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  1. Recovery from computer crash (0 replies)
  2. Having Trouble updating my Game. (1 replies)
  3. General modding questions (1 replies)
  4. Map Elludia (0 replies)
  5. Map Dawn of dominions - new world (3 replies)
  6. Mod Nibiru - 7 nation mod (0 replies)
  7. Map MYSH - Dominions 4 wraparound (0 replies)
  8. Utility open game scripts for Dominions 4 (4 replies)
  9. Where are the nation files? (3 replies)
  10. Graphics for a mod. Unsure of next step. (1 replies)
  11. CBM 1.95 released (0 replies)
  12. help with mod insertion please (5 replies)
  13. Mod Wizard Kingdom (2 replies)
  14. Draft Map Artwork - Please Use! (3 replies)
  15. Mod New Giant Pretender God (1 replies)
  16. Parganos (wraparound) (13 replies)
  17. Wishlist Role Playing Mod (5 replies)
  18. Wishlist greater variety of neutral province troops? (3 replies)
  19. AutoHotKeys script (2 replies)
  20. Does anyone have the map Fwood eye 3 (1 replies)
  21. random population type (1 replies)
  22. Mod Mytheology 3.12 (4 replies)
  23. Fractal Maps (2 replies)
  24. Map Estates of Economics/Econometrics, 133/124+9, wrap (0 replies)
  25. Map March of Meatballs (52 + 10, wraparound) (0 replies)
  26. Map All of my maps in one place (1 replies)
  27. Seeking advice (7 replies)
  28. little help (3 replies)
  29. Utility Help request with Semirandomizer (0 replies)
  30. Mod New Nation: Aksum - the real lion tribe (2 replies)
  31. Warhammer Orcs and Goblins Revamp (0 replies)
  32. Mod Proposal Plague Lands (16 replies)
  33. Wishlist Mod Brainstorm-wishlist (60 replies)
  34. Utility Scavengenator (1 replies)
  35. Map Twoseas - Underwater duel map (0 replies)
  36. Map Brownlands (9 replies)
  37. Conceptual Balance Mod 1.94 released! (41 replies)
  38. Mod NationGen: Awesomethree (0 replies)
  39. Map Hillarious Highlands (47 + 3, wraparound) (0 replies)
  40. Map Big Black Peaks (84 + 3, wrap) (0 replies)
  41. Norse Mod Pack (4 replies)
  42. Conceptual Balance mod 1.93 released! (21 replies)
  43. Mod Mods Based on Other Shrapnel-Illwinter Game (4 replies)
  44. Mod Commoragh, Merciless Slavers (2 replies)
  45. Map Frosted Land (36 + 3, wraparound) (2 replies)
  46. Help with a Dark Eldar mod (4 replies)
  47. Font edit (0 replies)
  48. Wishlist AI Improvement Mod (0 replies)
  49. Utility IdUpdater: Image based province definition updater (4 replies)
  50. Map Cloaca Maxima (79 + 39, wraparound) (2 replies)
  51. Map Land of Pigou Tax (56 + 7, wraparound) (0 replies)
  52. Dominions 3 Magic Mod Sites problem (4 replies)
  53. Map Bat Country (65 + 8, wraparound) (1 replies)
  54. CBM 1.92 EDM summons cost increase (25 replies)
  55. Map 2 Player Random Map (0 replies)
  56. Mod EA: Dystopia, Land of Fortune (3 replies)
  57. Which was the last version of the CBM made with the "no nerf" philosophy? (5 replies)
  58. Map Dawn of Dominion MA (0 replies)
  59. Mod Nationgen: Academy of flowing Magma (0 replies)
  60. Mod Serfinus Sites (1 replies)
  61. Mod LA Medicia (Revival of Reason) (10 replies)
  62. Map Draft Map (6 replies)
  63. WanderingPriest Mod Question (0 replies)
  64. Zombies! 1.0 (16 replies)
  65. Mod Uz: the trolls of Glorantha (9 replies)
  66. Clandestine Nation idea (5 replies)
  67. Mod Myxinia, Lords of Ooze and Slime (2 replies)
  68. Mod EA-UGH The rise of Cavemans (26 replies)
  69. Map Streamlands for six players (1 replies)
  70. Mod Sethek - Land of Crystals (9 replies)
  71. Nation ID EA Lanka (3 replies)
  72. CoE3 sprites project (5 replies)
  73. Utility Mod Combiner (0 replies)
  74. Utility Sepiazer - Turn your maps to sepia toned versions! (4 replies)
  75. Help Pricing a Pretender in Development (0 replies)
  76. Looking for Missing images (7 replies)
  77. Pricing mages (7 replies)
  78. Mod Jomon: The Courts of the Ryu (27 replies)
  79. LA Feminye (0 replies)
  80. Dominions 3 A.I. Mod (8 replies)
  81. Thedas Map (2 replies)
  82. Mod MA Man, Origin of the Curse (4 replies)
  83. Modding Question: Adding pretenders to a nations list (6 replies)
  84. Creating Images (11 replies)
  85. Two Quick Modding Questions (12 replies)
  86. Mod UnitGen - Random nations with procedural sprites! (126 replies)
