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Loser
September 29th, 2003, 06:43 PM
Ah, I understand. Thank you.
deccan
September 29th, 2003, 11:55 PM
After having the AI play a turn for me, I now find that I have a recurring problem: some of the AI-created ship designs simply won't go away! I obsolete them one turn, upload the turn, and next turn, they're un-obsoleted! What gives?
Slynky
September 30th, 2003, 01:47 AM
Yes, if you upload your game turn twice to PBW (thinking the first one didn't go for some reason), it will hold the second one. I'm VERY careful when uploading.
Loser
September 30th, 2003, 01:51 AM
What do you mean by 'hold'?
Do you mean it saves it for the next turn?
That would be wicked...
Slynky
September 30th, 2003, 01:58 AM
Originally posted by Loser:
What do you mean by 'hold'?
Do you mean it saves it for the next turn?
That would be wicked...<font size="2" face="sans-serif, arial, verdana">Well, it's not like it "holds it in advance"...
Let me set the scenario:
KOTH turn; game is waiting for you, you go to the site and upload your turn:
Sometimes, the upload goes slow. Then, you might be thinking it isn't working, so you click "upload" again. Well, the first one uploaded alright (and the game executed but it didn't refresh the page yet) and then, the second upload goes right in. But, usually, you exit the site and go look at your turn. IF your KOTH opponent THEN uploads his turn, the game is satisfied and executes right away (because of the "double upload" you did).
deccan
October 1st, 2003, 05:32 AM
Originally posted by deccan:
After having the AI play a turn for me, I now find that I have a recurring problem: some of the AI-created ship designs simply won't go away! I obsolete them one turn, upload the turn, and next turn, they're un-obsoleted! What gives?<font size="2" face="sans-serif, arial, verdana">I've figured out what's happening. When the AI played a turn for me, it designed some ships. As it turns out, some of those designs are illegal under Proportions, but the AI managed to save them anyway. But now, obsoleting them won't make them go away, and I can't edit them and save them under the same name either, so it looks as if I'm stuck with them.
Ragnarok
October 2nd, 2003, 02:59 PM
Turn 51 for me and Dav and I am still holding fast to first place. I haven't slipped from 1st since the game began. I control much of the map and it looks like it will stay that way. Only battle so far is I wiped out on of his colonies in a shared system. The fighting will continue soon I am sure though.
BBegemott
October 2nd, 2003, 05:38 PM
Top of the Hill Game
Primitive (Primitive Horde) vs. BBegemott (Mokulioni-2000 Empire)
Tesco Map; 3 planet start; other settings-default
Turn 2402.7
We both included Ancient Race in ours empire. I had better starting conditions (two smalls and one huge breatheble in one of my homesystem). I was able to box him in sending my first 2 escorts to block the key warps, thus limitting his expansion and leaving 5 systems to his control (The galaxy consists of 23 systems). Bad thing about this is that all planetless systems are in my side. The good thing is that I have aproximately twice as many colonies as my opponent. Despite of that Primitive was able to hold the 1st place for the Last 3 turns.
The game start was clearly in my favour (at least I thought so). However Primitive had different opinion...
The Last turn Primitive Horde fleet of 10 light carriers warps through one of the critical warps. It was protected with small garison of missile ships and 45 mines. (The minelayer ran out of mines the turn before http://forum.shrapnelgames.com/images/icons/icon8.gif ) That's funny. Primitive had exactly 45 minesweepers to sweep them out http://forum.shrapnelgames.com/images/icons/blush.gif http://forum.shrapnelgames.com/images/icons/blush.gif http://forum.shrapnelgames.com/images/icons/blush.gif and after destroying my warpsitters has open way (I hope he thinks so http://forum.shrapnelgames.com/images/icons/icon7.gif )
into my territory...
The things are starting to heat up.
[ October 02, 2003, 16:40: Message edited by: BBegemott ]
Grandpa Kim
October 3rd, 2003, 04:10 AM
No matter what the outcome in Phoenix-D/Grandpakim galaxy, it will be a long and bloody struggle.
After many years of suffering at the hands of the bloated Cluk Ruk fleets the people are fearful and despondent. Despite the enormous success of the latest ship design, the people are not yet convinced and fear another setback and shrinking of the domain.
Military experts have other opinions....
Fyron
October 3rd, 2003, 04:30 AM
Originally posted by deccan:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by deccan:
After having the AI play a turn for me, I now find that I have a recurring problem: some of the AI-created ship designs simply won't go away! I obsolete them one turn, upload the turn, and next turn, they're un-obsoleted! What gives?<font size="2" face="sans-serif, arial, verdana">I've figured out what's happening. When the AI played a turn for me, it designed some ships. As it turns out, some of those designs are illegal under Proportions, but the AI managed to save them anyway. But now, obsoleting them won't make them go away, and I can't edit them and save them under the same name either, so it looks as if I'm stuck with them.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">This is why you should get into the habit of turning off the AI on the first turn (in Empire Status > Ministers). http://forum.shrapnelgames.com/images/icons/icon12.gif
Baron Grazic
October 4th, 2003, 04:01 AM
Has anyone heard anything from Alneyan?
He has with-drawn from our KOTH game at about turn 15 and we hadn't even met.
Asmala
October 4th, 2003, 08:01 AM
Originally posted by Baron Grazic:
Has anyone heard anything from Alneyan?
He has with-drawn from our KOTH game at about turn 15 and we hadn't even met.<font size="2" face="sans-serif, arial, verdana">Yes I've heard:
Originally posted by Alneyan: (in thread "PBW - Looking for replacements ")
Yes, as the title says it, I am looking for players willing to take over my Empires in a few PBW games, as I will be unfortunately unavailable (hopefully, this situation will only be temporary, but maybe not then)
Here are my games and their status:
- KOTH with Baron Grasnic (sorry if I mispelt your name): I will resign so he will be victorious, if that can be done. (Asmala?)<font size="2" face="sans-serif, arial, verdana">Because you haven't even met yet I don't give a victory from this to Baron Grazic (sorry Baron...)
Baron Grazic
October 4th, 2003, 11:57 AM
I'm still under the hill somewhere. http://forum.shrapnelgames.com/images/icons/icon9.gif
I hope I get a better start this time, and that Alneyan will be back sometime...
DavidG
October 5th, 2003, 12:52 AM
Dundas Rednecks vs Sparhawks Empire
In the year of our Lord Two Thousand Four Hunderd and Three and Seven months the Lord looketh down upon his creation and he saw that it was good. He called upon his humble servent Grand Lord Kazarp to deliver the Holy Religous Talisman.
Kazarp: "How does it work Oh Lord"
Lord: "First shalt thou shall press the Holy Button, then shalt thou count to three, no more,
no less. Three shalt be the number thou shalt count, and the number of the counting shalt be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thyn weapons towards thyn enemy and blow him to little bits"
Kazarp: "Oh thank you Lord"
Slynky
October 5th, 2003, 01:24 AM
Originally posted by DavidG:
Dundas Rednecks vs Sparhawks Empire
In the year of our Lord Two Thousand Four Hunderd and Three and Seven months the Lord looketh down upon his creation and he saw that it was good. He called upon his humble servent Grand Lord Kazarp to deliver the Holy Religous Talisman.
Kazarp: "How does it work Oh Lord"
Lord: "First shalt thou shall press the Holy Button, then shalt thou count to three, no more,
no less. Three shalt be the number thou shalt count, and the number of the counting shalt be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thyn weapons towards thyn enemy and blow him to little bits"
Kazarp: "Oh thank you Lord"<font size="2" face="sans-serif, arial, verdana">Four? Did you say, four? http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
primitive
October 5th, 2003, 06:51 PM
The Primitive Horde surrenders to Dreamer BBegemott at turn 43
The brilliant opening strategy of the Horde should probably be eligible for a Darwin award http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Even with the help of taking Ancient, I got myself blocked into 5 systems by 2 missile frigates. I threw everything I could manage to scrape up from those 5 systems into 2 breakout attemts. Both had some initial success but ended prematurely before some real damage could been done to BB's empire.
Kudos to BBegemott who played a perfect game. Choosing the right strategies and excecuting it with style.
Asmala:
Put BB in the que for Kingship, and me down at the bottom again.
Grandpa Kim
October 5th, 2003, 09:14 PM
Phoenix-D vs Grandpakim Turn 111
Without doubt, this is the most exciting game I've ever been in! Turn 111 and the end is nowhere in sight.
In the southeast, the position has solidified at the Gergan choke. When this opens up, it will no doubt be explosive.
The complex of systems in the northwest is another matter. We are intertwined, controlling oddly different systems. I still tenaciously hold the crossroads system of Yukra, P-D controls Tudran, another crossroad immediately north. Beyond Tudran, P-D has colonized Narcisston, a former system of mine. Using my most celebrated fleet -- the people tell "legends" of this fleet-- I have cut access at the Tudran/Narcisston warp point. How will he respond?
Immediately south of Yukra, a second fleet holds the warp point in Bizzet and threatens several colonies. Only the massive build up at Bizzet VIII, only two sectors away, stays my hand. The tension here is palpable and cannot Last long. Who will move first?
What has made this game most interesting is our radically different empire designs. While I feel like a pensioner on a fixed income, P-D must be wondering just how many ships he needs to take out one of mine.
Damn this is fun! http://forum.shrapnelgames.com/images/icons/icon10.gif
Note to Phoenix-D: PBW was kinda flaky when I uploaded, and now appears to be down. If my upload didn't take and the AI plays the turn, I'll be asking for a redo. Is this okay with you?
Phoenix-D
October 5th, 2003, 10:05 PM
It'll be fine..I get to watch the pretty colors again then. http://forum.shrapnelgames.com/images/icons/icon12.gif
Joachim
October 6th, 2003, 10:26 AM
Parabolize V Joachim
Turn 46
I have surrendered - well I would have had my bunker on my home world survived....
We started just two systems away. I had just one breathable that was not in his systems, and when that one went I just had no economy to fight off the destroyer hordes.
Thanks heaps for the game and your amazingly good game turn rate.
Slynky, give Parabolize the rating points.
Asmala, please asign me a game in the mud!
BBegemott
October 6th, 2003, 10:27 AM
Originally posted by Primitive:
The Primitive Horde surrenders to Dreamer BBegemott at turn 43
The brilliant opening strategy of the Horde should probably be eligible for a Darwin award
Even with the help of taking Ancient, I got myself blocked into 5 systems by 2 missile frigates. I threw everything I could manage to scrape up from those 5 systems into 2 breakout attemts. Both had some initial success but ended prematurely before some real damage could been done to BB's empire.
Kudos to BBegemott who played a perfect game. Choosing the right strategies and excecuting it with style.
Asmala:
Put BB in the que for Kingship, and me down at the bottom again.
<font size="2" face="sans-serif, arial, verdana">Thanks for the game, Primitive. Your breakthrough attacks really made me frightened. And I was lucky both times you have chosen best defended planets as your final target. http://forum.shrapnelgames.com/images/icons/icon7.gif
I wish you luck in your future battles.
parabolize
October 6th, 2003, 10:44 AM
Originally posted by Joachim:
Parabolize V Joachim
Turn 46
I have surrendered - well I would have had my bunker on my home world survived....
We started just two systems away. I had just one breathable that was not in his systems, and when that one went I just had no economy to fight off the destroyer hordes.
Thanks heaps for the game and your amazingly good game turn rate.
Slynky, give Parabolize the rating points.
Asmala, please asign me a game in the mud!<font size="2" face="sans-serif, arial, verdana">when i looked at my home system i was stunned and the system to the south east of it was even better http://forum.shrapnelgames.com/images/icons/shock.gif
edit spelling
[ October 06, 2003, 09:56: Message edited by: parabolize ]
deccan
October 6th, 2003, 10:53 AM
Originally posted by parabolize:
when i looked at my home system i was stunned and the system to the south east of it us was even better http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Looks like parabolize has amazingly good luck with planets huh? What's so secret? http://forum.shrapnelgames.com/images/icons/icon12.gif
parabolize
October 6th, 2003, 10:59 AM
Originally posted by deccan:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
when i looked at my home system i was stunned and the system to the south east of it us was even better http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Looks like parabolize has amazingly good luck with planets huh? What's so secret? http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">um hydrogen rock maybe
http://forum.shrapnelgames.com/images/icons/confused.gif
sparhawk
October 6th, 2003, 03:05 PM
Sparhawks Empire vs Dundas Rednecks
Ensign: sire we have seen a bright light, just a few systems away.
Commander: Probable a star going supernova, nothing to worry about.
Ensign: But sire...we also heard singing and beautiful music.
Commander: mmm that weird.....???, set a course for that system.
Ensign: Yes sire.
Asmala
October 6th, 2003, 04:02 PM
Site updated.
BBegemott
October 6th, 2003, 05:25 PM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by deccan:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Originally posted by parabolize:
when i looked at my home system i was stunned and the system to the south east of it us was even better http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Looks like parabolize has amazingly good luck with planets huh? What's so secret? http://forum.shrapnelgames.com/images/icons/icon12.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">um hydrogen rock maybe http://forum.shrapnelgames.com/images/icons/confused.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">
Hmm I took rock+hydrogen in all my KOTH games and was never upset by starting conditions as well http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Phoenix-D
October 7th, 2003, 06:02 AM
Phoenix-D vs Grandpakim Turn 120
As you might have guessed from my previous post, the stalemate in Bizzet was resolved. Grandpakim got a little too nervous when he saw my buildup, despite the fact that his ships had soundly defeated my superior designs a few turns before. His ships have no shields and only stealth/scattering armor; a single hit and they're doomed- the stealth armor goes and its all downhill from there. Fortunately, most of the time my battleships couldn't connect.
Unfortuntely, he didn't realize that massive buildup was sitting over a ship/fleet training center. Had he gone full bore at me, I would have at the least been sweating bullets. As it is, the lull allowed me to concentrate and train my ships.
After destroying his fleet on the warp point soundly, I moved in Yukra and burned it down around his ears. Meanwhile, he attacked in Narcisston, and captured one of my colonies, destryoing another. This turn, I snuck in and destroyed the captured colony before he could make use of it, beating his transport there.
Our ships haven't fought directly since the Bizzet warp point battle. Another conforntation is looming in the Tudan/Narcisston area though- his fleet is returning hot on the heels of my raiding force.
