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  1. tanks vs rpg's
  2. Stone-throwing Mobs/Crowds etc
  3. Helicopter blades
  4. WinSPMBT version 2.0 upgrade patch
  5. LBM creation question.
  6. Editing In Progress PBEM/Tourney Games
  7. Disable weapons using keyboard?
  8. New Patches for winSPMBT
  9. possible bug in windows mode
  10. Superhuman crews and Uber ATGM teams
  11. add sounds?
  12. Iraqi T-62M Stabiliser Catch
  13. Bug (mov penalty for loading inf) + Suggestion
  14. is possible to set a waypoint for a unit?
  15. infantry and artillery only question
  16. problem with cancelling assigned arty
  17. Opportunity fire.
  18. 60mm Mortars
  19. About Patch or Version 2.0
  20. British 40/L70 AA Radar
  21. Future game versions
  22. Incoming Fire?
  23. Games sounds
  24. Something else to think about besides the patch!
  25. Useful link - WW2 animated campain maps
  26. Tank Main Gun vs Helo's
  27. Patch available!
  28. WinSPMBT patch version 2.0
  29. Still having sound issues...
  30. Curious
  31. Issue with new version
  32. Weird, kind of a sound problem question
  33. Possible bug with patch...
  34. Blast Radius no see
  35. 2 artillery (screen) related bugs in WinSPMBT 2.0
  36. New version issue - defenders attacking
  37. Adding new scenario utility
  38. direct fire splashes
  39. Country morale values etc ?>
  40. Air Entry Bug?
  41. Issue with stacking ammo...
  42. Scenario Conflict with Version 2.0
  43. Wild Bill and Vietnam
  44. Fast Artillery
  45. Super snipers???
  46. Path to game has changed
  47. One issue with patch
  48. Message delay
  49. Editing the number of turns
  50. What is this message?
  51. WINSPWW2?
  52. Surrendering?
  53. Recruiting for War in 2010 MBX...
  54. Bug or what?
  55. Scenario Unpack for WinSPMBT 1.03
  56. Making aircraft names reflect loadouts?
  57. possible bug in v2
  58. Mobhack troubles.
  59. PBEM for Dummies
  60. mini-map not showing roads always
  61. Question: Who are the Bad Guys?
  62. High Percentage misses
  63. Help with map editor
  64. Reactive Armour in winMBT
  65. Helicopters again
  66. Z-fire
  67. Support is a good thing
  68. Pontoon Bridge???
  69. Supplemental patch ver2.5
  70. At the Risk of Starting an Argument...
  71. Arty stops firing - intermittent bug
  72. LBM file HEEELPP!!!
  73. Questions for rough terrain coders/makers...
  74. How to lay mines during the battle
  75. HMG splashes
  76. Question re Modifiers
  77. Polish soliders in Iraq
  78. Pictures in winSPMBT
  79. 50 cals and such
  80. New Bug.
  81. AIs use of obstacles in Defend
  82. Turn playback?
  83. Is this supposed to happen in the new Game?
  84. Scenario Difficulty Rating System?...and other ?'s
  85. Small arms data faulty
  86. no Opportunity Fire in winSPMBT
  87. Scenario Security
  88. LCD monitors and WinSPMBT
  89. Darn AI!
  90. Screen shot capture?
  91. Three possible bugs
  92. Barbed Wire / Tanks question
  93. Point limit during scenario design.
  94. Laser rangefinders on light AFV
  95. Why US 57mm AT-gun is not loaded into M3halftrack
  96. WinSPMBT Supplemental Patch Now Available!
  97. version 2.5 secondary explosion issue
  98. Gun Tube Orientation.
  99. HAPPY BIRTHDAY - SEMPER FI!
  100. Some suggestions for SPMBT / SPWW2
  101. slow response in fullscreen mode
  102. HAPPY BIRTHDAY - SEMPER FI!
  103. Command Vehicles
  104. A respectful request for Don, Andy and Shrapnel
  105. "Friendly" mines
  106. UDI Day
  107. WinSPMBTver2.51-- Gun tube orientation
  108. WinSPMBT Small ID Tags v3 Mod
  109. Points Selection
  110. Multiplayer Operational Steel Panthers Game
  111. Apilas and other AT teams
  112. Infantry firing from behind cover?
  113. Helos tied to a stake ...
  114. Phantom artillery shoots
  115. AA bug or help needed?
  116. Were any new Sounds incorporated into the new
  117. NEW BUG!!!
  118. Yet Another "Wish List" Item
  119. M1A2 MCBS Mineclear vs Engineer
  120. Heavy Artillery
  121. Units Costs
  122. Trouble with dissappearing/re-appearing troops...
  123. Move = suppression; after rally full movement ...
  124. winMBT and Registry Mechanic
  125. munitions carrier crash
  126. Preference screen
  127. What determines carry capability
  128. Task Force Faith - 55 Years Ago
  129. scenario bug?
