View Full Version : Scenarios, Maps and Mods
- Modding ritual summoning spells
- Mod Chaos Wars
- Online map editor : first beta available
- Utility Map for viewing all magic sites.
- Mod Charge! mod for magical spears.
- map editor, first beta update
- Spell/Weapon Modding Hacks
- Mod Avernum, Crystal Souls v1.5 UPDATE
- 110 Image Limit... megamod anyway?
- Built-in editor and #defaultmapzoom. Bug.
- Question about features
- Online Map Editor : second beta begins !
- The Mod List (updated 24th feb)
- Mod Vaettiheim 2.2
- Utility SemiRandom version 095
- Utility RanDom - SemiRandomizer and Dom3 random map gen...
- #recuperation
- Mod ID Registry: Preventing Mod Conflicts
- What's your opinion on #domsummon?
- Utility Online Unit Reference
- Archives of Fantasy Maps
- Create a starting empire
- #magicboost
- Mod New GUI
- map collection
- Mod Padmassa, the Black Coven - Alpha
- New Mod - C'tis - The Ermorian Inquisition
- Basic Map Editing Question
- Mod Tasilondren - Mid
- #copyspell
- Mod Insectoids
- Mod Ulm Reborn v.1.7b - Updated 14th June 2009
- New Map - Dominions of Heroes
- Utility Spell Modding - Guide Version 0.11
- Mod Black Tome of Alisophocus / Blessing Hot Fix
- Map Loemendor Dom III version
- Noob Map editing question
- "mod" pretenders/nations set to AI after start ?
- .map and Map editor discrepancy
- Fixing neighbour relationships
- Modding Command/Manual Problems
- format for adding #nostart to .map file
- FIXED MAPS: Cradle & Parganos
- sprites: request to devs
- a small mod: Sphinx
- Mod New Nation: Draconia
- Cradles map not fixed(Edi)
- question about deep terrain
- Current projects
- Problem with tga maps
- RFC Faerun (various versions) & Other Maps
- Map Starting Locations Modifier
- Request: Buffing the AI midgame
- No holiness?
- Here's a hex dump on the units
- Complete Site List with Stats (but hard to read)
- Mod Tarentmod
- Simple Pangaea MA mod?
- Mod help?
- Wanted: a small change to Pangaea MA
- Utility Dom3 Unit Maker v1.07
- New mod coming eventually: Unusual things
- fixing erinyas
- Pretender images
- tool request (terrain math)
- Lanka EA Nation Number
- in the works: Giant Monsters
- How does one convert a "paint" file to tga format
- Experiment
- Does anyone know the exact numbers for #domsummon?
- Cumulativity in Mods & Map Terrain + Site Info
- even maps
- Aran and Silent Seas without recruitable indies
- To make an AI alliance?
- DOM3 L33T IMO!!!
- Edi's Projects: Requests & Commentary
- MAPS: Edi's Map Projects
- playing the unfished nations
- Haida Gwaii 1.02 -Custom Graphics &3.08 compatible
- RANT
- Mod The Hoburg Kingdom v0.91
- Interesting movement bug. Any suggestions?
- Why God? why me?! (An error question)
- 2 Questions
- Slingmod
- Overpopulation
- Mod Law of the Commonwealth
- Unit Select to Battle Simulator
- Combat simulator project
- Mod Darker Side of Dom3: Skull Gui
- Gui Mod
- Mod Jomon, Broken Swords v0.8 RELEASED
- Nation Effects
- How much can you mod the PD?
- Mod Barbarians Unified
- Juzza's Works
- Couple questions
- Worthy hero mod II
- Where can I find Dom 3 maps to download and use?
- Map A Map List
- Map Loemendor multiplayer scenario
- Dom 2 Mods
- Mod Single Age
- Modding Idea List
- The Pantokrator!
- Suggestion for a mod-nation. Would require a patch
- Mod New Nation: Dinnas'Arval
- A couple of modding questions
- Mod Gaea, Cradle of Forests (3.08 compatible)
- Mod Advice
- Map: The Lonely Mermaid (wraparound)
- Dud nation mods
- Nation Idea: LA Oceania
- Arabs and Carthaginians
- Tell me it doesnt mean what I think it means!
- Vanilla Mods to Community Mods-The *CML*
- Mod MA Ulm : \
- Mod: Caelis Immolatum ON HOLD
- AI challege mod, EA mictlan
- PERFECT SPRITE EXTRACTION
- Mod for mixing nations into differnt eras?
- Change starting points?