[ October 07, 2003, 05:07: Message edited by: Phoenix-D ]
Phoenix-D
October 7th, 2003, 06:19 AM
To give you an idea of how nasty this game has been, this is my total losses by ship size, counting only designs that are new enough not to be deleted:
DDs: 9
LCs: 173
CRs: 42
BCs: 66
BBs: 18
STs: 4
Grandpa Kim
October 8th, 2003, 12:54 AM
Phoenix-D vs Grandpakim Final turn
My empire is an empty shell and I have conceded to Phoenix-D. His huge fighting force finally defeated the Last of my more skilled navy and sent half my planets into riots. I bow to a great player. http://forum.shrapnelgames.com/images/icons/icon7.gif
Now, Asmala who's my next victim.. er... master...
Yup, send me to the slime and give my another opponent.
Phoenix-D
October 8th, 2003, 01:08 AM
You bow to a lucky player. I got a look at the map, and given our starting positions it took a lot of hang on as long as you did.
Grandpakim's start was in a corner, with one warp point..which led into a nebula.
Grandpa Kim
October 8th, 2003, 01:48 AM
Well, I won't use that as an excuse this time. At contact, I controlled slightly more than half the map and managed to hold you off well enough till I got the economy rolling as best I could. I thought I played rather well but in hindsight I can see I was too timid and my anticipation of your next move was lagging. I was reactive not proactive.
During the game it seemed to me you were too timid but I think that is just the nature of the game. I can see all my weaknesses (as you can see yours) and wonder why you don't exploit them. Of course, you must anticipate the nastiest defenses, you just can't take the chance! As it turned out,, you could have had me cheap anytime before turn 70!
Hmm, not sure that came out right.
What I'm trying to say is sometimes we must take bold risks, and I for one, seem to be chicken in that department. That's gonna change! Watch out for the Kamikaze Grandpa! http://forum.shrapnelgames.com/images/icons/icon10.gif
Phoenix-D
October 8th, 2003, 02:23 AM
Oh, I took risks, just the wrong ones. Or are you forgetting how many fleets I lost to that damned sat defense field of yours in the SE?
If you had just waited one more turn, I could have had my vengance, too.
geoschmo
October 8th, 2003, 04:28 AM
Congrats Phoenix, I look forward to meeting you next.
I find it terribly interesting that this will be my 16th Koth game and as far as i can rememebr I have yet to play anyone twice. http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
October 8th, 2003, 03:34 PM
Originally posted by geoschmo:
Congrats Phoenix, I look forward to meeting you next.
I find it terribly interesting that this will be my 16th Koth game and as far as i can rememebr I have yet to play anyone twice. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">I haven't played the same person twice (but I've not played near the amount of games you have in KOTH, Geo). However, I haven't played an opponent in KOTH from my own country yet. So, THERE'S my contribution to "strange" facts http://forum.shrapnelgames.com/images/icons/icon12.gif .
Asmala
October 8th, 2003, 06:24 PM
Originally posted by Slynky:
However, I haven't played an opponent in KOTH from my own country yet. So, THERE'S my contribution to "strange" facts http://forum.shrapnelgames.com/images/icons/icon12.gif .<font size="2" face="sans-serif, arial, verdana">Hey what a coincide, I have neither http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Koth page is updated.
Slynky
October 8th, 2003, 06:33 PM
Originally posted by Asmala:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
However, I haven't played an opponent in KOTH from my own country yet. So, THERE'S my contribution to "strange" facts http://forum.shrapnelgames.com/images/icons/icon12.gif .<font size="2" face="sans-serif, arial, verdana">Hey what a coincide, I have neither http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Koth page is updated.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You're lucky anyone will play you from anywhere! As if you aren't mean enough in the game, then there's that evil-looking avatar of yours http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
Joachim
October 9th, 2003, 04:24 AM
heh Koth gang,
I just want to publicly acknowledge Primitive's sportsmanship and generousity in our Koth game.
We have just started and Primitive took ancient race. He realised that I took Ice Methane and that I am basically screwed - so instead of a slaughter he offered a restart. Which I have taken up.
BTW, I thought the atmospheres/planet type were balanced or am I confusing that with FQM?
Thanks again Primitive, it is your sort of decent play that makes Koth and PBW so good.
Joachim
Baron Grazic
October 9th, 2003, 08:00 AM
There is a mathematical formular somewhere here on Shrapnel that tells which combo has a higher nubmer of planets. From what I remember Ice Meathane was the clear loser.
DavidG
October 9th, 2003, 11:59 AM
Originally posted by Baron Grazic:
There is a mathematical formular somewhere here on Shrapnel that tells which combo has a higher nubmer of planets. From what I remember Ice Meathane was the clear loser.<font size="2" face="sans-serif, arial, verdana">I seems to recall, yes it was the loser, but it was not a big loser was it? I though the differences were actually very minor. Of course now I'm just gonna have to take Ice Methane in my next KOTH game for an extra challenge. http://forum.shrapnelgames.com/images/icons/icon7.gif
geoschmo
October 9th, 2003, 12:02 PM
I don't recall the exact formulas, but it goes something like this: (This only applies for the stock game)
The planets type/atmospheres are not "balanced" for each map, but they are random. Because of a mistake in teh sector type file Methane ice has one less selection then teh others and so averaged out over the entire quadrant, and over several maps they will tend to be slightly less frequent in total numbers.
The other rock and ice planets of all atmoshpere types have an equal chance of being used.
Gas giants are significantly less frequent, but this fact is compensated for at least partially by the fact that gas giants are larger on average and thus have more facility spots.
None atmosphere are more frequent because of the fact that all moons are but this fact is partially compensated for by the fact that all moons are tiny and so have fewer facility spots.
In the end though it really does not matter which planet type/atmosphere is more common on average for all maps. It only matters which type is more frequent on your map, and in the general vicinity of you homeworld. That is random with only small probability variances between types so trying to base your empire selection on those variances is useless. Play what you like or want to and roll the dice, keeping a couple things in mind.
If your play style prefers many small planets spread out all over, don't choose gas giant. If you prefer fewer planets that are larger and thus more defended consider takeing gas giant.
DavidG
October 9th, 2003, 12:07 PM
here is a link
[URL=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=005074#000000]http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=005074#000000[/ URL]
Ok so maybe Ice Methane does suck.
[ October 09, 2003, 11:09: Message edited by: DavidG ]
deccan
October 9th, 2003, 12:10 PM
The default KOTH map is small spiral isn't it? Does the choice of quadrant type affect the planet type ratio?
Slynky
October 9th, 2003, 12:58 PM
Originally posted by Joachim:
heh Koth gang,
I just want to publicly acknowledge Primitive's sportsmanship and generousity in our Koth game.
Thanks again Primitive, it is your sort of decent play that makes Koth and PBW so good.
Joachim<font size="2" face="sans-serif, arial, verdana">Same goes for me. He was my first KOTH game and before the game, he sent several emails giving tips on empire design for KOTH. Then, in our full-tech challenge (that he posted), he sent several more considerations take into account in case I didn't have much experience with a full-tech game.
So, I'd have to echo your comments, Joachim.
primitive
October 9th, 2003, 02:57 PM
Stop it guys, you are making me all mushy.
For the game VS Joachim; I just saved myself 60 turns of boredom, and since it’s a bottom of the hill game, I really don’t risk much. Don’t believe for a second I would have done that near the top http://forum.shrapnelgames.com/images/icons/icon12.gif
And for our full tech game Slynky. You did not heed my advise and crushed me anyway, so the advise might have been of dubious quality http://forum.shrapnelgames.com/images/icons/icon12.gif
Then something different but related: Ancient race and KOTH
For my Last 2 games I have chosen Ancient tech, something which seems to be quite the fad in KOTH games. It seems well worth the points, and when winning is important it is stupid not to take it. But I have one comment: Its Booooooorrriiiiing.
Gone is the apprehension of guessing where your opponent is located. Gone is the trepidation of sending a colonizer/explorer on a one way trip, not knowing if it will reach a suitable planet before it runs out of gas. Gone are the .....fun.
So, for all my future KOTH games, I will suggest a no Ancient tech rule.
Slynky
October 9th, 2003, 04:34 PM
Ahhh, the Primitive one...always having to choose between being bored boring or winning... http://forum.shrapnelgames.com/images/icons/icon12.gif .
(of course not boring and winning...doesn't get any better than that, does it guys?)
Geckomlis
October 11th, 2003, 02:41 PM
K.O.T.H. Gecko (Andromedam Invaders) vs Parabolize (Banana Republic)
KOTH Wins/Losses: Gecko 3/5 and Parabolize 2/1
KOTH Defaults + No Intel
Tesco Samoa Map
SE4 Ratings Game
Game Date: 2403.3
First Contact
The first place score has bounced back and forth between Leader Gecko and Evil Person Parabolize. The empires are closely matched in regards to setup, with Parabolize putting more weight on Characteristics and Gecko placing a greater emphasis on Advanced Traits. The shooting has not yet begun…
Rambie
October 12th, 2003, 05:40 PM
Originally posted by primitive:
... So, for all my future KOTH games, I will suggest a no Ancient tech rule.<font size="2" face="sans-serif, arial, verdana">I'm with you Primitive. It's more fun to have to explore and discover the galaxy.
Geckomlis
October 12th, 2003, 08:47 PM
Originally posted by Rambie:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by primitive:
... So, for all my future KOTH games, I will suggest a no Ancient tech rule.<font size="2" face="sans-serif, arial, verdana">I'm with you Primitive. It's more fun to have to explore and discover the galaxy.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I was not sure before, but now I have to agree. Ancient Race is a killer app.
[ October 12, 2003, 19:48: Message edited by: geckomlis ]
parabolize
October 13th, 2003, 09:48 AM
Gecko v Parabolize
turn: 59
i surrender to Gecko. i was pushed into my corner and could never get out. Gecko had a cool race but i am lost as to why he had his aggressiveness and defensiveness set at what they were.
Put me back at the bottom of the hill.
Rollo
October 13th, 2003, 02:52 PM
I have conceded.
Asmala, please make RexTorres the new king and remove me from the hill.
I am taking a break from KOTH.
The King is dead, long live the King.
Geckomlis
October 13th, 2003, 04:29 PM
Originally posted by parabolize:
Gecko had a cool race but i am lost as to why he had his aggressiveness and defensiveness set at what they were.<font size="2" face="sans-serif, arial, verdana">I am always experimenting in KOTH. http://forum.shrapnelgames.com/images/icons/icon12.gif
Thanks to Parabolize for a well-played game.
Asmala
October 13th, 2003, 05:56 PM
KOTH page updated.
geoschmo
October 13th, 2003, 06:47 PM
The Book of the Kingdom of the Hill
In the begining the hill was dark and chaos reinged and all were embroiled in petty wars about it's base and sides and none was worthy to sit upon the throne.
And by the by did two step forward and through the right of victory over their enemies did lay claim the right to the mantle of the King. And thus did Preacherman face Geoschmo on the field of battle, and thus was Preacheman victorius and took his rightful place on the throne and Geoschmo was cast off into utter darkness.
And so Preacherman was the first true King and his reign was one of peace and light and all was well in the Kingdom of the Hill.
And by the by the good King Preacherman did grow old and feeble from lack of challange, so that when a the Mighty Stone Mill finally rose from the depths of the Hill he slew good King Preacheman with his sword and a twist of his hips.
And Stone Mill the magnificent took his place upon the throne and was crowned the second King. And he looked upon his Kingdom and said, "Thank you, Thank you verra much."
And thus all was well in the Kingdom of the Hill and all it's citizens lived in safety for Stone Mill the Magnificent was a mighty warrior. Three times did challangers rise to face the Stoney one, and three times did he slay them all in their course.
Asmala the Wise, 1FSTCAT the Brave, and RexTorres the Strong did all seek the throne, and all were denied in turn for Stone Mill was truely the King.
But by and by did the King grow fond of looking at himself in the mirror and practicing his snarl and eating the royal peanut butter and nanner sandwiches.
And thus did a new challenger come from the Northlands. One who was a king in his own right in the land of his birth and born and bred to the task of fighting. And thus did Rollo raise his sword up to smite King Stone Mill. And as King Stone Mill lifted himself from his throne to face the challenge of Rollo, he did by and by slip on a nanner peel and was slain.
And thus did Rollo the Fearsome become the third King. And all was good in the Kingdom of the Hill, for Rollo had brought beer.
And Rollo did reign over the Kingdom of the Hill for the seasons that were appointed unto him. And the people of the hill were happy for the kegs that he did supply. But by and by there arose a challanger to the throne as Mark strode forth to try and claim the mantle of the King. And thusly did Rollo smite the challanger with a mighty thrust of his sword and the people rejoiced for they had discused it and decided that "King Mark" did not quite have a regal sound to it.
But as quickly as Mark had been dispatched another challanger stepped forward. And he went by the name of RexTorres, which in the tounge of his forefathers is translated King, uh, Torres. And this brought forth anger in King Rollo that one should deign to go by the title that was only for he that sat on the throne of the hill, and they did clash.
For night after night did the battle rage as the people looked on. And when the smoke cleared there was a new King. Rollo did go out into the darkness to bind his wounds and ponder whether he would seek the throne another day. And thus did RexTorres the Strong ascend to the throne. And the people were satisfied for his name sounded suitably regal, but they mourned for there was no more free beer.
[ October 13, 2003, 17:54: Message edited by: geoschmo ]
Geckomlis
October 13th, 2003, 07:36 PM
Originally posted by geoschmo:
The Book of the Kingdom of the Hill<font size="2" face="sans-serif, arial, verdana">Oh, that is good.
Slynky
October 13th, 2003, 08:12 PM
Oh, Geo, you've outdone yourself. Now, THAT was a story worth reading! http://forum.shrapnelgames.com/images/icons/icon6.gif
Rollo
October 13th, 2003, 08:29 PM
nice one, Geo http://forum.shrapnelgames.com/images/icons/icon7.gif .
there is hoping that kings will change often, so the book will grow in size nicely http://forum.shrapnelgames.com/images/icons/icon10.gif
geoschmo
October 13th, 2003, 08:52 PM
Most of that I wrote back in June, I just added the Last couple paragraphs. I am thinking next time about dividing it up into chapters or something. Like one for each King.