  130. Is the CD now in v2.51?
  131. Win2k Problem
  132. Linux support
  133. A suggestion for WinSPWW2
  134. Scrolling the map in windowed mode
  135. PBEM Battles with custom maps problem
  136. scenario 85
  137. A mistake in v2.5 ?
  138. Steel Panthers MBT Campaign
  139. Counter-battery fire
  140. Tactics.
  141. Rumour?
  142. Gun ratings
  143. I need tactical help
  144. Exiting units off the map
  145. Lost scenarios!
  146. WWI mods/games based on SP2 or on SPWAW SPWW2?
  147. picking sounds for weapons (i have managed to).
  148. downloaded scenario problem
  149. Reviews
  150. SPMBT and SPWaW
  151. Unusual Problems
  152. Interesting observation
  153. Aux switch for making a Campaign
  154. Player 1 Obat file different or corrupt
  155. experimental weapons systems like OICW
  156. Tank damage model
  157. Improvement proposal IV - Scenario design.
  158. Improvement proposal III - Spinning StuGs
  159. Improvement proposal II - Movement in replay
  160. Improvement proposal I - OP fire draining
  161. My improvement proposals
  162. SP New Game Idea
  163. West German LARS MINE not showing in bombard menu
  164. SPWW2
  165. Idea for improvement...
  166. Announcement About the ACG/SZO Forums
  167. How to use Syrian SAM-aamissiles
  168. Bug? Offmap SPSAM
  169. Improvements you want to WinSPMBT
  170. Forest idea
  171. WinSPMBT + Radeon 9800 Pro = ?
  172. Map Label Issue on Generated Maps?
  173. SAM Effectivness
  174. Sneaking commandos in MBT
  175. Screen Shimmy / Shake
  176. Question about unit organization...
  177. Anti Helicopter mines
  178. Any sound mod/mods for WinMBT?
  179. "Direct draw" not initializing?
  180. Fred Chlanda's MAP EDITOR (alpha stage)
  181. ATGM in Anti-Personnel Role
  182. Artillery WAAAY too cheap!
  183. What are your favorite units in the game?
  184. Command Structure Breakage
  185. Armor Penetration Model?
  186. Should helicopters be artilleryable?
  187. Patrol Air Cushion Vehicle Icon
  188. PBEM Game Request Form---comments?
  189. PBEM problems
  190. Phantom bombardment revisited
  191. Modding terrain in WinSPMBT
  192. SHP Editing Color Question
  193. U.S. Special Forces
  194. Enemy locations beyond LOS
  195. Any news?
  196. Battle-location bug?
  197. When the Win:SPWW2 cd is released.........
  198. Can the AI remount previously dismounted troops?
  199. A0 Jeep
  200. LOS aid
  201. spotter plane problems
  202. Shooting at helicopters
  203. Just a silly idea - unit cost etc.
  204. Russian ships? Are there any?
  205. map gen codes help
  206. Elevating infantry units
  207. Aircraft Cannon/Gun HEK ramblings...
  208. Lenient arty game mechanics?
  209. Superhuman FOs ?
  210. Wide screen support
  211. Question about infantry assaulting tanks
  212. Locating firing ATGMs
  213. Withdrawal syndrome
  214. Two other questions about the game engine
  215. 40mm Bofors Gun
  216. Scout Helos as FO's
  217. Tank Riders
  218. MBT-70
  219. Riflemen have too much ammo
  220. Mechanical Breakdowns?
  221. Update to 2.5 ?
  222. AH-56 Cheyenne Icon
  223. Calling Mobhack!!
  224. WinSPWW2 info
  225. XM8 AGS
  226. Ammo Containers in Buildings
  227. My Strike aircraft targeting MY ammo trucks?!?!
  228. Artillery, paras, fighters not shown in replay
  229. On Mapping Waypoints for the Computer
  230. Weapon selection screen
  231. Icon list question
  232. How do real life armies clear cities?
  233. Campaign questionnaire
  234. PBEM Question - .cmt files
  235. A list of all icons and associated units
  236. A few things
  237. Unit classes details??
  238. A Range Question
  239. Laurent, if you see this...
  240. This may be O.T but i was just wondering...
  241. Determining Range in winSPMBT
  242. graphics problems in winspmbt
  243. What are your personal preferences?
  244. Quits/Loads and cheating
  245. Laser ordinance guidance /designation from ground?
  246. New WinSPMBT Release Planned?
  247. Damage to tank fire control systems
  248. Only 120mm for smoke firing?
  249. Questions on the Map editor in full version...
  250. Added Patches cant go to year 2000's