person, in two different games. When I tried to troubleshoot the games offline, SE IV couldn't load the corrupt files.
capnq
PBW admin
Pablo
January 30th, 2003, 08:03 PM
Is KOTH league page up? For some reason I cannot open it http://forum.shrapnelgames.com/images/icons/confused.gif
"The page cannot be found" http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif
Ragnarok
January 30th, 2003, 09:09 PM
Originally posted by Pablo:
Is KOTH league page up? For some reason I cannot open it http://forum.shrapnelgames.com/images/icons/confused.gif
"The page cannot be found" http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/confused.gif <font size="2" face="Verdana, Helvetica, sans-serif">Hmmm, I dunno. I'm also getting that error. http://forum.shrapnelgames.com/images/icons/icon9.gif
geoschmo
January 30th, 2003, 11:34 PM
No, it got screwed up and I don't have a fresh copy here. I have one at work but have been sick for the Last two days and haven't been there to put it up.
Geoschmo
Ragnarok
February 1st, 2003, 01:33 AM
Update on the game between myself and Darkhorse.
After alot of building up of a fleet I am taking it into his systems. A attack force of 30 some odd ships. First battle came at a planet he used to build ships and resupply and so forth. I took out his base, the planet and I believe it was 3 or 4 of his ships without any damage.
I am probably greatly underestimating him and he will wipe me out. But we shall soon see. http://forum.shrapnelgames.com/images/icons/icon7.gif
tesco samoa
February 1st, 2003, 01:41 AM
my new game i met the enemy at turn 7
DavidG
February 1st, 2003, 02:24 AM
So Zarix looks like we got the record for the longest KOTH game so far. Now if you would just leave you fleet sitting at that warp point perhaps we could increase the record. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
Or better yet retreat into that random motion system. Your crews will love you! Just like being on a roller coster
Cheeze
February 2nd, 2003, 01:26 AM
At 102 turns, I was able to pull a victory out over Gandalph in our KOTH game. I had expected to lose, but had a couple of key moments that saved my behind and allowed me to recuperate. Perhaps the initial key event was a small set of ships damaging enough of one of Gandalph's attacks just sectors away from my homeworld. I don't know if that would have finished me, but it would have hurt badly. I had taken a weird angle by using a gas giant race, but I was fortunate to find some usable planets, many far from Gandalph's systems. Funny that we met so early in the game, but we both were very slow to attack. It was a very fun and well-played game, with lots of back and forth battles (mostly in my systems, mind you!!)
Ultimately I was able to strike at Gandalph through the flanks, allowing me to glass enough planets to cut his resource base and general happiness. My guess is that is what gave me the victory. Also was his fleets running short on supplies. I lost to Fyron on this point because my homeworld was very close to his point of attack. However, Gandalph's were 3-4 systems away, so the lack of solar collectors or resupply pods cut his fleets' capabilities, and allowed me to quickly build a fleet in defense. Training played a major factor, as I think his Last push at my homeworld was with a high defense value fleet (natural defensiveness, ECM, stealth and scattering armor) that my fleet and ship training equalized.
I'm happy to step up to the next tier, only to lose again I'm sure, but my hat's off to Gandalph. It was a pleasure to play you, and I doubt I'll get off so easily next time we meet.
I just hope you don't nurse a desire to avenge yourself on me in some other game!! http://forum.shrapnelgames.com/images/icons/icon7.gif
DavidG
February 2nd, 2003, 02:02 AM
Originally posted by Cheeze:
I had taken a weird angle by using a gas giant race,<font size="2" face="Verdana, Helvetica, sans-serif">This is weird??? How come?
Zarix
February 2nd, 2003, 03:40 PM
DavidG, you won. I lost few mineral planets too much. So to pay for the maintenance I scrapped all my space yards and a few other facilities. Unfortunately, it was not enough and the computer started destroying my ships. I had to keep my fleet still because the computer thought that getting rid of minesweepers and repair ships was good a strategy.
[ February 02, 2003, 13:58: Message edited by: Zarix ]
DavidG
February 2nd, 2003, 04:00 PM
Thanks for the great game Zarix. I don't know how many times I thought in that game I was totally screwed and then a few turns later thinking the opposite. The crappines of my fleets certainly kept me hopping. First I resorted to Intell crew inserection and Food poisoning, then ramming ships, then capture ships and finally satellites. It's tough watching you glass my planets while my main fleet is forced to sit still getting trained. http://forum.shrapnelgames.com/images/icons/icon7.gif
I wonder how many billion people died in that game. hehe. 5 out of our 6 homeworlds gone. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ February 02, 2003, 14:01: Message edited by: DavidG ]
Cheeze
February 2nd, 2003, 05:35 PM
Maybe it's mainly that I see far fewer gas giants than rock. I think I always see far fewer of my type of planets than I do the others. I did eventually find a few with my atmosphere, at least a couple more than I did in previous games.
Cheeze
February 2nd, 2003, 05:36 PM
I love the racial techs too much to pass up on playing them most of the time, but I had considered trying Temporal, which I have never really played. Even with the recent patch it would have been useless in this game, since Gandalph and I both never used shields at all. I was about to start adding shields to my ships, and I was certainly fearing that I would run into Gandalph's ships equipped with shields, since I had been using a combination of DUCs and organic weaponry. I did have some PPB research done and waiting in the wings, just in case.
So who am I going to face next??? Ohboyohboyohboyohboy!!!!!
[ February 03, 2003, 04:32: Message edited by: Cheeze ]
Quikngruvn
February 3rd, 2003, 02:58 AM
Geo, did you get my e-mail to sign me up for the Gold tourney? (Not sure, but my e-mail may be acting flaky....)
Quikngruvn
geoschmo
February 3rd, 2003, 03:52 AM
Yes quik. I got it. Just a little behind this weekend.
Quikngruvn
February 3rd, 2003, 04:00 AM
Cool, no problem (and at least I know my e-mail's working http://forum.shrapnelgames.com/images/icons/icon7.gif ).
Quikngruvn
Cheeze
February 5th, 2003, 08:27 PM
Geo, I am sure you have more important things to do, but when do I move up a tier and then get pounded by a new opponent?
And you can delete the Cheeze vs Gandalph game, naturally. I'm sure I won't be so lucky against the big G next time we meet. http://forum.shrapnelgames.com/images/icons/icon10.gif
geoschmo
February 5th, 2003, 09:06 PM
Sorry Cheeze. I forgot to update that Last time. But I don't have anyone to match you against right now until one of the other base level matches ends. But I do have an opponent for Gandalph. Thanks for reminding me.
Geoschmo
Ragnarok
February 5th, 2003, 09:28 PM
Cheeze, we may get a rematch after all. http://forum.shrapnelgames.com/images/icons/icon7.gif Depending on how long it takes this game I'm in with Darkhorse. But I'm sure we're getting closer to the end. My big fleet will either wipe out his home systems. Or my fleet will encounter a even bigger fleet and leave my defensless. http://forum.shrapnelgames.com/images/icons/icon10.gif
Should be interesting though if I pull this one off to rematch against you. http://forum.shrapnelgames.com/images/icons/icon12.gif
Cheeze
February 6th, 2003, 07:11 AM
Thanks Geo. I'm sure you have a full plate. Just thought I would send a reminder.
Ragnarok, that's great news! I'll look forward to seeing you in the next match, if it works out that way!! Guess I spoke too soon when I said there would be a rematch. http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Pablo
February 7th, 2003, 03:04 PM
Any ideas on 'Range check error'? I tried to search the forum for that but it looks like there is no cure...
In my 1.49 game it happened 2 times in a row meaning that the AI is playing for me (the moment is not the best to leave the control to AI).
Help... help... help... ... ...
Edit: This happens when I click anywhere on a map or on any ship.
Edit2: This was Win2k machine. I tried loading the savegame on WinXP and it works fine http://forum.shrapnelgames.com/images/icons/icon12.gif
[ February 08, 2003, 12:23: Message edited by: Pablo ]
primitive
February 10th, 2003, 03:14 AM
Gozguy surrender to me at turn 70. This game was all about luck and not about skill.
It was never a fair fight because of the starting positions. Mine was great, with lots of good planets near my homeworld, and fairly close to the key systems. Gozguy was at the end of a long string of systems and although he managed to slip some colonizers out he never had a change to establish himself properly.
Well, guess I have used all my luck now and it will be pay-back time in the next round. http://forum.shrapnelgames.com/images/icons/icon12.gif
Fyron
February 10th, 2003, 03:47 AM
Edit2: This was Win2k machine. I tried loading the savegame on WinXP and it works fine <font size="2" face="Verdana, Helvetica, sans-serif">That just means that you have something set up wrong on the 2k machine, as SE4 runs perfectly fine on 2k. If you don't have Service Pack 3 for 2k, you should get it. Try making a fresh install of SE4.
geoschmo
February 10th, 2003, 05:36 PM
Congrats to Primitive. You get Cheeze now.
Gozguy, I don't have anyone for you at the moment. As soon as I do though.
My game against Nodachi is zipping along. We got a lot of turns in over the weekend.
Preacherman? You still awake up there? http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo
Gozra
February 10th, 2003, 05:50 PM
The anticapation is mind numbing. BTW I have 2 losses Asalma was the first.
Both of my opponets have stated I started with a bad position in comparsion with them could this be true or are they being kind to me? Should we playing on a set of standard maps to equlze starting position?
geoschmo
February 10th, 2003, 05:57 PM
I don't really want to use a standard map. I like the randomness of things. It should even out over all your games.
I suppose I could make up a new quadrant type or use something like Fyrons paradise quadrant that has less of a chance of bad systems.
Geoschmo
Stone Mill
February 10th, 2003, 05:57 PM
Finally... an opponent for Cheeze.
I was beginning to think everyone was in fear of the hideous yellow calcium enriched wrath!
http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
February 10th, 2003, 06:04 PM
Goz, fixed the standings.
Also, I don't mind at all if people want a premade map for their game. That's certainly an option if you can agree on it. I simply don't think it's something that should be mandated. I would just hate to play every game on the same map myself. A random map made by a third party that has been reviewed and given roughly equal starting positions is as acceptable option.
Geoschmo
Stone Mill
February 10th, 2003, 06:21 PM
Update on my match vs Thermodyne:
As far as the "starting positions" concern, I was sweating bullets... My position was in a weird pipeline of at least 10 connected systems. With every warp, I held my breath that I would encounter Thermo, and the game would be over because I would be chocked off from the rest of the map. When I finally reached the gateway system, we met, (but it was an unarmed long-range scout). It was pretty obvious that his starting point was a good distance away. I established some position and have some breathing room to operate.
In the initial sparring, it has only been small scale. I have a feeling that fleets will be bashing heads soon enough.
I'm trying some new things this game. One thing is not investing in DUCs right away and investing the points into another weapon type- (no... not PPBs, although I usually do that http://forum.shrapnelgames.com/images/icons/icon12.gif )Thank goodness Thermo is a long way off or his ships would have clobbered mine.
And yes, of course, I have stacked my combat stats and am now playing berserker for the first time.
Preacherman
February 11th, 2003, 12:46 AM
not going DUC is a pretty hard gamble (meson comes to mind as the only other fast option) finding your enemy next to you and not having DUC's is bad!
Rambie
February 11th, 2003, 07:01 AM
In the game I'm in with Gandalf we're quite close... but that's all part of the fun.
Stone Mill
February 11th, 2003, 05:13 PM
Originally posted by Preacherman:
not going DUC is a pretty hard gamble (meson comes to mind as the only other fast option) finding your enemy next to you and not having DUC's is bad! <font size="2" face="Verdana, Helvetica, sans-serif">Yup. This would be very bad. But I also like to agree to play with 3 starting planets... (a bit higher starting research). This way if the poop hit the fan I could divert my research into DUCs to catch up quickly.
Agreed- it is a gamble.