Slynky
October 13th, 2003, 08:58 PM
Originally posted by geoschmo:
Most of that I wrote back in June, I just added the Last couple paragraphs. I am thinking next time about dividing it up into chapters or something. Like one for each King.<font size="2" face="sans-serif, arial, verdana">My wife, who (kinda) hates SE4 (errrr, hates competing with it http://forum.shrapnelgames.com/images/icons/icon12.gif ) was subjected to its reading and she suggested the same thing.
Yeah, the chapter thing with http://forum.shrapnelgames.com/images/icons/icon6.gif chapter titles... http://forum.shrapnelgames.com/images/icons/icon10.gif
primitive
October 13th, 2003, 11:58 PM
Originally posted by geoschmo:
The Book of the Kingdom of the Hill
And the people were satisfied for his name sounded suitably regal, but they mourned for there was no more free beer.<font size="2" face="sans-serif, arial, verdana">No more free beer. http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
Hail to the new king.
geoschmo
October 14th, 2003, 01:28 AM
So Primitive, when you gonna make it to a King Match? Win or lose, I can't wait to get you in the book. http://forum.shrapnelgames.com/images/icons/icon10.gif
primitive
October 14th, 2003, 01:41 AM
Originally posted by geoschmo:
So Primitive, when you gonna make it to a King Match? Win or lose, I can't wait to get you in the book. http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">LOL,
First I have to get my game going. Asmala, Joachim: Wassup !
Then there is that slight problem of winning 5 matches in a row. http://forum.shrapnelgames.com/images/icons/icon12.gif
rextorres
October 14th, 2003, 01:48 AM
Thanks! I have to admit though that I got a lucky break at the beginning of the game. We started close together and one of my scouts wandered into his home system with 3 unprotected colonized planets.
[ October 14, 2003, 00:49: Message edited by: rextorres ]
Joachim
October 14th, 2003, 02:04 AM
Originally posted by primitive:
First I have to get my game going. Asmala, Joachim: Wassup !
Then there is that slight problem of winning 5 matches in a row. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Dunno, waiting for Asmala to reset so we can send new emp.
Slynky
October 14th, 2003, 02:16 AM
Originally posted by rextorres:
Thanks! I have to admit though that I got a lucky break at the beginning of the game. We started close together and one of my scouts wandered into his home system with 3 unprotected colonized planets.<font size="2" face="sans-serif, arial, verdana">Congrats on the crown, Rex http://forum.shrapnelgames.com/images/icons/icon6.gif . Now, you have a stab at breaking Stone's record.
See you soon http://forum.shrapnelgames.com/images/icons/shock.gif .
Asmala
October 15th, 2003, 09:33 PM
I'm a bit tardy but congrats to RexTorres.
Primitive, I've now restarted your game so the major obstacle in your way to kingship is removed http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
October 15th, 2003, 09:38 PM
Originally posted by Asmala:
Primitive, I've now restarted your game so the major obstacle in your way to kingship is removed http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">I would call that one of the minor obstacles... http://forum.shrapnelgames.com/images/icons/icon10.gif .
primitive
October 16th, 2003, 12:27 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Asmala:
Primitive, I've now restarted your game so the major obstacle in your way to kingship is removed http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">I would call that one of the minor obstacles... http://forum.shrapnelgames.com/images/icons/icon10.gif .</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Every journey starts with the first step http://forum.shrapnelgames.com/images/icons/icon12.gif
Master Belisarius
October 18th, 2003, 04:53 AM
After a very interesting but slow game, the Tesco Empire surrendered to the Belisaurian forces at the turn 110.
Hey Asmala, I would play again... but slowly because I'm having hard work in, and sometimes would take me some time to play my turns.
Asmala
October 20th, 2003, 05:30 PM
There was a quite long delay (both PBW and forum were down at the weekend) but now the KOTH page is updated.
Joachim
October 21st, 2003, 03:21 AM
Primitive V Joachim
Asmala, we need another restart - sorry. The Primitive horde have a corrupt empire.
I will email you my new emp. tonight.
So that makes two steps back on the journey to the top Primitive http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
Rambie
October 21st, 2003, 03:45 AM
After a long hard fought game, the victor in Rambie vs Katchoo is... Katchoo.
Well done Katchoo.
Katchoo
October 21st, 2003, 04:06 AM
Originally posted by Rambie:
After a long hard fought game, the victor in Rambie vs Katchoo is... Katchoo.
Well done Katchoo. <font size="2" face="sans-serif, arial, verdana">It's over? http://forum.shrapnelgames.com/images/icons/tongue.gif
Damn, this game went on awhile. I was just about to finish researching the entire Tech Tree too (just needed to finish off Torps).
We were stalemated for the longest time with both sides sending in a small Fleet here...another small Fleet there, but never really striking a big blow for the war.
It looks like I got a slightly better position to start the game on, or at least had better planets around me. By the time I reached the center of the Galaxy I could see Rambie hadn't been able to get a foothold so I moved in and got the advantage there.
That, combined with mad research production to bulk up my ships and support my Empire, seemed to finally do the trick.
Heck of a game Rambie! If we meet again on the ladder we'll have to go with a smaller Galaxy http://forum.shrapnelgames.com/images/icons/icon10.gif
Katchoo
October 21st, 2003, 04:11 AM
Asmala, i'm ready for the move up to the Middle, so go ahead and put me in with whoever else is available (Master Belisarius from the looks of it).
narf poit chez BOOM
October 21st, 2003, 04:29 AM
kitty's clawing his way up the curtains.
deccan
October 21st, 2003, 12:33 PM
KOTH Deccan vs. Lord Chane (Proportions)
According to the KOTH page, the longest any game has gone is 175 turns. Our game is now at 177 turns with no end yet in sight.
Asmala
October 21st, 2003, 05:43 PM
One game restarted and page updated.
Really the whole tech tree researched!? Tachyon sensors, system mineral scanners and other useless stuff? http://forum.shrapnelgames.com/images/icons/shock.gif
Slynky
October 21st, 2003, 05:52 PM
Originally posted by Asmala:
Tachyon sensors, system mineral scanners and other useless stuff? http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Katchoo
October 21st, 2003, 05:55 PM
Originally posted by DavidG:
The ENTIRE tech tree??!! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif Were you guys just sitting around hurling insults at each other? http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Initially we were, then we started actually hurling ships instead of insults http://forum.shrapnelgames.com/images/icons/tongue.gif
Originally posted by Asmala:
One game restarted and page updated.
Really the whole tech tree researched!? Tachyon sensors, system mineral scanners and other useless stuff? http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Yep, even Computer Virus' & Facility Specific Missles http://forum.shrapnelgames.com/images/icons/icon10.gif
The only thing not fully researched was Torpedoes, and I was up to level 7 by the Last turn. There was no Stellar Manipulation Tree, although I probably could have covered that too. My Research base was cooking.
http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
October 22nd, 2003, 01:21 AM
Originally posted by deccan:
KOTH Deccan vs. Lord Chane (Proportions)
According to the KOTH page, the longest any game has gone is 175 turns. Our game is now at 177 turns with no end yet in sight. <font size="2" face="sans-serif, arial, verdana">I think though that we need to put an asterisk by your game in the record book since it's a proportions game. http://forum.shrapnelgames.com/images/icons/icon12.gif
DavidG
October 22nd, 2003, 01:53 AM
Originally posted by Katchoo:
Damn, this game went on awhile. I was just about to finish researching the entire Tech Tree too (just needed to finish off Torps).
<font size="2" face="sans-serif, arial, verdana">The ENTIRE tech tree??!! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif Were you guys just sitting around hurling insults at each other? http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
October 23rd, 2003, 03:51 AM
KOTH Match: Slynky -vs- Rextorres 2406.3
Trithian Empire surrenders to Rex Enclave. A few battles this way and that in the earlier game but the Last battle where the Enclave broke through one of my main defenses with over 50 ships was a blow I couldn't take. I would complain of bad luck, but as things were, it wouldn't have mattered very much. My 71 satellites were as far away from the warp hole as I have ever seen satellites placed before http://forum.shrapnelgames.com/images/icons/confused.gif (which put his fleet too far away for me to have much of a chance of hitting a ship...I believe I got one hit in around 125 shots). But when they closed in on me, I couldn't hit but one shot in 20 anyway. Besides that, my fleet was on the opposite side of the satellites...so his fleet moved out of range of the satellites. Though my fleet of around 15 ships was technically out teched by ECM 2/Sensor 2 (I had 1 and 1) and fully trained to 20/20, I could only hit him about 1 out of 10 shots (and only about 2 out of 5 if was beside a ship of his!). I just got ECM 2 Last turn and Sensor 2 this turn...not EVEN enough time to refit the other 50 ships I have built (and fully trained).
Map distribution was about even, I guess. Rex got a bit over half the map to himself. So, I can't complain about that. Basically, he just outplayed me with solid play. I tried to play a bit differently than I usually do, taking a few chances, but he caught me after a few turns and "fixed" things... http://forum.shrapnelgames.com/images/icons/icon10.gif .
Congrats to Rex the KING!
PS: Ahhhh, what was I thinking...if he beat Asmala, what did I expect anyway, right? Also, I didn't post any game updates as I usually do since it doesn't seem to be Rex's style. So, we played in "silence" so to speak.
rextorres
October 23rd, 2003, 04:14 AM
Thanks!
I think were the game turned was when you couldn't box me into the corner of the galaxy - in the initial part of the game. It seems like you had the center ring of the spiral and I was in a corner. If you had beat me to what turned out to be my junction point to the rest of the galaxy you would have starved me.
As it was I was low on mins throughout the game.
After your initial attack I was sweating that you were going to attack again right away - if you had you would have done real damage as my entire main fleet ran out of gas.
[ October 23, 2003, 03:16: Message edited by: rextorres ]
Stone Mill
October 23rd, 2003, 07:40 PM
Just catching up on the latest...
Congrats to you, RexTorres! Persistence pays indeed.
And Geo, you are one talented scribe!
http://forum.shrapnelgames.com/images/icons/icon7.gif
Asmala
November 22nd, 2003, 01:24 PM
I've updated the KOTH page. Remind me if I have forgotten something.
Alneyan
November 23rd, 2003, 03:17 PM
Year 2402.0 The Trithian Empire (Slynky) versus the Arcadia League (Alneyan)
Settings: No mines, zero racial points, intelligence disabled. Everything else as default.
Contact was made peacefully Last month with an unknown species at one of the League outer colonies. The casualties were war within the range of acceptable losses for such an operation, ranging only between two and four million settlers or so, who were busy constructing defences when the attack occurred. Contact has yet to be made, but we still expect to solve this dispute diplomatically. The matter shall now be handed to the military, which will supervise the deployment of warships. These will be used to ensure our point is made and well understood by these unknown beings.
So. I was wondering about Slynky when he reassured me by making contact and destroying a colony in the mean time. Annoying, but it was my fault for forgetting to put defences *before* the attack. Unfortunately for me, battle happens before production.
As for economics, I had quite a good start, so I won't be able to blame the map this time, but merely my own silliness. (I forgot to put settlers on one of my colonizers, resulting in a delay of five months. *Sighs*) Both our Empires are quite similar in design, save for the fact he took another advanced trait I don't have. And it seems like Slynky put this trait to good use, but what else should I expect from him?
Before these negotiations, I was slighty ahead according to the score since turn 10 or so. But we all known the score is deceptive. At least, it helps raising the morale to know I am not behind in this field. http://forum.shrapnelgames.com/images/icons/icon12.gif Now, how to retaliate against Slynky remains an open question. Or how to survive for that matter.
[ November 23, 2003, 13:34: Message edited by: Alneyan ]
Slynky
November 23rd, 2003, 07:20 PM
Year 2403.? The Trithian Empire (Slynky) versus the Arcadia League (Alneyan)
Over a year later and not much happening. Losing a destroyer here and wiping a colony ship there. We've sort of settled into our boundaries.
And I'm still in 2nd place. (Don't start with me, guys! http://forum.shrapnelgames.com/images/icons/icon10.gif ) Funny thing is I don't think I'm doing badly empire-wise but I can't chase him out of 1st place. This may be one of those games where, when you finally run into several warships, you then learn your empire sucks! If so, crossing my fingers it's not me http://forum.shrapnelgames.com/images/icons/shock.gif .
Alneyan
November 23rd, 2003, 07:40 PM
*Knowing grin* I think I know why the score is so biased towards my Empire. But obviously, I am not allowed to speak. We will see in a few turns or so hopefully.
*Crosses his fingers and knocks on wood* At the very least, Slynky doubts. At the very best... I might even stand a chance, however unlikely this prospect seems. http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
November 23rd, 2003, 11:17 PM
Originally posted by Alneyan:
*Knowing grin* I think I know why the score is so biased towards my Empire. But obviously, I am not allowed to speak. We will see in a few turns or so hopefully.
*Crosses his fingers and knocks on wood* At the very least, Slynky doubts. At the very best... I might even stand a chance, however unlikely this prospect seems. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Knock on wood? Would that be my ship hull construction or my head? http://forum.shrapnelgames.com/images/icons/icon9.gif
Lots of big fat ships whipping my *** seems bad to me. Ugh! I can only hope my endless list of platforms can stop you from going any further. Oh, and secondary defenses in the form of satellites. But, I'm still crossing my fingers.
BTW, you must have had a LOT of nice planets to have PPB 5's already! OUCHIES http://forum.shrapnelgames.com/images/icons/shock.gif
Geckomlis
November 23rd, 2003, 11:18 PM
K.O.T.H. Asmala vs Gecko
2403.8
Gecko surrenders to Asmala. I became demoralized by my own stupidity. Thanks Asmala for a good game. I really like your playing style, tactics, and strategy.
Back to KOTH recycler again. *sigh* http://forum.shrapnelgames.com/images/icons/blush.gif
-Gecko
Alneyan
November 24th, 2003, 04:11 PM
2404.5
Given the outcome of the battles Last turn, wood best applies to my head. I mean, who else would ask his or her warships not to get hurt? Strange that the strategy is not Optimal Range for Carriers by default.
At any rate, I just lost ten ships or so against Slynky, they weren't quite lucky. At the very least, I am now rid of these expensive ships to maintain and retrofitting them is no longer a problem. http://forum.shrapnelgames.com/images/icons/icon12.gif But winning seems that more unlikely now, especially if I repeat such a feat in another battle. *Will have to use Emergency Scheme Number 2, aka "if everything fails, this is the only remedy"*
geoschmo
November 24th, 2003, 04:55 PM
Geoschmo vs. Phoenix-D: turn 2404.1
The Last few months have been quite active. After a long buildup with no interaction the war has begun in earnest. We brought a sizeable fleet of destroyers in and captured one planet and glassed three or four others. In addition we have destroyed a handful of coloy ships and several warships. The enemy did manage to sneak a few raiders past our fleet and took out two or three of our planets. We carted off the bulk of the population from the captured planet before their counter attack destroyed it as well. Those that have any useful military knowledge will be interogated, and the remainder will be put to work on our many methane atmosphere worlds.
