View Full Version : Scenarios, Maps and Mods
- Some stuff I didn't find on the modding wishlist (5 replies)
- #allies <player> <player> map command question (3 replies)
- Map The Steppe Without End (2 replies)
- Wandering Indy Commander (17 replies)
- Dominions 3000 (name confirmed!) (177 replies)
- Harpooning Anyone? (5 replies)
- Independant Forts question (3 replies)
- Map Parganos_llama (0 replies)
- Map A couple of random maps (4 replies)
- Mod 4 Pretenders and a Machaka Revamp. (3 replies)
- Map Etruscae: Random "donut" map pruned for MP (10 replies)
- Questions about AI preformance and bettering it... (12 replies)
- onebatlespell-minor glitch? (4 replies)
- Utility Dom3Bak | Turn Autobackup UPDATED (12 replies)
- modding LA ermor-like nation (6 replies)
- Mod Conceptual Balance 1.3, updated documentation (146 replies)
- The Sundering, I miss thee (9 replies)
- Throne of Heroes. (22 replies)
- #restricted as bitmask - think about it! (3 replies)
- highest unit ID in the game now? (3 replies)
- question about turn files (4 replies)
- Can a mod limit castle construction? (28 replies)
- Partha: The Ageless Empire. (21 replies)
- How can I place Nations on a map? (4 replies)
- Ritual Spell Effect Values (4 replies)
- troubles with #commands (5 replies)
- Seeking good MP maps. (8 replies)
- the "proper" scales for AIs (12 replies)
- #newmonster numbers (3 replies)
- Map Bering (26 replies)
- How do I use a mod? (4 replies)
- Images of Westeros, somebody make a map out of it! (28 replies)
- RFC: Map Editing Manual (15 replies)
- Defaults for #defmult commands... (3 replies)
- Forced Single Magic Path! (2 replies)
- Modding Manual Errata (8 replies)
- Hints on modded new nations (4 replies)
- Weapons Secondary Effects (3 replies)
- Trouble with Unit Graphics (15 replies)
- Mod MA Nation : Atreus, Curse of the Gods (16 replies)
- A graphic request(solved) (3 replies)
- New mod commands (46 replies)
- unknown ability (5 replies)
- T'lan Imass (mod) suggestions? (3 replies)
- looking for a mod (9 replies)
- Lovecrafticing Pangaea/Saurom. a bit... (25 replies)
- Spell Spamming !! (0 replies)
- Mega non-random map (14 replies)
- brainstorm (16 replies)
- Blood Vengance (9 replies)
- Map New Large Map Latus (44 replies)
- Mod Wish Shortlist request (2 replies)
- #siegebonus 0 (6 replies)
- Mod EA Nation: Atreus, Rise of the Dragon Emperor (60 replies)
- Two-level randoms? (18 replies)
- The No Holiness Error (3 replies)
- The Gladiator - One Battle Deal (21 replies)
- #knownfeature and maps; aka "the Disappearing Act" (13 replies)
- Mod Warhammer "Chaos Undivided" race (62 replies)
- Monster SCENARIO Project (128 replies)
- Mod Pax Malazica. (48 replies)
- Community Map! (7 replies)
- What am I missing ? Commaner Creation (9 replies)
- Script to create a display page for mp gamae? (3 replies)
- Recommend a Mod or Two (20 replies)
- Map Sombre's Maps (Including NI) (51 replies)
- Map question: #specstart (2 replies)
- Map Modding Question (2 replies)
- #start and #specstart under 3.17 (9 replies)
- Any interest in a RMG? (38 replies)
- Wishlist Modding Wishes Shortlist (5 replies)
- Mod Site Search mod (2 replies)
- Mod Better Independents v2.1 (80 replies)
- Corruption (6 replies)
- Quick q: Possible to have unit increase luckscale? (9 replies)
- Spell effects 10, 11, 23 (0 replies)
- Mod Season's Greetings and Ninja Robot (11 replies)
- Seduction Value (4 replies)
- Spell modding--flightspr? (5 replies)
- #onebattlespell and modded spells (2 replies)
- Possible to add new unique summons? (2 replies)
- Can I borrow Your Files? (4 replies)
- Map A disc map (4 replies)