Gandalph
February 13th, 2003, 10:02 PM
Originally posted by Rambie:
In the game I'm in with Gandalf we're quite close... but that's all part of the fun.<font size="2" face="Verdana, Helvetica, sans-serif">Our Homeworlds are 3 turns apart. I am lucky that my destroyers are over your Homeworld and not the other way around.
geoschmo
February 13th, 2003, 10:34 PM
Originally posted by Gandalph:
Our Homeworlds are 3 turns apart. I am lucky that my destroyers are over your Homeworld and not the other way around.<font size="2" face="Verdana, Helvetica, sans-serif">Gandalph. Are you gonna win a game? http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
If you do it quick you will get a rematch against me. I just finished off Nodachi and there is currently noone else waiting on the next level. http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo
[ February 13, 2003, 20:35: Message edited by: geoschmo ]
Thermodyne
February 13th, 2003, 11:41 PM
Actually, I think it will be Geo vs. Stonemill
Thanks for the Game Stonemill
Stone Mill
February 14th, 2003, 12:35 AM
Thank You, Thermodyne.
I sent you an email a little while ago with some observations about our game.
Until the next...
Nodachi
February 14th, 2003, 12:51 PM
Now that's just my luck! First I get my arse handed to me by Geo and now I get Thermodyne! Oh well, the gravestone should read N...O...D... http://forum.shrapnelgames.com/images/icons/tongue.gif
Actually, I wanted to tell Geo thank you for a fun game. The lesson was painful but I did learn from it!
Preacherman
February 14th, 2003, 04:25 PM
hmmm, we feel somewhat lonely on our throne, could not someone suitable be found in time?
we want part of the action four ourselves.
Gandalph
February 14th, 2003, 07:33 PM
Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gandalph:
Our Homeworlds are 3 turns apart. I am lucky that my destroyers are over your Homeworld and not the other way around.<font size="2" face="Verdana, Helvetica, sans-serif">Gandalph. Are you gonna win a game? http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
If you do it quick you will get a rematch against me. I just finished off Nodachi and there is currently noone else waiting on the next level. http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Not necessarily. We started at mid-tech level and he has e-built WP's that took care of my pesky frigates overhead and some I had on the way. This is what makes playing a human challenging, the ability to change tactics to suit the situation. Being as we are only 3 turns away from each other, I doubt this will take long.
[ February 14, 2003, 17:33: Message edited by: Gandalph ]
geoschmo
February 14th, 2003, 08:03 PM
I had a two player game once (not a KOTH game) where we started in next door systems. Even so the game Lasted nearly 80 turns. The other guy was a master of deceptions, defensive emplacments and counter attacking. Even though I got a sizeable lead early it took quite a while to put him away.
Geoschmo
Thermodyne
February 15th, 2003, 02:17 AM
JL and I are about 50 turns into a game where we started side by side.
Thermodyne
February 15th, 2003, 02:18 AM
Originally posted by Nodachi:
Now that's just my luck! First I get my arse handed to me by Geo and now I get Thermodyne! Oh well, the gravestone should read N...O...D... http://forum.shrapnelgames.com/images/icons/tongue.gif
Actually, I wanted to tell Geo thank you for a fun game. The lesson was painful but I did learn from it!<font size="2" face="Verdana, Helvetica, sans-serif">WTH Man you should be happy
We could do it with SE3 if you want http://forum.shrapnelgames.com/images/icons/icon7.gif
Stone Mill
February 15th, 2003, 10:27 PM
Geo,
LOL! http://forum.shrapnelgames.com/images/icons/icon7.gif I know you are just about as romantic as I am. We started our game yesterday- Feb 14th - the first few turns I got in with the 'ol lady hovering behind me to go to dinner. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
She's going to kill me one day...
Good progress with the turns, though. Still early on in the game. I'm not too happy with my start but I'll deal with it. It's been a while since I co-occupied a system in the middle of the map. Now it's very much like chess. Pretty tense. I expect we'll have some bashing soon...
http://forum.shrapnelgames.com/images/icons/icon10.gif
geoschmo
February 15th, 2003, 11:54 PM
Yeah, I actually got to go on to a movie with my wife Last night in between our turns. http://forum.shrapnelgames.com/images/icons/icon7.gif
A chess match is a good analogy for this. It should be quite interesting to see how it plays out. I don't know what kind of start you got but it can't be too much worse then mine. And your little minefields cutting me off from everything beyond that central system doesn't help http://forum.shrapnelgames.com/images/icons/tongue.gif
Geoschmo
tesco samoa
February 16th, 2003, 05:27 AM
Ha Ha.... Were horrible are we not... I had a really busy week... Family stuff crashing down around me ( hospital stuff with immediate family and all is ok now)... Etc.... But still managed to kinda keep up on my 15 games and 2 single player games.... ( did not miss a turn... )
[ February 16, 2003, 03:28: Message edited by: tesco samoa ]
geoschmo
February 17th, 2003, 04:09 PM
Stonemill was victorius. Back to the bottom I go.
Geoschmo
Rambie
February 17th, 2003, 06:10 PM
Originally posted by geoschmo:
Stonemill was victorius. Back to the bottom I go.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">Well, seems like we may go head-to-head next. That is, as soon as Gandalph gets off his butt. http://forum.shrapnelgames.com/images/icons/icon7.gif
Stone Mill
February 17th, 2003, 06:35 PM
Thanks for the game, Geoschmo.
That was a weird standoff; the game really came down to one massive battle in the middle of the map. Very tense. I'm sorry, but I am very relieved that it turned out in my favor.
Above all, I want to say thanks for the speedy turns. I can't believe how many turns we zoomed through in about 2 days. Finished a match in a weekend. Now, that was nice. I did not forget what I was doing... Like Tesco points out, when you are in numerous games, it becomes difficult to remember the details for each (never mind real life)!
You must be wired to a CPU or something. http://forum.shrapnelgames.com/images/icons/icon7.gif
Cheers!
geoschmo
February 17th, 2003, 06:40 PM
Originally posted by Stone Mill:
You must be wired to a CPU or something. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">I am not a real person. I am an advanced artificial intelligence program running in a super computer at a university. http://forum.shrapnelgames.com/images/icons/icon10.gif
Actually it's funny because a bunch of times I just happend to log on and notice you had just done your turn a minute or two before. Also using the Real Time Client I can leave it running on my pc and walk away and can tell if you did your turn from the other side of the room. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo
Gandalph
February 17th, 2003, 10:55 PM
Originally posted by Rambie:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by geoschmo:
Stonemill was victorius. Back to the bottom I go.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">Well, seems like we may go head-to-head next. That is, as soon as Gandalph gets off his butt. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Sorry. grandaughters 5th birthday so I was out of town. Also flu set in so when I got back, I was in no mood for turns. Did them today, and hopefully should end soon.
EDIT - Of course you could just surrender. ;-)
[ February 17, 2003, 20:56: Message edited by: Gandalph ]
geoschmo
February 17th, 2003, 10:57 PM
I already have an opponent for my next match. There is at least one person waiting to join, and Georgig will be moving back to the base unless he's taking time off. He hasn't answered my email yet.
Geoschmo
geoschmo
February 18th, 2003, 02:16 AM
Actually I don't after all. Georgig and CombatSquirill are matched and I am waiting.
CombatSquirrel
February 18th, 2003, 03:47 AM
I was actually hoping to try a few tricks out on you Geo. They wouldn't have helped me win, mind you, but you would have got a chuckle out of them...
CombatSquirrel
Gandalph
February 18th, 2003, 05:28 AM
Originally posted by geoschmo:
Actually I don't after all. Georgig and CombatSquirill are matched and I am waiting.<font size="2" face="Verdana, Helvetica, sans-serif">Will try to get there soon Geo. A rematch with you would be cool. You were my first KOTH loss and first of many teachers about one-on-one games. I now have a few tricks up my sleave, so to speak.
geoschmo
February 18th, 2003, 03:15 PM
Originally posted by Gandalph:
Will try to get there soon Geo. A rematch with you would be cool. You were my first KOTH loss and first of many teachers about one-on-one games. I now have a few tricks up my sleave, so to speak.<font size="2" face="Verdana, Helvetica, sans-serif">Don't hurry on my account Gandalph. Besides, I thought you were gonna win this game and I'd be playing Rambie? http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo
Stone Mill
February 18th, 2003, 05:31 PM
My Goodness. Encountered Kazarp on turn 3. http://forum.shrapnelgames.com/images/icons/shock.gif And the quadrant ain't big enough fer the two of us.
Guess I won't skip DUC research. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
geoschmo
February 18th, 2003, 06:09 PM
Originally posted by Stone Mill:
My Goodness. Encountered Kazarp on turn 3. http://forum.shrapnelgames.com/images/icons/shock.gif And the quadrant ain't big enough fer the two of us.
Guess I won't skip DUC research. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif <font size="2" face="Verdana, Helvetica, sans-serif">Heh, well either way it looks like Preacherman won't have to wait much longer for a challager to his position. http://forum.shrapnelgames.com/images/icons/icon10.gif
tesco samoa
February 18th, 2003, 07:08 PM
Gandalph and I have been playing one on one games.... The current one looks like a struggle.... ( NON KOTH ) So far I have been on the defencive.... But I believe I have been dictating where Gandalph will conduct his offencive opperations..
Stone Mill
February 18th, 2003, 08:22 PM
Originally posted by Geo:
Heh, well either way it looks like Preacherman won't have to wait much longer for a challager to his position. <font size="2" face="Verdana, Helvetica, sans-serif">Heh, I think you may be right. At this rate, he may die of old age before someone gets a crack at him.
Cheeze
February 18th, 2003, 08:30 PM
Primitive and I met on turn 7 (It's turn 68 now)and been kicking my butt pretty much the entire game. Barring some freak accident and weird twist, he will win, it's really only a matter of time.
Stone Mill
February 18th, 2003, 08:37 PM
Originally posted by Cheeze:
Barring some freak accident and weird twist <font size="2" face="Verdana, Helvetica, sans-serif">[Vague reference] Lenny and Sqiggy enter the quadrant... "Hello!" [/Vague reference]
http://forum.shrapnelgames.com/images/icons/icon10.gif
Gandalph
February 18th, 2003, 09:43 PM
Originally posted by geoschmo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gandalph:
Will try to get there soon Geo. A rematch with you would be cool. You were my first KOTH loss and first of many teachers about one-on-one games. I now have a few tricks up my sleave, so to speak.<font size="2" face="Verdana, Helvetica, sans-serif">Don't hurry on my account Gandalph. Besides, I thought you were gonna win this game and I'd be playing Rambie? http://forum.shrapnelgames.com/images/icons/icon7.gif
Geoschmo</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">OOPS, you are right. I do anticipate a victory here, but I did in other games I lost as well. Rambie has been effectively countering my advances, but the battles have all been in his systems and a major battle in the next turn will determine if my counter to his counter will work.
EDIT - Unless he counters my counter to his counter with another counter. hee hee
[ February 18, 2003, 19:44: Message edited by: Gandalph ]
tesco samoa
February 19th, 2003, 01:05 AM
move asmala up.... Tesco surrenders 5.5
I await my next game...
DavidG
February 19th, 2003, 01:11 AM
Originally posted by Stone Mill:
My Goodness. Encountered Kazarp on turn 3. http://forum.shrapnelgames.com/images/icons/shock.gif And the quadrant ain't big enough fer the two of us.
Guess I won't skip DUC research. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif <font size="2" face="Verdana, Helvetica, sans-serif">Naw DUC's suck. I'd suggest you skip all military research and go for those empire building techs. http://forum.shrapnelgames.com/images/icons/icon12.gif
PS ARRRGGGG Meeting on turn 3 sucks!
DavidG (aka Kazarp)
DavidG
February 19th, 2003, 01:12 AM
Originally posted by Stone Mill:
Originally posted by Geo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Heh, well either way it looks like Preacherman won't have to wait much longer for a challager to his position. <font size="2" face="Verdana, Helvetica, sans-serif">Heh, I think you may be right. At this rate, he may die of old age before someone gets a crack at him.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yea and you know he's getting rusty from lack of practice. http://forum.shrapnelgames.com/images/icons/icon7.gif . Should be easy pickings. http://forum.shrapnelgames.com/images/icons/icon10.gif
Stone Mill
February 19th, 2003, 03:39 AM
Originally posted by DavidG:
Naw DUC's suck. I'd suggest you skip all military research and go for those empire building techs.
