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  1. SEnet Pages Open for Business (4 replies)
  2. Very Cool Robot (10 replies)
  3. If Only I Could (13 replies)
  4. OT: How to Pays Bills (24 replies)
  5. Interface Modifications (10 replies)
  6. SEnet Shipyards Now Accept SE5 Sets (0 replies)
  7. Shipset Updates, and a New Set (1 replies)
  8. QNP mk 2 (19 replies)
  9. Multi planet per sector bug (1 replies)
  10. OT: Shoveling snow... (13 replies)
  11. New Starfire book... (13 replies)
  12. A million-[insert currency] idea: For free! (21 replies)
  13. Request for Opening Picture (21 replies)
  14. Slick's list of UI SE:5 Improvements (22 replies)
  15. Why does this fleet retreat? (31 replies)
  16. OT: Fire Fox Crashing (31 replies)
  17. major multiplayer bug (2 replies)
  18. My 2 pence of modding food (4 replies)
  19. Weapons Balance (12 replies)
  20. Ship research (5 replies)
  21. Another problem with retreating from combat (24 replies)
  22. New Concept For Troops and Fighters (60 replies)
  23. Empires Story Line (10 replies)
  24. Ignoring treaties combat bug (9 replies)
  25. OT: Wonder if they'll make a BIG deal out of this. (9 replies)
  26. SEV Recommend? (68 replies)
  27. OT: Microsoft XP SP 2 update Issues. (5 replies)
  28. Happy Birthday BlackNyght (5 replies)
  29. Auto move to??? (3 replies)
  30. mega evil empire malfunction (5 replies)
  31. Some MORE random SE:V questions (78 replies)
  32. OT: Desk Tops (45 replies)
  33. Spaceyard bases? (5 replies)
  34. Status check (3 replies)
  35. 4th SE5 Shipset: Battlestar Galactica (16 replies)
  36. New patch (6 replies)
  37. OT: Defcon (2 replies)
  38. Damn Credit Card Company's (0 replies)
  39. Any 3d Milkshape users here? (ST Models Available) (24 replies)
  40. Happy New Year (9 replies)
  41. Ground combat mod for SEV? (2 replies)
  42. Found a MOD Models to X format Conversion Tool (30 replies)
  43. Third SE5 Shipset: Star Trek TMP (21 replies)
  44. OT: This I Want (9 replies)
  45. Why Don't I Post At Spaceempires5.com (35 replies)
  46. OT-Warhammer 40k Books (8 replies)
  47. Deathstalker's Mount Mod--SeV (7 replies)
  48. OT: Looking for a program... (4 replies)
  49. Lack of resource bug (0 replies)
  50. Sound vs distance (23 replies)
  51. Wrong race picture. (1 replies)
  52. OT: An A Legend Is Gone (20 replies)
  53. How similar is it to Galactic Civilizations II? (18 replies)
  54. balance mod/se5 and reproduction? (1 replies)
  55. Merry Christmas to all! (9 replies)
  56. OT- Brent Spiner in BSG (4 replies)
  57. capnq is in trouble, and may need our help (28 replies)
  58. OT: perfect tactical combat engine: footage here (30 replies)
  59. OT: Sorry guys, bad Christmas news (Humour)... (1 replies)
  60. Problem with system generation (32 replies)
  61. OT - Shadow Armada (3 replies)
  62. The option "No warp points" (8 replies)
  63. WANTED: Writer for Supply/Ordinance Tutorial (4 replies)
  64. Poor Ranging? (1 replies)
  65. OT - SE Clothing (14 replies)
  66. PBW Update: File Library (1 replies)
  67. OT: Star Trek (TOS) Enhanced Episodes (4 replies)
  68. OT: My movie for next year. (18 replies)
  69. 2 more questions... (1 replies)
  70. We Need To Be Able To Export Combat Recordings (8 replies)
  71. Getting SEV to work with linux (50 replies)
  72. PBW supports v1.20 (62 replies)
  73. Bug or by design? (5 replies)
  74. 2 Questions (4 replies)
  75. Flash Webpage... (6 replies)
  76. Are old games still playable with patch 1.20? (3 replies)
  77. E-mail game (3 replies)
  78. Only 5 neutral AI opponents? (4 replies)
  79. SE V Has Gone Main Stream! (23 replies)
  80. AI not Colonizing (? by Zed) (0 replies)
