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  1. tanks vs rpg's
  2. Stone-throwing Mobs/Crowds etc
  3. Helicopter blades
  4. WinSPMBT version 2.0 upgrade patch
  5. LBM creation question.
  6. Editing In Progress PBEM/Tourney Games
  7. Disable weapons using keyboard?
  8. New Patches for winSPMBT
  9. possible bug in windows mode
  10. Superhuman crews and Uber ATGM teams
  11. add sounds?
  12. Iraqi T-62M Stabiliser Catch
  13. Bug (mov penalty for loading inf) + Suggestion
  14. is possible to set a waypoint for a unit?
  15. infantry and artillery only question
  16. problem with cancelling assigned arty
  17. Opportunity fire.
  18. 60mm Mortars
  19. About Patch or Version 2.0
  20. British 40/L70 AA Radar
  21. Future game versions
  22. Incoming Fire?
  23. Games sounds
  24. Something else to think about besides the patch!
  25. Useful link - WW2 animated campain maps
  26. Tank Main Gun vs Helo's
  27. Patch available!
  28. WinSPMBT patch version 2.0
  29. Still having sound issues...
  30. Curious
  31. Issue with new version
  32. Weird, kind of a sound problem question
  33. Possible bug with patch...
  34. Blast Radius no see
  35. 2 artillery (screen) related bugs in WinSPMBT 2.0
  36. New version issue - defenders attacking
  37. Adding new scenario utility
  38. direct fire splashes
  39. Country morale values etc ?>
  40. Air Entry Bug?
  41. Issue with stacking ammo...
  42. Scenario Conflict with Version 2.0
  43. Wild Bill and Vietnam
  44. Fast Artillery
  45. Super snipers???
  46. Path to game has changed
  47. One issue with patch
  48. Message delay
  49. Editing the number of turns
  50. What is this message?
  51. WINSPWW2?
  52. Surrendering?
  53. Recruiting for War in 2010 MBX...
  54. Bug or what?
  55. Scenario Unpack for WinSPMBT 1.03
  56. Making aircraft names reflect loadouts?
  57. possible bug in v2
  58. Mobhack troubles.
  59. PBEM for Dummies
  60. mini-map not showing roads always
  61. Question: Who are the Bad Guys?
  62. High Percentage misses
  63. Help with map editor
  64. Reactive Armour in winMBT
  65. Helicopters again
  66. Z-fire
  67. Support is a good thing
  68. Pontoon Bridge???
  69. Supplemental patch ver2.5
  70. At the Risk of Starting an Argument...
  71. Arty stops firing - intermittent bug
  72. LBM file HEEELPP!!!
  73. Questions for rough terrain coders/makers...
  74. How to lay mines during the battle
  75. HMG splashes
  76. Situation of Viet War Pack for WinMBT?
  77. Question re Modifiers
  78. Polish soliders in Iraq
  79. Pictures in winSPMBT
  80. 50 cals and such
  81. New Bug.
  82. AIs use of obstacles in Defend
  83. Turn playback?
  84. Is this supposed to happen in the new Game?
  85. Scenario Difficulty Rating System?...and other ?'s
  86. Small arms data faulty
  87. no Opportunity Fire in winSPMBT
  88. Scenario Security
  89. LCD monitors and WinSPMBT
  90. Darn AI!
  91. Screen shot capture?
  92. Three possible bugs
  93. Barbed Wire / Tanks question
  94. Point limit during scenario design.
  95. Laser rangefinders on light AFV
  96. Why US 57mm AT-gun is not loaded into M3halftrack
  97. WinSPMBT Supplemental Patch Now Available!
  98. version 2.5 secondary explosion issue
  99. Gun Tube Orientation.
  100. HAPPY BIRTHDAY - SEMPER FI!
  101. Some suggestions for SPMBT / SPWW2
  102. slow response in fullscreen mode
  103. HAPPY BIRTHDAY - SEMPER FI!
  104. Command Vehicles
  105. A respectful request for Don, Andy and Shrapnel
  106. "Friendly" mines
  107. UDI Day
  108. WinSPMBTver2.51-- Gun tube orientation
  109. WinSPMBT Small ID Tags v3 Mod
  110. Points Selection
  111. Multiplayer Operational Steel Panthers Game
  112. Apilas and other AT teams
  113. Infantry firing from behind cover?
  114. Helos tied to a stake ...
  115. Phantom artillery shoots
  116. AA bug or help needed?
  117. Were any new Sounds incorporated into the new
  118. NEW BUG!!!
  119. Yet Another "Wish List" Item
  120. M1A2 MCBS Mineclear vs Engineer
  121. Heavy Artillery
  122. Units Costs
  123. Trouble with dissappearing/re-appearing troops...
  124. Move = suppression; after rally full movement ...
  125. winMBT and Registry Mechanic
  126. munitions carrier crash
  127. Preference screen
  128. What determines carry capability
  129. Task Force Faith - 55 Years Ago
  130. scenario bug?