  87. MA: Jomon: The Courts of the Ryu - Looking for insight (73 replies)
  88. Control of arena's events (7 replies)
  89. Temple/fort graphics mod (2 replies)
  90. starting locations on llamaserver (0 replies)
  91. Mercenaries (2 replies)
  92. Full research (1 replies)
  93. Discovery of one more magic class?, Turmoil required? (0 replies)
  94. CBM Pretenders change (3 replies)
  95. Scenario Diplomacy (Map and small Mod) (7 replies)
  96. Mod UnitGen 0.04 - Automatic recoloring! (20 replies)
  97. MP mods? (3 replies)
  98. Mod MA P'ktal - Neogi Dominion v1.11 (7 replies)
  99. Wishlist "better" forts (1 replies)
  100. World of Warhammer Redux (map) (4 replies)
  101. my maps (2 replies)
  102. Map Hexed (91 + 12) (2 replies)
  103. Show Heroes v 0.1 linux script (3 replies)
  104. Wishlist Does a mod like this exist? (28 replies)
  105. Map Fix shahrivar sombre version for llamaserver (1 replies)
  106. CMB 1.9x + All-Era mod + Llama Server?? (1 replies)
  107. Mod Equestria (Coming Soon) (28 replies)
  108. Mod mods folder is not working (3 replies)
  109. Mod Randomocalypse 0.3.6.1 - Pile of new features (54 replies)
  110. Mod Cataclysm 0.93 - Have your nation defined by magic sites (2 replies)
  111. Mod Themactic Endgame mod (4 replies)
  112. Mod Red Wood, Burning Forest (13 replies)
  113. Utility ABBREX - The Abbreviation Expander Extension (0 replies)
  114. Affliction/horror marking/cursed, what can be modded? (22 replies)
  115. Quick question (2 replies)
  116. Mod Adept's Mod (weapon, magic and monster changes) (104 replies)
  117. Mytheology 3.10 And 3.11 (27 replies)
  118. Modifying the TRS files possible? (5 replies)
  119. Attacking with units that have stealth (2 replies)
  120. MA Aurum - Golden Tower (9 replies)
  121. Map Post Diluvium (4 replies)
  122. Mod Malazan Empire (17 replies)
  123. Mod MA Bubastis (0.3) (1 replies)
  124. Conceptual Balance Mod v1.92 (509 replies)
  125. Which CBM 1.84 should I select? (1 replies)
  126. Mods - where to start?! (14 replies)
  127. Map Map Westerosv1.2 - my first map (10 replies)
  128. having problem finding new mods (3 replies)
  129. question for using mods (2 replies)
  130. Nation of the Void! (3 replies)
  131. Mod MA -Myconos- Last of the Fungi (71 replies)
  132. Turning into a giant werewolf? (4 replies)
  133. province connections (5 replies)
  134. New Player and Mods (10 replies)
  135. Map FirstWorld - My first map (5 replies)
  136. Mods fixed for Dominions v3.27 (25 replies)
  137. Mod MA - The House of Malkav -The Malkavians (27 replies)
  138. Balance mod project (46 replies)
  139. MP Broken Kingdom (92+12, wrap) (1 replies)
  140. the #homesick modding command (15 replies)
  141. New unit (3.24+) sprites? (8 replies)
  142. Utility dom3Editor 1.0 released (19 replies)
  143. Dominions in Westeros--Scenario Help Request (5 replies)
  144. Scenario how much can we mod a MAP? (4 replies)
  145. Mod StaticGemGens 1.1 (14 replies)
  146. Map Realm of Rampaging Roaches (78+10, wraparound) (1 replies)
  147. Map Realm of Roaring Rhinos (169+16, wraparound) (6 replies)
  148. Evil Mages Mod (8 replies)
  149. Best way to have a different form in combat? (13 replies)
  150. Geographic mistakes (4 replies)
  151. Mod Ulm: Order of the Black Rose v0.301b (51 replies)
  152. NEWB Mapmaker Questions (2 replies)
  153. Mod Order of Hermes for MA and LA (10 replies)
  154. Map Central China v0.31 (beta) (1 replies)
  155. Utility Mod editor released (9 replies)
  156. Map Choke Mountains (6 replies)
  157. Conceptual Balance Mod 1.84 (63 replies)
  158. Holy War: Lesser Edition (2 replies)
  159. Mod LA Oceania - seas of blood (33 replies)
  160. Expanded Nations Packs released! (35 replies)
  161. New mod nation: Sylvania, Vampire Counts (5 replies)
  162. Attacking Unconnected Provinces (21 replies)
  163. Mod Nation - LA Serena: Merchant Princes (5 replies)
  164. Mod EarlyAge: ArabianNights Mod ((Need help with images)) (4 replies)
  165. Help with loading mod graphics? (1 replies)
  166. Conceptual Balance Mod 1.83 released! (53 replies)
  167. Utility report conflicts between mods (1 replies)
  168. can Summon Allies be made to produce commanders (1 replies)