PS ARRRGGGG Meeting on turn 3 sucks!
DavidG (aka Kazarp)
<font size="2" face="Verdana, Helvetica, sans-serif">Ha! http://forum.shrapnelgames.com/images/icons/icon7.gif DavidG, I had no idea it was you...
Darnit you are right. It feels like every freaking decision is crucial. If you were on the other side of the galaxy like you were supposed to be, I could afford a few mistakes. http://forum.shrapnelgames.com/images/icons/confused.gif
Well, the good news is that most likely one of us is going to knock the cobwebs off of Preacherman... Hate to wake him up from his nap and all. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
DavidG
February 19th, 2003, 04:50 AM
Originally posted by Stone Mill:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Originally posted by DavidG:
Naw DUC's suck. I'd suggest you skip all military research and go for those empire building techs.
PS ARRRGGGG Meeting on turn 3 sucks!
DavidG (aka Kazarp)
<font size="2" face="Verdana, Helvetica, sans-serif">Ha! http://forum.shrapnelgames.com/images/icons/icon7.gif DavidG, I had no idea it was you...
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">hehe Yea I keep meaning to change one of my names so they are both the same. At the time I joined it didn't seem to matter plus I never figured I'd still be into the game a year later. http://forum.shrapnelgames.com/images/icons/icon7.gif
Asmala
February 19th, 2003, 06:53 PM
Originally posted by tesco samoa:
move asmala up.... Tesco surrenders 5.5
I await my next game...<font size="2" face="Verdana, Helvetica, sans-serif">Thanks for the nice game Tesco. I think the none atmosphere wasn't the best choise for that game. Of course there is moons but I found one large breathable planet two systems away from my home system and it's worth many moons.
Stone Mill
February 19th, 2003, 07:21 PM
Well our game has turned into a nailbiting game of cat and mouse.
I actually managed to establish a postion on a warp point in DavidG's home system, and hold it for several turns. A minelayer was scurrying feverishly to build up mines on the point. I knew he would counter with sweepers to take back the point...
One turn, I forgot to build mines on the source planet, so my minelayer had to sit and wait. I'll be darned if he did not sweep the point with exactly enough sweeping components. Curses! http://forum.shrapnelgames.com/images/icons/blush.gif
And I moved the ship I had defending the point to "gun" for his homeworld (I had to test my luck... But he was smart enough to lay mines). Should have kept it there.
A costly turn of events on my part, and a good gamble on his.
He now owns the point, and I lost a serious advantage... back to the guessing game.
He also did a nice job keeping me out of a system: again I gambled that he would not get a warship there to kill the colony so quickly... OOF! http://forum.shrapnelgames.com/images/icons/icon9.gif
geoschmo
February 19th, 2003, 07:42 PM
Oh, hey. I missed the surender by Tesco somehow. I guess he and I face off next. Nice. I still owe him a beating from a non-koth game a few weeks ago. http://forum.shrapnelgames.com/images/icons/icon7.gif
Congrats Asmala. Looks like the top's getting a bit crowded now.
Geoschmo
Thermodyne
February 19th, 2003, 08:16 PM
My scouts found Nodachi’s home worlds very early in the game, but lacked supplies for any kind of attack. A little later a small fleet of his bumped into some of my pickets at a warp point. Sucks to jump into a group of ships at a warp point. Now I guess we have both changed tactics and are waiting to spring the next surprise on each other.
tesco samoa
February 19th, 2003, 10:47 PM
Thanks for the nice game Tesco. I think the none atmosphere wasn't the best choise for that game. Of course there is moons but I found one large breathable planet two systems away from my home system and it's worth many moons.
Ha Ha....
Last 2 games I was in the None would have rocked.... Tesco start I guess... And the only good none world was in your home system http://forum.shrapnelgames.com/images/icons/icon7.gif
Ha Ha
Good game... I still had many small planets by why drag it out... Have fun next game...
Cheeze
February 20th, 2003, 08:53 AM
I have gone down in hard defeat once again. Thanks to Primitive for a well-played game. I was out-researched and likely out-colonized almost from the start, my being out-fought was a given. There was a little give and take, but very little. I did most of the giving up and he did most of the taking, especially from kicking my butt repeatedly. http://forum.shrapnelgames.com/images/icons/icon10.gif Funny difference in this game was that I still had pretty good production and research going, but the game had been over for a while. I am grateful Primitive was amenable to smearing me just a little longer so I could see how some things played.
I wish him well on the next step up, and I look forward to seeing who I will face next!
primitive
February 20th, 2003, 11:55 AM
Kudos to Cheeze for a well fought game. I went with the traditional clone setup, he had the guts to do something different. Our Galaxy was split in two roughly equal parts with one single warp-point connecting them (+ a backdoor through a black hole system), with both of us having our home-planet just one system away (from the warp-point). I was lucky and won the first battles for that warp-point and managed to establish myself within his part of the galaxy. Learned a lot from this game, especially those final battles (thanks Cheeze http://forum.shrapnelgames.com/images/icons/icon10.gif ).
Looking forward to my next game as well.
primitive
Gandalph
February 21st, 2003, 07:51 AM
Update on Gandalph vs Rambie;
We have just finished turn 49. His Homeworld is no more. He has 1 other planet in his Home system, but I now have 2 and 1 one the way. My scouts have discovered another 2 planets in another system adjacent, but nothing other than that at this time. He is definitely a die hard and is countering my attacks with WP's quite effectively, however, as I can now build ships faster than I lose them, it's only a matter of time.
geoschmo
February 21st, 2003, 03:36 PM
So I was tweaking my empire for my upcoming game against Tesco. I started with the empire from my Last game agaisnt Stonemill. And i realized that in that game I didn't use all the racial points. I had a 0 racial point empire going against a Stonemill's 2000 point empire. DOH! I am such an idiot. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo
Ragnarok
February 21st, 2003, 07:14 PM
Originally posted by geoschmo:
So I was tweaking my empire for my upcoming game against Tesco. I started with the empire from my Last game agaisnt Stonemill. And i realized that in that game I didn't use all the racial points. I had a 0 racial point empire going against a Stonemill's 2000 point empire. DOH! I am such an idiot. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">That sucks! http://forum.shrapnelgames.com/images/icons/icon7.gif If we ever meet on the Hill sometiem Geo, make sure you make the same mistake! http://forum.shrapnelgames.com/images/icons/icon10.gif
Thermodyne
February 21st, 2003, 07:29 PM
Originally posted by geoschmo:
So I was tweaking my empire for my upcoming game against Tesco. I started with the empire from my Last game agaisnt Stonemill. And i realized that in that game I didn't use all the racial points. I had a 0 racial point empire going against a Stonemill's 2000 point empire. DOH! I am such an idiot. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">Why don't you save that empire for our next game http://forum.shrapnelgames.com/images/icons/icon7.gif I might do a little better then.
Stone Mill
February 21st, 2003, 08:07 PM
"That's what they all say, they all say 'Doh!'" <font size="2" face="Verdana, Helvetica, sans-serif">I think that is an example of what your personal quote is about...
I also encourage other players to please do the same as Geo. http://forum.shrapnelgames.com/images/icons/icon12.gif
Stone Mill
February 21st, 2003, 09:31 PM
Kazarp (DavidG) vs. Stone Mill:
It is never a good thing to have a big fleet of enemy ships pounding your homeworld. http://forum.shrapnelgames.com/images/icons/icon9.gif
DavidG certainly had me in a very bad position; annoyingly used mines (or the threat of mines) against me and continued to control key positions. He expolited the fact I was very late in researching mines 2; it is tough to counterattack when you don't have enough sweepers.
So I pull back the fleet guarding the warp point in my home system for training. Almost on cue, he came through soon after with a fat fleet and cleared my minefield. http://forum.shrapnelgames.com/images/icons/blush.gif The sad thing was that I could not readily counter attack and risk being baited into a fresh minefield. I knew it would take him at least 2 turns to reach the homeworld, so I patiently waited, knowing he could have his way with all the planets in the system.
On the second turn he fragged a great planet, and moved into striking range. I guessed that he could not resist gunning for my homeworld; so I moved my fleet there for defense.
At this point in the game, things looked grim. http://forum.shrapnelgames.com/images/icons/icon9.gif But I guessed right http://forum.shrapnelgames.com/images/icons/icon7.gif (for once); my fleet routed his ships over my homeworld. My home planet took a pounding, but survived. A painful result was that he destroyed my Space Port, which sent my economy crashing. I halted my empire's production for a few turns to build a new one; all the minesweepers needed for a counterattack sat in queue and waited. Unfortunately, this gave him valuable turns to generate a defense fleet.
I finally got things together and plowed through. He generated a surprisingly big fleet at the warp point, but they were no match.
What a relief. I was really sweating.
As it stands now, a bell is tolling in his home system. And do not ask for whom the bell tolls...
DavidG
February 22nd, 2003, 12:12 AM
Originally posted by Stone Mill:
.
I finally got things together and plowed through. He generated a surprisingly big fleet at the warp point, but they were no match.
What a relief. I was really sweating.
...<font size="2" face="Verdana, Helvetica, sans-serif">Oh great. Should I bother to load my turn now? http://forum.shrapnelgames.com/images/icons/tongue.gif
Edit -> Did you review that combat Stone Mill? If you can figure out why the F%&k my ships chose the targets they did I would love to know about it. The all had Point Blank Orders with targeting priorites "Has Weapons, Most Damaged, Strongest, Nearest" yet for some reason all my ships targeted those that were far away even though there was a ship right next it with weapons.
If I don't figure out this tac combat thing soon this game is going to lose it's appeal. http://forum.shrapnelgames.com/images/icons/icon9.gif
[ February 21, 2003, 22:32: Message edited by: DavidG ]
DavidG
February 22nd, 2003, 12:45 AM
Originally posted by Stone Mill:
As it stands now, a bell is tolling in his home system. And do not ask for whom the bell tolls...<font size="2" face="Verdana, Helvetica, sans-serif">Ding Ding. I have nothing to stop you. I surrender. Now go wake up Preacherman. :-)
Stone Mill
February 22nd, 2003, 07:40 AM
Thank you for the game DavidG. I would say you played a seriously good game. As I mentioned earlier, you gave me much to worry about.
It all came down to those two battles. And yes, I think I had something like a +50% advantage on the high end. I'll write you back using email to chat it up.
As far as your strategies, I was going to ask you what you were using for your ships and fleet. I saw the same result, where your ships would choose targets far away.
I'm not an expert with ships and formations; but here's my guess: I think what was killing you was "Most damaged." Instead of choosing a close target, they went out of their way to fire at a damaged target packed behind a few ships.
For the second battle, you are right; not having ships in a fleet gave you that scattered problem which just made things worse.
I would highly recommend you try the combat simulator to see the results of different strategies. Most of the time, I narrow it down from finding out what doesn't work...
But I have been on the receiving end of butt kickings before, sometimes with little rationale. I do think there is a variable factor that sometimes helps produce lopsided battles. And at times, some unknown logic compels your ships to be piloted by "Capt. Spaz" and behave way differently than you would expect their strategies.
However, the Bottom line is: my fleets and ships were better trained, and I think the was the big factor.
Pablo
February 22nd, 2003, 03:07 PM
Defeat in 1.49 game http://forum.shrapnelgames.com/images/icons/icon8.gif
BBegemott
February 22nd, 2003, 09:41 PM
Pablo fell a victim of the monster called "Random function". Though he had one more breatheble planet in his home system, the near-by systems were planetless.
Thermodyne
February 22nd, 2003, 11:03 PM
Nodachi and I are 60 turns in, and so far there have been two battles and a few skirmishes. My pickets have prevailed in both battles and he is more or less contained. I have yet to make a push on his home systems. All is calm now, but the storm clouds are clearly visible on the horizon.
