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  1. PBEM Question
  2. Changes to my quadrants mod
  3. Sorry, I was real sick... Slept for 2 1/2 days.
  4. Where's teraforming?
  5. Why does my full Version look like the demo?
  6. What does KT really mean??
  7. Bug report?!?
  8. Minister Question
  9. screenshots?
  10. Broken Cultures?
  11. Am I doing something wrong
  12. Kind of off topic, yet not.
  13. A.I. State
  14. Patch 3 What and When?
  15. Help!
  16. Trading Racial Technoligies?
  17. Multiplay questions and mods - new to the game
  18. New PBEM game starting
  19. BORG question for Modders
  20. Surrender Changes
  21. weapon platforms
  22. Troops and Supplies??
  23. Monoliths???
  24. Newbie seeks info
  25. Our good buddy Mr. Range Check
  26. Mod Mystification-- plz help!
  27. I bow my head in shame...(Or: Boy do I feel silly)
  28. Dave's Mod
  29. New Quadrant "AI Zone"
  30. Modding Question
  31. Oh my GOD how do I stop this
  32. Yet another new quadrant "AI Zone2"
  33. MOD -- new ship classes
  34. New Racial trait
  35. SE III or SEIV?
  36. Happiness
  37. Kamikaze Attack Ships
  38. Defense Mount Mod
  39. Another Mod in the downloads section...
  40. Second AI Speech File Online
  41. EMP Files - How do you create them?
  42. IMPORTANT NEWS FROM MM on RCE'S
  43. Where's Aaron?
  44. Problems with this site
  45. Do the Questions Never End
  46. you guys
  47. Question for the Mod Suad
  48. New Beta out to the testers...
  49. More Neutrals
  50. Ok, another question... on graphics...
  51. My very own Killer Battleship
  52. A thought on killing planets
  53. Unique Techs, worthless?
  54. freezing up in Colonies menu
  55. Whats the dilly with Non-Aggresion
  56. Snicker....are ya'll ready for...
  57. Little Red Mystery Box
  58. Boarding parties question
  59. Starting position bonus?
  60. Multiple races with the same flag
  61. Way TOO Intelligent
  62. Base - Space station
  63. Making SE4 ShipSets with Moray
  64. Extra Races
  65. SEIV/Win2k Memory Usage
  66. Gift Horses and other strange beasts....
  67. Weapons Platforms-supplies
  68. Adandon planet option
  69. What would happen if...
  70. Question number 2 for the Mod Squad
  71. Daynar's Sergetti Mod. (Or: AAAAAAIIIEEEEEE!!!!)
  72. Newbie Questions: Weapon Abilities etc
  73. Nyx - Xenophobe speesh file
  74. Beta Testers, How does the New Mod Manager Work in 1.20?
  75. Well it finally happend
  76. Choose starting point option
  77. Protectorate/Subjugation Treaties
  78. Fighters too powerful?
  79. So Much to do, it makes my brain Hurt
  80. Does anyone know the formula SEIV uses to calculate score?
  81. Multiplayer TCP or IPX?
  82. Unrealistic Movement Point System
  83. FYI for modders
  84. How Do You Get a Peace Treaty?
  85. Mod Pack 1.00 Posted
  86. Anyone Read the New Jedi Order Books?
  87. So how do I intercept enemy fleets?
  88. Anyone also dislike...
  89. Automated PBEM
  90. Idea: Deathstar & Prestige Objects
  91. Modders: Text File Editor
  92. New Race Mod announcement
  93. Comms Fake Bug?
  94. Speech?
  95. Demo to Full
  96. Riot Control
  97. Mega Evil Empire questions
  98. Some Questions
  99. Cant' load saved maps
  100. More newbie stuff
  101. What's the status on the latest patch?
  102. First Set of scores in our contest
  103. Cloaking bug ... or?
  104. Population Required to Operate One Facility ?
  105. Forum Usage - How to quote
  106. Universal Shipyards Updated while I wasn't looking!
  107. Dave's Mod is very cool...
  108. AI is just not attacking enough....
  109. Mod Pack 1.0 Compatibility with v1.20?
  110. Demeanor
  111. Generated AI player attributes?
  112. Posted Generals.txt to Mods
  113. Realism of the MegaEvil Emp...
  114. What's your favourite race?
  115. Settings.txt Questions
  116. Seekers ability to hit a target.
  117. Age of a star question.
  118. Little Help Needed - Index Error
  119. Emergency Build - Unfair
  120. New Facilities & Planet Ordinence Laws
  121. Do you need a break?
  122. Using Ministers
  123. Shipsets uploading
  124. Why do Neutrals build Open-Warp-Components
  125. Some questions - help please
  126. I am a Hampster sandwich
  127. Space Yard Ships
  128. Game locking up?
  129. Trade Agreements
  130. Intelligence usage
  131. Please help - concerns Earth Alliance
  132. Which is the fastest race to surrender?
  133. how to run a PBEM game ?????
