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View Full Version : Space Empires: IV & V


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  1. In what folder
  2. Don't forget about massive mounts!
  3. How to Mine Asteroids?/Effects of Storms?
  4. Display Problems
  5. Planetary bombardment(genocide)
  6. All My Friends
  7. Major Modification
  8. Counter intelligence help please!
  9. Newbie questions.
  10. Is There A Minister to Upgrade Designs?
  11. Multiple computer systems
  12. AI Players and (lack of) Research
  13. What is the effect of population size?
  14. Wanted features:
  15. Multiplayer
  16. Ressource Converter Question
  17. Visible AI Minefields?
  18. MULTIPLAYER!!!!
  19. Shipyard on strike?
  20. SEIV and Linux
  21. Simultaneous games and combat..
  22. A SEIV race!
  23. Robo-miners
  24. I hope they are coming in a patch
  25. Help Please
  26. Why a domed city when I have the correct planet / atmosphere?
  27. Check out my review of SE4!
  28. Sphereworld help please!
  29. Editting Questions
  30. Invasion
  31. Ability to build facilities...
  32. Climate Control Facility?
  33. Music?????
  34. Hmmm...( warp points and K-F)
  35. The Peasants are revolting
  36. Moding Questions
  37. This makes no sense..
  38. Question on MP
  39. Please voice your support the following Victory condition for SE4:
  40. Supply bug?
  41. Mine building
  42. Planet killing weapons, whats the point?
  43. How To Set Formation Leader?
  44. Some questions/comments
  45. Suggestions for Malafador
  46. Component order
  47. How do you add a ship names?
  48. Bug(?): Finite Resources and Map Generation
  49. Anyone know...
  50. Advanced Traits with A.I
  51. Starting Planet Type question.
  52. Possible Bug? Can't communicate in MP game
  53. Resupply & Repair at Allied Facilities...
  54. Borders and Politics do not work
  55. Something I'd like to see in a patch..
  56. Feature request and bug
  57. Bug(?): AI Disregard for Player Satellites
  58. Facilities and components which add %
  59. Ancient Ruins
  60. Block Watch Program
  61. Base ship role?
  62. Weapons
  63. Some issues with fighter combat.
  64. Game Breaker! (0.99 Demo)
  65. File Access Denied
  66. Space Empires IV Off Backorder!
  67. Maintenance Formula
  68. Resupply via tankers?
  69. diplomacy problem
  70. Quick way to select planets?
  71. Question regarding patches/updates and mods...
  72. Planetary population swap?
  73. Scenario editor in the works?
  74. External Error
  75. The Patch!
  76. How Would You Rate The Design Minister?
  77. Cloaking
  78. Text File of changes in Patch - Where is it?
  79. SE4 Shipyard Websites
  80. Computer Player Difficulty Setting
  81. This Was Much Too Easy!
  82. Bug in setting up Characteristics (patch)?
  83. Game Save Loading Bug, or Just Me?
  84. These features would be nice.
  85. Mood v. Treaty Status
  86. Finding Multiplayer for Space Empires 4
  87. AI empires without names?!
  88. Tech Tree
  89. Massive Base Mount Weapons.
  90. So...are Finite Resources still broken?
  91. Using New Race Graphics?
  92. Anarchy!
  93. Broken Link in Manual
  94. Question on refusing Treaties.
  95. Great game, but a couple of newbie questions
  96. Intel/Counter Intel
  97. Sweeping Mines
  98. Any reseller outlet in Australia?
  99. Playable races
  100. emergency build bug
  101. How do you 'fleet' ??
  102. Help: Satellite Laying?
  103. Bug (?): Acquisition during research
  104. AI Tweaks and Personalities and Other Thoughts
  105. Seeking players for international PBEM game
  106. Combat over planet, do not bomb it away
  107. No AI retrofit?
  108. Carrier questions
  109. Best way to get AI to surrender?
  110. What Type of Colony to build??
  111. multiplayer game???
  112. Happiness and production
  113. pathfinder!
  114. Cargo....
  115. Cargo....
  116. Mod/Extension Posted
  117. range Check/sum error??