Nodachi
February 23rd, 2003, 12:19 AM
Yup, Thermo's got me boxed in and it ain't looking good! Not over yet, I've still got a couple of ideas, if I get the chance. http://forum.shrapnelgames.com/images/icons/icon12.gif
Thermodyne
February 23rd, 2003, 12:36 AM
Originally posted by Nodachi:
Yup, Thermo's got me boxed in and it ain't looking good! Not over yet, I've still got a couple of ideas, if I get the chance. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="Verdana, Helvetica, sans-serif">Um….Need to be quick about it. The dieing starts when you open your next turn.
Nodachi
February 23rd, 2003, 12:49 AM
You got me! http://forum.shrapnelgames.com/images/icons/icon9.gif Thank you for a fun game. http://forum.shrapnelgames.com/images/icons/icon10.gif
Thermodyne
February 23rd, 2003, 12:58 AM
Originally posted by Nodachi:
You got me! http://forum.shrapnelgames.com/images/icons/icon9.gif Thank you for a fun game. http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="Verdana, Helvetica, sans-serif">And just like that it is over! One glance at the Thermolian Hordes about to fall upon their home worlds, and the war is over.
Thanks for the game my friend. I suspect that you were not aware of how close we started. I was able to turn back both of your exploration fleets and then move to box you in. After that it was just a mater of time.
Ragnarok
February 23rd, 2003, 01:05 AM
Update on the game between Darkhorse and myself.
It is going slow. We play about 2 turns a day. We haven't be able to be on at the same time to get turns rolling so it's been slow. But we will finish up in due time.
But the current turn is 107. I'm still in first place and plan on staying there. http://forum.shrapnelgames.com/images/icons/icon7.gif I just took out a fleet of his at a warp point and I'm sure that hurt alot. As soon as repairs are made I will be continuing the charge into his territory.
Quikngruvn
February 23rd, 2003, 02:03 AM
Zarix is absolutely schooling me on nonconventional warfare. Between the steady diet of drones he's been sending since we met on turn 9 (it's now turn 30), the mines he's sprinkled hither and yon (though I think the threat of mines is more potent than any actual minefields http://forum.shrapnelgames.com/images/icons/icon7.gif ), and now the ten (!) ship bombs he sprang on me Last turn.... I think he's built a grand total of one warship this whole game, and I still can't touch him! (I also think the handwriting is on the wall....)
Quikngruvn
primitive
February 23rd, 2003, 02:34 AM
The man they call Primitive stands alone on the hill. His rusty (yet pointy) spear still gooey with blood from the mighty battle he fought with "The great block o' Cheeze".
On the ledge above him he can see a Finnish Hyena (?) who also will make good sport, but he can find no path to climb.
Patiently he sits down and wait for the "big Eye" to come and show him the way. http://forum.shrapnelgames.com/images/icons/icon12.gif
Geckomlis
February 23rd, 2003, 07:41 AM
K.O.T.H. Gecko (Space Sharks) vs Cheeze (United Flora)
Hmmm, carnivores against flora. I don't eat plants, so I guess I will just enslave your race for landscaping purposes. For example, your emperor might make a particularly fine topiary...
Rambie
February 23rd, 2003, 10:58 PM
Originally posted by Gandalph:
Update on Gandalph vs Rambie;
We have just finished turn 49.... He is definitely a die hard and is countering my attacks... it's only a matter of time.<font size="2" face="Verdana, Helvetica, sans-serif">Why thank you... but you're right it's only a matter of time until you surrender. http://forum.shrapnelgames.com/images/icons/icon12.gif
Geo, is there a contender waiting? If so then I'll surrender to Gandalph.
Gandalph
February 24th, 2003, 12:42 AM
Originally posted by Rambie:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gandalph:
Update on Gandalph vs Rambie;
We have just finished turn 49.... He is definitely a die hard and is countering my attacks... it's only a matter of time.<font size="2" face="Verdana, Helvetica, sans-serif">Why thank you... but you're right it's only a matter of time until you surrender. http://forum.shrapnelgames.com/images/icons/icon12.gif
Geo, is there a contender waiting? If so then I'll surrender to Gandalph.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Take your next turn and we will see if I was capable of punching through those WP,s. If not, a new fleet with shields is on it's way.
tesco samoa
February 24th, 2003, 04:00 AM
hey gand.... wanna game
I am moving up...
Fyron
February 24th, 2003, 04:46 AM
Originally posted by geoschmo:
So I was tweaking my empire for my upcoming game against Tesco. I started with the empire from my Last game agaisnt Stonemill. And i realized that in that game I didn't use all the racial points. I had a 0 racial point empire going against a Stonemill's 2000 point empire. DOH! I am such an idiot. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I bet that it didn't make a difference. http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
February 24th, 2003, 05:36 AM
Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by geoschmo:
So I was tweaking my empire for my upcoming game against Tesco. I started with the empire from my Last game agaisnt Stonemill. And i realized that in that game I didn't use all the racial points. I had a 0 racial point empire going against a Stonemill's 2000 point empire. DOH! I am such an idiot. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I bet that it didn't make a difference. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Probably not. I have come to the conclusion over the course of the Last few games that I pretty much suck. Doesn't seem to matter what I have for settings, or what I do for strategy.
Rabbie, Gandalph. Is your game over or not?
Geoschmo
Gandalph
February 24th, 2003, 08:30 AM
Originally posted by tesco samoa:
hey gand.... wanna game
I am moving up...<font size="2" face="Verdana, Helvetica, sans-serif">What, you want more than the one we are playing?
Gandalph
February 24th, 2003, 08:35 AM
It's official, Rambie surrendered to me on turn 64. WOOHOO, Gandalph finally won a game of KOTH. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Rambie, great game, could have gone either way on several occasions. You countered my attacks very well and I commend you. Thanks for a good game.
Geo, push me up the hill that I may be knocked down again.
Rambie
February 24th, 2003, 09:15 AM
Originally posted by geoschmo:
I have come to the conclusion over the course of the Last few games that I pretty much suck. Doesn't seem to matter what I have for settings, or what I do for strategy. <font size="2" face="Verdana, Helvetica, sans-serif">Then I guess we'd make a good game, since I don't seem to be much of a threat either. http://forum.shrapnelgames.com/images/icons/icon7.gif
Stone Mill
February 24th, 2003, 04:56 PM
Originally posted by Quikngruvn:
Zarix is absolutely schooling me on nonconventional warfare. Between the steady diet of drones he's been sending since we met on turn 9 (it's now turn 30), the mines he's sprinkled hither and yon (though I think the threat of mines is more potent than any actual minefields ), and now the ten (!) ship bombs he sprang on me Last turn.... I think he's built a grand total of one warship this whole game, and I still can't touch him! (I also think the handwriting is on the wall....)
<font size="2" face="Verdana, Helvetica, sans-serif">Now that is the kind of game I love to hear about. Totally unconventional. Wow, how's this one going? Find a way to get to Zarix yet? Or is it hopeless?
Oh... and Gandalph...
http://forum.shrapnelgames.com/images/icons/icon6.gif CONGRATS http://forum.shrapnelgames.com/images/icons/icon6.gif
Way to go man!
Stone Mill
February 24th, 2003, 05:05 PM
Hi Geoschmo,
Just checking out the KOTH League page, and I see the records section (win/loss/streak) is no longer there. Is this due to maintenance?
Or did I miss a discussion, or request to remove it?
I really liked that feature to check that out to see how people are doing! http://forum.shrapnelgames.com/images/icons/icon7.gif
geoschmo
February 24th, 2003, 05:26 PM
Originally posted by Stone Mill:
Hi Geoschmo,
Just checking out the KOTH League page, and I see the records section (win/loss/streak) is no longer there. Is this due to maintenance?
Or did I miss a discussion, or request to remove it?
I really liked that feature to check that out to see how people are doing! http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">No, there was no discussion. I arbitrarily removed it. I may put it back. I am trying to figure out some way to maintain the koth page that doesn't take so much manual effort. I was finding that I was falling behind on the page and it was causing me problems with keeping the games moving. So to make it easier on myself for the short term I pulled the standings since they don't really apply to the league anyway.
Geoschmo
Stone Mill
February 24th, 2003, 08:57 PM
Ah... thanks for the update... and for your hard work, as always. http://forum.shrapnelgames.com/images/icons/icon7.gif
I imagine it's manual upkeep is a bit of a challenge. Hoping that you get help, or a really good idea.
DarkHorse
February 25th, 2003, 04:25 AM
Originally posted by Ragnarok:
Update on the game between Darkhorse and myself.
It is going slow. We play about 2 turns a day. We haven't be able to be on at the same time to get turns rolling so it's been slow. But we will finish up in due time.
But the current turn is 107. I'm still in first place and plan on staying there. http://forum.shrapnelgames.com/images/icons/icon7.gif I just took out a fleet of his at a warp point and I'm sure that hurt alot. As soon as repairs are made I will be continuing the charge into his territory.<font size="2" face="Verdana, Helvetica, sans-serif">Congratulations, Ragnarok. Your economy can support far more ships than mine can; the Last battle left me with exactly six. What little I had was bankrupting me already... http://forum.shrapnelgames.com/images/icons/icon9.gif It was enjoyable while it Lasted, though.
Good luck in the next round. As for me, I think I'll have to withdraw for the time being; it's been hard for me to keep up in a timely manner, and I don't want to hold anyone up longer than necessary. Good luck all http://forum.shrapnelgames.com/images/icons/icon7.gif
Fear the Gharr, we'll be back!
Ragnarok
February 25th, 2003, 05:33 AM
Darkhorse, I want to thank you for the great game. You had me worried many times that I would lose the game. Although I held 1st place from the start I was still scared.
When I first started pressing your systems your ships did enough damage to stop my fleet until I could get repair ships there. This allowed you to build that final fleet of yours, but alas, it wasn't enough.
Thanks again! http://forum.shrapnelgames.com/images/icons/icon7.gif
Geo, who is next for me? I believe Gandalph gets Tesco. So do I have to wait on a partner? http://forum.shrapnelgames.com/images/icons/icon7.gif
[ February 25, 2003, 04:01: Message edited by: Ragnarok ]
Ragnarok
February 27th, 2003, 05:20 AM
Hey Geo, any guesstimate when the KOTH page will be updated and new opponents assigned? Don't get in a big rush to do just because I'm asking. http://forum.shrapnelgames.com/images/icons/icon7.gif Just curious. I can totally understand that you are extreamly busy.
geoschmo
February 27th, 2003, 05:42 AM
Yeah, I need to get that updated. You don't have an opponent right now though. As soon as another game ends though.
Geo
Ragnarok
February 27th, 2003, 05:50 AM
Originally posted by geoschmo:
Yeah, I need to get that updated. You don't have an opponent right now though. As soon as another game ends though.
Geo<font size="2" face="Verdana, Helvetica, sans-serif">Ok, cool, thanks. That's all I needed to know. http://forum.shrapnelgames.com/images/icons/icon7.gif
Pablo
February 27th, 2003, 07:14 PM
Yep, Geo, update the 149 page too when you have time http://forum.shrapnelgames.com/images/icons/icon12.gif
Pablo
February 27th, 2003, 07:15 PM
Edit: sorry double post http://forum.shrapnelgames.com/images/icons/icon9.gif
[ February 27, 2003, 17:16: Message edited by: Pablo ]
primitive
February 27th, 2003, 11:49 PM
primitive surrenders to Asmala at turn 59.
This guy plays a seriously good game, and I wish him the best of luck in his match for Kingship.
I was outproduced, outsmarted, outfought, out-everything in the book.
A bruised and battered primitive wakes up at the bottom of the hill. He had just started his war-dance against the Flying Finn when his foot slipped, and he fell over the edge.