A few weeks to consolidate our positions and bring up reinforcments and then we press the enemy again. Victory will not be easy, but we will acchieve it for the glory of the Imperium.
Asmala
November 24th, 2003, 05:07 PM
Originally posted by geckomlis:
Gecko surrenders to Asmala. I became demoralized by my own stupidity. Thanks Asmala for a good game. I really like your playing style, tactics, and strategy.<font size="2" face="sans-serif, arial, verdana">Nah, I was just lucky to manage capture your colony ship. But new colony tech and different breathing population would have boosted my empire quite well http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
November 24th, 2003, 07:05 PM
2404.8
What I really like is this:
Alneyan does his turns in 3 minutes...I take 15;
He has fewer systems than me yet passes me in tech and ship count;
Leads in first place nearly the whole game;
and
acts like he might lose.
Hmmmmm...I think I've been had... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
geoschmo
November 24th, 2003, 07:19 PM
I was fortunate to face Alneyan early in his Koth career. Sounds like he is a very fast learner.
Alneyan
November 24th, 2003, 07:38 PM
*Sighs* You may say whatever you want Slynky, Last turn was a killer for me. I just lost a whole fleet, twelve fighters (right, that isn't exactly important) and your weapon platforms are doing a fine shop at repelling my skirmishers. Great. On top of everything, I am no more leading as far as score is concerned.
It seems like I gambled, and lost. Nevertheless, I will try to hurt you at least, although the situation seems hopeless now. Twelve of his cruisers are heading towards my systems, while I don't think I have the firepower to hold him off. Still, I managed to make him doubt and even survive five years.
So unless the impossible happens, Slynky should win in no more than a few turns. And Lastly, Geoschmo, it isn't hard to learn when you forget (or rather, delay too much) sensors and ECM among other things. http://forum.shrapnelgames.com/images/icons/icon12.gif This time, I *merely* forget to change the basic ship strategy of my carriers, and here we go, ten of them went down will all hands. *Grumbles*
Slynky
November 24th, 2003, 07:43 PM
Originally posted by geoschmo:
I was fortunate to face Alneyan early in his Koth career. Sounds like he is a very fast learner. <font size="2" face="sans-serif, arial, verdana">Well, he "confesses" to having a good start...BUT, he knows what he's doing. I don't think I underestimated him...I don't do that with anyone. But I gotta say...since turn 30-something (and I mean around turn 37 or 38), I've been putting out 70K per turn in research and everytime we meet, he has better stuff. I always figured if your research can equal your turn count by around turn 25 (or so), you're doing good. After that, expansion coming to a close and all, if you can output twice the research of your turn count by turn 30 or 35, you're doing quite well. Even though I did that, I'm still losing. I have over 60 colonies...but it doesn't seem to allow me to keep up. We should be about even on combat...he has superior Ratings and I have impressive but I add 5% for warrior. Yet, he hits my destroyers pretty easily and I don't hit his carriers much better.
He's an enigma. Guess we should watch out for him.
It's been an enjoyable game...a very good game I must say, even though I will probably lose. What's good about it is that there have been battles on three different fronts. Not ONE killer battle that ends the game, but "medium" battles that DON'T mean the end of the game.
He's a fast player (as I said) and I always like that about us KOTH players. And, a bit of "tongue and cheek" along the way. Win or lose, it's been a good game!
Alneyan
November 24th, 2003, 07:58 PM
What? Don't you already see I almost don't stand a chance now? http://forum.shrapnelgames.com/images/icons/icon12.gif The second front is too poorly defended for now, although I believe I have still the lead in the other backwater systems. Not for long though.
Indeed, you guessed right. My main priority was research since the early game, as I had slightly better maintenance than you and thus didn't need quite as many resource facilities. I hit the 90,000 research points quite early, somewhere during the fourth year (That is, between turn 30 and 40). Erh... I checked and I was actually on equal footing with you at this time. (Perhaps slightly ahead, but not by much. My memory seems to be faulty) Perhaps was I ahead during the very early game? (Turn 10 to 30) Apart from that, I cannot see why I was leading on the research field.
At any rate, I was lacking systems and breathable planets after the few good systems at the beginning. No matter what 40 colonies (including more than a few one facility unbreathable colonie) cannot keep up with your 60 planets. That's why I was researching Gas Colonization, it was done in five turns and was needed so that I could keep up with you. (300 additional facilities would have been most welcomed!)
However, you stroke Last turn, meaning my research won't help me much. (I will have done this research next turn or in two turns) And in the end, your bigger production base eventually pays off against my stranded League, and logic is once again ruling as queen on the battlefield. That was also why I tried to make you stay on the defensive, at least for a few turns, but it didn't work as you saw. (I am not sure sending wrecked ships over your worlds helped in any matter)
It was indeed a very good game, proceeding at an hectic pace and enjoyable to play, although the outcome is not quite to my liking. http://forum.shrapnelgames.com/images/icons/icon12.gif The end of the Oxygen Breathers is unfortunately coming, in spite of their efforts.
[ November 24, 2003, 19:27: Message edited by: Alneyan ]
Alneyan
November 24th, 2003, 09:20 PM
I surrendered to Slynky after the destruction of my smallest fleet (in the southern front) while yet another fleet was sighted heading towards my systems. Given the... hmm... poor state of my military, and my collapsing economy (he does have a bigger share of the galaxy after all), the situation is now hopeless here.
Once again, thanks for the good game Slynky. http://forum.shrapnelgames.com/images/icons/icon12.gif I would have two questions about the game, if you don't mind answering to these. How is the cloaking ability on the cloaking armor is working? Your ships managed to spot mine without problem. Or did you deployed Tachyon Sensors as well? (It would seem quite likely after all) And did you willingly use the hulls you used, or were you basically lacking research in this field? I admit I was quite unsettled by this fact, but it seems like it worked fine in the end when my technological asset was gone.
Slynky
November 24th, 2003, 09:59 PM
Alneyan:
(1) I have no idea why you surrendered. Your position was good. If you have gas tech like you said, then you are colonizing like crazy in the background.
(2) Yes, I captured some of your ships and will soon have the tech on them. But that makes us equal, not ME ahead.
(3) Having said this, I just received your surrender. I glanced (VERY) briefly at the map. So, I don't know much.
So....
If you absolutely think it's not worth playing...you have 12 carriers headed toward me..., then say so again. I just can't believe your position is hopeless. You have taken ground from me. In two different places.
So, I will offer you another chance to withdraw your Last turn. This is in the name of sportsmanship. I just barely felt like I had a chance at the Last turn. http://forum.shrapnelgames.com/images/icons/icon9.gif
Asmala
November 24th, 2003, 10:01 PM
Congratulations to Slynky!
Nice game, almost all the time both players were sure they're going to lose http://forum.shrapnelgames.com/images/icons/icon10.gif
Alneyan
November 24th, 2003, 10:08 PM
If you do want I will agree then, just to let you see I was not kidding about my situation. http://forum.shrapnelgames.com/images/icons/icon12.gif I believe I can still hold for a few turns, as long as your other fleets are not on active duty in my systems. Once they arrive... They will be able to wreak havoc behind my lines, and will effectively prevent any decent effort at colonizing. (Do remember I need quite a few turns before being able to make a benefit from these gas planets. And even then, I don't believe I can afford to develop two planets at once before you arrive, let alone ten.)
So, if you would like to finish me, go for it, but I am still not convinced at all I stand the slightest chance, either in the short run or in one or two years. (Incidentally, my carriers were fleeing to hold my main systems, not intercepting your own fleet. That was the first idea at least, perhaps I should just send them to guard this front)
geoschmo
November 24th, 2003, 10:29 PM
Asmala, I accept the surrender of Slynky and Alenyan since both of them feel their situation is hopeless. Those two wins should just about jump me up to a king match against Rex. http://forum.shrapnelgames.com/images/icons/icon10.gif
Slynky
November 24th, 2003, 10:34 PM
No, I don't want you to play just to apease me. Maybe I am wrong about your position. All I know is that I got a few battles that went OK. Captured a few ships (to disect). And I got into first place for the first time. I have 84 ships. About 50 are on the front lines and the other are being trained or repaired. I do have something else going on (I have sneaked several ships behind your front lines...but that was only done in an effort to divert your attention from attacking me...maybe just a nuisance).
As to your questions:
I have training facilities...Advanced research. Only one research beyond that gave me hyper optics...enough to see your stealth ships. I have sats in all the systems near the battle fronts so I can see your ships if they were with stealth armor.
As to hulls, only recently did I move to LC. RexTorres whipped the s--t out of me with destroyers (combat components and training make them extra hard to hit), so I spent most of the game with those hulls...not because of research but because they were what kicked my *** before...in the KOTH match.
If you feel that strongly about your position, then surrender it is. Allow me to say this: This is the first game where someone surrendered to me when I thought it unlikely. Adding...I'd play a team game with you anytime. You are a good player.
Slynky
November 24th, 2003, 10:36 PM
Originally posted by geoschmo:
Asmala, I accept the surrender of Slynky and Alenyan since both of them feel their situation is hopeless. Those two wins should just about jump me up to a king match against Rex. http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">LOL...(actually, ROTFLMAO)... http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Slynky
November 24th, 2003, 10:40 PM
Ahem....
Now...back to a game I can hardly remember...Slynky -vs- Geoschmo (pt II).
[Edit: not actually a KOTH game]
[ November 24, 2003, 20:42: Message edited by: Slynky ]
Alneyan
November 24th, 2003, 10:55 PM
First to the questions: I was having such devices as well, but only in a few systems. I was silly for thinking you would forget to use these obviously. I planned on attacking your rear lines with these ships, but you were ready unfortunately.
I see, I believe it is a nice idea and it is indeed working fine. (Heavy Mount doesn't help when you cannot it your target) And that gave me an idea. I should use such ships as well, once the research is done that is. (Don't laugh, but I still only have Scouts and Frigates)
My main concern is the number of fronts at the moment rather than the strength of your military. (I have a bit more than thirty ships, including former skirmishers, repair bases and likely an outdated ship or three. Could be enough against your fifty ships, but perhaps not) You don't even have to challenge my warships to win, destroying my main resource worlds would be more than enough. My only hope is that you forget to play for three years, only awaking to see my nice Warp Closers Online, but I have the feeling this is unlikely. http://forum.shrapnelgames.com/images/icons/icon12.gif
So, I believe I don't stand a chance unless you are indeed experiencing some big trouble meaning I am left alone for quite a few turns. Otherwise my outer systems will fall one after the other, your ships able to evade my slower and less numerous forces. So, in a few words, do you think we should carry on with the game? I am not sure how willing you are to go on the offensive in this game though, it could lengthen the game by a few turns if you were to wait before striking.
Incidentally, thanks for the compliment, I would like to play in a teamgame with you as well. Perhaps we could form an alliance against Geoschmo who is so eager to coerce both of us into surrendering? *Smirks*
Asmala
November 25th, 2003, 01:25 PM
To continue, or not to continue, that is the Question. http://forum.shrapnelgames.com/images/icons/icon7.gif
Anyway, I'm here to set your game a turn back if you want.
Asmala
November 25th, 2003, 04:43 PM
Originally posted by Slynky:
So, Asmala, who's next on the Hill?<font size="2" face="sans-serif, arial, verdana">There's nobody in the middle of the Hill now so you have to wait.
PS: A funny thing. I received all your tech from the surrender (ECM 3, Sensor 3, carriers, etc.) but only PPB 1. That's strange. <font size="2" face="sans-serif, arial, verdana">When someone surrenders to you, you get only one tech level from each tech area the surrender has better levels than you. So you got one level of fighters, one level of sensors, one level of combat support and one level of phased weapons.
geoschmo
November 25th, 2003, 04:59 PM
Slynky, don't forget to update the Ratings page with the result from your Koth game. http://forum.shrapnelgames.com/images/icons/icon10.gif
[ November 25, 2003, 14:59: Message edited by: geoschmo ]
Alneyan
November 25th, 2003, 06:01 PM
Yes I tend not to surrender except if the situation is really bad, but I was surprised as well when Loser and especially Deccan offered surrender as well in other games. I guess you don't see the hardships of the other Empire when everything is bright on your side. http://forum.shrapnelgames.com/images/icons/icon12.gif
I thought of building weapon platforms, but my goal was to go on the offensive rather than waiting for you to attack. I know I wouldn't stand a chance if I didn't try to take advantage of my technological lead, given your skills and my smaller share of the galaxy. Thus my attacks, but I counted on my cloaked ships as well and the riot aftershock. It seems like you had the same thing in mind, but unlike you I didn't have sensors Online in every system so I failed to see your ships.
You have to know as well my economy was always flirting with the red line, as I believe I had fewer facilities than you. I spent most of the time with 5,000 minerals in storage and an income of... +10 to +1000 in this resource. The same thing went true for radioactives, PPB does cost a lot of these. So I couldn't afford to build both a fleet and weapon platforms while colonizing and developing my five or six huge, breathable gas giants. (Nor the time for that matter) The destruction of my first fleet of DUC Carriers was actually somewhat a blessing as well, as it helped my economy by reducing my upkeep costs by 5,000 minerals. But I would have preferred to destroy your shipyards before. http://forum.shrapnelgames.com/images/icons/icon12.gif
If you don't mind answering this question (perhaps by e-mail?), could you tell me how do you handle training? That is, where do you build these facilities and when do you send your ships to training? I had such facilities, but given the poor lifespan of my ships, they weren't that useful. At this rate I will take Psychic just to have System-Wide training abilities, thus solving this problem. *Grumbles*
So yes, you would have won sooner or later, the best I could do was to hold down my two major systems in the eastern end of the galaxy with weapon platforms and other niceties, and I might even have survived, but not for long, especially as my homeworld was the only planet suitable for building quite a few weapon platforms (while having enough population to hold for a while in a fight) And of course, I will now check twice at least before each battle my default strategies. http://forum.shrapnelgames.com/images/icons/icon12.gif (You would expect ships with guns to have a Optimal Firing Range strategy, wouldn't you?) Good luck with your next games as well.
