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  1. Interesting behavior re: magic domain (7 replies)
  2. "Improved AI" mod - feedback appreciated (6 replies)
  3. How much should a Random-5 Mage cost? (28 replies)
  4. AAR: Time of the Ice Giants (46 replies)
  5. [Scenario] Seven Dragons' Cradle BETA .. please feel free to test (2 replies)
  6. Castle walls? (18 replies)
  7. Lifeless units and life draining weapons (4 replies)
  8. Patching? (1 replies)
  9. Hector Stark the Captain frustration (12 replies)
  10. 2nd Dom2 Tourney (14 replies)
  11. Golden Age Arcoscephale (129 replies)
  12. Is there any way to change the way spells are listed? (7 replies)
  13. Blood Hunting Economy (1 replies)
  14. Im hosting a game who wanna come? (8 replies)
  15. Keyboard shortcuts for battle replay accel (3 replies)
  16. Pretender Balance Mod (59 replies)
  17. game crash when hosting. ("unit2com inconsistency") (0 replies)
  18. How would you patch this game? (64 replies)
  19. One of those moments (14 replies)
  20. New Maps, Dominion Dreams (11 replies)
  21. Magic Items and Equiping ? (15 replies)
  22. MP Game - Humans High Gems Low Magic (78 replies)
  23. How does works the "capturing" item sys? (8 replies)
  24. Arcoscephole. (8 replies)
  25. Order of Expansion (7 replies)
  26. how to bloodhunt easiest ? (6 replies)
  27. Network Hosting Problem - Cannot Creat File (4 replies)
  28. How do I Que Orders for Battles. (1 replies)
  29. Some small questions on Unholiness (Ermor and Ctis DT) (7 replies)
  30. Mercenary Idea (22 replies)
  31. Hoburgs and Devils (16 replies)
  32. Amusing Affliction? (7 replies)
  33. Question about mercenaries (3 replies)
  34. Forts for R'lyeh (5 replies)
  35. Fatigue, hows it work ? (5 replies)
  36. Research Branches (1 replies)
  37. Useful linux script when hosting PBEM. (3 replies)
  38. Eternal Struggle MP Game - Tournament Idea (6 replies)
  39. Random map files and annotations: Python (11 replies)
  40. New Mod - Broken Empire Ermor (6 replies)
  41. Mountain Citadel vs. Dark Citadel (20 replies)
  42. How do you get the close combat spells to work? (2 replies)
  43. Global not going in effect???? (10 replies)
  44. Newbie Pangea (3 replies)
  45. Caelum commander graphics (3 replies)
  46. OT: Red Emperor (1 replies)
  47. Gryphon Rider too weak/costly? (6 replies)
  48. Solaris who? (7 replies)
  49. Illwinter, please fix this bug! (11 replies)
  50. Is mose down? (5 replies)
  51. Flying underwater (8 replies)
  52. Renaming commanders (3 replies)
  53. bug in 2.12 Version (1 replies)
  54. Pesky Deathmatch (15 replies)
  55. Number of provinces victory condition (1 replies)
  56. How did my pretender die? (8 replies)
  57. Magical movement and forts question (0 replies)
  58. Power of Astral Corruption (10 replies)
  59. Purgatory Power (5 replies)
  60. mercs and their price to use (5 replies)
  61. Movement order and fortifications (16 replies)
  62. Strange thing noticed in my Last game (3 replies)
  63. Ermor - Massed (5 replies)
  64. 2.11 EXE with 2.12 path? (4 replies)
  65. I've never seen this before (4 replies)
  66. Flank command (2 replies)
  67. Poke in the Eye starting units (9 replies)
  68. Hi, I'm back (3 replies)
  69. Cheat detection and victory condition setup from commandline (5 replies)
  70. Newbie Question about Desert Tombs (23 replies)
  71. Need a link to patch 2.11 (2 replies)
  72. Crusader MoD (23 replies)
  73. Why are the modded banners not working for me?? (2 replies)
  74. Where can I get the WinDomMap files? (4 replies)
  75. Comp Players in MP game (1 replies)
  76. 2 axes Item question (6 replies)
  77. On using poison cloud units... (10 replies)
  78. Give me siege tips (4 replies)
  79. Give me siege tips (8 replies)
  80. Immortal dieing (9 replies)
  81. leader limit ? (7 replies)
  82. How are commanders ordered in the "t"-view and on the left? (7 replies)
  83. Best blessing element (7 replies)
  84. Classic Mistaeks. :) (11 replies)
  85. [Map Editing] How to? (4 replies)
  86. Abysya Help Request. (25 replies)
  87. Soul Gate Ermor tips? (18 replies)