This was very careless of him and he pledges to be more carefull from now on, to consentrate more on his defences.
primitive grips his rusty (yet pointy) spear and starts the long trek up the hill again.
primitive http://forum.shrapnelgames.com/images/icons/icon6.gif
Asmala
February 28th, 2003, 12:13 AM
Originally posted by primitive:
I was outproduced, outsmarted, outfought, out-everything in the book. <font size="2" face="Verdana, Helvetica, sans-serif">Actually Primitive outresearched me but luckily the quantity beated the qualify.
Hmm, I think I have to wait a long time before I can fight for kingship. The current King of the Hill Game has set up almost a week ago but it haven't started yet http://forum.shrapnelgames.com/images/icons/icon9.gif
geoschmo
February 28th, 2003, 03:23 AM
Preacheman had to go out of town or something. I expect him back any day and once he is the game should go quickly considering my experience with both of them.
Geoschmo
Stone Mill
February 28th, 2003, 03:28 AM
*clang* Clang* *Clang*
P-reacher-man...
come out to pla-ay...
[very obscure movie reference] http://forum.shrapnelgames.com/images/icons/icon6.gif
I think the big game may begin late tonight.
Cheeze
February 28th, 2003, 06:54 AM
Not to complicate things too much...Okay, that actually is my goal...but if there are now TWO number one contenders, shouldn't Preacherman have to defend his title in a three-way dance? Maybe in steel cage or something? http://forum.shrapnelgames.com/images/icons/icon10.gif
[obscure movie references that I get totally reek of awesomeness]
[ February 28, 2003, 04:56: Message edited by: Cheeze ]
tbontob
February 28th, 2003, 07:09 AM
Originally posted by Cheeze:
Not to complicate things too much...Okay, that actually is my goal...but if there are now TWO number one contenders, shouldn't Preacherman have to defend his title in a three-way dance? Maybe in steel cage or something? http://forum.shrapnelgames.com/images/icons/icon10.gif
[obscure movie references that I get totally reek of awesomeness]<font size="2" face="Verdana, Helvetica, sans-serif">LOL http://forum.shrapnelgames.com/images/icons/icon10.gif
Yeh, I think that would be an incentive for the King of the Hill to not play a delay of game strategy. http://forum.shrapnelgames.com/images/icons/icon10.gif
No offence meant Preacherman. http://forum.shrapnelgames.com/images/icons/icon7.gif
But some future kings may actually play this strategy.
So what is the solution if there is a long line up of contenders?
Zarix
February 28th, 2003, 03:37 PM
Ragnarok, I think I am your next opponent if no other game has ended yet.
geoschmo
February 28th, 2003, 03:49 PM
Tesco's comments below got me to thinking about something. StoneMill has to play Preacherman. If StoneMill Defeats Preacherman his next opponent will be Asmala. If StoneMill and Asmala want to start playing now, we can call it a "conditional" match. If StoneMill defeats Preacherman the StoneMill/Asmala game would become an official Koth match. If Preacherman wins then the StoneMill/Asmala game would become an unofficial non-Koth game. If you guys want to do that I can set it up for you.
Geoschmo
Growltigger
February 28th, 2003, 03:55 PM
I have been dying to ask this but WOE is King of the Hill (unless you are referring to that sad cartoon redneck thing)
primitive
February 28th, 2003, 04:06 PM
GT: King of the hill
One-on-One PBW tournament where you fight your way up the hill and the top-man becomes the king. One loss and you are down in the gutter and you have to start all over again.
See rules and current standings at:
http://seiv.pbw.cc/koth.htm
I am now next in line for an opponent at the bottom of the hill, so please join the tournament.
The primitive one would really like to add your hide to his collection. Tigerskins is just so nice in front of the fireplace.
http://forum.shrapnelgames.com/images/icons/icon12.gif
Growltigger
February 28th, 2003, 04:11 PM
Primitive, you and whose' army, and I think barbarian scrotal sacks make nice novelty paper weights
what is the format on the games?
primitive
February 28th, 2003, 04:24 PM
2 players, small cluster (with no ruins), no mods, no holds barred.
Most games only Last for 50 - 100 turns.
And it don't take an army to skin a cat. http://forum.shrapnelgames.com/images/icons/icon10.gif
Growltigger
February 28th, 2003, 04:32 PM
Sounds interesting? but as a newbie to playing the game, I would suspect I would be cannon-fodder very quickly....
and by the way, it does take an army when the cat in question is 7 feet tall, viscious to boot and liable to disembowel you simply for being Norwegian... and your remarks come from a man who likes to oil his muscles and wear a tight loincloth!!
primitive
February 28th, 2003, 04:39 PM
Cool,
You sign up by sending a mail to Geo. Address is in his profile.
And I am a newbie myself, and still learning the ins and outs of the game/format, so this can go both ways.
And WTH is wrong with oiling up ? You should try it sometimes http://forum.shrapnelgames.com/images/icons/icon12.gif
Growltigger
February 28th, 2003, 04:54 PM
Hmmm, I will have to think about it. I am not sure I can really dedicate the time needed to play a PBW game (I travel too much).
The other point is that I am really not sure I want to play a NOrwegian who professes to like rubbing oil on himself and also professes that he can go both ways!!
Eeeeekkk http://forum.shrapnelgames.com/images/icons/icon12.gif
Unless your name is Helga, I am staying well clear
primitive
February 28th, 2003, 05:02 PM
LOL http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Looks like your wits are sharper than your fangs.
It would have been great fun play you.
Ragnarok
February 28th, 2003, 05:08 PM
Originally posted by Zarix:
Ragnarok, I think I am your next opponent if no other game has ended yet.<font size="2" face="Verdana, Helvetica, sans-serif">Yes, I am your opponent. It should prove to be an interesting game. I bid you well in our battles.
geoschmo
March 1st, 2003, 02:25 AM
If a future King attempts to hold his crown by delay tactics I will simply boot him to the bottom of the hill, declare the #1 contender to be the new King and setup a match between him and the #2 contender.
A three way match would not fit the format of the KOTH league, and it wouldn't be very fair either as the contenders would be very likely I think to gang up on the King.
I don't think we will get a long list of contenders stacked up waiting to play, This is just a momentary thing I hope. But if we do I will add another level to the hill.
Geoschmo
tesco samoa
March 1st, 2003, 02:28 AM
It is well known that Preacherman is on a small holiday right now... Hold your horses to the 3rd of March... Or play each other to see who should challenge KOTH...
tesco samoa
March 1st, 2003, 02:38 AM
Well just started my koth game with Gand. Game 2 we are playing in the Koth world.
All I have to say is Brutal Start.... I now know how cursed I am with these games....
And just so you do not think the Tesco Start is not real. In Survivor I am doing Rollo's turns.... His home start system has 3 breatable type planets... Mine has zero
Nodachi
March 1st, 2003, 04:15 AM
2404.0 - Kazarp and I have finally made contact. Now the fun begins! http://forum.shrapnelgames.com/images/icons/icon7.gif
DavidG
March 1st, 2003, 04:58 AM
Originally posted by Nodachi:
2404.0 - Kazarp and I have finally made contact. Now the fun begins! http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">2404.1 A huge Fleet of 300 battleships leaves base to engage the Nodachi forces.
2404.2 Nodachi's Excorts flee in terror upon hearing the news and he surrenders.
http://forum.shrapnelgames.com/images/icons/tongue.gif
Gandalph
March 1st, 2003, 05:19 AM
Originally posted by tesco samoa:
Well just started my koth game with Gand. Game 2 we are playing in the Koth world.
All I have to say is Brutal Start.... I now know how cursed I am with these games....
And just so you do not think the Tesco Start is not real. In Survivor I am doing Rollo's turns.... His home start system has 3 breatable type planets... Mine has zero<font size="2" face="Verdana, Helvetica, sans-serif">You mean I might have a chance this time?
Nodachi
March 1st, 2003, 08:50 AM
DavidG posted:
2404.1 A huge Fleet of 300 battleships leaves base to engage the Nodachi forces.
2404.2 Nodachi's Excorts flee in terror upon hearing the news and he surrenders <font size="2" face="Verdana, Helvetica, sans-serif">You mean I can build ships?!? I kept looking for them at the market! http://forum.shrapnelgames.com/images/icons/tongue.gif
geoschmo
March 1st, 2003, 03:29 PM
Guys, I have made a change to the Koth Default settings. The official default for Koth games is now a small spiral arm instead of a small midlife. I have done this because it give both players a better chance at getting a decent start in the game. With a small midlife there is too much of a chance of one player being boxed in and haveing access to much less then half the systems in the quadrant. The result is a predictably short game with an anticlimatic ending.
The midlife quadrant has less of a chance of this happening.
As with anysetting people can change the map if they can agree on a different one, but the spiral arm is the default now.
Geoschmo
tesco samoa
March 1st, 2003, 07:53 PM
turn 5 i meet my enemy... Oh well I am gettign used to how early game meetings spells my doom... Lets see if I have adjusted enough
Stone Mill
March 2nd, 2003, 02:37 AM
Originally Posted by Geoschmo: Tesco's comments below got me to thinking about something. StoneMill has to play Preacherman. If StoneMill Defeats Preacherman his next opponent will be Asmala. If StoneMill and Asmala want to start playing now, we can call it a "conditional" match. If StoneMill defeats Preacherman the StoneMill/Asmala game would become an official Koth match. If Preacherman wins then the StoneMill/Asmala game would become an unofficial non-Koth game. If you guys want to do that I can set it up for you.
<font size="2" face="Verdana, Helvetica, sans-serif">Nah, I'll be patient, I guess.
LOL... 3-way dance steel cage match... How do we use the map editor to do that? Can we also edit in come steel chairs and tables? Leave it to Cheeze to relate everything to a wrestling match... http://forum.shrapnelgames.com/images/icons/icon10.gif
Nice to know Asmala is waiting outside of the ring to pound one of us. It seems I may spend more time as a #1 contender than I may on top of that hill (if lady luck would be so kind to me).
[now, over to ESPN for the pre-game analysis...]
http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
March 2nd, 2003, 07:50 PM
Rambie is unavailable for a time so I am canceling our game and I am gonna play Primitive since he is waiting on an opponent. Once Rambie is back he can have whoever is available then.
Geoschmo
primitive
March 2nd, 2003, 08:34 PM
Cool,
That may teach me some humility. http://forum.shrapnelgames.com/images/icons/icon12.gif
Gandalph
March 2nd, 2003, 09:50 PM
Originally posted by tesco samoa:
turn 5 i meet my enemy... Oh well I am gettign used to how early game meetings spells my doom... Lets see if I have adjusted enough<font size="2" face="Verdana, Helvetica, sans-serif">I met Rambie on turn 6 and it still took 60 turns to take him out. All is not lost Tesco, remember who you are playing (1-6).
Cheeze
March 2nd, 2003, 10:34 PM
Originally posted by Stone Mill:
LOL... 3-way dance steel cage match... How do we use the map editor to do that? Can we also edit in come steel chairs and tables? Leave it to Cheeze to relate everything to a wrestling match... http://forum.shrapnelgames.com/images/icons/icon10.gif
http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="Verdana, Helvetica, sans-serif">I believe that the SEIV equivalent of steel chairs and tables (ruins), have been eliminated from the KOTH games.
And while I agree it is likely that the 2 challengers would beat on the champion, you have to wonder how long before the champ is completely beaten down that the challengers will go at each other, allowing the king to recover and strike again. After all, how many forces is each challenger going to commit knowing that they still have to take out each other. And then the king and one challenger may team up on the other...oh the possibilities!!
Gecko found me on turn 6 (1 turn sooner than our previous game). We've had some very light battles, most being won by him, and now in turn 27 we both seem to be re-gathering forces. I'd say more, but I don't want to give anything away, lest my opponent lurks about this board. http://forum.shrapnelgames.com/images/icons/icon10.gif
geoschmo
March 2nd, 2003, 10:46 PM
My experience from several 3 player games Cheese is that if the guy getting teamed up on isn't totally wiped off the map before the other two turn on each other, they don't leave him enough to have a realistic chance of making a comeback. My personal opinion is that if you have three players, it's better to wait and find a fourth, or play separate two man games.
