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  1. OT: Google is going to build a moon base! (10 replies)
  2. OT: Th' earth is spinin' backwards! (6 replies)
  3. Back (and gone again) (15 replies)
  4. Math Question (23 replies)
  5. Pyron Ship Set (26 replies)
  6. OT - File sharing is legal in Canada (0 replies)
  7. OT - Infogrames Buys Malfador (13 replies)
  8. OT: Canada to buy US! (9 replies)
  9. OT: MS Buys The Church (12 replies)
  10. OT: Your flies open. (2 replies)
  11. lack of resource storage (6 replies)
  12. OT: OPEC (13 replies)
  13. OT: Poisson d'Avril (5 replies)
  14. OT: Broadband/local phone service (11 replies)
  15. RE: My PBW Games (0 replies)
  16. New Devnull Game (0 replies)
  17. Interesting news.....SE V (27 replies)
  18. A few questions (12 replies)
  19. New Chillian Shipset. (14 replies)
  20. Checked out Malfador's site yet?? (62 replies)
  21. Robotech Ship Set (94 replies)
  22. OT: Your Favorite Book Series (66 replies)
  23. Asguard Shipset (18 replies)
  24. AI not attacking undefended planets (4 replies)
  25. Russia new wonder weapon? (96 replies)
  26. Game Execution Error (1 replies)
  27. Problem With AI Please HELP (1 replies)
  28. Last Call For Nodachi (2 replies)
  29. PBW no automatic turns watch out!!! (7 replies)
  30. [Strategical Combat] Query about ship placement (15 replies)
  31. Temp replacement NOT needed anymore (1 replies)
  32. Shipset problem. (2 replies)
  33. Cant load save file after patch (4 replies)
  34. Extreme Game Programming! (16 replies)
  35. OT: Device Driver Errors (17 replies)
  36. Troops on Planet (14 replies)
  37. Zhentara Shipset Updated (8 replies)
  38. Technical question on running turns (4 replies)
  39. Cloaking and sensor question. (2 replies)
  40. question about PBW, hurry please (3 replies)
  41. Adament Mod Game speeds (3 replies)
  42. Hyper optics/Tachyon sensors (12 replies)
  43. OT: What is the biggest (45 replies)
  44. DOGA Users (18 replies)
  45. OT: Star Trek (26 replies)
  46. How do Online SE games work. (6 replies)
  47. OT: Considering changing OS (Poll) (42 replies)
  48. OT - network probs (2 replies)
  49. What Does Weapon Modifier Mean? (9 replies)
  50. AI not building ships (3 replies)
  51. Question about adding planets to maps (3 replies)
  52. How to make Vehicle List Type Override work (2 replies)
  53. OT: Any objections to ShareIt? (16 replies)
  54. How the **** do yu keep up in tech (12 replies)
  55. Help required Re: Warp Points (7 replies)
  56. Upgrading blueprints (1 replies)
  57. The cats of SE4G (82 replies)
  58. more on drones (11 replies)
  59. AI Tech Req (2 replies)
  60. Patch v1.91 questions to all (11 replies)
  61. Newtonian ships or not?. (40 replies)
  62. Dilibrate VIRUS Attack! (31 replies)
  63. Fighters and Warp Points (6 replies)
  64. TechGridder - will it be updated? (10 replies)
  65. Open spot - Basilisk Station (1 replies)
  66. AI Campaign mod question (4 replies)
  67. Alien, I mean really Alien. (57 replies)
  68. PBW RTC protocol and mod chooser integration (3 replies)
  69. When all planets are lost? (19 replies)
  70. Way to change or preserve new game setup options? (2 replies)
  71. Destroying Stars (1 replies)
  72. "Physical Strength" racial trait (27 replies)
  73. SEIV Only A Nitch Game (28 replies)
  74. OT: A philisophical discusion of Tazling proportions... (35 replies)
  75. OT: Election 2004 (127 replies)
  76. Limited Resource 3 -- We need one Last player, please! (0 replies)
  77. OT: How Amazing (28 replies)
  78. OT: Anyone know of a good Online place to buy d&d stuff and tribes 2? (7 replies)
  79. OT: Matrix (35 replies)
  80. Is there a SEIV windows XP theme ? (21 replies)
  81. War point jump & the battle simulator (2 replies)
  82. Number of Medical Bays? (7 replies)
  83. Version 1.91 improves AI quite a bit! (1 replies)
  84. Order of weapons fire / damage? (16 replies)