[ November 25, 2003, 16:49: Message edited by: Alneyan ]
Slynky
November 25th, 2003, 08:57 PM
Originally posted by geoschmo:
Slynky, don't forget to update the Ratings page with the result from your Koth game. http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">Yeah, I'll get to it this evening. Yard work!
deccan
November 25th, 2003, 11:06 PM
Originally posted by Alneyan:
Yes I tend not to surrender except if the situation is really bad, but I was surprised as well when Loser and especially Deccan offered surrender as well in other games. I guess you don't see the hardships of the other Empire when everything is bright on your side. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Hey, Alneyan, I knew I was doing good when my missile ships kept swatting your DUC ships down, but your minefields surprised (didn't expect anyone to use mines in a Devnull game). Maybe I still could have won, but then I forgot that Devnull PDC don't hit fighters. Still sore about that. Grrr. But you won fair and square.
Slynky
November 26th, 2003, 02:04 AM
Well, I thought about it Last night and this morning, I decided to take a good hard look at the game to see if what you were saying was really true. And it seems you may have been right in stopping the game. For one thing, I didn't know at the time that you had no platforms on any planets. That would make it easy for me to take a lot of planets from you. And with the stealth ships (6, I believe) I have moving toward systems behind the fighting, even more would fall. I have 22 almost fully trained ships in 2 trained fleets (20%) sitting in the north with 4 LCs in training so I don't think I have a worry there as your 12 carriers (and a few other ships) coming my way were not trained very much. In the far south, I had 9 ships (untrained) but you only have one carrier there. When you lost your small carrier fleet to my satellites there, it left me open to go on through the warp hole as the satellites guarded the hole very well, so there would be trouble there as well for you. And, finally, near the center of the map, I had 14 ships (fleet trained to 20% and most ships trained about half way) to match your 6 carriers. In that same system, I had another fleet training with about 9 ships doing repairs at 5 different yards (so they would be done repairing in about 2 - 3 turns).
I have 22 LC's in the yards with 9 coming out next turn. These have tachyon cannon 5 (to get rid of your carrier weapons) on them. And I was about 6 turns away from getting another colony type. Ripping your 2 carriers apart would give me ECM 3s (that's 225,000 research points), carriers/fighters, and PPB 5s.
I think your estimate was correct...the game could go on 10-20 more turns and I'd probably win in the long run. It would depend on how much damage my stealth ships would do behind lines and how much rioting it would cause and how much damage I could do where my fleets had the advantage in the south and middle.
So, I guess that's about it. Good luck in your next game. Oh, and I meant what I said about playing a team game with you any time. (as long as you remember to check your default strategy and make sure it isn't "Do Not Get Hurt"... http://forum.shrapnelgames.com/images/icons/icon12.gif ).
So, Asmala, who's next on the Hill?
PS: A funny thing. I received all your tech from the surrender (ECM 3, Sensor 3, carriers, etc.) but only PPB 1. That's strange.
Alneyan
November 27th, 2003, 02:06 AM
Your ships destroyed my morale in a matter of turns indeed, and I was beginning to prepare the white flag when I thought about these marvellous fighters. And luckily for me, your ships couldn't/didn't try to attack my homeworlds, which were left undefended.
And if you would like another game, I am available, although we would have to hurry a bit as you will have to leave in a month or so.
deccan
November 27th, 2003, 01:42 PM
Originally posted by Alneyan:
And if you would like another game, I am available, although we would have to hurry a bit as you will have to leave in a month or so. <font size="2" face="sans-serif, arial, verdana">I'd like to, but I can't until at least January or so. I don't have enough free time between getting things straightened out at work in time for my holiday and playing other PBW games, mainly scout's excellent BGNW and my KOTH game against Lord Chane (I think we're up to turn 192 or something).
Alneyan
November 27th, 2003, 03:09 PM
We shall see next year then if you do want to. http://forum.shrapnelgames.com/images/icons/icon12.gif (I know, I have too much time on my hands. *Smirks*)
Nodachi
November 29th, 2003, 12:15 AM
Well, my record stands! http://forum.shrapnelgames.com/images/icons/icon10.gif
Asmala, move Gecko up, please.
Gecko, I hadn't encountered that stategy taken to that extreme before. Good job!
Geckomlis
November 29th, 2003, 12:32 AM
Originally posted by Nodachi:
Well, my record stands! http://forum.shrapnelgames.com/images/icons/icon10.gif
Asmala, move Gecko up, please.
Gecko, I hadn't encountered that stategy taken to that extreme before. Good job! <font size="2" face="sans-serif, arial, verdana">K.O.T.H. Nodachi vs Gecko
Default KOTH + No Intel
2403.2
Gecko defeats Nodachi. First contact was 2400.8: a Gecko scout warship entered Nodachi’s home system. Nodachi evidenced some surprise… http://forum.shrapnelgames.com/images/icons/icon12.gif
Thanks Nodachi for a good game. http://forum.shrapnelgames.com/images/icons/icon7.gif Sorry I could not break your record for you. As for strategies: I lose more than I win, but I still like thinking “outside the box”.
Gecko
se5a
November 29th, 2003, 02:19 AM
have you got any open games I can jump into?
I dont know how good ill be at 1vs1 but it might be interesting...
Slynky
November 29th, 2003, 03:29 AM
Originally posted by se5a:
have you got any open games I can jump into?
I dont know how good ill be at 1vs1 but it might be interesting... <font size="2" face="sans-serif, arial, verdana">If you want to "jump" into KOTH, it's a good experience...take a look at the number of Posts on this thread. So, all you have to do is say you want to join up.
Then, if you would like some tips, take a look through this thread and you'll find some KOTH 1-1 tips.
Have fun!
se5a
November 29th, 2003, 04:58 AM
ok then
"I want to join up!"
now what?
oh look for that thing on 1 on 1...
right..
125 pages oohh my .....
Slynky
November 29th, 2003, 05:26 AM
Asmala, who lives in Finland, will pair you up with someone at the bottom of the hill. You can take a look to see who is waiting on a game by clicking on the KOTH link on one of his Messages. Or one of Geoschmo's threads.
Good luck!
Asmala
November 29th, 2003, 10:15 AM
Originally posted by se5a:
ok then
"I want to join up!"
now what?
<font size="2" face="sans-serif, arial, verdana">Now just wait until you get an opponent. There was Alneyan waiting but it's first come first serve so Nodachi got that place. If you look at the KOTH page you notice yourself at the bottom of the hill. I assume you want to use the same nick in KOTH that you use in the Boards?
se5a
November 29th, 2003, 10:30 AM
ooooooOOOOoooo coool!
yeap se5a is good.
I use scout on pbw as it thinks that se5a is only 3 letters...
thanky!
[ November 29, 2003, 08:43: Message edited by: se5a ]
Phoenix-D
December 1st, 2003, 12:25 AM
-lands on his well-worn rump-
Looks like se5a gets to face me. Turn 68, I conceed to Geo. Note: shift-clicking two fleets of different speeds does NOT mean they will move together.
Asmala
December 1st, 2003, 01:07 AM
KOTH page updated. (Yep, there is Se5a vs Phoenix-D game now)
geoschmo
December 1st, 2003, 03:33 AM
Originally posted by Phoenix-D:
-lands on his well-worn rump-
Looks like se5a gets to face me. Turn 68, I conceed to Geo. Note: shift-clicking two fleets of different speeds does NOT mean they will move together. <font size="2" face="sans-serif, arial, verdana">Ouch, is that what happened? I think that my fleet would have probably prevailed in the battle even against both fleets, having the first shot at the warp point. But getting them one at a time allowed me to survive in good enough shape to follow up the victory by cleaning out your system beyond.
Awesome job of doing the best you could with a bad situation Phoenix. You had me scrambling for a couple dozen turns there trying to run down all your raiders. Till I finally decided to give up chasing them and just build weapons platforms. I knew I'd lose some planets in the process, but also knew I could probably spare more then you could. Giving up chasing them allowed me to concentrate my fleets and go on the offensive.
Geoschmo
geoschmo
December 2nd, 2003, 01:21 PM
Kazarp vs Geoschmo, turn 2400.5!!!
First contact. Wah Hoo! A knife fight. Haven't had one of these in a while. http://forum.shrapnelgames.com/images/icons/icon12.gif
Geckomlis
December 3rd, 2003, 12:38 AM
K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)
Default KOTH, No Intel, Home Planet Value = Good
Tesco Map
2403.0
First blood to Slynky - Gecko loses four frigates to planetary minefields, just to keep Slynky honest http://forum.shrapnelgames.com/images/icons/icon12.gif . Within the Last few turns, we have interpenetrated on two fronts.
We are both about 50/50 on KOTH wins/losses, so I am very interested to see how this plays out…
Gecko
Slynky
December 3rd, 2003, 01:38 AM
Originally posted by geckomlis:
K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)
Default KOTH, No Intel, Home Planet Value = Good
Tesco Map
2403.0
First blood to Slynky - Gecko loses four frigates to planetary minefields, just to keep Slynky honest http://forum.shrapnelgames.com/images/icons/icon12.gif . Within the Last few turns, we have interpenetrated on two fronts.
We are both about 50/50 on KOTH wins/losses, so I am very interested to see how this plays out…
Gecko <font size="2" face="sans-serif, arial, verdana">Only "Q" would know how this is going to turn out. http://forum.shrapnelgames.com/images/icons/icon12.gif We're still reeling from your first ship sighting. And we've been in 2nd place most of the game...sigh.
Phoenix-D
December 3rd, 2003, 03:22 AM
Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Phoenix-D:
-lands on his well-worn rump-
Looks like se5a gets to face me. Turn 68, I conceed to Geo. Note: shift-clicking two fleets of different speeds does NOT mean they will move together. <font size="2" face="sans-serif, arial, verdana">Ouch, is that what happened? I think that my fleet would have probably prevailed in the battle even against both fleets, having the first shot at the warp point. But getting them one at a time allowed me to survive in good enough shape to follow up the victory by cleaning out your system beyond.
Awesome job of doing the best you could with a bad situation Phoenix. You had me scrambling for a couple dozen turns there trying to run down all your raiders. Till I finally decided to give up chasing them and just build weapons platforms. I knew I'd lose some planets in the process, but also knew I could probably spare more then you could. Giving up chasing them allowed me to concentrate my fleets and go on the offensive.
Geoschmo </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yep, that's what happened. You probably would have won, but I was expecting that (needed to free up maintence), I was just trying to inflict losses and maybe scare you. But because of the way they went through, you got a short-range shoot first TWICE, which killed.
As with the raiders..I just finally realized that sitting back and waiting for Doomsday wasn't going to help, and that I might as well go down with an empty bank account.
Slynky
December 6th, 2003, 05:39 AM
Originally posted by geckomlis:
K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)<font size="2" face="sans-serif, arial, verdana">HEY http://forum.shrapnelgames.com/images/icons/icon8.gif
It's only turn 40...what's with the 30-ship fleet? Where is your gentlemanly honor? Wiping defensless colonies?
Hehe...more to come.
se5a
December 6th, 2003, 06:06 AM
this is fun, and I havent even met him yet...
the suspence is killing me!!!
DavidG
December 6th, 2003, 06:10 AM
Originally posted by geoschmo:
Kazarp vs Geoschmo, turn 2400.5!!!
First contact. Wah Hoo! A knife fight. Haven't had one of these in a while. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Chance of beating Kazarp when starting in adjacent systems = 99.9%.
Haven't had one in a while??? Lucky bastard. I hate those starts. http://forum.shrapnelgames.com/images/icons/icon8.gif Want to know how many I've had? Look at my number of losses in the standings and subtract 1. http://forum.shrapnelgames.com/images/icons/icon9.gif
[ December 06, 2003, 04:13: Message edited by: DavidG ]
DavidG
December 6th, 2003, 06:12 AM
damn quote button near the edit...
[ December 06, 2003, 04:13: Message edited by: DavidG ]
Geckomlis
December 6th, 2003, 06:42 AM
Originally posted by Slynky:
HEY http://forum.shrapnelgames.com/images/icons/icon8.gif
It's only turn 40...what's with the 30-ship fleet? Where is your gentlemanly honor? Wiping defensless colonies?
Hehe...more to come. <font size="2" face="sans-serif, arial, verdana">K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)
Default KOTH, No Intel, Home Planet Value = Good
Tesco Map
2404.3
Hey, I am just trying to remove as many Trithian stealth ship resupply destinations as possible. http://forum.shrapnelgames.com/images/icons/tongue.gif
se5a
December 6th, 2003, 06:50 AM
woo hoo! I have drawn the first blood http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
December 6th, 2003, 07:02 AM
Originally posted by se5a:
woo hoo! I have drawn the first blood http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Welcome to the fun, se5a!
Phoenix-D
December 6th, 2003, 07:13 AM
Techniclly I did but was taken by the stupid "misisle hits, does no damage" bug against planets. Of course, I just fried two of his escorts so we're about even..
se5a
December 6th, 2003, 07:18 AM
http://forum.shrapnelgames.com/images/icons/icon7.gif yea, they were just feeling you out, I suspected they might die...
Slynky
December 6th, 2003, 07:46 AM
Originally posted by geckomlis:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
HEY http://forum.shrapnelgames.com/images/icons/icon8.gif
It's only turn 40...what's with the 30-ship fleet? Where is your gentlemanly honor? Wiping defensless colonies?
Hehe...more to come. <font size="2" face="sans-serif, arial, verdana">K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)
Default KOTH, No Intel, Home Planet Value = Good
Tesco Map
2404.3
Hey, I am just trying to remove as many Trithian stealth ship resupply destinations as possible. http://forum.shrapnelgames.com/images/icons/tongue.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Like a LOT of KOTH games, your Geckness, I'm having a load of fun...regardless of win or lose! Great game! http://forum.shrapnelgames.com/images/icons/icon6.gif
Geckomlis
December 6th, 2003, 08:12 AM
Originally posted by Slynky:
Like a LOT of KOTH games, your Geckness, I'm having a load of fun...regardless of win or lose! Great game! http://forum.shrapnelgames.com/images/icons/icon6.gif <font size="2" face="sans-serif, arial, verdana">Yes, I agree this has been a fun and mentally stimulating game. Not the least because we have been doing runs of quick turn-around turns. We also have some great moves-countermoves going.