  131. Is the CD now in v2.51?
  132. Win2k Problem
  133. Linux support
  134. A suggestion for WinSPWW2
  135. Scrolling the map in windowed mode
  136. PBEM Battles with custom maps problem
  137. scenario 85
  138. A mistake in v2.5 ?
  139. Steel Panthers MBT Campaign
  140. Counter-battery fire
  141. Tactics.
  142. Rumour?
  143. Gun ratings
  144. I need tactical help
  145. Exiting units off the map
  146. Lost scenarios!
  147. WWI mods/games based on SP2 or on SPWAW SPWW2?
  148. picking sounds for weapons (i have managed to).
  149. downloaded scenario problem
  150. Reviews
  151. SPMBT and SPWaW
  152. Unusual Problems
  153. Interesting observation
  154. Aux switch for making a Campaign
  155. Player 1 Obat file different or corrupt
  156. experimental weapons systems like OICW
  157. Tank damage model
  158. Improvement proposal IV - Scenario design.
  159. Improvement proposal III - Spinning StuGs
  160. Improvement proposal II - Movement in replay
  161. Improvement proposal I - OP fire draining
  162. My improvement proposals
  163. SP New Game Idea
  164. West German LARS MINE not showing in bombard menu
  165. SPWW2
  166. Idea for improvement...
  167. Announcement About the ACG/SZO Forums
  168. How to use Syrian SAM-aamissiles
  169. Bug? Offmap SPSAM
  170. Improvements you want to WinSPMBT
  171. Forest idea
  172. WinSPMBT + Radeon 9800 Pro = ?
  173. Map Label Issue on Generated Maps?
  174. SAM Effectivness
  175. Sneaking commandos in MBT
  176. Screen Shimmy / Shake
  177. Question about unit organization...
  178. Anti Helicopter mines
  179. Any sound mod/mods for WinMBT?
  180. "Direct draw" not initializing?
  181. Fred Chlanda's MAP EDITOR (alpha stage)
  182. ATGM in Anti-Personnel Role
  183. Artillery WAAAY too cheap!
  184. What are your favorite units in the game?
  185. Command Structure Breakage
  186. Armor Penetration Model?
  187. Should helicopters be artilleryable?
  188. Patrol Air Cushion Vehicle Icon
  189. PBEM Game Request Form---comments?
  190. PBEM problems
  191. Phantom bombardment revisited
  192. Modding terrain in WinSPMBT
  193. SHP Editing Color Question
  194. U.S. Special Forces
  195. Enemy locations beyond LOS
  196. Any news?
  197. Battle-location bug?
  198. When the Win:SPWW2 cd is released.........
  199. Can the AI remount previously dismounted troops?
  200. A0 Jeep
  201. LOS aid
  202. spotter plane problems
  203. Shooting at helicopters
  204. Just a silly idea - unit cost etc.
  205. Russian ships? Are there any?
  206. map gen codes help
  207. Elevating infantry units
  208. Aircraft Cannon/Gun HEK ramblings...
  209. Lenient arty game mechanics?
  210. Superhuman FOs ?
  211. Wide screen support
  212. Question about infantry assaulting tanks
  213. Locating firing ATGMs
  214. Withdrawal syndrome
  215. Two other questions about the game engine
  216. 40mm Bofors Gun
  217. Scout Helos as FO's
  218. Tank Riders
  219. MBT-70
  220. Riflemen have too much ammo
  221. Mechanical Breakdowns?
  222. Update to 2.5 ?
  223. AH-56 Cheyenne Icon
  224. Calling Mobhack!!
  225. WinSPWW2 info
  226. XM8 AGS
  227. Ammo Containers in Buildings
  228. My Strike aircraft targeting MY ammo trucks?!?!
  229. Artillery, paras, fighters not shown in replay
  230. On Mapping Waypoints for the Computer
  231. Weapon selection screen
  232. Icon list question
  233. How do real life armies clear cities?
  234. Campaign questionnaire
  235. PBEM Question - .cmt files
  236. A list of all icons and associated units
  237. A few things
  238. Unit classes details??
  239. A Range Question
  240. Laurent, if you see this...
  241. This may be O.T but i was just wondering...
  242. Determining Range in winSPMBT
  243. graphics problems in winspmbt
  244. What are your personal preferences?
  245. Quits/Loads and cheating
  246. Laser ordinance guidance /designation from ground?
  247. New WinSPMBT Release Planned?
  248. Damage to tank fire control systems
  249. Only 120mm for smoke firing?
  250. Questions on the Map editor in full version...