  85. OT: Small Favor (11 replies)
  86. Best Game Of SEIV You've Ever Played (13 replies)
  87. SE IV Locking Up (2 replies)
  88. Question for MODders (13 replies)
  89. Integer Overflow (7 replies)
  90. Chat box (3 replies)
  91. Speed Bump Theory (2 replies)
  92. Small ships vs Big ships (19 replies)
  93. [OT] Technical problem (Resolved) (9 replies)
  94. Please recommend some mods :) (14 replies)
  95. SEIV: Play by Committee FAQ Now Available! (17 replies)
  96. New shipset ! (Who said I wouldn't ?) (22 replies)
  97. OT: Hurray ! (21 replies)
  98. Longest game? (23 replies)
  99. AI Tag (11 replies)
  100. OT: Starfury got mentioned on Gamespy (4 replies)
  101. v1.91 discussions (12 replies)
  102. New Interface (21 replies)
  103. OT: Building A New System (29 replies)
  104. OT: Do you want to fight mono-a-mono or even multi-a-multi with GIANT ROBOTS? (5 replies)
  105. Another plague question (6 replies)
  106. OT - Any PS2 4x games out there? (6 replies)
  107. OT - Any Linux Geeks Here? (network troubles) (3 replies)
  108. General Questions About Things. (11 replies)
  109. OT: This Is Just Going To Far! (3 replies)
  110. Hard Drive Failure (39 replies)
  111. %$#@! Map Editor (6 replies)
  112. Oh You JUST Gotta Love Microsoft! (7 replies)
  113. AST Mod Updated (12 replies)
  114. basic modding question (5 replies)
  115. Question about Neo Standards (3 replies)
  116. Ratings Bash 2? (22 replies)
  117. Need help with something. (5 replies)
  118. Replacement player for alliance of feemen (0 replies)
  119. To all my PBW games... (12 replies)
  120. SE Modder (7 replies)
  121. How Many Of You (30 replies)
  122. Babylon 5 Ideas Dump please don't post comments (1 replies)
  123. Slynky v Joachim Ratings bash (25 replies)
  124. Stubborn AI (7 replies)
  125. message for Imperator Fyron (5 replies)
  126. Space Empires 83+ (19 replies)
  127. Nearly Gods - The Conflict 5 - Open slot on turn 4 (5 replies)
  128. Victory options (16 replies)
  129. OpenRPG help, please. (27 replies)
  130. Expanding the galaxy size (3 replies)
  131. Fantasy Empires Mod Discussion (61 replies)
  132. Resource Converter Bug ^H^H^H Don't forget storage! (2 replies)
  133. AI Modding anyone ?!? (2 replies)
  134. Ionic Disperser do not work in 1.91 (16 replies)
  135. [PBW] gifts disapearing ? (3 replies)
  136. Can seekers take damage? (5 replies)
  137. Fyron PBW Games (11 replies)
  138. Interesting way of getting attention... (5 replies)
  139. OT: How Often Do You Back Up Your Files (29 replies)
  140. OT: Sky Captain and the World of Tommorow... (27 replies)
  141. Climate Control Facilities (14 replies)
  142. PBW: Tesco says he is sorry (3 replies)
  143. Othaglot & Cane: The best detective-based fanfic on this forum. Read it! (5 replies)
  144. How do you build a... (26 replies)
  145. Did I Just Kill PBW? (6 replies)
  146. Any Interest in an SEIV Skills competition? (9 replies)
  147. More Mundane Map Solution (3 replies)
  148. Another complaint on v1.91 (11 replies)
  149. Risk™ Mod (33 replies)
  150. Unmodded AI tactics (3 replies)
  151. DOGAon Nuts (1 replies)
  152. St Paddy's Day. Anyone doing anything? (15 replies)
  153. intelligence turned off (1 replies)
  154. Dogscoff's website has moved! (4 replies)
  155. culture bonuses...? (1 replies)
  156. Troops and happyness (1 replies)
  157. Map Editor Problem (1 replies)
  158. OT. Help can anyone explain this virus message (3 replies)
  159. Map editor: Sharing inspiration (8 replies)
  160. Splinter empire surrenders....to 2 empires! (9 replies)
  161. Question for mainly you PBW/PBEM players :) (planning Earth and Beyond Mod) (14 replies)
  162. Fleet supply problem in 1.91! (9 replies)
  163. Confused newbie needs help (10 replies)
  164. Taken facility (4 replies)
  165. OT - Favorite Comedies (19 replies)
  166. WARNING! (6 replies)
  167. Imperialism Mod (29 replies)
