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- Dominions II Modding Projects
- Black Moon Chr. mod
- Amazon Mod
- Mod a theme...
- New Version of Barbarian Kings mod
- Draconian Mod Under construction
- What's wrong with this MOD file ?
- Some N00B modding question
- Just Sharing my new mod - Umbarthium
- Modding questions
- Black Moon Armies mod update
- Domionions II: Modding Project. Updated 17-03-2005
- My new mod: Is it balanced?
- New Tool to Help Modding
- New Mod - Griffins of Akkylannie
- Mod question
- Oeridian mod project
- 2 little modding question
- Conceptual Balance Series (Mod)
- Any AI mods to make it more challenging?
- What is all the fuss on modding about?
- Modding -- Simplest Questions
- Modding command questions
- Mod Project, request from resume of ideas.
- Updated Modding Manual available
- Cohen Mod 0.2
- chu-ko-nu mod v1.4 comments please
- dom 3 wish: mod AI
- Unit cost advice - Mod related
- Mod: Grey Elf Mod
- Ahoy! Mod-Jams!
- How to apply mods under mac os x?
- Modding Question
- Modding Missle Weapons
- Mod thought: Muspellheim and Tang
- Disabling sages?
- Double the Ulm, double the fun!
- Old One Pretender Mod
- Small Modding question.
- FR Mod Complex: Outline
- New Mod: Gollarn
- Tech mod?
- Black Moon Armies
- Oceania fix?
- Working on a new mod
- Spell related mods and possible bug
- MOD.MAKING.PROGRAM
- New quick modding questions
- Updated modding manual
- Nation Replacement Mod 1.0 and Mod Converter
- Mod Question: Remove or change a unique summon?
- Basic help w/ Oceania
- Forest Of Loren
- Images for Modding ?
- Chandrea V4.3 (94prov) _AND_ Drea V4.3 (49 prov)
- modding-command-wish?
- Installing oceana mod?
- Recruitable Unit Rebalance Version 7.51 Released.
- A New Mod: Oglala Sioux
- Modding and thoughts!
- Modding Difficulty in a future patch ?
- Forest Of Loren - Release
- Question about modding
- Mod for Disabling "Free" Troop Events?
- My Small Balance Mod
- Persian Empire Mod (Updated)
- Critical Mass for mods
- Mod Cumulativity/Conflicts (Info)
- Nation Mod Release: Gollarn (latest version)
- Recruitable Mage Rebalance - seeking comments
- A gift to the modding community
- ArcoBlood Mod Finished
- BF Ulm mod announced
- Tien Chi Mod Finished
- 2.16 GUI mods
- Question about mods
- New Mod Release: An Age Aside
- Null Item Mod (1.1 released)
- Mod the number of effects of a spell?
- Modding blood hunting?
- How do i make the mods work?
- Expensive Mages Mod
- Shepherd mod : a small typo
- Resource Mod
- modding question
- Emblems mod updated - improved readability
- Mod Altenberg, feedback
- Modding Questions
- New Mod - The Nephilim
- Mods for Independents or Events
- quick question about PD modding
- Oceania can't forge Clam of Pearls?
- Null Recruitable Unit Mod
- Modding: like this?
- new mod: stronger national heroes
- unified community mod
- new mod: nation balance mod
- I would need some graphics
- Multiple Defending Units?
- Another new map: Argaia
- Help me price my mages
- Too harsh
- referee's-eye view of the map?
- Where could I get a program able to handle TGAs?
- how do I create and scan random starting locations
- Moderation
- New Map: The Nile
- New gods mod
- Would it be too potent
- Archmages mod
- Mapstuff file by Targa and Illwinter
- New Map : Multiverse
- Modding a God
- some mod questions from a newbie
- The Old World (255 prov)
- Conceptual Balance Mods - Version 3.0
- 2 new gods
- Listing of Modable Stuff
- New Map: Loemendor
- Yes, this is a silly question
- OT: dom-I map
- My first map
- Modding magic items
- Little aquatic map
- mod. in process please read I need help
- MOD: Stealthy RotR
- Request to Mr Jason Lutes
- 1x1 Maps
- Conceptual Balance Mod 5.4
- [Mod] Herald Banner's mod
- Idea: Graphics database
- Edit hero names
- Random observations about mapmaking
- MOD: Zulu
- new avatar
- some (beginner) questions
- Extracting Graphics from Dominions II: The Guide
- New Map: Neopangea. Version Wrap-around online.
- MOD: "Pagan Slav" nation
- Giving magic items
- The Twin Spear
- My First Map: Siltrock
- mapping question
- Neo pangea: "Small" edition available.
- setting nation start points
- Need some help with mod files, please
- Help with making a map
- Mod: Streamers & Standards: Complete (with GUIs)
- modding command #castledef working ?
- immobile, but mapmove 1 possible ?
- Update: Necropolis v1.10
- Update: Nova Deus v1.11
- New Mod: Halls of the Underkings
- Independant Strength and CB mod for SP
- New MP game Map: Saephi
- Province Defense Mod
- Reworked Zen's Aran Map
- trying to do a god mod, need help
- New Mod: Dragons
- Events
- Please help: need CB 5.2
- New Mod: Battlemages
- Setting valid start provinces...
- Neopangea Cities of the Amazons (scenario)
- land, setland and poptype...
- Map New small 4 Player Map (My Dom2HexMap trial run.)
- New Map: Vengeance of Truper
- mods thought
- New Map: Faerun 283
- Byblical Mod Discussion ("Moved" from Dom3 forum)
- Mod questions.
- New Map, 2-3 players: Forgotten Cliffs
- What do you think?
- pretenders changing scales
- Is this what you had in mind?
- #blind unit has eye loss?
- new map generator
- New mod: Nephilim
- Need Help Modding Unit Graphics
- first map - ~65 provinces
- New mod: Trade Confederation
- Large Faerun Map
- Spartan Mod 0.2
- Middle Earth map?
- Map Dom2 conversion of a Dom3 Random Map
- Dom3minions.com MAPs
- help with newbie modding
- Map New Map - Aomdom
- Need Some Image Help Plz
- My Grand Plan for My First Grand Mod
- Release of WW2 Mod for Dom2
- Map New Map - AomOrc
- Mod Coat of Arms flag replacement mod
- NewMap: Isolated Islands, 1-on-1 segregated
- New Map: Baalios
- soldier equipment costs
- cant figure out tgas ?need some help
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