  88. Missle Shield (6 replies)
  89. Roc event is it bugged (7 replies)
  90. Forum format (2 replies)
  91. Rules Questions (9 replies)
  92. OT: Oh My God....Battle for Middle Earth (10 replies)
  93. PoD vs. VQ vs. Liches (was: Blood Arco mod) (30 replies)
  94. Finding time to play.... (15 replies)
  95. Desert Sun/Heart of Winter (6 replies)
  96. TIME TO PAY UP! (22 replies)
  97. Cheat detection overzealous? (22 replies)
  98. Why cant I give this armor to a Mound King? (2 replies)
  99. question about magic items (1 replies)
  100. MP Game -- Demo or equivalently patched (0 replies)
  101. Player set himself to AI and wants to reverse it... (4 replies)
  102. Oceania Impressions [Designers] (0 replies)
  103. Ermor BURP (6 replies)
  104. What does "group with" mean? (9 replies)
  105. windows xp (4 replies)
  106. MP Game - Full HowtheGodsKill (109 replies)
  107. Short question on Solar Brilliance (6 replies)
  108. Enchanted Forest formula? (7 replies)
  109. getting ready for an ocean invasion (14 replies)
  110. Bad framerates on ATI cards? (13 replies)
  111. Hoburg SE display ulm black forest units !!! (1 replies)
  112. Diplomacy Screen (22 replies)
  113. Exalted Mod (31 replies)
  114. New Version of Ashikaga Here (26 replies)
  115. re-making mini.map (5 replies)
  116. Modding question (0 replies)
  117. prepping for beginning expansion (25 replies)
  118. A neat thing to do with stealthy mages while expanding (3 replies)
  119. Underwater Imprint Souls - BUG? (6 replies)
  120. Sceptical about sceptics (11 replies)
  121. Mictalan Setup-Please Help The New Guy (12 replies)
  122. Pascentiful2 restarted under 2.11... (0 replies)
  123. tools karan adventure (1 replies)
  124. Firestorm? (2 replies)
  125. Armor vs. Protection - question of piercing and negation (7 replies)
  126. Any way to mod/change Independent Strength for a Scenario? (3 replies)
  127. problem connecting to Mosehansen (2 replies)
  128. Misfortune 3 (6 replies)
  129. How much time do you spend per turn? (15 replies)
  130. What determines battle order? (17 replies)
  131. Basic Modding Help, Please... (8 replies)
  132. Never use magic duel!! (4 replies)
  133. good batch of maps today (0 replies)
  134. Question about variable effects/cost for spells (0 replies)
  135. New patch available (2.12) (63 replies)
  136. MP Game - Humans of Faerun.: STARTED (22 replies)
  137. Modding Pretenders (3 replies)
  138. Modding and the game's default values (1 replies)
  139. when is the next patch scheduled? (19 replies)
  140. Transportation Spells (6 replies)
  141. newb seeking 1v1 pbem game (2 replies)
  142. Flavor Text... List of tricky ones? (5 replies)
  143. Small Question: Strange House in the Mists (8 replies)
  144. Abysia and Death Scale (28 replies)
  145. What about Mosehansen Game: Brothers Grim12 (2 replies)
  146. Mystery commander deaths after battle - bug? (8 replies)
  147. Musings on immortality (4 replies)
  148. MP Game- New Mosehansen, Tyrande. (12 replies)
  149. MP Game - New Mosehanson Game: Low Magic: Started! (30 replies)
  150. Unquenched Sword and Ice Armors (4 replies)
  151. New Water Spells (13 replies)
  152. Some more question about morale check ... (4 replies)
  153. Connecting to MP game. Help? (1 replies)
  154. How works Global Spellcasting with full/almost full slots? (0 replies)
  155. Immobile Pretenders (13 replies)
  156. Sandboxer vs Powergamer (1 replies)
  157. Reinvigoration question (5 replies)
  158. Early game expansion rate (11 replies)
  159. How do YOU play the game? (27 replies)
  160. What's the best 100 gold National mage? (27 replies)
  161. Illithid Shuffle - Why? (9 replies)
  162. Forgive me... Noob question (20 replies)
  163. Question about protection and bless 9 earth (3 replies)
  164. Trample Question. (2 replies)
  165. Some comfort here, guys... (10 replies)
  166. Jutonheim Seithkona (3 replies)
  167. Spells and the Vampire Queen (2 replies)
  168. Death & Blood a little borked? (32 replies)
  169. Roads... (15 replies)
  170. Globals not disappearing? (5 replies)