Geoschmo
geoschmo
March 2nd, 2003, 11:58 PM
Oh, here we go again. Turn 9 and Primitive and I have already met. Sheesh. http://forum.shrapnelgames.com/images/icons/icon7.gif
primitive
March 3rd, 2003, 12:24 AM
Originally posted by geoschmo:
Oh, here we go again. Turn 9 and Primitive and I have already met. Sheesh. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Guess you got a good laught when you saw my starting system. http://forum.shrapnelgames.com/images/icons/icon12.gif
Growltigger
March 3rd, 2003, 04:39 PM
Geo, if you want a surefire way to beat Primitive, listen close.
What you do is gift him a really really large vat of vegetable oil to rub over himself, and also get your intelligence operatives to leave a few copies of "Muscles Weekly (with large colour photos)" round the royal palace on his home planet.
He will spend so much time larding himself up and reading the muscleboy mags that he wont notice whilst you sweep in and trash his empire
Note to Primitive: said extremely tongue in cheek!!
primitive
March 3rd, 2003, 05:33 PM
Geo, GT’s advise won’t work.
Vegetable oil is only for sissies. Primitive only uses oil from the most ferocious animals, processed from beasts he has killed and skinned himself (not necessarily in that order).
Hmmm, maybe some tiger oil would be nice. Does that come in extra virgin ?
Edit: Cant spell
[ March 03, 2003, 15:34: Message edited by: primitive ]
Gandalph
March 3rd, 2003, 09:00 PM
Originally posted by tesco samoa:
hmm lost a planet... Did not expect you to be up there as well... Hmmm..... Looking like you might get me this game....<font size="2" face="Verdana, Helvetica, sans-serif">Boxed in is not a good thing.
geoschmo
March 3rd, 2003, 09:11 PM
Originally posted by Gandalph:
Boxed in is not a good thing.<font size="2" face="Verdana, Helvetica, sans-serif">No, it's not. Hopefully the new default setting of small spiral map will prevent that in the future. So far in all my games using it even with an early meeting each player has a way to go to expand that won't overlap for a while.
Geoschmo
Ragnarok
March 4th, 2003, 02:17 AM
Hey, I see that the King game as started. Anyone care to give us an update as to if anyones met, etc?
Nodachi
March 4th, 2003, 02:18 AM
DavidG got me! Hey I'm 0 for 3! Who's next in line to kick my butt? http://forum.shrapnelgames.com/images/icons/tongue.gif
Thermodyne
March 4th, 2003, 02:20 AM
Originally posted by Nodachi:
DavidG got me! Hey I'm 0 for 3! Who's next in line to kick my butt? http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="Verdana, Helvetica, sans-serif">Not sure, but I just gave RexT a boost up the hill. Might be time for a rematch http://forum.shrapnelgames.com/images/icons/icon7.gif
tesco samoa
March 4th, 2003, 02:56 AM
hmm lost a planet... Did not expect you to be up there as well... Hmmm..... Looking like you might get me this game....
Fyron
March 4th, 2003, 07:15 AM
I think I might (note: not absolute, as in still under consideration) withdraw from KOTH after this current game I am in, win or lose. This just isn't as fun as I had thought it would be. There are a few things that are horribly horribly broken in SE4 (such as intel), and I seriously doubt Geo would consider removing them from future games, as it would remove potential (cheap) strategies from being able to be used. I really do not want to play in any games where these things are possibilities any more, as they make the game less than fun. It is not that I can not deal with them, it is that I do not want to deal with them any more.
[ March 04, 2003, 05:40: Message edited by: Imperator Fyron ]
Nodachi
March 4th, 2003, 01:22 PM
Fyron, why drop out? Just ask your opponent if they want to play without intel. The KOTH rules allow for custom settings and mods.
A note to anyone who gets assigned to play me: The first thing I do is e-mail you to see if you want to change the settings. If you want a ten sphereworld, high tech, and 5000 racial point game or a one poor planet, low tech, 0 racial point, finite resources game, I'm the guy to try it out with. I may have lost all three of the games I've played but I've had a great time playing and I can't thank Geo enough for implimenting this format!
geoschmo
March 4th, 2003, 03:30 PM
Well, I don't want to turn this into a thread about the plusses or minuses of intel. The problems with the system are well documented. Personally I think it's part of the game. But as Nodachi says if you don't like it you can try to get some agreement from you opponent not to use it. If you can't though I don't forsee removing intel from by default. So if you are going to be part of KOTH it's something that might come up from time to time. It's all part of being a well rounded galactic Emperor. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo
Stone Mill
March 4th, 2003, 04:48 PM
Originally posted by Ragnarok:
Hey, I see that the King game as started. Anyone care to give us an update as to if anyones met, etc?
<font size="2" face="Verdana, Helvetica, sans-serif">Well... since you have asked...
I think we have met on turn 14 or so, with good opportunity for us to expand. It is quite obvious that we started on opposite sides of the quadrant. We have met roughly in the middle and established 3 choke points. I think I have managed to procure more systems, but that does not really mean much.
By the way, Geo, I think I like this map a bit better... sure is different.
It is now turn 27 and we will see some fleet bashing very soon... Looks like Preacherman is putting some of his buildup to use.
Darn, this one is tense.
sparhawk
March 4th, 2003, 05:33 PM
Ok, some update of the KOTH game Dreiko vs. sparhawk.
After some Last battles dreiko gave up. and declared me winner of the game.
It was really a good game and I probaly because, I was mining every system that I crossed with my ships.
But I'm ready to go to war ones again.
Sparhawk
Fyron
March 4th, 2003, 07:02 PM
Originally posted by geoschmo:
Well, I don't want to turn this into a thread about the plusses or minuses of intel. The problems with the system are well documented. Personally I think it's part of the game. But as Nodachi says if you don't like it you can try to get some agreement from you opponent not to use it. If you can't though I don't forsee removing intel from by default. So if you are going to be part of KOTH it's something that might come up from time to time. It's all part of being a well rounded galactic Emperor. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I just knew you were going to say that, and it doesn't help any.
geoschmo
March 4th, 2003, 07:26 PM
Originally posted by Imperator Fyron:
I just knew you were going to say that, and it doesn't help any.<font size="2" face="Verdana, Helvetica, sans-serif">Darn, I was trying to be helpful. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Fyron
March 4th, 2003, 07:33 PM
Originally posted by geoschmo:
Darn, I was trying to be helpful. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif <font size="2" face="Verdana, Helvetica, sans-serif">As always, you fell a bit short. http://forum.shrapnelgames.com/images/icons/icon12.gif j/k
Stone Mill
March 5th, 2003, 04:40 AM
King Match Update
Report from the front:
Two attacking forces dispatched.
One decent-sized fleet worn to dust on a minefield. The second brutalized coming through a warp point. Wshew.
Momentum takes a temporary swing in Stoney's favor. News at 11. Back to you, Dick. http://forum.shrapnelgames.com/images/icons/icon12.gif
Growltigger
March 5th, 2003, 03:25 PM
Originally posted by primitive:
Does that come in extra virgin ?<font size="2" face="Verdana, Helvetica, sans-serif">Only if I am really really really lucky http://forum.shrapnelgames.com/images/icons/icon12.gif
Zarix
March 7th, 2003, 03:27 PM
I opened the file in OpenOffice and copied it to the html editor of OpenOffice. After that I only changed the font and added borders. Here is what I got http://koti.mbnet.fi/lehtkl/kothstandings.html.
[ March 07, 2003, 13:37: Message edited by: Zarix ]
Ragnarok
March 7th, 2003, 05:46 PM
Nice work DavidG, and Zarix.
It's nice to know that I'm so efficiant at losing. http://forum.shrapnelgames.com/images/icons/icon7.gif
I'm heading towards another loss too. Zarix is doing quite well against me. Beating me ways I never saw coming. http://forum.shrapnelgames.com/images/icons/icon12.gif
Gandalph
March 7th, 2003, 09:23 PM
Originally posted by Zarix:
I opened the file in OpenOffice and copied it to the html editor of OpenOffice. After that I only changed the font and added borders. Here is what I got http://koti.mbnet.fi/lehtkl/kothstandings.html.<font size="2" face="Verdana, Helvetica, sans-serif">Now give it a black background, SEIV blue text and font, and it'd perfect. I would even offer to host it as long as someone else maintains the actual file.
geoschmo
March 7th, 2003, 09:59 PM
I can host it, it was just getting tedious to maintain wwhat with everything else I have to take care of and DavidG offered to do that part for me.
Geoschmo
Stone Mill
March 7th, 2003, 10:06 PM
Way to go, fellas!
DavidG
March 8th, 2003, 12:50 AM
Originally posted by Gandalph:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Zarix:
I opened the file in OpenOffice and copied it to the html editor of OpenOffice. After that I only changed the font and added borders. Here is what I got http://koti.mbnet.fi/lehtkl/kothstandings.html.<font size="2" face="Verdana, Helvetica, sans-serif">Now give it a black background, SEIV blue text and font, and it'd perfect. I would even offer to host it as long as someone else maintains the actual file.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Like this: KOTH Standings (http://www3.sympatico.ca/dgunsten/kothstandings.htm)
[ March 07, 2003, 22:51: Message edited by: DavidG ]
Gandalph
March 8th, 2003, 01:18 AM
Originally posted by DavidG:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gandalph:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Zarix:
I opened the file in OpenOffice and copied it to the html editor of OpenOffice. After that I only changed the font and added borders. Here is what I got http://koti.mbnet.fi/lehtkl/kothstandings.html.<font size="2" face="Verdana, Helvetica, sans-serif">Now give it a black background, SEIV blue text and font, and it'd perfect. I would even offer to host it as long as someone else maintains the actual file.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Like this: KOTH Standings (http://www3.sympatico.ca/dgunsten/kothstandings.htm)</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Perfectamundo!!!!
DavidG
March 8th, 2003, 02:02 AM
Here is a .xlr file (MS Works spreadsheet) of the KOTH standings if anyone is interested. My original idea was to put the standings in a spreadshet and then cut and paste them into an html table. But I can't figure out how to do that?? Anyone know an easy way to do this?
KoTH Standings (http://www3.sympatico.ca/dgunsten/koth.xlr)
[ March 07, 2003, 12:03: Message edited by: DavidG ]
Preacherman
March 10th, 2003, 03:17 AM
geo give stone mill a raise to the throne, he beat me, or rather i beat myself. darn ship strategies and that... had more ships, better economy up until the end but lost all my ships due to poor strategy on my part or very good on stone mills part.
so i bow to the new king and seek other avenues of success.
a and you can delete me for a while from the koth turnament.
thanks
Stone Mill
March 10th, 2003, 03:52 AM
Wshew. http://forum.shrapnelgames.com/images/icons/icon6.gif King rotates his hips, dons sequin jumpsuit, and nibbles on peanut butter and banana sandwhich.
First and foremost, thanks to Preacherman for the great game.
He harassed me very well in the center and the north... did well and produced a LOT of ships! Big economy; Excellent on this. Threw me out of a few systems early too.
Also checked my expansion and got to minesweepers rather quickly, although I would have really been in trouble if he got them even quicker.
I played this one very carefully, and yes, that fleet was 20% and most of the ships were 20%. Most of those ships also had ECM III (60% defense). It took much patience, and he killed enough planets to start me worrying about riots- but training gave me a big edge. I went for combat stacking, got the edge, and never gave it up. This is the same game plan I used every greuliing fight up this hill.
So, I guess I am very happy and proud (for now), and I feel like I personified the very Clone I pointed out in my earlier thread:
KOTH: Attack of the Clones
Read it, it's pretty much what I'm doing. It's the way to win in KOTH. No surprises here, except for those who really did not grasp the impact of combat stacking.
Remember this: I had my royal rump handed to me by players who were sharper. But I learned from them, and did not give up. I kept adjusting my strategy, and kept on clawing. And, as your new King, I will continue the great tradition of community and sharing in this forum. I'll tell everyone exactly how I play. No secrets.
