View Full Version : Space Empires: IV & V
- hidden and or racial tech areas (3 replies)
- EM, Scanning, Jamming and Cloaking (2 replies)
- New Mod (0 replies)
- 1 Bug, 1 Comment, 2 Suggestions, 1 Complaint (9 replies)
- My impressions... Reactions? (8 replies)
- Richard, very classy! (23 replies)
- Creating stacked warp points (7 replies)
- Strange Mods Anyone? (13 replies)
- Cloaking Planets. Here!!! (9 replies)
- The only thing that po's me .... (8 replies)
- Huge System Names list (0 replies)
- Status of patch (4 replies)
- Your help is needed! (0 replies)
- Bombs on Troops??? (9 replies)
- Silly, evil trick? (10 replies)
- A bunch of questions (1 replies)
- has anybody heard of a B5 race set? (5 replies)
- Info about full Version... (2 replies)
- Question to the other Mod Makers out there... (11 replies)
- Smart Bombs thought (1 replies)
- Overview of the tech tree (4 replies)
- Transport Minister Broken? (8 replies)
- PBEM Forum (6 replies)
- Mephisto MOD Version 1.2 Online (11 replies)
- All right which one o' youse bums... (0 replies)
- Guess I must be an idjit but... (9 replies)
- Making Cloaked Warp Points, Stealth Armor (14 replies)
- AI_DesignCreation File (16 replies)
- I think the AI cheats a little (4 replies)
- Next patch??? (5 replies)
- One thing I think might REALLY help the AI... (9 replies)
- MOO3 (16 replies)
- Want new buttons? (7 replies)
- Fighter Bug? (7 replies)
- Please Help me edit :) (2 replies)
- What about spacefaring races? (3 replies)
- Fleets are great but... (5 replies)
- Area effect weaponry.... (3 replies)
- What's your best carrier design? (9 replies)
- strange starting systems (3 replies)
- Comm Channels and Trade (4 replies)
- POLL: Which mod would you prefer? (49 replies)
- Ok, for those of you who requested my mod... (5 replies)
- Questions about AI difficulty... (3 replies)
- HEHE, I created my own SEIV music CD! (0 replies)
- What about weaponmounts for things other than weapons? (6 replies)
- How do I move around the components for Ringworlds and Sphereworlds? (4 replies)
- A strange effect? (13 replies)
- Satellites, Weapons Platforms and Bases (3 replies)
- Point Defense canon question... (6 replies)
- warp point abuse? (4 replies)
- Any Ship/Component Pic Sites?" (2 replies)
- Shield Regenerator V Size (1 replies)
- Is Resupply Tech worth it??? (17 replies)
- Mod Beta (0 replies)
- Racial Traits Data File? (4 replies)
- Decoying PD (8 replies)
- One World Mega Evil Empire. (10 replies)
- Mod Q: Entry X Planet Per Item (9 replies)
- Potential players' multiplayer questions... (4 replies)
- move the "cancel" buttons! (1 replies)
- I know you won't believe me, but :) (2 replies)
- Weapons, ground-based & Heavy Mounts (5 replies)
- Modding: Custom component Groups, vehicle sizes, and other problems (2 replies)
- Intelligence Centers: How do I give orders? (1 replies)
- Help for non-programmers?? (1 replies)
- MInes: How to build them, how to deploy them (4 replies)
- Getting a fight out of the AI (21 replies)
- Ack! Modder help needed for TechAreas (7 replies)
- Simple but effective (3 replies)
- Problems with Happiness bug?? (3 replies)
- Does ECM work on WP's? (2 replies)
- Up to date beta patch info.. (158 replies)
- AI Question (1 replies)
- Be patient! (11 replies)
- AI must be patched! (14 replies)
- What now???? (32 replies)
- Map Editor (2 replies)
- Combat and bombing planet (2 replies)
- New AI Ship Types (1 replies)
- Ressource ConVersion (1 replies)
- Some AI questions (4 replies)
- Initiatives (8 replies)
- Question... (5 replies)
- How 'bout a search function for the Online manual? (3 replies)
- question about a culture... (0 replies)
- A medium graphics bug (1 replies)
- AI criteria for setting colony type (6 replies)
- new guy: questions (1 replies)
- Shield Generators (17 replies)
- Some suggestions (9 replies)
- New ShipDesign Mod (11 replies)
- Dune (4 replies)
- resupply (8 replies)
- boarding question (1 replies)
- Down side to ship computers (9 replies)
- Happiness Type (3 replies)
- Newbie question (19 replies)
- Please, opinions on upkeeps (7 replies)
- Anybody know if, (11 replies)
- Use of Ministers (3 replies)
- Invalid Filename message on End Turn (2 replies)
- Upgrade Weapon Platforms (1 replies)
- Editing saved games (1 replies)
- Can you give Ministers to a spending limit? (3 replies)
- I'm not getting the research points I think I should be.... (6 replies)
- Changes for a Challenge (2 replies)
- Pop Reproduction rate mod possible? (5 replies)
- Next Patch? (19 replies)
- Ring Worlds (4 replies)
- Ship Engines/Size (4 replies)
- Ship Designs (0 replies)
- mining asteroids (5 replies)
- info on technologies (2 replies)
- Can not load patch (2 replies)
- Upsmarting the AI and sim turn (0 replies)
- Any idea what happened to all the SE4 sites? (1 replies)
- Some thoughts.... (3 replies)
- AI Anger Data File (13 replies)
- Mega Evil Empire (2 replies)
- Space Yard Ships and Moving (1 replies)
- MAJOR BUG (2 replies)
- My Final Verdict (until the next patch, that is...) (21 replies)
- Games Domain gives SE4 the Gold! (0 replies)
- SE4 Review (4 replies)
- People, please flame me! (4 replies)
- Has anybody seen yet,..... (0 replies)
- trading reaserch?? (5 replies)
- Supply Sattelite Strategy (1 replies)
- SEIV and VGA Planets (9 replies)
- Counter Intel Calculation (5 replies)
- Wishlist for AI (7 replies)
- Moding... (2 replies)
- Long Range Scanners (3 replies)
- Expansion v. Consolidation (3 replies)
- General Protection Fault after large combat (4 replies)
- Knowing when an enemy enters a system (8 replies)
- "CD Manual" (1 replies)
- Why no Infantry? (4 replies)
- No strange Warp points et al (6 replies)
- System Graphics (0 replies)
- Star Trek ship set (8 replies)
- Range Check Error (1 replies)
- Why is the color off in v.1.11? (4 replies)
- Signing up to the MM fan-club (1 replies)
- How to tell what's dirtside? (0 replies)
- adding home made race (2 replies)
- I'd like to see... (2 replies)
- Live multiplayer anyone..weekend (8 replies)
- Rangecheck error during combat (2 replies)
- "Slow production" (6 replies)
- Problem with AI warp creator (1 replies)
- AI Constructed Facilities? (0 replies)
- Need players for PBEM game (1 replies)
- Rationale for 2D world in which planets don't move (8 replies)
- creating a race??? (1 replies)
- Neutrals? (7 replies)
- Ringworld Construction??? (2 replies)
- Space yard upgrades? (2 replies)
- SE 4 ver 1.11: Online manual ???? (1 replies)
- Component/modding questions (2 replies)
- Christmas Wish List (components wanted) (6 replies)
- Starcon races for lazy people! (0 replies)
- 'Opportunity Fire' for Sattelites & WPs (17 replies)
- multiplayer SE4 ???? (1 replies)
- What happens first? Moving or launching? (1 replies)
- Upsmarting the AI (5 replies)
- Questions from a new SE player (2 replies)
- Psychic vs Intel operations? (3 replies)
- Like to get a Real Time game-weekend (0 replies)
- Is a Strategy Guide possible, available? (1 replies)
- cure plague (7 replies)
- More cargo-related questions! ( a tangent, actually) (3 replies)
- Some thoughts on mines and mine sweepers (15 replies)
- Malfador: System bonus facilities do not work (5 replies)
- Future manual? (3 replies)
- Anyone up for a PBEM game? (12 replies)
- Phased-Polaron Bug? (2 replies)
- Patch Fixes???? (3 replies)
- Compiled Questions/Bug List/Wish List (93 replies)
- No music on cd (13 replies)
- Construction Queue getting stuck... (4 replies)
- Pause for music problem (2 replies)
- AI weakness (7 replies)
- range Check/sum error?? (5 replies)
- Mod/Extension Posted (26 replies)
- Cargo.... (2 replies)
- Cargo.... (9 replies)
- pathfinder! (8 replies)
- Happiness and production (4 replies)
- multiplayer game??? (1 replies)
- What Type of Colony to build?? (2 replies)
- Best way to get AI to surrender? (1 replies)
- Carrier questions (12 replies)
- No AI retrofit? (5 replies)
- Combat over planet, do not bomb it away (7 replies)
- Seeking players for international PBEM game (25 replies)
- AI Tweaks and Personalities and Other Thoughts (9 replies)
- Bug (?): Acquisition during research (3 replies)
- Help: Satellite Laying? (0 replies)
- How do you 'fleet' ?? (2 replies)
- emergency build bug (3 replies)
- Playable races (2 replies)
- Any reseller outlet in Australia? (1 replies)
- Sweeping Mines (12 replies)
- Intel/Counter Intel (4 replies)
- Great game, but a couple of newbie questions (4 replies)
- Question on refusing Treaties. (15 replies)
- Broken Link in Manual (2 replies)
- Anarchy! (4 replies)
- Using New Race Graphics? (4 replies)
- So...are Finite Resources still broken? (0 replies)
- Massive Base Mount Weapons. (3 replies)
- Tech Tree (2 replies)
- AI empires without names?! (1 replies)
- Finding Multiplayer for Space Empires 4 (2 replies)
- Mood v. Treaty Status (3 replies)
- These features would be nice. (5 replies)
- Game Save Loading Bug, or Just Me? (4 replies)
- Bug in setting up Characteristics (patch)? (1 replies)
- This Was Much Too Easy! (13 replies)
- Computer Player Difficulty Setting (5 replies)
- SE4 Shipyard Websites (7 replies)
- Text File of changes in Patch - Where is it? (4 replies)
- Cloaking (2 replies)
- How Would You Rate The Design Minister? (3 replies)
- The Patch! (17 replies)
- External Error (1 replies)
- Scenario editor in the works? (1 replies)
- Planetary population swap? (10 replies)
- Question regarding patches/updates and mods... (9 replies)
- Quick way to select planets? (2 replies)
- diplomacy problem (3 replies)
- Resupply via tankers? (8 replies)
- Maintenance Formula (30 replies)
- Space Empires IV Off Backorder! (15 replies)
- File Access Denied (3 replies)
- Game Breaker! (0.99 Demo) (2 replies)
- Some issues with fighter combat. (7 replies)
- Weapons (10 replies)
- Base ship role? (0 replies)
- Block Watch Program (3 replies)
- Ancient Ruins (7 replies)
- Facilities and components which add % (2 replies)
- Bug(?): AI Disregard for Player Satellites (4 replies)
- Feature request and bug (5 replies)
- Something I'd like to see in a patch.. (2 replies)
- Borders and Politics do not work (6 replies)
- Resupply & Repair at Allied Facilities... (2 replies)
- Possible Bug? Can't communicate in MP game (1 replies)
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