  169. stronger independents (9 replies)
  170. no mod folder (12 replies)
  171. Making Capital Only units (5 replies)
  172. SP AI boost mods/nations? (10 replies)
  173. New Nation - MA Ossiriand - complete (15 replies)
  174. Mod compatibility problems, advice needed (10 replies)
  175. Mod CBM 1.8 released (148 replies)
  176. Mod 4 Pretenders (8 replies)
  177. Editing Jomon (7 replies)
  178. No Reserach (1 replies)
  179. various questions (5 replies)
  180. Mod Ul'Darath Complete, Mod nations EA, MA, LA (6 replies)
  181. Mod Idea for a mod : any comment ? (5 replies)
  182. Mod Hoburgum - Cultivation Cult (EA) (5 replies)
  183. How do i allow other physical forms to other nations? (2 replies)
  184. CBM Confusion (29 replies)
  185. Province Defense: too powerful? (6 replies)
  186. Mod Independent Kingdom (18 replies)
  187. How to add heresy? Can one remove stealth or magic skill? (8 replies)
  188. Forging Mods? (5 replies)
  189. warhammer mod problems (6 replies)
  190. Is this possible, and how hard would it be? (23 replies)
  191. Map Warhammer Scenario Map? (0 replies)
  192. getting the #summary to show right (2 replies)
  193. Map Greenland (0 replies)
  194. "Dagger of silence" and possibly other questions (3 replies)
  195. is it possible to control underwater shooting ability (11 replies)
  196. How do I set a heroe's name? (10 replies)
  197. Mod Assimilation (recruit some conquered foes!) (41 replies)
  198. Mod Inuk, Land of Ice and Spirits (29 replies)
  199. Mordar Balance (10 replies)
  200. Mod [EA] Sumer: Land of Knowledge (work in progress, early draft attached) (4 replies)
  201. Mod Cbm: Me (11 replies)
  202. Map Lands of Lore: Handdrawn Map, done (sorta) (9 replies)
  203. Notepad++ (3 replies)
  204. 5 player maps (2 replies)
  205. Mod CBM 1.7 released (185 replies)
  206. First modding project (2 replies)
  207. Map Sea of Sorrow v1.01 (11 replies)
  208. Europe or other real world maps (6 replies)
  209. Another New Modder Question, Namelists this time! (4 replies)
  210. Mod Chaos Undivided still tops (8 replies)
  211. Number of Eyes Question (3 replies)
  212. Mod EA Pictland, Way of the Wilderness v1.04 (31 replies)
  213. Building and Infrastructure possibilities (10 replies)
  214. combo mods (5 replies)
  215. Map Partial_anos (a Partial Independents map) (5 replies)
  216. Mod It's a Kind of Magic : pooling spell modding tips (6 replies)
  217. Shining Force Nation! (7 replies)
  218. command line (2 replies)
  219. Mod fledging nation (2 replies)
  220. Mod Ul'Darath EA. (work in progress) (22 replies)
  221. Mod Volcanus: LA Pale Ones (work in progress) (15 replies)
  222. Underwater Defence? (7 replies)
  223. Debug for a Noob (5 replies)
  224. Mod Ul'Darath, The Great City. City of Dwarfs, Humans, and Giants. (30 replies)
  225. Mod Melita:The Cursed Cure (playable finally) V1.1 (16 replies)
  226. What's the best way to remotely summon independents (7 replies)
  227. Using the Elemental Map Editor to generate maps for Dominions (6 replies)
  228. Map 4 land player map (0 replies)
  229. Modding national undead (3 replies)
  230. Mod Mistica: A Magocratic Police State (LA) - v 0.2 (12 replies)
  231. Summoning questions. (6 replies)
  232. Utility Dom3xTest (26 replies)
  233. MA Nation Balance Mod - Planning (23 replies)
  234. Utility NEW SemiRand project! EVENTS (1 replies)
  235. Mod Mytheology Update Now version 3.09 (9 replies)
  236. Utility Spell Modding Returns (13 replies)
  237. Mod (Brainstorming) Steam-punk (14 replies)
  238. Multi-summon spells (6 replies)
  239. Mod Squirrel Balance Mod (Current Ver: v0.05) (57 replies)
  240. Map Circle of Lakes (4 players 104 prov) (1 replies)
  241. Wishlist Dual (or more) communion circles (0 replies)
  242. Good map / scenario for SP (12 replies)
  243. better independents mod (8 replies)
  244. Map Abstract Sky Tower: A Symmetrical CVP Map for 14 (4 replies)
  245. [RELEASED] Crosspath Summons MOD V 0.5 (0 replies)
  246. Map Aran_Dom (SemiRandomized Aran) (6 replies)
  247. Mod Spell name for Moloch's summon imp(continual) (3 replies)
  248. Aerus Cohort (Centaur Nation "Playable") (3 replies)
  249. Spell Numbers (4 replies)
  250. Moding a Goneberserk Unit.. (11 replies)