Just realized I have been posting to the forum for a year now. Maybe I gain a rank by the end of the month.
se5a
December 6th, 2003, 09:37 AM
ohhh this is exiting, Phoenix-D has been a little more agressive than me, but my defence has stood up to the chalange. in a 2X DUCfrig vs 1X CSMfrig battle my lone frigate nearly took out one of his DUC frigates, might have goten both if he didnt have all that armor on!!!
Geckomlis
December 9th, 2003, 10:22 PM
K.O.T.H. Slynky (Trithian Empire) vs Gecko (Andromedan Invaders)
Default KOTH, No Intel, Home Planet Value = Good
Tesco Map
2407.5
I concede the game to Slynky. We had a great time - solid plays and good sportsmanship.
Up the Hill for Slynky, back to the recycler for me. http://forum.shrapnelgames.com/images/icons/icon7.gif
Gecko
Alneyan
December 9th, 2003, 10:41 PM
2403.5 Nodachi vs Alneyan
Settings: a good start, 100,000 resources, high tech cost, no racial point, no intel, a Tesco map.
Thirteen frigates. It says it all. Nodachi was hiding a small fleet in my systems, fleet that took out a colony before mines were Online. Now I know why he has been leading as far as score is concerned until this turn, when I eventually took back the lead. I knew there was something planned, but I hadn't expected him to send that number of warships. Unless he has a strange conception of the meaning of the verb "to scout". *Giggles*
As far as I know, I have a bigger share of the galaxy under my greedy hands, and I would expect my economy to be stronger, but I don't quite like the looks of it. I mean, thirteen frigates lurking, it doesn't bode well. Thus the question: who will earn his first victory in a KOTH match, Nodachi or myself? The bets are open!
Gandalph
December 10th, 2003, 05:51 PM
I think it's about time to get back in the fun.
Asmala - Please place me back on the bottom, where I spend the majority of my time.
Asmala
December 10th, 2003, 06:02 PM
Originally posted by Gandalph:
I think it's about time to get back in the fun.
Asmala - Please place me back on the bottom, where I spend the majority of my time. <font size="2" face="sans-serif, arial, verdana">Welcome back!
Slynky
December 10th, 2003, 07:46 PM
And a welcome from me too, Gandalph http://forum.shrapnelgames.com/images/icons/icon7.gif . The more the merrier. After all, the KOTH competition, I would hazard, is the longest and most active one.
Gozra
December 11th, 2003, 02:23 AM
I surrender to Baron Grazic KOTH Gozguy V Grazic. I not sure what hit me but after I stop rolling down the Hill put me up for a new game.
Baron Grazic
December 11th, 2003, 02:44 AM
I thank GozGuy for a good game, who never conceded until the very end, even though for most of the game I had him contained into 2 'good' systems, plus 2 other blockaded planets.
I was to afraid of his minefield & defenses to continue the attack until I could be sure of victory, only to learn there were no minefields or Sats. Good con, Goz. http://forum.shrapnelgames.com/images/icons/icon12.gif
se5a
December 11th, 2003, 07:31 AM
this is turning out interesting...
I started more in the middle than Phoenix-D, which is giving me a bit of an advantage, I have tryed to cut him off from the systems on the other side of me, whether he will manage to squezze past me or not will be interesting...
he has got a number of my ships with mines, and a copple with his kamakazi colonisers...
my stand-off missile ships seem to be holding there own for now, though he has a higher mineral ext raceal advantage than I do, which is starting to show a little, however I think I may have a nasty suprise in store for him....
Slynky
December 11th, 2003, 01:22 PM
Well, it looks like se5a is having fun http://forum.shrapnelgames.com/images/icons/icon10.gif
BBegemott
December 12th, 2003, 04:13 PM
RexTorres vs BBegemott
King Match
10 starting planets + Tesco Map, other than that- default
Turn 2404.2
RexTorres has got initiavive from the start. I have never been the first in scores.
The game turned out to be talisman vs intelligence. And talisman is winning that war. RexTorres is attacking me with 3 fleets of at least 25 ships each. And each warship has talisman of course. I was trying to stop him at the warps, but my kamikazes and ship captures appear too far away to inflict some real damage.
Besides, it is the first time I'm facing talisman in multiplayer game. And i must say I really like it. Maybe I'll try it out myself in my next game http://forum.shrapnelgames.com/images/icons/icon12.gif
So I'm in trouble. Really big trouble. Delay the inevitable- that's all what I can do.
Slynky
December 12th, 2003, 05:10 PM
Tks for the update. Rex is usually pretty quiet. Oh, and sorry to hear about your situation.
geoschmo
December 12th, 2003, 05:37 PM
Hmmm, the hill seems to be thinning out in the middle. I know a level was added at one point to unclutter things, but now I'm sitting with no opponent, as is Slynky on the level below me, and there is only one match running on the level below him. Everybody else is in the bottom section, except the two curently fighting for the crown and Asmala waiting in the wings. Looks like it could be a while before I get another opponent.
Nodachi
December 12th, 2003, 06:31 PM
Nodachi vs Alneyan
Just as soon as Aleyan satisfies my curious nature and attacks my homeworld I'll be surrendering.
This one started out very well, but I seemed to get lost somewhere. As soon as I lost first place in the scoring Alneyan started beating the tar out of me. Good job and good game! http://forum.shrapnelgames.com/images/icons/icon10.gif
Alneyan
December 12th, 2003, 06:41 PM
My apologizes, I am still waiting for my minesweepers to actually be in position and for this resupply depot to come Online, as my little taskforce is somewhat running low on supplies. Afterwards, as I am very curious, I will do something. http://forum.shrapnelgames.com/images/icons/icon7.gif
In fact, my own strategy was a very slow development in the early game, focused on mine defences and expansive (and expensive as well) colonization. It only paid off since turn 40 or so, with a increase by ten times of my research potential. (From around 65k per turn to 650k per turn now) Obviously, the galaxy was much bigger than usual (about 50 colonizable systems) and very friendly to oxygen breathers, especially for gas giants. You had me worried with your frigate fleet, even if these were close to a black hole and too near my minefields. Good game, but I am afraid the end is now very near. http://forum.shrapnelgames.com/images/icons/icon12.gif
geoschmo
December 12th, 2003, 06:43 PM
Keep trying Nodachi. You will win one one of these times, and when you do it will be sweet! http://forum.shrapnelgames.com/images/icons/icon10.gif
Nodachi
December 12th, 2003, 06:45 PM
Oh yeah, I almost forgot.
Alneyan, http://forum.shrapnelgames.com/images/icons/tongue.gif I screwed up your record! http://forum.shrapnelgames.com/images/icons/icon10.gif
Slynky
December 12th, 2003, 07:08 PM
Nodachi vs Alneyan...
650,000 research per turn http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
What the heck turn are you on?
Alneyan
December 12th, 2003, 07:15 PM
About 850,000 research points on turn 75, which ended in the destruction of the Norachi Empire after the collapse of the Last stronghold. Obviously, we are on a bigger map than average, as I had about 45 colonized systems in my greedy hands, and all three colonizing technologies. (Even if I didn't bother to use Ice) Computers were researched as well to increase this amount. I only built so many research centers because we were playing with a high technology cost, but even then, research is very cheap. http://forum.shrapnelgames.com/images/icons/icon12.gif
Do not worry Nodachi, I lost a mere two games in a row on KOTH, so the record was not too high. Not yet. http://forum.shrapnelgames.com/images/icons/icon7.gif
Asmala
December 12th, 2003, 08:43 PM
So Nodachi, Alneyan, is your game over? I see Nodachi has uploaded a turn file.
Alneyan
December 12th, 2003, 08:51 PM
Yes it is, as Nodachi Empire has been removed from existence the turn before, and as such I gather his turn file was empty. For statistics purposes, the game ended on turn 76 and the settings were: good start, 100,000 resources, high tech cost and no racial points.
Nodachi
December 12th, 2003, 08:53 PM
Yeah, it's over Asmala, Alneyan got me. Please move him up. Sorry about the upload, force of habit.
Nodachi
December 12th, 2003, 08:54 PM
Ack! Alneyan you beat me again! This time by two seconds! http://forum.shrapnelgames.com/images/icons/icon12.gif
[EDIT: Ok, two minutes! I can't tell time now and I can't blame it on my cat! http://forum.shrapnelgames.com/images/icons/icon12.gif ]
[ December 12, 2003, 18:58: Message edited by: Nodachi ]
Asmala
December 12th, 2003, 09:42 PM
OK. KOTH page is updated.
I still consider if I should merge the top and crest of the Hill. There's lot of empty slots now but I think many of the bottom games are going to end soon.
Asmala
December 13th, 2003, 11:12 PM
OK, I have considered enough now and I decided merge the top and the crest of the Hill.
parabolize
December 14th, 2003, 12:32 AM
Grandpa Kim vs Parabolize
turn 76
I surrender. The organic race i had modeled around my game with Gecko just can not make it through grandpa's Sats. Grandpa got a dagger in a hole of my armor and i cant do anything but try stoping my people from rioting.
GOOD GAME http://forum.shrapnelgames.com/images/icons/icon7.gif
thanks to primitive for the map.
[ December 13, 2003, 22:36: Message edited by: parabolize ]
Geckomlis
December 14th, 2003, 01:40 AM
Originally posted by parabolize:
Grandpa Kim vs Parabolize
turn 76
I surrender. The organic race i had modeled around my game with Gecko just can not make it through grandpa's Sats. Grandpa got a dagger in a hole of my armor and i cant do anything but try stoping my people from rioting.
GOOD GAME http://forum.shrapnelgames.com/images/icons/icon7.gif
thanks to primitive for the map. <font size="2" face="sans-serif, arial, verdana">Well, any of the KOTH or Ratings regulars would probably agree that I am a .emp maniac and not an appropriate subject for modeling. http://forum.shrapnelgames.com/images/icons/tongue.gif
Grandpa Kim
December 14th, 2003, 02:55 AM
Timmyland Gang (Grandpakim) vs. Hammer Heads (Parabolize)
(translation of the original Timmy talk to English by Grandpakim.)
:-) [synopsis]
Timmy! ? Ahh!
[Contact! But Timmy is confused by the strange empire design. Ah ha! He means to ram me!]
Yawn....
[A long period of jostling and consolidation with loss of some lightly held Timmyland systems.]
Gobbles!
[Timmy unifies the disputed system of Eurul and captures some enemy population.]
Gobbles? Bye, bye. :-(
[Timmy wins another fleet action at the entrance warp to Lenoltris preparatory to capturing the system... but the Hammer Heads immediately abandon all half dozen or so colonized planets.
Timmy!! Gobbles, Gobbles, Gobbles!!! :-D Uh!
[Several more positive fleet actions and two fleets begin gobbling Hammer Head planets in two different systems. Unfortunately, like ships in the night, one of those fleets and an enemy fleet pass each other unnoticed in a nebula system and Lenoltris is once more occupied by an enemy fleet, one perfect for a fleet action but singularly inappropriate for planetary attacks.]
Gobbles. TIMMY!
[The planetary captures continue but finally, a situation smoldering for a couple years erupts.
The Hammer Heads pass a fleet of 130+ ships into Xillanthra to battle 60+ Timmyland ships and 100 medium sats. When the dust clears, the only remaining force is 94 sats. A victory for Timmy. And for the first time in the game Timmy moves into first place!]
TIMMY!!!!!
[Victory! The Hammer Heads surrender... and no wonder, riots everywhere.]
Grandpa Kim
December 14th, 2003, 03:03 AM
Parabolize, thanks for a fascinating game. http://forum.shrapnelgames.com/images/icons/icon7.gif
And thanks to Primitive too, for a great map! http://forum.shrapnelgames.com/images/icons/icon6.gif
Asmala, set me up for another game. I'm ready! http://forum.shrapnelgames.com/images/icons/icon10.gif
Asmala
December 14th, 2003, 11:15 AM
Originally posted by Grandpa Kim:
Parabolize, thanks for a fascinating game. http://forum.shrapnelgames.com/images/icons/icon7.gif
And thanks to Primitive too, for a great map! http://forum.shrapnelgames.com/images/icons/icon6.gif
Asmala, set me up for another game. I'm ready! http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">One would think the map is always great for winner. http://forum.shrapnelgames.com/images/icons/icon10.gif
It's good you're ready but there's no opponent for you.
Slynky
December 14th, 2003, 08:49 PM
Slynky -vs- Geoschmo 2401.2
Slynky surrenders. Not to besmirch Geo's playing ability 'cause you've seen me talk about me being scared of him several times http://forum.shrapnelgames.com/images/icons/shock.gif , but starting in the corner and him in the middle, him having fighters (and therefore me needing PD escorts for my colony ships in order to expand out of the corner), him being in 1st place now for the Last half of the game, and him able to expand west, north, and northwest without any need for worry is just a game better left in surrender for me.
Glad to see you in the slot for the King, Geo! Go gettum!
geoschmo
December 14th, 2003, 09:31 PM
Well, I am not one to look a gift horse in the mouth, so I will accept your surender. However, I do think you tossed it in way too early. The advantage of being in the center of the map was more than accounted for by the complete lack of colonizable planets in and around my home systems. My choice of Gas Giant for this game was somewhat the cause of this, as I only had two available planets in my home systems, but the six systems around me were all dead ones. At the time you surendered you outnumbered me in planets 24 to 17. In fact I believe the sparseness of my systems was the cause of me being in first place so early on, as I had 15 colony ships searching around for some place to land. http://forum.shrapnelgames.com/images/icons/icon9.gif
It probably spooked you to see the carriers on the front line, but you might be interested in hearing they were empty of fighters as I had not had enough time to fill them. http://forum.shrapnelgames.com/images/icons/icon7.gif They did have some weapons, which would have been good for defending the warp points, but I wouldn't have been able to root out your colonies for a while without minesweepers.
Given this was our fourth game and my first win against you though, I'll take it whatever the circumstances. http://forum.shrapnelgames.com/images/icons/icon10.gif
Geoschmo
Slynky
December 14th, 2003, 09:39 PM
I must have had around 15 (give or take) colony ships running around...OH...they had nowhere to go...'cept for a few smalls and tinys.
No matter the carriers didn't have fighters...they could have loaded them in a few turns. And no need for you to go on the offensive anyway...put the fighters on the warpholes (you were in every system I needed to go through to get out to the "frontier") and dare me to send any colony ships through without adequate escort. Meanwhile, you continue taking the other two thirds of the map.