Secondly, kudos to Geo and the PBW team for all they do. http://forum.shrapnelgames.com/images/icons/icon7.gif
Thirdly... Asmala, You ain't nuthin but a hound dog. Remember baby, it's another 3000 miles to Graceland! http://forum.shrapnelgames.com/images/icons/icon12.gif
http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Ragnarok
March 10th, 2003, 04:25 AM
Stone Mill: Congrats on being the new king. http://forum.shrapnelgames.com/images/icons/icon7.gif I look forward to playing you if ever I get the chance. Oh and nice avatar. http://forum.shrapnelgames.com/images/icons/icon10.gif
Stone Mill
March 10th, 2003, 04:56 AM
Thanks Rags! http://forum.shrapnelgames.com/images/icons/icon7.gif
Oh, and big thanks to David Gervais for the Avatar... been wanting to use it for a long while!
We'll see how long I get to brandish it. http://forum.shrapnelgames.com/images/icons/confused.gif
Cheeze
March 10th, 2003, 06:50 AM
Congratulations, Stone Mill. But I'll crown ya real good....if I can beat Gecko. Darn drones aren't performing as expected....yet. Still very touch and go, with Gecko's ships looming ominously in my home system.
Stone Mill
March 10th, 2003, 04:25 PM
Ahhh yes. http://forum.shrapnelgames.com/images/icons/icon7.gif Cheeze, is it? Hmmm, I've reviewed your resume and decided to appoint you to the Intergalactic Highway rest stop oversight comission. Report to the office in the Cheezy yellow uniform of the day.
http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Slick
March 10th, 2003, 05:34 PM
Congratulations, Stone Mill. *Clink* "King of the Hill!"
I read your "...Clones" thread (again) and found it very interesting. I usually bump up Attack and Defense, but I usually never pick Berzerkers. Not that I would have been competitive anyway, but thanks for the insight. I have a long way to go before I enter one of these tournaments.
When discussing winning combat gaming theories, there is a quote which you just lived out: "The only valid test is combat. The only valid result is victory." -- Steven V. Cole, designer of Star Fleet Battles.
Slick.
geoschmo
March 10th, 2003, 09:16 PM
...And so ends the first great battle in the war between the Nindra horde of High Priest Primitive and the valiant defenders of the Eteru people and their beloved leader Geoschmo.
The battle was long and bloody, many lives were spent on both sides, but at the end of the day the Eteru held their ground.
Now for the long task of rebuilding their tattered remains of their once pround space Navy. Can they do it in time? For surely the evil despot Primitive shall not be turned in his desire for Eteru spoils so easily. They will come again, and likely soon...
Stone Mill
March 10th, 2003, 10:54 PM
Slick,
That's high praise... Cheers, mate! http://forum.shrapnelgames.com/images/icons/icon7.gif KOTH still has many people banging around at all different levels... I suggest you give it a go sometime.
DavidG
March 11th, 2003, 01:10 AM
Anyone else noticed out new King has a bit of an attitude? http://forum.shrapnelgames.com/images/icons/tongue.gif Hang on to that crown tight King you may be losing it soon. http://forum.shrapnelgames.com/images/icons/tongue.gif
Thermodyne
March 11th, 2003, 01:36 AM
Hail to the King. Now that you are at the top of the hill, what is up there? Any babes?
primitive
March 11th, 2003, 01:50 AM
Originally posted by geoschmo:
...And so ends the first great battle in the war between the Nindra horde of High Priest Primitive and the valiant defenders of the Eteru people and their beloved leader Geoschmo.
The battle was long and bloody, many lives were spent on both sides, but at the end of the day the Eteru held their ground.
Now for the long task of rebuilding their tattered remains of their once pround space Navy. Can they do it in time? For surely the evil despot Primitive shall not be turned in his desire for Eteru spoils so easily. They will come again, and likely soon...<font size="2" face="Verdana, Helvetica, sans-serif">An angry High Priest Primitive paces the floor on his palace at Vendrin III. When his quest for dominating the stars began, the Gods had promised a universe of untold riches. Yet, the half of the universe the Nindra now controlled was as poor as any dirtfarmer off Necron IX.
Most of the Nindras spare minerals had been used for the mighty armada sent to destroy the "Evil Eye", and still it failed. Migrid, the late chief adviser had dared to blame the defeat on lack of training before he found himself impaled on Primitives rusty (yet pointy) spear.
Hmm, maybe it will be wise to train the next armada better.
Stone Mill
March 11th, 2003, 04:15 AM
Originally posted by DavidG:
Anyone else noticed out new King has a bit of an attitude? Hang on to that crown tight King you may be losing it soon.
<font size="2" face="Verdana, Helvetica, sans-serif">Ahh yes well, I guess the 'ol King can come off that way. Sorry, I'm a bit excited. I hope most folks know I'm a bit sarcastic, and I do try to help more than hurt. Still, your comments are treason! Into the Saarlac pit, Spaceman Spiff! http://forum.shrapnelgames.com/images/icons/icon12.gif
I just figure I better I should talk all the trash I can right now; I expect a really short reign with all the talent around here. Much of the game is luck, and everyone's luck does run out.
So, onward with my rediculous behavior! http://forum.shrapnelgames.com/images/icons/icon10.gif
Thermodyne, thank you. It is good to be the King. But you bring up an interesting point. Where the heck is the Royal Harem?!? http://forum.shrapnelgames.com/images/icons/confused.gif
Geckomlis
March 11th, 2003, 06:24 AM
Originally posted by Cheeze:
Congratulations, Stone Mill. But I'll crown ya real good....if I can beat Gecko. Darn drones aren't performing as expected....yet. Still very touch and go, with Gecko's ships looming ominously in my home system.<font size="2" face="Verdana, Helvetica, sans-serif">Drones, they are sick. Drones cannot hit Gecko. Mines you hit very much. Gecko, drones are afraid. Ask Jobu to come, take fear from drones. Offer him cigar, rum. He will come.
Cheeze
March 11th, 2003, 06:48 AM
My drones were a little confused, so I had to adjust their perceptions of the space they traveled. It's a lot like trying to make sense of the green and purple Drazi. OY VEY!!! http://forum.shrapnelgames.com/images/icons/icon10.gif
Stone Mill
March 11th, 2003, 04:26 PM
Cheeze- Be Warned! http://forum.shrapnelgames.com/images/icons/shock.gif
No matter how tempting...
Whatever you do...
Do NOT drink Jobu's rum!
(Nice one, gecko) http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
March 11th, 2003, 04:35 PM
Hey King StoneMill, you may not have noticed because of the problems with PBW I guess you don't get email notification but you've been assigned to the game with Asmala. He has already uploaded his empire file.
Geoschmo
Stone Mill
March 11th, 2003, 05:28 PM
Actually, the place I checked was the KOTH page... still did not see my match up just yet.
However, I e-mailed Asmala back; we're discussing and agreeing on game settings.
But I have some bad news. http://forum.shrapnelgames.com/images/icons/icon9.gif It's just awful! You will never believe it. I have to postphone my title defense. Of all the bad luck... I sprained my index finger.
(yeah, that's the ticket... http://forum.shrapnelgames.com/images/smilies/rolleyes.gif )
I have a doctor's note and everything. Looks like it will be a while. OOOH! Feels like Carpal Tunnel, now. ouch. Man, sorry Asmala. I know it looks like I am malingering, but The King would never http://forum.shrapnelgames.com/images/icons/icon12.gif EVER do that!!!
http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
March 11th, 2003, 10:07 PM
...and by and by Geoschmo did consult with his advisors. They told him of small Groups of Nindra ships attacking in various places in the periphery of the empire. The people on the border colonies were crying out for protection. But Geoschmo believed that the way to defeat the evil Primitive was to not attempt to meet him in every place at once.
It was a dangerous strategy, for while he gathered his forces for a strike at the heart of the beast itself he received word of the obliteration of one colony and the dire threat of several more. Geoschmo hoped that the souls of the dead Eteru colonists would not haunt him forever for abandoning them to their fates. And he ordered his fleet to plunge through the inky darkness of the nebula protecting the Nindra homesystem...
Asmala
March 11th, 2003, 10:20 PM
Originally posted by Stone Mill:
I have a doctor's note and everything. Looks like it will be a while. OOOH! Feels like Carpal Tunnel, now. ouch. Man, sorry Asmala. I know it looks like I am malingering, but The King would never http://forum.shrapnelgames.com/images/icons/icon12.gif EVER do that!!!
http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="Verdana, Helvetica, sans-serif">Asmala is bowing to the King
Of course you're right. The King is always right. Long live to the King! Asmala stood up while looking carefully for assassin he hired couple of days ago. http://forum.shrapnelgames.com/images/icons/icon12.gif
Stone Mill
March 11th, 2003, 11:47 PM
Originally posted by Asmala:
Asmala stood up while looking carefully for assassin he hired couple of days ago. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Assassin!?! http://forum.shrapnelgames.com/images/icons/confused.gif
Where's the love, people? http://forum.shrapnelgames.com/images/icons/icon9.gif
Next thing you'll tell me is that you are going to reject my offer for a partnership in our game! Why do things have to get violent? http://forum.shrapnelgames.com/images/icons/icon12.gif
primitive
March 12th, 2003, 12:24 AM
A humbled High Priest Primitive bows his head in defeat. All his ships had been sent to challenge two massive Eteru navies in two large battles. Both battles had ended with the forces off the "Evil Eye" victorious.
There are no more ships.
There are no resources to build more.
Even the home planet of the Nindra is destroyed.
Resistance from the colonies could prolong the battle, but any chance of victory is long gone.
The "Evil Eye" will be the one to take a step forward in the quest for Kingship. But beware, for deep in the heart of Primitive, the fire still burns strong.
Geo:
Good luck in your next match http://forum.shrapnelgames.com/images/icons/icon7.gif
Stone Mill
March 12th, 2003, 03:31 AM
Primitive and Geo- that was rather entertaining stuff! Congrats, Geo, looks like your end-run gamble paid off.
In another quadrant far, far away...
The upstart Asmala has made a claim on Stone Mill's throne. The King dismisses his political avenues and draws his sword...
for this... is a fighting King... http://forum.shrapnelgames.com/images/icons/icon12.gif
Good luck Asmala! On-Guard. http://forum.shrapnelgames.com/images/icons/icon7.gif
Cheeze
March 12th, 2003, 07:45 AM
King Harley Ra...ummm, I mean....Stone Mill, don't worry. I presented Jobu with a bucket of Kentucky Fried Extra-Crispy. He was quite pleased with the offering. http://forum.shrapnelgames.com/images/icons/icon10.gif
Asmala
March 12th, 2003, 01:37 PM
Originally posted by Stone Mill:
In another quadrant far, far away...
The upstart Asmala has made a claim on Stone Mill's throne. The King dismisses his political avenues and draws his sword...
for this... is a fighting King... http://forum.shrapnelgames.com/images/icons/icon12.gif
Good luck Asmala! On-Guard. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Asmala notices that his treacherous plot didn't work. The assassin was too slow and now he is forced to draw his own sword. Asmala knows well that the King is much more experienced swordsman so he is a bit worried.
I'll upload my turn when I'm home but it'll take about eight hours so be patient.
DavidG
March 12th, 2003, 01:59 PM
Originally posted by Stone Mill:
Still, your comments are treason! Into the Saarlac pit, Spaceman Spiff! http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Help! Help! I'm being repressed.
Stone Mill
March 12th, 2003, 05:20 PM
Originally posted by Cheeze:
King Harley Ra...ummm, I mean....Stone Mill, don't worry. I presented Jobu with a bucket of Kentucky Fried Extra-Crispy. He was quite pleased with the offering.