  118. AI weakness
  119. Pause for music problem
  120. Construction Queue getting stuck...
  121. No music on cd
  122. Compiled Questions/Bug List/Wish List
  123. Patch Fixes????
  124. Phased-Polaron Bug?
  125. Anyone up for a PBEM game?
  126. Future manual?
  127. Malfador: System bonus facilities do not work
  128. Some thoughts on mines and mine sweepers
  129. More cargo-related questions! ( a tangent, actually)
  130. cure plague
  131. Is a Strategy Guide possible, available?
  132. Like to get a Real Time game-weekend
  133. Psychic vs Intel operations?
  134. Questions from a new SE player
  135. Upsmarting the AI
  136. What happens first? Moving or launching?
  137. multiplayer SE4 ????
  138. 'Opportunity Fire' for Sattelites & WPs
  139. Starcon races for lazy people!
  140. Christmas Wish List (components wanted)
  141. Component/modding questions
  142. SE 4 ver 1.11: Online manual ????
  143. Space yard upgrades?
  144. Ringworld Construction???
  145. Neutrals?
  146. creating a race???
  147. Rationale for 2D world in which planets don't move
  148. Need players for PBEM game
  149. AI Constructed Facilities?
  150. Problem with AI warp creator
  151. "Slow production"
  152. Rangecheck error during combat
  153. Live multiplayer anyone..weekend
  154. I'd like to see...
  155. adding home made race
  156. How to tell what's dirtside?
  157. Signing up to the MM fan-club
  158. Why is the color off in v.1.11?
  159. Range Check Error
  160. Star Trek ship set
  161. System Graphics
  162. No strange Warp points et al
  163. Why no Infantry?
  164. "CD Manual"
  165. Knowing when an enemy enters a system
  166. General Protection Fault after large combat
  167. Expansion v. Consolidation
  168. Long Range Scanners
  169. Moding...
  170. Wishlist for AI
  171. Counter Intel Calculation
  172. SEIV and VGA Planets
  173. Supply Sattelite Strategy
  174. Has anybody seen yet,.....
  175. trading reaserch??
  176. People, please flame me!
  177. SE4 Review
  178. Games Domain gives SE4 the Gold!
  179. My Final Verdict (until the next patch, that is...)
  180. MAJOR BUG
  181. Space Yard Ships and Moving
  182. Mega Evil Empire
  183. AI Anger Data File
  184. Some thoughts....
  185. Any idea what happened to all the SE4 sites?
  186. Upsmarting the AI and sim turn
  187. Can not load patch
  188. info on technologies
  189. mining asteroids
  190. Ship Designs
  191. Ship Engines/Size
  192. Ring Worlds
  193. Next Patch?
  194. Pop Reproduction rate mod possible?
  195. Changes for a Challenge
  196. I'm not getting the research points I think I should be....
  197. Can you give Ministers to a spending limit?
  198. Editing saved games
  199. Upgrade Weapon Platforms
  200. Invalid Filename message on End Turn
  201. Use of Ministers
  202. Anybody know if,
  203. Please, opinions on upkeeps
  204. Newbie question
  205. Happiness Type
  206. Down side to ship computers
  207. boarding question
  208. resupply
  209. Dune
  210. New ShipDesign Mod
  211. Some suggestions
  212. Shield Generators
  213. new guy: questions
  214. AI criteria for setting colony type
  215. A medium graphics bug
  216. question about a culture...
  217. How 'bout a search function for the Online manual?
  218. Question...
  219. Initiatives
  220. Some AI questions
  221. Ressource ConVersion
  222. New AI Ship Types
  223. Combat and bombing planet
  224. Map Editor
  225. What now????
  226. AI must be patched!
  227. Be patient!
  228. AI Question
  229. Up to date beta patch info..
  230. Does ECM work on WP's?
  231. Problems with Happiness bug??
  232. Simple but effective
  233. Ack! Modder help needed for TechAreas
  234. Getting a fight out of the AI
  235. MInes: How to build them, how to deploy them
  236. Help for non-programmers??
  237. Intelligence Centers: How do I give orders?
  238. Modding: Custom component Groups, vehicle sizes, and other problems
  239. Weapons, ground-based & Heavy Mounts
  240. I know you won't believe me, but :)
  241. move the "cancel" buttons!
  242. Potential players' multiplayer questions...
  243. Mod Q: Entry X Planet Per Item
  244. One World Mega Evil Empire.
  245. Decoying PD
  246. Racial Traits Data File?
  247. Mod Beta
  248. Is Resupply Tech worth it???
  249. Shield Regenerator V Size
  250. Any Ship/Component Pic Sites?"