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  1. Map Map: Wraith Bunny
  2. was wondering????
  3. Modding reanimating priests
  4. Real world Maps and GIS?
  5. Permanent sub needed for Epic Heroes Game
  6. Mod New nation: NATURE rising 0.30
  7. Problem with shapeshifting
  8. Editing map files as images? *DELETED*
  9. Indy Commander Gems
  10. Mod for Dominions 3 Wishlist
  11. New Map: 3Isles
  12. New Map: Yggdrasil
  13. Mod Balance Guide, Magic Paths
  14. Maraxus' Modding questions
  15. Mod New Nation-\
  16. WRAPPED MAPS AVAILABLE
  17. shift in programming language
  18. Fair start sites on flat maps
  19. Help with a map-editing crash
  20. Map: Mines and Farms (wraparound)
  21. Mod Warhammer Nation: Northern Greenskins
  22. How does one make units that come with other units
  23. Mod New Nation: Absaroka
  24. Item Modding
  25. Question: GIMP Patterns
  26. Idiot's Guide to Making Custom Maps?
  27. Map: King of the Hill
  28. Mod Pirate Nation Version 1.00!
  29. No Holiness????
  30. No Holiness????
  31. No Holiness????
  32. What maps do people want? Advice?
  33. EA Svarya Enchanted Forest
  34. Best Mod Vote idea.
  35. Question: Restricting individual spells
  36. Map Antilarium
  37. nation 23
  38. Take the Challenge!
  39. Mod Nation Playing Guides
  40. Quick Modding Question
  41. Discussion of the LA Mods balance
  42. Putting together a megamod for a megagame (long)
  43. Map - -> Threelake
  44. Drawing Wraparound Maps - Any Tips?
  45. problem with my first map (tga file)
  46. Modding Forts
  47. Multiple Forms
  48. Mod Warhammer MA: Empire
  49. New Map & problems I need help with
  50. Map Poke in the Eye
  51. A new spectacular multi-layer map!! Wanna try??
  52. commander type/unit type
  53. New Map: Infinite Sands - Multiplayer Wrap FIXED!
  54. Map World of Warhammer - Released!
  55. Wrap around Water: THE map for an underwater game
  56. Death and Magic
  57. Is this position balanced?
  58. Mod Zepath Nation: Necropolis LA - Updated to 1.2
  59. Converting Common Image files to RGB or TGA Files?
  60. Editing Independent Provinces...
  61. New Mod--Lycans!! 0.2 Beta
  62. Stats for a war wagon - suggestion needed
  63. Armor modding
  64. New Spell Effect #s - Brainstorming
  65. Orania Nasty Edition - Combining Era in a MAP
  66. Map: Volcanic Rebirth (wraparound 72 land, 13 sea)
  67. Weapon sounds
  68. Bug in #selectsite
  69. New Mod: Star Wars- Jedi vs Sith
  70. Those 4 pixels are totally a dude
  71. Map The Eight Gates
  72. Adding Fatigue Effects to Terrain - Possible?
  73. Summon Iron Chef: Any thoughts?
  74. Map Epotara / Late Era Scenario Posted
  75. Mod New Crobuzon
  76. Adding magic sites to nations
  77. Mod Alugra, City of Wonders v1.06 - Stable version
  78. Mod: Ashen Names
  79. Incredibly noobish mod questions
  80. Bug?
  81. No Spells Mod
  82. Mod: Mictlan Preview
  83. Missing sprites in the database?
  84. Utility Code diving - 3.10 list of sites and spells
  85. Faerun map for dom 3
  86. IMPORTANT!! Armor Mods & v3.10
  87. No Indy (NI) Maps
  88. Any Cthulhu mods?
  89. Random events modding
  90. Map Middle Earth
  91. Mod Quickfix 3.10 ver 2
  92. Mod A Role playing MA Pangaea Faction
  93. #god <commander type>?