Even I can see a 30-turn game with the same rusults.
NOW...I expect you to surprise them on the hill! Good luck http://forum.shrapnelgames.com/images/icons/icon7.gif .
Asmala
December 14th, 2003, 10:52 PM
Page updated and one new player added: welcome Electrum!
Nodachi
December 15th, 2003, 01:09 AM
Nodachi vs Parabolize - Not started
This could prove to be interesting!
Settings:
Devnull Mod 1.7
medium spiral arm (no black holes)
no events
medium tech cost
no intel
100000 resources
1 good home world
low tech start
5000 racial points
I always say that I'm the one to play if you want to try unusual settings. I guess Parabolize is taking me up on it! http://forum.shrapnelgames.com/images/icons/icon10.gif
Joachim
December 15th, 2003, 04:51 AM
Primitive V Joachim
We surrender to the hordes....
Well done Primitive and thank you for your sportsmanship. http://forum.shrapnelgames.com/images/icons/icon7.gif
I only got Chem from the ruins, did you get anything good?
I would be gratefull for any hints/tips/comments you had on the game.
Cheers again.
se5a
December 15th, 2003, 07:48 AM
well I think Im gona surender soon.
I dont know how he did it but althogh I have colonised over two thirds of the galaxy he still managed to have a massive amount of ships.
I guess that he had a lot more mineral plannets on his side than I did, the better mineral extraction his race has probibly helped to...
Asmala
December 15th, 2003, 06:08 PM
Hmm, it just occured to me how quick game Slynky vs Geoschmo actually was. It started and finished during the same day. http://forum.shrapnelgames.com/images/icons/shock.gif It's unique even though it Last only about a dozen turns.
Phoenix-D
December 15th, 2003, 06:18 PM
Originally posted by se5a:
well I think Im gona surender soon.
I dont know how he did it but althogh I have colonised over two thirds of the galaxy he still managed to have a massive amount of ships.
I guess that he had a lot more mineral plannets on his side than I did, the better mineral extraction his race has probibly helped to... <font size="2" face="sans-serif, arial, verdana">Having 23 colonies of mineral value 100% or greater helps. Especially when 6 of those are breathable..
EDIT: not to mention running my mineral storage to the bone at times.
Oh, and you almost cut me off but not completely..one more system to the north, and I probably would have had a hard time of it.
[ December 15, 2003, 16:25: Message edited by: Phoenix-D ]
geoschmo
December 15th, 2003, 07:43 PM
Originally posted by Asmala:
Hmm, it just occured to me how quick game Slynky vs Geoschmo actually was. It started and finished during the same day. http://forum.shrapnelgames.com/images/icons/shock.gif It's unique even though it Last only about a dozen turns. <font size="2" face="sans-serif, arial, verdana">I've had a few that played out to completion over a weekend, (and not always with me the victor) but I don't think I've ever had one finish in a day either.
Geoschmo
primitive
December 16th, 2003, 12:00 AM
Originally posted by Joachim:
Primitive V Joachim
We surrender to the hordes....
Well done Primitive and thank you for your sportsmanship. http://forum.shrapnelgames.com/images/icons/icon7.gif
I only got Chem from the ruins, did you get anything good?
I would be gratefull for any hints/tips/comments you had on the game.
Cheers again. <font size="2" face="sans-serif, arial, verdana">Well, Thank you for your sportmanssip allowing the second restart http://forum.shrapnelgames.com/images/icons/icon7.gif
Only got Research 2 of usefull stuff fom the first batch of colonies, but as soon as I developed Ice the techs started flowing in. Didn't have the time to get much use out of them though.
As your little sypship must have told you, my starting position was quite a bit better than yours so I had the advantage from the start. I would have had to screw up to loose this game.
I'll send you an e-mail with some additional reflections.
Geckomlis
December 16th, 2003, 12:50 AM
K.O.T.H. Kazarp vs Gecko
Default KOTH + No Intelligence Projects
Tesco Map
Date: 2405.0
The Dundas Rednecks Clan empire has been completely destroyed. They are no more, sire.
Thanks for a good game, Kazarp. http://forum.shrapnelgames.com/images/icons/icon7.gif And, yes in fact, lots of people have told me:
“…that you can't win with… that bizarre race setup!?” I am a contrary Gecko. http://forum.shrapnelgames.com/images/icons/icon10.gif I think you were countering nicely up the point I rolled over your warp point defense in Atull with ~50 ships. If I had waited one more turn to launch the attack, you would have had another 10 light cruisers defending – which might have wrecked my offensive. Wave Two only had 16 ships, many of them support ships.
I ascend the Hill again, condemning the Dundas Rednecks Clan to remain in the KOTH recycler. Grrr… Primitive moved up before I could get to Grandpakim.
-Gecko
Grandpa Kim
December 16th, 2003, 04:49 AM
From Gecko:
"Primitive moved up before I could get to Grandpakim."
Gulp! Am I the new "victim-of-choice"?
>>Odd. I couldn't get the quote button to work...<<
Slynky
December 16th, 2003, 04:55 AM
Originally posted by Grandpa Kim:
From Gecko:
"Primitive moved up before I could get to Grandpakim."
Gulp! Am I the new "victim-of-choice"?
>>Odd. I couldn't get the quote button to work...<< <font size="2" face="sans-serif, arial, verdana">It's us OLD people, Grandpa. http://forum.shrapnelgames.com/images/icons/icon12.gif
Phoenix-D
December 16th, 2003, 05:01 AM
Don't worry too much Geckomlis. I think at this rate you'll have an opponent shortly. Or not, because if I can't demolish se5a fairly quickly, this is going to get real messy (his research greatly outpaces mine, except he went for drones and troops)
Geckomlis
December 16th, 2003, 05:31 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Grandpa Kim:
From Gecko:
"Primitive moved up before I could get to Grandpakim."
Gulp! Am I the new "victim-of-choice"?
>>Odd. I couldn't get the quote button to work...<< <font size="2" face="sans-serif, arial, verdana">It's us OLD people, Grandpa. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Comments like that will belong in the How old are you? thread. http://forum.shrapnelgames.com/images/icons/tongue.gif I never target any demographic! Actually, I was just looking forward to playing against someone new. That is the best way to learn. You know: travel the quadrant, meet new and strange races, and then conquer them.
Geckomlis
December 16th, 2003, 05:40 AM
Originally posted by Phoenix-D:
Don't worry too much Geckomlis. I think at this rate you'll have an opponent shortly. Or not, because if I can't demolish se5a fairly quickly, this is going to get real messy (his research greatly outpaces mine, except he went for drones and troops) <font size="2" face="sans-serif, arial, verdana">Hell, even I have given up on drones. http://forum.shrapnelgames.com/images/icons/icon12.gif
Phoenix-D
December 16th, 2003, 05:57 AM
I must admit he surprised the heck out of me. Almost made me call off my attack until I remembered that mines stop drones. If they didn't things would have gotten very unpleasant.
se5a
December 16th, 2003, 07:54 AM
yup, I have come to the conclusion that drones cost to much and take to long to build to be worth it.
(they do make a nice suprise though)
2 thirds of those drones were just a core and engines, I hoped I had enough to clear any mines you might have had, but not quite it seems...
and shouldent that be "his research greatly outpaces mine, even though he went for drones and troops"?
well I damaged one of your fleets Last round...
Phoenix-D
December 16th, 2003, 06:30 PM
Close enough, and yes you did. Too bad I still have others. http://forum.shrapnelgames.com/images/icons/icon12.gif
Iansidious
December 16th, 2003, 11:51 PM
Could someone post a link to PBW web site? I'm to lazy. I reallly thought I had it in my Favorites but I don't. Thanks
Phoenix-D
December 16th, 2003, 11:58 PM
http://seiv.pbw.cc/
Iansidious
December 17th, 2003, 12:10 AM
Originally posted by Phoenix-D:
http://seiv.pbw.cc/ <font size="2" face="sans-serif, arial, verdana">Thank you.
Grandpa Kim
December 17th, 2003, 03:29 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Grandpa Kim:
From Gecko:
"Primitive moved up before I could get to Grandpakim."
Gulp! Am I the new "victim-of-choice"?
>>Odd. I couldn't get the quote button to work...<< <font size="2" face="sans-serif, arial, verdana">It's us OLD people, Grandpa. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Little do they know, we old farts can take all the pain they can dish out. We live with it all the time. It's the losing we can't stand!! http://forum.shrapnelgames.com/images/icons/icon12.gif
>>Well, the smilies work, but the buttons don't! Okay, who's in charge of this lash-up? I demand satifaction! http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon12.gif <<
Slynky
December 17th, 2003, 03:34 AM
"...It's the losing we can't stand!!"
As Marlon Brando would say, "The HORROR, the HORROR...". http://forum.shrapnelgames.com/images/icons/icon12.gif
Grandpa Kim
December 17th, 2003, 04:12 AM
Originally posted by Slynky:
"...It's the losing we can't stand!!"
As Marlon Brando would say, "The HORROR, the HORROR...". http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">In Primitive's case, I'm gonna "Make him an offer he can't refuse." http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif
primitive
December 17th, 2003, 01:38 PM
Originally posted by Grandpa Kim:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
"...It's the losing we can't stand!!"
As Marlon Brando would say, "The HORROR, the HORROR...". http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">In Primitive's case, I'm gonna "Make him an offer he can't refuse." http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well thank you. In SEIV the only unrefusable offer is surrendering http://forum.shrapnelgames.com/images/icons/icon10.gif
A bit premature after 3 turns, but who am I to complain. http://forum.shrapnelgames.com/images/icons/icon12.gif
Alneyan
December 17th, 2003, 01:54 PM
Actually I beg to disagree with the Most Primitive. Slynky did turn down my offer for a surrender until he had a look at the poor state of my Empire. So surrender is not *always* an offer you can't refuse. http://forum.shrapnelgames.com/images/icons/icon12.gif
se5a
December 19th, 2003, 07:46 PM
ok I finaly surenderd.
thanks to Phoenix-D for the great game.
conclusions:
although I got lucky with the placement and had over 2/3rds of the galaxy, phoenix was compensated by haveing way more mineral planets.
I got to confedent that I was winning, till phoenex sent fleets of 30+ ships with minesweepers through all 4 of my defended warppoints all within 3 months...
I should not have gone for drones, it was a waste of time.
I need to lower my organics and rad raceial traits and increace maint and mineral ext.
build enough minesweepers damnit!!!!
missiles ships are probibly not the greatest for defending warp points...
alright!
pair me up again Asmala!
Asmala
December 19th, 2003, 08:02 PM
Originally posted by se5a:
alright!
pair me up again Asmala! <font size="2" face="sans-serif, arial, verdana">As you wish.
[edit] Hey, I was promoted to Second Lieutenant. http://forum.shrapnelgames.com/images/icons/icon6.gif
[ December 19, 2003, 18:04: Message edited by: Asmala ]
Phoenix-D
December 19th, 2003, 08:22 PM
Good game se5a. I thought I was screwed for a while, especially when you pushed me out of Iolo (one system from my HW; we started pretty close)
Slynky
December 19th, 2003, 10:15 PM
Originally posted by Asmala:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by se5a:
alright!
pair me up again Asmala! <font size="2" face="sans-serif, arial, verdana">As you wish.
[edit] Hey, I was promoted to Second Lieutenant. http://forum.shrapnelgames.com/images/icons/icon6.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Does that mean you can drink alcohol now? http://forum.shrapnelgames.com/images/icons/icon10.gif
Joachim
December 21st, 2003, 09:40 AM
G'day se5a, It appears we are up for KOTH slaughter.
How about:
Standard Koth
No Ancient
Rated? I'm keen to lose more points http://forum.shrapnelgames.com/images/icons/icon12.gif
se5a
December 21st, 2003, 09:52 AM
greetings from across the ditch!
check your email.
I would like no intel, and good homeplanet value.
all rest KOTH standard.
I think no No Ancient is koth standard anyway isint it?
Joachim
December 21st, 2003, 11:10 AM
Originally posted by se5a:
greetings from across the ditch!
check your email.
I would like no intel, and good homeplanet value.
all rest KOTH standard.
I think no No Ancient is koth standard anyway isint it? <font size="2" face="sans-serif, arial, verdana">Cool, what about the rating?
geoschmo
December 21st, 2003, 03:23 PM
No ancient is NOT koth standard. But it's fairly common. And some have suggested it be adopted as a standard setting. As far as I know Asmala has not done that, I know I did not before him.
Geoschmo
[ December 21, 2003, 13:24: Message edited by: geoschmo ]
se5a
December 21st, 2003, 06:30 PM
ohhh no ancient! duh, I was thinking ancient tech aka ruins...
ahh
what do you mean by rated?
Asmala
December 21st, 2003, 06:58 PM
As Geoschmo said ancient trait isn't Banned in KOTH standard settigs. But no ruins is default.
Baron Grazic
December 22nd, 2003, 12:19 AM
Perhaps a new post should be made, just reminding us all of what 'Koth Standard' is?
Slynky
December 22nd, 2003, 01:43 AM
Well...
I was in a KOTH game with Electrum. Got my Last turn on Saturday. Now, the game is gone off PBW. Mmmmmm, I'm left in puzzlement.
geoschmo
December 22nd, 2003, 01:58 AM
Originally posted by Slynky:
Well...
I was in a KOTH game with Electrum. Got my Last turn on Saturday. Now, the game is gone off PBW. Mmmmmm, I'm left in puzzlement. <font size="2" face="sans-serif, arial, verdana">Well, the game has been deleted and Asmala gave you credit for a win according to the KOTH page. Guess Electrum surendered and you missed it. http://forum.shrapnelgames.com/images/icons/icon7.gif
geoschmo
December 22nd, 2003, 02:01 AM
I just realized I am waiting for a shot at the King, for nothing. I have no chance of winning. My possible opponents are Rex, Bbegmott or Asmala. All of whom I have played, and all of whom have beat me rather handily in past games.
I might as well save time and go back to the bottom now and get back to playing. http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
December 22nd, 2003, 02:06 AM
Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Well...
I was in a KOTH game with Electrum. Got my Last turn on Saturday. Now, the game is gone off PBW. Mmmmmm, I'm left in puzzlement. <font size="2" face="sans-serif, arial, verdana">Well, the game has been deleted and Asmala gave you credit for a win according to the KOTH page. Guess Electrum surendered and you missed it. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hmmm, wonder how I could have missed it. I submitted the Last turn and was waiting. No email saying so and no other word that I can see here in the KOTH thread. Oh well.