<font size="2" face="Verdana, Helvetica, sans-serif">Do not speak the name "Harley Ra**" http://forum.shrapnelgames.com/images/icons/icon8.gif That name is forbidden here! And you have a 2% chance (cumulative) of actually summoning him by speaking his name! http://forum.shrapnelgames.com/images/icons/blush.gif
And do not think Gecko will fall for your ploy... If your drones do not hit... You will use the "Poison his people with high sodium, fat, and cholesterol" Intel Project! http://forum.shrapnelgames.com/images/icons/shock.gif
geoschmo
March 12th, 2003, 11:05 PM
Please realize my mind is not made up in this post, I am just considering things and want to get your opinions.
The Koth league has been an interesting experience, and I have learned much form it, but I am thinking it's got some flaws that may be unfixable.
1. Losing a single game send you to the bottom of the hill. A bit harsh? Certainly no fun.
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.
3. You are in many ways at the mercy of your opponent. If you are playing a guy that is slow with the turns, what can you do? Not much. Complain to me, that's about it. If you and your opponent can't agree on settings, you can't just go play someone else who does like your sort of game. You have to play who I match you against, or one of you forfeits. That kind of sucks.
4. The league page is tedious to maintain, and therefore is frequently out of date. Mea Culpa.
5. You can't play more than one official game at a time. Some people don't like that I am sure.
So here's what I am thinking. We could scrap the current KOTH league and go to a ladder format. I can setup a league on myleague.com that will take care of most of the administration of rankings. The way it works if you aren't familier is everybody is on a ladder. If you beat a guy above you on the ladder you move up the ladder half the distance between the two of you. You move down if someone beats someone above you on the ladder and their half the distance puts them ahead of you.
There's more, but I got to run. Tell me what you think.
Geoschmo
primitive
March 13th, 2003, 01:42 AM
The primitive one just wants (a chanche) to become king http://forum.shrapnelgames.com/images/icons/icon12.gif
Hill or Ladder doesn't really matter as long as it is an open tournament. And I would prefere if the two player format was kept.
Keep up the good work.
DarkHorse
March 13th, 2003, 01:48 AM
Originally posted by geoschmo:
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I only Lasted for one game for two reasons, one because my project was nearing release and I didn't have a lot of time, but also because of #2 above. This was the first, and probably Last, two player game of SEIV I've played. SEIV seems to lose a lot when there aren't multiple players to add intrigue to the game.
EDIT: No offense to my opponent, Ragnarok is a great person to play with/against http://forum.shrapnelgames.com/images/icons/icon7.gif
Which leads to my $.02 worth of suggestion:
Maybe have games of 5-10 people and award them points based on finishing position. Then keep track of standings based on a player's total points divided by how many games that person has finished. That way faster players can move forward without unduly disadvantaging the slower players. I think I just made up a word. Anyway, that's my suggestion. Cheers! http://forum.shrapnelgames.com/images/icons/icon7.gif
[ March 12, 2003, 23:49: Message edited by: DarkHorse ]
Thermodyne
March 13th, 2003, 02:00 AM
Originally posted by Stone Mill:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Originally posted by Cheeze:
King Harley Ra...ummm, I mean....Stone Mill, don't worry. I presented Jobu with a bucket of Kentucky Fried Extra-Crispy. He was quite pleased with the offering.
<font size="2" face="Verdana, Helvetica, sans-serif">Do not speak the name "Harley Ra**" http://forum.shrapnelgames.com/images/icons/icon8.gif That name is forbidden here! And you have a 2% chance (cumulative) of actually summoning him by speaking his name! http://forum.shrapnelgames.com/images/icons/blush.gif
And do not think Gecko will fall for your ploy... If your drones do not hit... You will use the "Poison his people with high sodium, fat, and cholesterol" Intel Project! http://forum.shrapnelgames.com/images/icons/shock.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Harley Ra***? Harley Ra-WHAT-?
Thermodyne
March 13th, 2003, 02:02 AM
Originally posted by geoschmo:
Please realize my mind is not made up in this post, I am just considering things and want to get your opinions.
The Koth league has been an interesting experience, and I have learned much form it, but I am thinking it's got some flaws that may be unfixable.
1. Losing a single game send you to the bottom of the hill. A bit harsh? Certainly no fun.
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.
3. You are in many ways at the mercy of your opponent. If you are playing a guy that is slow with the turns, what can you do? Not much. Complain to me, that's about it. If you and your opponent can't agree on settings, you can't just go play someone else who does like your sort of game. You have to play who I match you against, or one of you forfeits. That kind of sucks.
4. The league page is tedious to maintain, and therefore is frequently out of date. Mea Culpa.
5. You can't play more than one official game at a time. Some people don't like that I am sure.
So here's what I am thinking. We could scrap the current KOTH league and go to a ladder format. I can setup a league on myleague.com that will take care of most of the administration of rankings. The way it works if you aren't familier is everybody is on a ladder. If you beat a guy above you on the ladder you move up the ladder half the distance between the two of you. You move down if someone beats someone above you on the ladder and their half the distance puts them ahead of you.
There's more, but I got to run. Tell me what you think.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I think it is time for a re-make of a certain forum that we used to play SE3 on.
Thermodyne
March 13th, 2003, 02:05 AM
Originally posted by DarkHorse:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by geoschmo:
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">I only Lasted for one game for two reasons, one because my project was nearing release and I didn't have a lot of time, but also because of #2 above. This was the first, and probably Last, two player game of SEIV I've played. SEIV seems to lose a lot when there aren't multiple players to add intrigue to the game.
EDIT: No offense to my opponent, Ragnarok is a great person to play with/against http://forum.shrapnelgames.com/images/icons/icon7.gif
Which leads to my $.02 worth of suggestion:
Maybe have games of 5-10 people and award them points based on finishing position. Then keep track of standings based on a player's total points divided by how many games that person has finished. That way faster players can move forward without unduly disadvantaging the slower players. I think I just made up a word. Anyway, that's my suggestion. Cheers! http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Games with more than two people have their problems too. It is very hard to find 10 people that will stick with a game from start to finish. And once a person has the pleasure of being a replacement, they seldom come back for more.
Slynky
March 13th, 2003, 02:10 AM
Originally posted by geoschmo:
1. Losing a single game send you to the bottom of the hill. A bit harsh? Certainly no fun.
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.
3. You are in many ways at the mercy of your opponent. If you are playing a guy that is slow with the turns, what can you do? Not much. Complain to me, that's about it. If you and your opponent can't agree on settings, you can't just go play someone else who does like your sort of game. You have to play who I match you against, or one of you forfeits. That kind of sucks.
4. The league page is tedious to maintain, and therefore is frequently out of date. Mea Culpa.
5. You can't play more than one official game at a time. Some people don't like that I am sure.
Geoschmo<font size="2" face="Verdana, Helvetica, sans-serif">1. Seems a bit harsh...and doesn't reflect the game we played as a child...'cause if you were trying for the top of the hill, you didn't always fall back to the bottom. Not sure how to change it, though.
2. Yeah, but 2-player reflects one against one. And not 2 against 1. Or something uneven like that. It's bad enough to get a bad position (system-wise, etc.) without throwing in additional things which may thwart what might be excellent play by an individual. Also, can't quite figure out why someone would be bad at 2-player. Does that mean they only do good when they have diplomacy at their disposal? Which may lead to what I was talking about at the beginning of this me item.
3. Yeah, I'm not sure what to suggest for that. Perhaps the name could be shown in the grid (or ladder) with a number that reflects the hourly limit they will commit to with regularity. Then people could be paired according to that number (or as near as possible).
4. OBE, we say in our office... http://forum.shrapnelgames.com/images/icons/icon7.gif Surely there must be another enterprising individual with the requisite skills to provide you some relief. This would me access to the server (gulp) or someone who could also provide the bandwidth.
5. Not sure what this one means. If you mean more than one KOTH game at once, I wouldn't think that would work. So....
Anyway, my two-cents worth. (BTW, I just petitioned to join KOTH).
Gandalph
March 13th, 2003, 02:18 AM
1. Losing a single game send you to the bottom of the hill. A bit harsh? Certainly no fun.<font size="2" face="Verdana, Helvetica, sans-serif">Perhaps fall back only 1 level?
2. Only works for two player games. Not everybody likes two player games. Not everybody does well at two player games.<font size="2" face="Verdana, Helvetica, sans-serif">With the number of people in the league, I don't see this as a problem. The 2 player experience is indeed different, but is also quite enjoyable IMHO.
3. You are in many ways at the mercy of your opponent. If you are playing a guy that is slow with the turns, what can you do? Not much. Complain to me, that's about it. If you and your opponent can't agree on settings, you can't just go play someone else who does like your sort of game. You have to play who I match you against, or one of you forfeits. That kind of sucks.<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, and the only work around that I see is that players who enter the league have to realize that compromise is expected and appreciated. Either that or come up with hard set KOTH settings for all games.
4. The league page is tedious to maintain, and therefore is frequently out of date. Mea Culpa.<font size="2" face="Verdana, Helvetica, sans-serif">I would be happy to help with administration tasks.
5. You can't play more than one official game at a time. Some people don't like that I am sure.<font size="2" face="Verdana, Helvetica, sans-serif">Kind of the nature of the beast. Again, if you want to join the league, you accept this.
Just my thoughts.
DavidG
March 13th, 2003, 02:40 AM
1. "Harsh"?? It's just a game. who cares how far you fall
2. I love 2 player games. They rekindled a somewhat fading interest in this game. I don't think I'd join a multiplayer league
3. If you don't like your oppoent surrender. It's just a game. 'Tis supposed to be fun. Can people really not agree on settings?!!? I think it is fun to play on different settings. And if you really can't agree that's what default settings are for.
4. Well yea. I don't know were you find the time
5. More than one game at a time would lead to those with LOTS of time on their hands moving to the top very quick. Then again see response 1 and 3, It's just a game so who really cares.
Edit - Basically all I want is a place to find a big pool of players willing to play 2 player games. The format is not really that important to me although some way to record your progress does make it a bit more fun.
[ March 13, 2003, 00:47: Message edited by: DavidG ]
Slynky
March 13th, 2003, 03:00 AM
Well, I know this might be an unpolular and "way in the outfield" kind of response...but that never stopped me from running my mouth.
When I played in MechWarrior leagues (before the cheating got to be too much for me), some people really went all out on a website to show results of contests and battles between clans. I always liked those statistics and rankings. Like chess, you got more points from beating someone more equal to your ranking and less points for whipping up on, well, wimpy clans.
Not that I presume to know what the PBW crowd wants, but if I had to take a guess a what a lot of people might like, it's a way to see where they rate against a lot of other players. Bragging rights (or else crawl in a hole from embarrassment... http://forum.shrapnelgames.com/images/icons/icon7.gif )
Seems like (I'm speaking without thinking--so what's new, right?) something like that could be worked out by forcing people to play with a newborn race for each game and then working out a computation based on the experience points at the end of the game and figuring in placement. Then, this ranking (along with other multipliers if appropriate and useable) would be posted. In mechwarrior, the winning team was obliged to report the win and the losing clan was required to "sign off" on it...verification.
Anyway, it's a huge suggestion and a big departure from what is kind of simple and easy to handle (in comparison). So, pardon me.
If anyone is interested, here is a link to see what I'm talking about:
Mechwarrior League Play (http://www.xendra.com/)
(just click on any of the league links and then from the menu on the left, find UNITS and then under it, choose View Units to see the kind of grid I was talking about.)
Cheers!
Fyron
March 13th, 2003, 03:25 AM
After much thought, I have come to the conclusion that I no longer wish to participate in KOTH. It just is not as much fun as I thought it would be. I hereby officially tender my resignation from KOTH.
Stone Mill
March 13th, 2003, 03:51 AM
I like many of the comments here... but with Gandalph, I really agree. http://forum.shrapnelgames.com/images/icons/icon7.gif Especially about falling back one level.
And Slynky, I think you are on to something with the league rankings... but I think many would argue the fact that your empire score is irrevelant in single player rankings/matches.
It would be great to devise a system based on current rank and the rank of your opponent, and points awarded for victory. www.spring1942.com (http://www.spring1942.com) did this very well for an Axis and Allies league. Not saying that this would be easy, but I could refresh my memory on the calculation they used, and check back in if you are interested...
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