  134. On Fighters
  135. Editting Files
  136. Posted system and quadrant mod.
  137. Rules Question - contest
  138. Using Intelligence to Cripple human opponent
  139. Graphics needed!
  140. Do the regular Empires do Stellar Manipulation?
  141. Setting up a game with races - help please
  142. Priority for patch?
  143. Posted: Updated Default Races
  144. Isn't This Game Great!!!!!!!
  145. Difficulty and AI Bonus Settings
  146. diplomatic Messages in PBEM
  147. Range check error??
  148. Question about changing races
  149. Index error after loading Mod pack
  150. Phased Polaron too easy to research?
  151. Mod Question
  152. Speech for Darloks??
  153. Mod idea: No nebulas or black holes.
  154. What determines AI state?
  155. AI Intelligence projects.
  156. log file question ...
  157. Intelligence problems
  158. Ship size vs. weapons
  159. Old post in the MOD section
  160. Modders: SE IV Editor by SirDarwin and Myself
  161. Green Stars!
  162. Planet Capture? Is it worth it?
  163. The game and board rule
  164. AI Research. Any ideas for mods?
  165. Hello and a few Questions?
  166. A newbie writes:
  167. What a crazy galaxy:)
  168. Diplomacy/Intelligence Suggestion
  169. Customizing Systems
  170. Attenention TampaGamer...
  171. Realism (of a sort)
  172. Homeworld -- What is it?
  173. Is this a "bug"?
  174. Proposed Solution to Mega Evil Empire Problem
  175. File Downloads
  176. Fighters should pay support!
  177. Question on race..
  178. Resupply at Bases and Help Modders! - I cant get my Resupply Depot Component to work.
  179. AI Files (Borg, Cardassian, Army of Light) + some Component Mods
  180. Modder warning - potential range check errors
  181. Interface improvement suggestions for patch
  182. Sats not being launched in combat
  183. Success Factor
  184. Question on DesignName file
  185. Only 1 final step before Brachyura
  186. Too many planets
  187. Typical game
  188. Combat Retreats and the Combat Round Time Limit
  189. stealth armor not working
  190. Need Quadrant Type Info
  191. The neutral challenge
  192. Have you ever been Experienced?
  193. Man, this game is great ...
  194. starting technologies allowed
  195. Game Freeze
  196. More newbie stuff
  197. Weapon Sounds Expansion
  198. Heavy Mount?
  199. Need Help
  200. Using downloaded races
  201. Space Combat - Observations and Questions (Aaron/Richard take note)
  202. Regular Shields vs. Phased Shields
  203. mods ?????
  204. High Yield Missiles
  205. Ship Modifications (based on DavesMod)
  206. Production Bonuses
  207. Where to get Dave's Mod 1.11
  208. Computer player difficulty ?
  209. Atmosphere
  210. Dying Stars
  211. Range check error - again
  212. Claiming system
  213. Repair Bays and Cloaking
  214. Abandon colony?
  215. A few humble supplications to MM
  216. Another basic empire question
  217. Ringworld PDB
  218. It's ramblin' time again.
  219. Two Hundred Mines = Dead Fleet. How to Overcome?
  220. How Do you Specify The Weapon Mount Size ?
  221. How Do I Reclaim Rebelled Planet
  222. Production based vs. Resource Based Games
  223. Do colony ships build too quickly?
  224. question about multiple targeting
  225. Facility Limits on Domed Colonies
  226. Baseship changes
  227. Maintaining formation and other whines
  228. Multiple shipyards
  229. Formations file
  230. What's ahppened in the Last 2 weeks?
  231. Traitor
  232. Shipsets from UniversalShipYards....
  233. Revolting Neutrals?
  234. Darlok in search of a Ship Set
  235. Scanners
  236. Game Diplomacy vs Real Diplomacy
  237. Hello. I need your advice
  238. Weapon Group Codes
  239. Catastrophies...some thoughts
  240. AI construction queue problems (ship construction)
  241. Drones
  242. Nebulae Systems
  243. Diplomatic proposal...what to answer ?
  244. Experiences with all computer vs. all human?
  245. Does the AI use intel very well?
  246. Fighter Launch Bug? Can't break down into smaller Groups
  247. Resources and Monoliths
  248. Pacifist / paralysing mines
  249. Question on Analyzing Ships for Tech
  250. Tactical Ground combat