- Mod: No old age
- need some help with my 1st mod
- Multihero command
- A simple sprite editing tutorial for Gimp
- Nodes
- You should all take great pride
- Beowulf Mod-MA Man-(obsolete version).
- Help really quick... ><
- Mod Epic Heroes Mod -Version 1.5 Released
- Adding a penalty to hiring mercenaries
- Name modding question
- Bless modding, and #itemslots news
- Nametypes borked?
- Best way for nation-specific pretenders/monsters
- Hunting map making basics
- Storm Flying - moddable?
- Lunacratera Sneak Peak
- Beowulf -MA Man mod(Final Version)
- New Heroes! Brothers of the Cave! Monkey King!
- Weapon Effects?
- Puzzling Error Message
- #spreaddom command
- Mod Arga Dis, Blood and Bronze - NEW VERSION 1.4
- Mod Rohan! version 1.02 (New Content, few bug fixes)
- Mod Better Independents
- Lunacratera Beta (Works Now)
- Mod Conceptual Balance Mod (and summary file) 1.1
- Which nations need help?
- Can someone help me with the mod Im trying to make
- map mechanic idea: mountain passes
- Question: 13th Century Novgorod Military
- Newb modding question, im sure
- MA: Al-Murrah: Desert Dwellers
- Help needed(FIXED thanks)
- Arrow Fend-bladewind
- Auctions
- questions
- "Kill" Map(9 players-110 prov.)
- Items (brainstorming)
- Beta Nation, Acerbus Unus
- Mod Random Commander
- LA Hoburgs Intro (short story)
- Map making question
- Quick question for the exp. modders out there.
- Mod Carthacia (EA Hoburgs)
- Utility RanDom v2.03 - Map gen & Semirandomizer... Updated
- Question
- Map concept
- Item Mod
- Rate of feedback on nation mods
- Half of a Project Thought
- Change Elephant sound?
- Mod MA Skavenblight 1.15 hotfix
- Dominions Skin browser
- Mod Tharoon, Decadent Overlords. Warwind based Nation.
- Are there mod commands to do this?
- Brand New Map - Frostbite
- I want your mods!
- Mod Greyhawk mod
- Random Map Creator — "Set ruggedness"
- LA Catharcia, Forges of Molech (1.0 Beta)
- New subforums? Please?
- Another Question
- Utility Province Editor v101 - Updated
- Random magic modding, plus other questions
- Graphics insight
- Dominions 3 Random Game Generator
- No Indies program
- Oh how I love hexes.
- Warhammer Nations
- Characters in the .2H file
- Test Mod
- Mod Urdheim, The Infinite Horde
- Question: Old Age mechanics
- Aarklash Mod
- Another Pretender Viewer
- curse of blood / blood rite?
- Mod Hesalt, Illusions of Power
- Mod Mod thread- WH hordes of chaos
- question:modding PD and modding battlefields
- Dragon Master
- Late Era versions of existing nations
- Question revisit: Multiple versions of same nation
- Linux Case Problems
- Mod Nation - Tomb Kings - v1.03 released (March 2009)!
- Question (Chill Aura &more)
- Map idea
- The Dragon Tribe
- Map A Collection of Big Maps
- Why do some #start commands fail?
- Newlines problem
- New underwater Nations
- A Few questions on modding
- Pretender Cost Calculator
- pretender generator
- #shapechange like dragons
- Fireball firing weapon
- Losing magic in second form
- Mod Ogre Kingdoms - MA Warhammer Nation - 0.9 minor update
- reinvigoration and leadership
- Human only mods ?
- Mod Nation - Pythium Wild Magic (LA)
- Does Anyone Know? (Lanka, Blood Vengeance)
- Question: Research Cost Mods
- Mod Price of Power
- #magicboost bug
- Mod MR4 mod
- Mod MR6 mod
- Mod Deadly Seas
- Weird error message, and a problem with my mod...
- Map in progress... suggestions?
- The map that will never be
- Questions on some mod limits
- List of sound effect # for mods ?
- My Shades, Why Are They So Fickle (Help!)
- Modding life drain
- Looking for a Mapmodder
- Utility No Indies map generator
- LA Machaka 0.0 Alpha
- HELP! VISTA SUCKS!
- Any way to choose a starting location?
- Mod 11nations mod
- Mod Mod: Blinking Monkey Spell Mod (aka God's Will)
- Magic Sites List
- Map Map: Ringworm
- quick modding question
- Map: Ilzgot
- Map Map: Arena
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