  94. city based map, SP or MP
  95. Mod Debug mod 1.07
  96. Spell modding questions
  97. mod help
  98. Mod Ogri, Stones of Blood
  99. Mod Age of Wonders Mod
  100. I can't get the ingame map editor to work
  101. Map Small map - Ander
  102. Combi-nation planning Thread
  103. Utility Organized unit sprites for 3.10
  104. Thanks to all the Modders!
  105. Shareware graphic tools?
  106. Mod Late Age Eriu
  107. Hidden Mod Commands?
  108. Research Mod: Help & Suggestions
  109. Mod Powergamers Mod
  110. Just looking for a tip..
  111. Spell Guide Beta-0
  112. Utility PyEye1.33 dom-III client. Now 3.20 compliant.
  113. Mod The Troll Kingdoms
  114. Does the new patch allow music modding?
  115. Magic Item Quick Reference for Dom 3?
  116. How do I alter Pretenders?
  117. Utility Custom Army Design System (Very Rough Draft)
  118. Stupid Newbie Question
  119. Mod Worthy Heroes 1.8
  120. Map Modified Parganos map file and image
  121. Seeking Map advice/input Epic HeroesII *DELETED*
  122. Overwhelmed by spellmodding. Any help, please?
  123. A request to the developers: raise the unit limit!
  124. Map City wars-Gang wars - map - 1.00 is out
  125. Slowing the game further...
  126. messages
  127. A list of national colors (v3.14)
  128. Pythium - Serpent Cult / Need nation #
  129. Mod Impirium Angelicus
  130. dt_stun & dt_normal help
  131. Mod Markatamod V0.1
  132. Mirror Match Mod - Brainstorming
  133. New Mod Released: Stun Mod ...testing requested
  134. Dark Vision
  135. New East-West 6-player balanced map
  136. Good programs for map drawing
  137. Drawing some pretty graphs from scores.html files
  138. Mod for wider citymanagement?
  139. Gift of 'Unreason'
  140. Nametype limit?
  141. Scenario World of Geometry (337 prov)
  142. Ritual summons with more than one effect
  143. Map Dawg Biscuit/Wraparound Duel - Fixed
  144. Warhammer Chaos Undivided race mod needs testers *DELETED*
  145. Anyone else excited about the next patch?
  146. Mod Spell mods: self spells, madness and LoS need gem
  147. Summon random from unit list?
  148. General advice on sprite painting?
  149. Questions for a new mod
  150. New (old) Mod: Caelum, Towers of Silence
  151. Mapeditor
  152. Super Restricted Pretender Mod
  153. Mod easyspell.dm
  154. Mod dir on MacOS
  155. Kneel before MEGAMOD
  156. Mod Blood Elves
  157. site modding
  158. Questions About Heroes, Forging, and Scrying
  159. Making a Map Database?
  160. Map Caves and Corners
  161. Mod Elementals
  162. Mod Stygian Desert
  163. Remaining numbers
  164. Sons of Kaleva, a Kalevala mod
  165. Mod Conticeos - Servants of Priores (EA nation)
  166. Mod Nation: Githzerai
  167. Mod idea and a request
  168. Mod Bugrom
  169. [beginner] a Zerg nation ?
  170. How can you put modified opponents into your maps?
  171. The mysteries of multiple shapes modded monsters
  172. New Nations?
  173. Issue with starting mod-nation games in text mode
  174. Remove Curses and Horror Marks?
  175. Is there a CBM version for 3.10?
  176. Map World of Symmetry
  177. Dom3 sprits
  178. Fresh Water?
  179. Possibilities of #onebattlespell
  180. Map Maps site
  181. Expected populations
  182. I want demons with Glamour
  183. Noob Question on Maps
  184. Forbidden Knowledge (magic boost mod)
  185. New Divine Power Mod
  186. A new tengu nation
  187. Battle field enchantments
  188. Limits of making maps?
  189. Tome of Knowledge Arcane and Obscure
  190. Map Alexander ---> Updated Map - Ver 1.5 July 2008
  191. Holmgard 1.1 Beta
  192. Whats up with #shapechange?
  193. Mod New Nation: Travelers
  194. Anyone interested in graphics?
  195. Mod request
  196. Mod Request - Removing Events With Militia
  197. Enhanced Nation Mods
  198. The mod command & exact effects of the
  199. Kudos to the modders
  200. Map New Map, Castles 2
  201. Modding tools?
  202. Mod A mod to improve troop commanders
  203. Mod Logistics Mod
  204. Need a national modding for idiots tutorial.
  205. "randomname: no name"
  206. Mod It's a miracle!
  207. Any visually pleasing 60-90 province maps for SP?
  208. Map Modified map : Urraparrand with harbors
  209. Using Independent Farsummon for modding (question)
  210. Dom 3 Conversion of Dom 2 Nation Mod
  211. Which Mod Nations are Ready for Prime Time?
  212. New modding commands of 3.14
  213. Spell-modding limits, and a workaround of sorts
  214. Mod Bow down before megamod_late
  215. Are Worthy Heroes and Quickfix 3.14 compatible?
  216. Nation #s for Late Pyth & Bogorus?
  217. Mod Conceptual Balance 1.21
  218. Map Primea
  219. Event Ideas
  220. Mod Greater Gods v0.40
  221. Map New Map - AomOgre 3.01
  222. Schnell! Work faster!
  223. A new nation mod. Teaser Only.
  224. New abilities?
  225. Pointless unitfx?
  226. Mod Mesothalassa version 1.0 (Underwater Nation)
  227. Utility A complete list of sound effect IDs
  228. Mod Sound Pack v100
  229. Mod Haida Gwaii Complete! version 3.0 (lots of changes)
  230. Community effort (phase 3)
  231. Mod Gaea, Cradle of Forests 2.0
  232. Utility Nation flag graphics
  233. "Summon Allies" usable for commanders?
  234. Master of Monsters mod
  235. Changing the random map graphics. Possible?
  236. Mod New Nation: Hellgate
  237. Game Sprites
  238. New *Unique* Nations Brain storm thread
  239. Complete Modding Lists ?
  240. Modding FAQ ??
  241. Magic Site Sprites
  242. Big bin O' Mod ideas
  243. Mindless Mod Command?
  244. Where is the IRC channel for modding?
  245. comprehensive unit/item/etc lists for 3.15?
  246. Mod Warhammer Nation: Lizardmen - v0.75 minor update
  247. Over sized file
  248. Alternative mod for Bogarus - is it needed?
  249. is this possible?
  250. MR check for Wepons