  81. 1.20 comments (2 replies)
  82. Space Empires V Pirated! (65 replies)
  83. Help, anyone??? Help!! (8 replies)
  84. SE5 patch 1.20 is out (47 replies)
  85. Archiving (2 replies)
  86. Ships not moving (10 replies)
  87. Write Stream Error (2 replies)
  88. Advice on research (7 replies)
  89. Request. Actually, more of a suggestion... (15 replies)
  90. Second SE5 Shipset: Arackterra (1 replies)
  91. OT: Your United States Postal Service... (16 replies)
  92. OT: Stormtroopers on the March (0 replies)
  93. Question about how to purchase SEV boxed version (6 replies)
  94. SEIV mod help (2 replies)
  95. Turning off AI ? (1 replies)
  96. OT: Books and such (25 replies)
  97. New neutral race: the Jirwick Infestation (2 replies)
  98. OT: The Lost Room (Sci-Fi Miniseries) (7 replies)
  99. Damage Types? (13 replies)
  100. We need a generic race! (4 replies)
  101. SE V: Unique Abilities And Ideas (61 replies)
  102. Engine Movement bonuses (7 replies)
  103. Modding Challenge-Part 3 (8 replies)
  104. quick one: SEV Emergency Build ? (2 replies)
  105. OT: Hacker Attempt? (19 replies)
  106. OT: Firefly "Serenity" Fans (18 replies)
  107. PBW: Finding Se5 games (2 replies)
  108. [OT] More George Lucas bashing. (73 replies)
  109. Getting fighters out of planetary cargo (5 replies)
  110. What flags would you like to see most in SEV? (57 replies)
  111. pretty new to SE IV .... (2 replies)
  112. "Smarter" AI (0 replies)
  113. 21st Century Mod Preview (5 replies)
  114. First SE5 Shipset: Ngrath Empire (5 replies)
  115. SFTC (195 replies)
  116. SEV Install went bad, don't know how to fix.... (1 replies)
  117. Operational Damage (15 replies)
  118. Idea for a Forward Supply Base (7 replies)
  119. port Geo's (Map) Balance Mod to SE5 (8 replies)
  120. Can't rejoin split fleet? (9 replies)
  121. King Of The Hill V (35 replies)
  122. OT: Question about Converting Quick Time MOV file (6 replies)
  123. Issues with Intel and Cloaking in SEV (7 replies)
  124. Tech tree (2 replies)
  125. A new Modding challenge! Now on to Part 2! (61 replies)
  126. Bug with SE5 affecting PBW (9 replies)
  127. LinkedIn (0 replies)
  128. Good bye...for now. (11 replies)
  129. Really need a player for this SE4 DevNull empire (0 replies)
  130. OT: Thinking About Buying An XBox360 (30 replies)
  131. IGN 6.6 Review (38 replies)
  132. Reason for the new race-creation setup ? (19 replies)
  133. Very big annoyance regarding empire-creation (3 replies)
  134. Mount Question (5 replies)
  135. Bah I Give Up (31 replies)
  136. SEV review at Armchair General (2 replies)
  137. Stock AI emp.files (0 replies)
  138. Is Mp Just Completely broken? (7 replies)
  139. Idea For Cloaking Detection (11 replies)
  140. Apparnetly I have really good cloaking.. (1 replies)
  141. PD to Powerfull? (8 replies)
  142. Phantom Fleet? (5 replies)
  143. My viewpoint of SEV (12 replies)
  144. Modding Question about Game Setup (7 replies)
  145. Max level for Spaceyards? (7 replies)
  146. Colonization/treaty bug? (10 replies)
  147. SEV: Taking me to the edge of sanity (36 replies)
  148. Whats so bad about the UI???? (63 replies)
  149. Newbye SEV General Questions (7 replies)
  150. Currently supported SE5 mods on PBW (0 replies)
  151. Mouse moves sloooowwwwww (13 replies)
  152. SEV Mod Question (2 replies)
  153. Inti,s SEV Game (90 replies)
  154. Seeking SE IV shipset: Navilus Federation (1 replies)
  155. MP security problem (5 replies)
  156. Background image in combat? (0 replies)
  157. Units are running (10 replies)
  158. One thing I'd love... ok maybe two or three things (5 replies)
  159. Question on SE5 (29 replies)