  171. Moving from demo to full Version (2 replies)
  172. OS X and MP server (2 replies)
  173. Mosehansen question (1 replies)
  174. Pssst, Have you seen the new avatars lately? (15 replies)
  175. Spell Penetration stack with innate abilities? (4 replies)
  176. MP Game - Omfg another mp game! (40 replies)
  177. Improving the Transformation spell (14 replies)
  178. Seduce - Corrupt (13 replies)
  179. Twisted Battle Results (3 replies)
  180. Question about Ulm/Armor (21 replies)
  181. N: Mictlan turn by turn - guide (3 replies)
  182. What happens if ... ? (a couple specific game questions) (8 replies)
  183. 1st Official DOM2 Tourney : Settings / Players and all you need to know ! (52 replies)
  184. Ambidexterity icon? (2 replies)
  185. OT: The REAL problem (5 replies)
  186. Does experience affect blood hunt? (4 replies)
  187. Mod Idea (Noob.) (3 replies)
  188. Can a low base dominon be helpful? (10 replies)
  189. Dedicated servers and CD Keys (2 replies)
  190. Missing Turns on Mose (4 replies)
  191. Temple conVersion rate? (1 replies)
  192. Improving National troops ?!? (7 replies)
  193. Vanheim Pretenders: Allfather and Asynya (37 replies)
  194. Manual Addenda updated (2.12) (22 replies)
  195. Pangaea advice (38 replies)
  196. Blood huting: Am I doing something wrong? (18 replies)
  197. Problems connecting to Crowded Lands ... (13 replies)
  198. MP Game - Urgaia - After the Blitz (37 replies)
  199. Dominion's effect on passive intelligence? (6 replies)
  200. Editing Image work needed. (29 replies)
  201. Anyone care for a Vanheim w/ artifacts? (3 replies)
  202. Spell questions, Hand of death? (5 replies)
  203. How the heck does fatigue and Communion work? (5 replies)
  204. Problem with Mod File - Any Ideas (5 replies)
  205. Items duplicate spell effects, or cumulative? (10 replies)
  206. Faerun Game starting Sunday 30/05 (2 replies)
  207. tip of the turn too quick (2 replies)
  208. sprnbr too high for this file" (problem solved) (2 replies)
  209. Explain Sea Battle (5 replies)
  210. Is Crossbreeding related to Luck scale? (2 replies)
  211. 2 very strong nations for free (6 replies)
  212. -=- Dom2 on sale! -=- (11 replies)
  213. Multiplayer game info (2 replies)
  214. Alliances? (5 replies)
  215. Soul Gate questions (5 replies)
  216. Mosehansen server problems - what gives? (1 replies)
  217. Unequipable Armor? (14 replies)
  218. Super maenad (12 replies)
  219. What to do with astral gems? (15 replies)
  220. Orders and hidden units (2 replies)
  221. question about Nether Darts (2 replies)
  222. BE Ermor Heroes..? (6 replies)
  223. Two Birds with One Stone Suggestion (23 replies)
  224. Expert Players vs Newbies game (16 replies)
  225. MP Game - PBEM: Age of Heroes (11 replies)
  226. Newbie scout question (2 replies)
  227. newbie question concerning population (9 replies)
  228. What do you expect to be in the next patch? (46 replies)
  229. Crown of Darkness (16 replies)
  230. Your thoughts on castling (5 replies)
  231. Totally off topic... don;t know why I am posting this. (1 replies)
  232. TRUE effectiveness of VQ/castling/clam-hoarding (27 replies)
  233. How to defeat mech. men & golems (8 replies)
  234. Are there afflictions that you cannot recuperate from? (5 replies)
  235. Can I get some cheese with that... (120 replies)
  236. best VQ SC race? (3 replies)
  237. Does Soul Gate need gold? (9 replies)
  238. Utterdark and Second Sun (15 replies)
  239. Big maps, few players: Balance? (14 replies)
  240. Items to prevent spellcasting in battle. (7 replies)
  241. How to solve castling effect? (44 replies)
  242. Blood of Human theme. (4 replies)
  243. Tactic : how to fight undead ? (6 replies)
  244. Mercenary BUG (0 replies)
  245. Item List: Most Used, Less Useful etc etc (14 replies)
  246. Replacing Global Enchantments (1 replies)
  247. How to play well C'tis ? (10 replies)
  248. Enslave Mind then Gift of Reason question (7 replies)
  249. MP Game - Faerun Game on Mosehansen: House Rules. (23 replies)
  250. MP Game - Zap's New game with House Rules (55 replies)