  168. Problem solved (was Everyone who can HELP please read!) (17 replies)
  169. Does anyone have any idea what this setting does? (6 replies)
  170. Homeworld created in empty sector (10 replies)
  171. Can't load emp file? (8 replies)
  172. Coincidence ?? (40 replies)
  173. apparent cpu filling virus?. (17 replies)
  174. gamename_plr_##_log.txt file questions (3 replies)
  175. Rollo's PBW turns (game hosts please read) (1 replies)
  176. Map editor - masked backgound objects (5 replies)
  177. OT- Little 2000 year old philosophy and SEIV (3 replies)
  178. Cats, Computers, and SEIV (26 replies)
  179. Oh this is depressing (22 replies)
  180. Value Improvement Plant (5 replies)
  181. OT: Adverts In Space (13 replies)
  182. Gallipoli all over again. (16 replies)
  183. How to modify the color of a shipset? (4 replies)
  184. OT: Virus Wars (13 replies)
  185. Making a Homeworld (10 replies)
  186. Tesco Avatar (21 replies)
  187. All Non-Gold Compatible Races/MODs (6 replies)
  188. back in business... (The race dir update) (28 replies)
  189. Enemy A.I. won't die (13 replies)
  190. new cloaking idea problem. (16 replies)
  191. modding moons (2 replies)
  192. Weapons of area effect and chain reaction (7 replies)
  193. Usefulness of the bigger mounts (25 replies)
  194. What's Your SE4 GeekCode? (13 replies)
  195. map editor - how to add moons? (1 replies)
  196. OT: stache, goat, female, ... (23 replies)
  197. OT: I HATE WORD PERFECT (12 replies)
  198. Where can i find the most recent good/big mods ? (13 replies)
  199. Any Doctor Who mods? (17 replies)
  200. I need help with avitars (6 replies)
  201. OT: 3D Modelers Rejoyce.. (2 replies)
  202. OT: Just for fun.... (4 replies)
  203. Ping PRIMITIVE (3 replies)
  204. Modding question- new ship type (1 replies)
  205. Selection in the construction queues (4 replies)
  206. Sound Pack (54 replies)
  207. How to make a peace. (7 replies)
  208. "Message Sent" Not a 1.91 problem (12 replies)
  209. Good empire in search of loving home (0 replies)
  210. Destroyed Component picture (4 replies)
  211. SEIV Gold vs. Classic (11 replies)
  212. Neutrals: eliminating their research (12 replies)
  213. OT: FreeOrion 0.1 out! (20 replies)
  214. ****PBW Status**** (152 replies)
  215. Starscape Released (21 replies)
  216. OT Does anyone know.... (7 replies)
  217. The Windsword (13 replies)
  218. Does "Change Bad Intelligence Chance - System" now really work with the new patch? (17 replies)
  219. upgrading facilities pet peeve (70 replies)
  220. Visible and Cloaking Mines... (12 replies)
  221. Adding technolgy doesn't work right... little help? (7 replies)
  222. map editor (1 replies)
  223. OT: Mission Accomplished. (8 replies)
  224. Attention Shipset Builders.. (16 replies)
  225. Star Trek Final Frontier III PBW Game Needs You! (0 replies)
  226. "can't unmothball"?? (7 replies)
  227. PBC looking for Defense Minister (0 replies)
  228. Soy Bad? (40 replies)
  229. Troops and capturing plannets. (23 replies)
  230. Stellar Relations Mod v1.50 (20 replies)
  231. NeGoC5 - Stories (37 replies)
  232. The Famous GUTB Thread (3 replies)
  233. Question about Upgraded games Planet Invasions (9 replies)
  234. OT: Stargate (55 replies)
  235. How does resources work + (7 replies)
  236. EyeCandy Alert.. (18 replies)
  237. Expensive research and AI (4 replies)
  238. [OT] - Request help with wireless LAN. (13 replies)
  239. New Victory Condition (10 replies)
  240. 1.91 (5 replies)
  241. Temporal Strategy (31 replies)
  242. Resource ConVersion (3 replies)
  243. OT: Take A Look And Can You Explain It? (12 replies)
  244. AI Modding: How many ships? (6 replies)
  245. 1.91 Bug? (or my stupidness?) (5 replies)
  246. TUTORIAL: Basic AI Design FAQ # 1 (13 replies)
  247. No research centers on homeworlds? (10 replies)
  248. MODDING Help Needed (6 replies)
  249. CD Project (13 replies)
  250. can someone tell me what's wrong (3 replies)