  160. What Is More Important To You? (36 replies)
  161. Has MM an internet security problem? (8 replies)
  162. New patches??? (2 replies)
  163. PBW now supporting SE5. (26 replies)
  164. unable to fire weapons platform (2 replies)
  165. OT: Quiet night (8 replies)
  166. Base Design Theory (18 replies)
  167. OT- I'm watching you. (1 replies)
  168. Combat strategy definitions question (1 replies)
  169. Fire on ship problem(?) (7 replies)
  170. What's going on with SUPPLY? (43 replies)
  171. Minister Bug? (3 replies)
  172. Ship balance? (19 replies)
  173. Game crash after rebellion (3 replies)
  174. help with 1.17 patch (4 replies)
  175. Retrofit Ships (4 replies)
  176. Stupid Question (17 replies)
  177. Systems to avoid (2 replies)
  178. Strange request. (10 replies)
  179. Custom Display Options (2 replies)
  180. Cultural achievements functional? (8 replies)
  181. SEV combat retreat radius is too small (10 replies)
  182. O.T. Gobble Gobble (4 replies)
  183. OT: Consumer Alert (5 replies)
  184. Killing Cheesy Interface Sounds (11 replies)
  185. An idea for a new victory condition. (9 replies)
  186. Fleets & Task Forces are way broken (13 replies)
  187. SE5 TCP/LAN Is it working with V1.17? (9 replies)
  188. GG Beta comments (9 replies)
  189. SEV Patch V1.17 *more bandwith* (0 replies)
  190. SE5 - 1.17 Patch Out (72 replies)
  191. Balance Mod - Flags (2 replies)
  192. Space Empires V Editor 1.4 Released (53 replies)
  193. Somewhat peculiar PBW situation (7 replies)
  194. OT: Useless Purchases (15 replies)
  195. Shere / Ringworlds in SEV (4 replies)
  196. problem with forum ? (4 replies)
  197. OT: Civ 3 Complete Edition or Civ 4? (20 replies)
  198. Government = music? (0 replies)
  199. Population loyalty (0 replies)
  200. Bringing range of battle sounds "out"? (4 replies)
  201. sending bug reports to Malfador? (13 replies)
  202. AI Sucks? (4 replies)
  203. Space Empires V AI (4 replies)
  204. Stickies back? (2 replies)
  205. .x Model fun and samples.. (17 replies)
  206. SE5 demo cant play it (6 replies)
  207. What Do You Like Most About SE V? (5 replies)
  208. OT: I need eveyones help (18 replies)
  209. v1.13 bugs (15 replies)
  210. Space Empires V Editor 1.2 Released (42 replies)
  211. OT: Fiction for my Mod: (25 replies)
  212. Golden Eclipse BETA (92 replies)
  213. PBW ? (1 replies)
  214. OT: Java Programming practice (6 replies)
  215. Balance Mod to become Stock SEV Petition (43 replies)
  216. Coupla SE5 burning questions (12 replies)
  217. Looking for someone to do pics for me.... (4 replies)
  218. Help -- How to Conduct Planetary Invasion? (10 replies)
  219. SE5 gets some... "recognition" (68 replies)
  220. Combat bug??? (0 replies)
  221. Question about reproduction in SEV (9 replies)
  222. Research by population? (11 replies)
  223. Crashes after combat, any eta on a fix? (9 replies)
  224. OT: City of Heroes and Villains (10 replies)
  225. "Share minefield codes" clause (7 replies)
  226. Atmospheric Modification Plant Bug??? (4 replies)
  227. Coming Soon to a planet near you *DELETED* (13 replies)
  228. Silly Drone Bug (2 replies)
  229. Stellar Ability Idea (1 replies)
  230. Having Problems with ships retreating Right away (5 replies)
  231. SE5 Modding: Variable and functions wishes (0 replies)
  232. Slow AI turns (1.13) (21 replies)
  233. A little Something I Tried (20 replies)
  234. Fog of War and already colonized planets... (27 replies)
  235. Black screen of doom (4 replies)
  236. What resolution and settings are you running SE5 a (10 replies)
  237. Play by P2P (12 replies)
  238. Bug in 1.13 or am I being stupid.... (4 replies)
  239. