View Full Version : Space Empires: IV & V
- Has anyone tried ZippyMod_Ver14?
- Map Editor cometh ;).
- Minesweepers
- After Action Reports (AARs)
- pre-ringworld construct save
- Taking a second look
- lack of resource bug
- United Space Empires Fans
- AI Racial Traits
- Remote mining reduces production?
- Default files
- V1.30d Research Files and AI_Design Creation Files Mod
- How do I make the game hard?
- AI Surrender
- Mine setting
- Combat Movement: How is it calculated ?
- Making 90 ton fighters causes Range Check Error in combat...
- AI Tactical Combat Suggestions (mildly long)
- Hydrea, a note on your sol system mod forum post.
- .emp file ? and ai attack more ?
- Design type & Strats.
- Another question...
- Regarding the Shipping of SE4
- AI ship names
- Suggestions to Improve Ground Combat Engine
- The Rage Collective 1.1
- OUCH! PLANETS ANGRY. PLEASE HELP!
- A Question About Anger
- Resource Mod - comments?
- Fleet vs Individual ships
- Special
- Central Computer Complexes -- am I missing something?
- Sol Type Systems
- where do they come from
- A Question for the Modders
- New New Newest patch info ;).
- New update?
- My one major gripe!
- Global 100 PC Games
- Allow me to share my gratitude (modders)
- TDM Modpack 1.61 minor typo in Narn shipset
- Does Anyone Use Escorts?
- Star Trek Mod Ver 1.0 available in the mod forum.
- Ai races not using design name file specified in _ai_general.txt file
- New eyecandy
- Shield Regeneration dosent work
- Sphereworld construct save here
- Minesweeping is not working with cloaked shpis
- SE4 tournament sites
- random events bug !!
- PBEM helper now available
- Intel_Fix_v1 Mod, Comments Requested
- Fleet Formation
- Modders or Aaron Please read.
- Point Def. too tough against missiles-change it.
- United Space Empires Fans
- some suggestions - please discuss
- Are startup modifications possible?
- The Spoogy Federation is Online!
- Put Your Money Where Your Mouth Is
- Help with modding?
- New Race Style (Zorians)
- Weapons Modding
- Top 5 Games You Play
- Narn Regime ver1.0 released
- Mind Control?
- Opinions for Weapons Mod
- Colonizing w/ conquored population
- Bug (is this where I put it?)
- New Star Trek ship set + bonus
- Fighters, mines, and troops
- conquered races
- Solar Systems with lots of asteriods but no planets
- "Racial" Technology
- New Boarding Party pic
- Spinal Mounted Guns
- TrekMod Version 1.01 available in the mod forum.
- Modding Questions
- Spoogy Federation Updates Coming!
- EyeCandy for you
- Technological arms races
- Klingon speech file
- Ship components that generate research and intel
- I never actually play the game!
- Why Star Trek??
- Need some input...
- OT: How old are you ?
- Klingons/Romulans Research Score
- Beta-Tester / Malfador e-mail
- still getting the press
- AI Challenge one day left
- Balck Holes too soft
- MOO Killer
- Beta info up to current load of 1.33..
- Cloaking and nebulae
- Setting ships in formations
- Shipset Idea
- The Spoogy Federation has been updated!
- Retreat Option
- Democracy at work :)
- Weird Crystalline Armor Behaviour
- a common Ship Type
- new look
- WWWwwwwoooooooooooooo
- New SE4 Race: the Pyrochette Empire
- missing fleet bug??
- "You got mail!"
- The Rage Collective v1.2
- Can you experienced modders please help me?
- It's a Mystery
- Looking for an editor
- small minefield bug
- A deep thought regarding life out there
- AI Colonisation - Colony/Planet Type Observations
- Twisted sense of Humour
- "Kitchen Sink" Cannon
- Component pictures and modding
- Ship set QandA
- AI vers Human
- Looking for sample Construction_Facilities.txt file.
- Will AI be improved with next patch
- BB Color
- new race suggestion: Lemmings ?
- Intergalactic Civil War !!??
- v130g Klingons/Romulans posted
- That's no space station, it's a moon !
- The Spoogy Federation shipset is complete...
- Umm, have to bring up the new "look"
- Mines
- Upcoming Spoogy Universe Mod
- Can you recover fighters in combat?
- Troops in PBEM
- Resorce Converters
- PBEM is it worth it?
- My contribution
- What editor's currently exist?
- The Spoogy Shipset availible for download!
- Stacking the "Launch Units Remotely" Command
- Help! Giant pbem turn
- Buying the game
- Nomadic Resource Problem Solved!!!
- TCP/IP
- FYI - TDM ModPack 1.70 Posted
- AI tried to recapture planet!
- Federation Ship Set
- FYI regarding my site
- More levels for cloaking V sensors
- Missile mounts!
- New quadrant mod posted
- New cultures mod posted
- Interesting Items coming out soon...
- Ok, The UCP Ship Yards are back in Business
- Um, I think "go to hell" is the best answer for this
- Has anyone wondered why there are no lasers?
- "Allegiance Subverter" for master computer ?
- Zorians - Rev B
- Diplomatic Triggers
- Well, I just pulled another all nighter
- Ship's Sensors
- D-tech (a modest suggestion=-)
- Grouped Ship / Fleet Functions
- How the heck??
- (Hopefully) New SubTopic Download Areas
- Counter Intelligence Questions
- Carriers and Fighters.
- Daynarr, I hate you....
- PANIC !!!
- Odd Neutral Race behavior
- facility questions
- Would you change the graphics?
- Well, its 520 am, and I did it.
- what to do next?
- The ultimate nomadic TEC.
- Lookin for a 3d program
- "Can only inhabit starting planet type/atmosphere" dissapointments
- Annoying feature about the speed values in AI_Design_Creation.txr
- A Poll on "Supplies, Ammo, Fuel and Energy"
- High Level Citizens?
- Upcoming Spoogy Federation Update...
- UCP Federation, Dominion, Klingon, & Romulan
- Pirates anyone?
- Drop Troops Ability?
- WHat do you listen to?
- Newbie questions :)
- Research n Sats
- Surrender - Big Flaw in the Game
- Intelligence idea
- What do you think?
- Range Check Error
- PBM File Questions
- Let's help improve Malfador's page!
- You got to check the updated Spoogy Federation!
- Any feedback on Romulan or Klingon AI's?
- Any way to get rid of the "requires remaining movement" for stellar manipulation?
- Stellar Abilities
- Problem with Mod Pack ver 1.70
- Problems with modding
- Question Re: Game Defaults
- In need for a few beta testers!
- Patch wishlist
- Speech file addition
- Ship Names
- Help please
- a question of sound
- Pyrochette Empire Version 1.1
- Fate shrine bug
- [mod - map] please test ..
- Poll/Vote for Civil War feature
- New Names for New races
- Unarmed troops make your people happy!
- FLASH! A-Aaaaaaaaaaa!
- Has anyone seen the AI be aggressive? TDM-Modpack
- Boarding Party Actions
- Zeno Modder Update
- polls
- Stellar Manipulation Problem
- quiestion
- another quiestion
- Massive planetary shields
- Updated Zorians
- Questions on AI vehicle construction
- German/Italian Ship Names
- whats happening?
- When is next patch coming out?
- My First MOD :)
- Formations Question
- The Best Time To Play
- Please help... can't install Zorians, Dominion etc.
- Strategy Guide in the Archive
- AI Ship Designs file
- UCP Cardassian v 1.01 Ship Set posted
- Should large mines be counted as three mines for sweepers?
- Wing commander shipsets?
- Family numbers
- Range Check - any way around....
- More stellar manipulations...
- More Construction_Facilities silliness
- UCP Ferengi Ready for download
- The Dune series sucked.
- Range check error?
- UCP Borg Ready For Download
- New error message
- Devnullmod
- Wow a first
- Betrayal
- Command line options?
- Does ANYONE's wife/girlfriend like SEIV?
- Newbie guide for this game?
- System/Planet editor?
- Modders 'How To' guide.
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