- help with mod command (4 replies)
- Map Editing question (20 replies)
- Question on Mods (1 replies)
- troll nation (6 replies)
- Mod There will be fights for the death match (1 replies)
- Nation Numbers for Hinnon, Ashdod & Gath?? (2 replies)
- Hello everyone, and I could use some advice. (24 replies)
- Mod Nation: MA Marverni (14 replies)
- Mod Beowulf-new version released (1 replies)
- Spell/Item Database App (16 replies)
- Unhearted Arcana - new Magic System mod project (7 replies)
- Map-making connundrum (3 replies)
- Modded spells and AI (1 replies)
- Nerfing some spells (6 replies)
- Question: Philosopher ability? (8 replies)
- Spell modding #spec (3 replies)
- Mod questions (Yomi and indies) (7 replies)
- Idea for a new map (3 replies)
- Multiple Missile Weapons? (5 replies)
- Units explode on death? (2 replies)
- Meaning of mask 5243648 (5 replies)
- Bad armor for monster - help please (12 replies)
- Spell Modding: Negative MR (2 replies)
- Map Modified Lonely Mermaid map for MP games. (4 replies)
- Wishlist Modding shortlist (154 replies)
- Map AllView map (6 replies)
- Need a tiered research Mod for Mage age game (7 replies)
- adding mods to dominions 3 (10 replies)
- Modding Limits? (3 replies)
- Ghost Wolves & Other Modding questions (4 replies)
- Conceptual Content Mod (77 replies)
- Magic Item Modding (10 replies)
- Need help with some basic map stuff. (4 replies)
- New how do I.... (10 replies)
- Modding Dictionary (9 replies)
- Map command/terrain suggestion (0 replies)
- Ways to Cheat/Epic Game? (6 replies)
- magic modding question (30 replies)
- Problems with making custom sprite (4 replies)
- How do I...... (6 replies)
- Mod Blast from the Past, Return of the Underkings (98 replies)
- Map Four Lakes and Forts (wraparound) (1 replies)
- #speciallook (7 replies)
- Modding wierdness (4 replies)
- Mod MA-Desdares: (updated with new sprites, tweaks) (14 replies)
- Mod Mists of Deception fix mod - New version (18 replies)
- description not read (4 replies)
- Mod Djinnibad - Nomads and Genies (194 replies)
- Two Nations in a mod? (3 replies)
- Unit creation (15 replies)
- SCA Mod concept proposal (7 replies)
- Dark Elves? (25 replies)
- Modding the gui? (3 replies)
- Mod finally Bogarus splitting mod (ver.1.0) (6 replies)
- Starting a mod, need advice. (17 replies)
- Mod New Nation - The Shogun of the Dark - Rise of the Ninja (48 replies)
- Utility God Editor v102 (26 replies)
- Turning Random Map Into Set Map (1 replies)
- Mod Ermor - The Restoration - Draft v0.75 (38 replies)
- AI and Spells (1 replies)
- Need some help with a new map (3 replies)
- How to Get Image in .map or .tga Format ? (2 replies)
- Nebulon-Halls of the Mountain Kings. (12 replies)
- A hunt for challenging Mod Nations! (1 replies)
- Map Favorite Random Maps (1 replies)
- Modify Existing Sprites / Icons for the Game (3 replies)
- Custom Spells and #onebattlespell (6 replies)
- Attention sprite makers... (11 replies)
- Ultima Mod? (1 replies)
- MR check for Wepons (2 replies)
- is this possible? (5 replies)
- Alternative mod for Bogarus - is it needed? (5 replies)
- Over sized file (6 replies)
- Mod Warhammer Nation: Lizardmen - v0.75 minor update (293 replies)
- comprehensive unit/item/etc lists for 3.15? (3 replies)
- Where is the IRC channel for modding? (6 replies)
- Mindless Mod Command? (2 replies)
- Big bin O' Mod ideas (8 replies)
- Magic Site Sprites (4 replies)
- Modding FAQ ?? (4 replies)
- Complete Modding Lists ? (5 replies)
- New *Unique* Nations Brain storm thread (19 replies)
- Game Sprites (1 replies)
- Mod New Nation: Hellgate (36 replies)
- Changing the random map graphics. Possible? (1 replies)
- Master of Monsters mod (4 replies)
- "Summon Allies" usable for commanders? (7 replies)
- Utility Nation flag graphics (12 replies)
- Mod Gaea, Cradle of Forests 2.0 (8 replies)
- Community effort (phase 3) (106 replies)
- Mod Haida Gwaii Complete! version 3.0 (lots of changes) (25 replies)
- Mod Sound Pack v100 (7 replies)
- Utility A complete list of sound effect IDs (6 replies)
- Mod Mesothalassa version 1.0 (Underwater Nation) (15 replies)
- Pointless unitfx? (6 replies)
- New abilities? (7 replies)
- A new nation mod. Teaser Only. (4 replies)
- Schnell! Work faster! (1 replies)
- Map New Map - AomOgre 3.01 (16 replies)
- Mod Greater Gods v0.40 (12 replies)
- Event Ideas (4 replies)
- Map Primea (15 replies)
- Mod Conceptual Balance 1.21 (129 replies)
- Nation #s for Late Pyth & Bogorus? (2 replies)
- Are Worthy Heroes and Quickfix 3.14 compatible? (2 replies)
- Mod Bow down before megamod_late (5 replies)
- Spell-modding limits, and a workaround of sorts (2 replies)
- New modding commands of 3.14 (18 replies)
- Which Mod Nations are Ready for Prime Time? (22 replies)
- Dom 3 Conversion of Dom 2 Nation Mod (2 replies)
- Using Independent Farsummon for modding (question) (13 replies)
- Map Modified map : Urraparrand with harbors (2 replies)
- Any visually pleasing 60-90 province maps for SP? (7 replies)
- Mod It's a miracle! (25 replies)
- "randomname: no name" (1 replies)
- Need a national modding for idiots tutorial. (5 replies)
- Mod Logistics Mod (3 replies)
- Mod A mod to improve troop commanders (8 replies)
- Modding tools? (2 replies)
- Map New Map, Castles 2 (2 replies)
- Kudos to the modders (3 replies)
- The mod command & exact effects of the (2 replies)
- Enhanced Nation Mods (2 replies)
- Mod Request - Removing Events With Militia (14 replies)
- Mod request (23 replies)
- Anyone interested in graphics? (0 replies)
- Mod New Nation: Travelers (27 replies)
- Whats up with #shapechange? (7 replies)
- Holmgard 1.1 Beta (0 replies)
- Map Alexander ---> Updated Map - Ver 1.5 July 2008 (57 replies)
- Tome of Knowledge Arcane and Obscure (6 replies)
- Limits of making maps? (10 replies)
- Battle field enchantments (2 replies)
- A new tengu nation (20 replies)
- New Divine Power Mod (4 replies)
- Forbidden Knowledge (magic boost mod) (0 replies)
- Noob Question on Maps (1 replies)
- I want demons with Glamour (6 replies)
- Expected populations (2 replies)
- Map Maps site (6 replies)
- Possibilities of #onebattlespell (12 replies)
- Fresh Water? (3 replies)
- Dom3 sprits (2 replies)
- Map World of Symmetry (20 replies)
- Is there a CBM version for 3.10? (2 replies)
- Remove Curses and Horror Marks? (152 replies)
- Issue with starting mod-nation games in text mode (5 replies)
- New Nations? (1 replies)
- The mysteries of multiple shapes modded monsters (6 replies)
- How can you put modified opponents into your maps? (12 replies)
- [beginner] a Zerg nation ? (11 replies)
- Mod Bugrom (7 replies)
- Mod idea and a request (16 replies)
- Mod Nation: Githzerai (13 replies)
- Mod Conticeos - Servants of Priores (EA nation) (17 replies)
- Sons of Kaleva, a Kalevala mod (60 replies)
- Remaining numbers (12 replies)
- Mod Stygian Desert (43 replies)
- Mod Elementals (1 replies)
- Map Caves and Corners (11 replies)
- Making a Map Database? (39 replies)
- Questions About Heroes, Forging, and Scrying (5 replies)
- site modding (5 replies)
- Mod Blood Elves (19 replies)
- Kneel before MEGAMOD (12 replies)
- Mod dir on MacOS (3 replies)
- Mod easyspell.dm (7 replies)
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