Thanks for checking it out, Geo. I didn't think of looking at the KOTH page (because, Last I knew, I was waiting on a turn from Electrum).
Slynky
December 22nd, 2003, 02:10 AM
Originally posted by geoschmo:
I just realized I am waiting for a shot at the King, for nothing. I have no chance of winning. My possible opponents are Rex, Bbegmott or Asmala. All of whom I have played, and all of whom have beat me rather handily in past games.
I might as well save time and go back to the bottom now and get back to playing. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">I know how you feel but one needs to give it a shot anyway. Besides a bit of luck to swing things your way, the way I look at it, if I lose, perhaps I will learn something.
Oh...and there is always the KOTH cronicles one gets to appear in... http://forum.shrapnelgames.com/images/icons/icon10.gif
Joachim
December 22nd, 2003, 05:26 AM
Originally posted by se5a:
ohhh no ancient! duh, I was thinking ancient tech aka ruins...
ahh
what do you mean by rated? <font size="2" face="sans-serif, arial, verdana">Rated as in Slynky's rating system... I'd attach the link but that would require technical knowledge.
Joachim
December 22nd, 2003, 06:12 AM
Originally posted by Joachim:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by se5a:
greetings from across the ditch!
check your email.
I would like no intel, and good homeplanet value.
all rest KOTH standard.
I think no No Ancient is koth standard anyway isint it? <font size="2" face="sans-serif, arial, verdana">Cool, what about the rating? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">OK, no intel, no ancient, good planet.
Have uploaded emp.
BBegemott
December 22nd, 2003, 11:24 AM
Originally posted by PBW server:
Dec 22, 2003 12:12:33 PM EET
[ERROR] Execution of next turn failed (asmala)
<font size="2" face="sans-serif, arial, verdana">The turn of the king game can not be processed for some reason. Help please!
Nodachi
December 22nd, 2003, 12:52 PM
2404.5 Nodachi's empire surrenders to the collective http://forum.shrapnelgames.com/images/icons/icon12.gif might of the Bioforge Collective.
This was a fun game and I even held first place for a fair bit but in the long run I couldn't get my research done quickly enough to give Parabolize a good fight.
Parabolize, thank you for the game. I wish you well on your journey up the hill! http://forum.shrapnelgames.com/images/icons/icon10.gif
Electrum, here I come!
geoschmo
December 22nd, 2003, 01:22 PM
Originally posted by BBegemott:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Originally posted by PBW server:
Dec 22, 2003 12:12:33 PM EET
[ERROR] Execution of next turn failed (asmala)
<font size="2" face="sans-serif, arial, verdana">The turn of the king game can not be processed for some reason. Help please! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">It's run now. No problem. Just a glitch.
BBegemott
December 22nd, 2003, 01:38 PM
Thanks.
Slynky
December 22nd, 2003, 03:25 PM
Well, Parabolize, it looks like me and you (if I read it correctly).
I prefer KOTH standard with 1 good starting planet...what is your "bid"?
(now we can be in TWO rated games with each other http://forum.shrapnelgames.com/images/icons/icon12.gif )
parabolize
December 22nd, 2003, 05:14 PM
Originally posted by Slynky:
Well, Parabolize, it looks like me and you (if I read it correctly).
I prefer KOTH standard with 1 good starting planet...what is your "bid"?
(now we can be in TWO rated games with each other http://forum.shrapnelgames.com/images/icons/icon12.gif ) <font size="2" face="sans-serif, arial, verdana">no intel and no ancient
One of these times I am going to win.
http://forum.shrapnelgames.com/images/icons/icon12.gif
parabolize
December 22nd, 2003, 05:35 PM
Nodachi- I have no idea how you paid for the orbital SYs and all the frigates but thats what gave you 1st place most the game. It was fun http://forum.shrapnelgames.com/images/icons/icon7.gif .
Nodachi
December 22nd, 2003, 06:12 PM
Paid? You mean you have to pay for stuff in this game? No wonder I'm stuck at the bottom! http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
December 22nd, 2003, 08:06 PM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Well, Parabolize, it looks like me and you (if I read it correctly).
I prefer KOTH standard with 1 good starting planet...what is your "bid"?
(now we can be in TWO rated games with each other http://forum.shrapnelgames.com/images/icons/icon12.gif ) <font size="2" face="sans-serif, arial, verdana">no intel and no ancient
One of these times I am going to win.
http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That sounds fine...let's lock and load http://forum.shrapnelgames.com/images/icons/icon7.gif .
Slynky
December 22nd, 2003, 08:20 PM
Originally posted by Joachim:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by se5a:
ohhh no ancient! duh, I was thinking ancient tech aka ruins...
ahh
what do you mean by rated? <font size="2" face="sans-serif, arial, verdana">Rated as in Slynky's rating system... I'd attach the link but that would require technical knowledge. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I don't have him down as a member, Joachim. And, the link is below any of my Posts http://forum.shrapnelgames.com/images/icons/icon12.gif , in case you need an easy way to point it out in the future. Anyway, that's probably why he didn't understand.
Asmala
December 22nd, 2003, 08:43 PM
Originally posted by Slynky:
Well...
I was in a KOTH game with Electrum. Got my Last turn on Saturday. Now, the game is gone off PBW. Mmmmmm, I'm left in puzzlement. <font size="2" face="sans-serif, arial, verdana">So Electrum didn't inform you. I got this message from him:
The Electrum just surrendered to Slynky. 1st game is a learning
Experience. Hopefully the 2nd will go better. Plug me in again.
The Electrum<font size="2" face="sans-serif, arial, verdana">
Asmala
December 22nd, 2003, 08:58 PM
Originally posted by Baron Grazic:
Perhaps a new post should be made, just reminding us all of what 'Koth Standard' is? <font size="2" face="sans-serif, arial, verdana">KOTH Standard:
</font> <font size="2" face="sans-serif, arial, verdana">small spiral arm quadrant</font> <font size="2" face="sans-serif, arial, verdana">no A.I. or neutral players</font> <font size="2" face="sans-serif, arial, verdana">no ruins</font> <font size="2" face="sans-serif, arial, verdana">no events</font> <font size="2" face="sans-serif, arial, verdana">5000 units</font> <font size="2" face="sans-serif, arial, verdana">1000 ships</font> <font size="2" face="sans-serif, arial, verdana">everything else will be the default SEIV game settings</font><font size="2" face="sans-serif, arial, verdana">
rextorres
December 22nd, 2003, 09:53 PM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by geoschmo:
I just realized I am waiting for a shot at the King, for nothing. I have no chance of winning. My possible opponents are Rex, Bbegmott or Asmala. All of whom I have played, and all of whom have beat me rather handily in past games.
I might as well save time and go back to the bottom now and get back to playing. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">I know how you feel but one needs to give it a shot anyway. Besides a bit of luck to swing things your way, the way I look at it, if I lose, perhaps I will learn something.
Oh...and there is always the KOTH cronicles one gets to appear in... http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You got that right - I was merrily taking out BB's planets with my fleets and all of a sudden I run into warp points with some surprises - which I won't divulge as a courtesy. Not to mention he also surprised me with a fleet out of nowhere which takes out three of my 10 home planets. Anyway my confidence is shaken and next time I'll remember to guard my rear more forcefully. Still I have plenty of fight left in me so he shouldn't get that crowned sized just yet.
Phoenix-D
December 23rd, 2003, 04:50 AM
Time to bump Gecko up and me down. At this rate I should invest in a padded stop at the bottom. http://forum.shrapnelgames.com/images/icons/tongue.gif
Katchoo
December 23rd, 2003, 05:09 AM
K.O.T.H. Master Belisarius vs Katchoo
Katchoo surrenders. Congratulations to MB on a well fought match.
Nothing exactly went right for me in this game. Rock Planets were scarce, which led to low Resource Mining, which led to me having to mothball every Ship that came off the assembly line right away. Even if I unmothballed my reserve Fleet of Frigates in time to strike first I would have either lost the Ships to MBs Warp Point defenses or lack of Resources.
Sometimes you bite the dog, and other times the dog bites you. http://forum.shrapnelgames.com/images/icons/blush.gif
Asmala, go ahead and bump MB up to the 3rd Floor. I'm taking a bit of a break with Christmas barrelling down, but I should be ready to be victimized again by the start of next week.
Master Belisarius
December 23rd, 2003, 05:19 AM
Originally posted by Katchoo:
K.O.T.H. Master Belisarius vs Katchoo
Katchoo surrenders. Congratulations to MB on a well fought match.
Nothing exactly went right for me in this game. Rock Planets were scarce, which led to low Resource Mining, which led to me having to mothball every Ship that came off the assembly line right away. Even if I unmothballed my reserve Fleet of Frigates in time to strike first I would have either lost the Ships to MBs Warp Point defenses or lack of Resources.
Sometimes you bite the dog, and other times the dog bites you. http://forum.shrapnelgames.com/images/icons/blush.gif
Asmala, go ahead and bump MB up to the 3rd Floor. I'm taking a bit of a break with Christmas barrelling down, but I should be ready to be victimized again by the start of next week. <font size="2" face="sans-serif, arial, verdana">Thanks for a good game Katchoo!
BBegemott
December 23rd, 2003, 01:29 PM
RexTorres (Rex Enclave) vs BBegemott (Vengeful Dreamers)
King match
Turn 2406.9
10 starting planets + Tesco Map + default
I was successfully resisting RexTorres pressure so far. If 'resistance' is the right word to mean that I was basically watchng his fleets destroy ~40 or so planets, including 6 huge breathebles. http://forum.shrapnelgames.com/images/icons/shock.gif
For the first time in the game I found myslef in the 1st place in this turn. However stats mean very little when stellar manip ships come into action.
I have glassed 5 Rextorres homeplanets already, but there are ~140 enemy ships split in two fleets in my teritory. And they pretend to rampage my homeworlds as well...
Now things are starting to heat up. The homeworld rush continues http://forum.shrapnelgames.com/images/icons/icon7.gif
Geckomlis
December 23rd, 2003, 08:13 PM
Originally posted by Phoenix-D:
Time to bump Gecko up and me down. At this rate I should invest in a padded stop at the bottom. http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="sans-serif, arial, verdana">Thanks for a good game Phoenix-D. http://forum.shrapnelgames.com/images/icons/icon7.gif Do not despair: I have spent a lot of time getting recycled in KOTH too.
Gecko
Asmala
December 23rd, 2003, 09:10 PM
Koth page is updated and we have a new player. Welcome Spoon!
spoon
December 23rd, 2003, 09:38 PM
Originally posted by Asmala:
Koth page is updated and we have a new player. Welcome Spoon! <font size="2" face="sans-serif, arial, verdana">Thanks! And I'd like to apologize beforehand for all the expletives I'll be yelling at you all from the Top of the Hill!
David E. Gervais
December 23rd, 2003, 10:05 PM
How fast can we get this thread to the 2000 post mark?
...ready...set....GO!
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
geoschmo
December 23rd, 2003, 10:07 PM
David, do you actually play SE4, or just hang out in the forum making avatars? If so you should join KOTH.
David E. Gervais
December 23rd, 2003, 10:57 PM
I do play SE4 from time to time, but I have never tried any of the 'multiplayer' options.
Is the setup hard? what is involved? Maybe I should give it a try.
Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif
Alneyan
December 23rd, 2003, 11:06 PM
Well, the setup is basically one-to-one competitive matchs. The settings themselves are usually fairly standard, but you may convince your opponent to alter these. The difficulty of the game itself depends on the level of your adversary. You will have a much easier time against my League than against Asmala or Rex. http://forum.shrapnelgames.com/images/icons/icon12.gif
The full information should be available here (http://koti.mbnet.fi/asmala/koth).
David E. Gervais
December 23rd, 2003, 11:20 PM
Thanks for the link, I'll browse through the info and let you people know if I feel up to the challenge.
Cheers!
Slynky
December 24th, 2003, 12:39 AM
Welcome Spoon!
Hehe...if you can spoon it up, "we" can dish it out... http://forum.shrapnelgames.com/images/icons/tongue.gif
Slynky
December 24th, 2003, 02:48 AM
Now, there's a wild game for the throne http://forum.shrapnelgames.com/images/icons/shock.gif
Asmala
December 24th, 2003, 01:59 PM
Originally posted by David E. Gervais:
I do play SE4 from time to time, but I have never tried any of the 'multiplayer' options.<font size="2" face="sans-serif, arial, verdana">You've never played SE4 against humans? http://forum.shrapnelgames.com/images/icons/shock.gif The game is created for multiplayer games. Or at least I think so. http://forum.shrapnelgames.com/images/icons/icon7.gif
You don't have to read through all those rules. Most of them are not-so-important stuff about forfeits and such.
deccan
December 24th, 2003, 03:19 PM
Originally posted by Geckomlis:
175 Turns = Longest Game
<font size="2" face="sans-serif, arial, verdana">Not anymore. http://forum.shrapnelgames.com/images/icons/tongue.gif
Slynky
December 24th, 2003, 03:29 PM
Originally posted by deccan:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Geckomlis:
175 Turns = Longest Game
<font size="2" face="sans-serif, arial, verdana">Not anymore. http://forum.shrapnelgames.com/images/icons/tongue.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Not sure the Proportions mod should count...if you get my meaning http://forum.shrapnelgames.com/images/icons/icon12.gif
Geckomlis
December 25th, 2003, 02:21 AM
King of the Hill (KOTH) Statistics http://forum.shrapnelgames.com/images/icons/icon10.gif
As of December 24, 2003:
30 = Active Members
14 = Active Games
157 = Games Completed
10459 = Turns Played, Completed Games
18 = Highest Number Games Completed by One Member
70 = Highest Number Turns Completed in 24 Hour Period, Single Game
24:1 = Highest Ratio, Game Turns Completed/Game Length (Days)
67 Turns = Average Game Length
62 Turns = Median Game Length
175 Turns = Longest Game
13 Turns = Shortest Game
Kings of the Hill:
Preacherman
Stone Mill
Rollo
RexTorres
[ December 24, 2003, 12:22: Message edited by: Geckomlis ]
Phoenix-D
December 25th, 2003, 05:32 AM
Phoenix-D vs Spoon
First contact.. 2400.2.
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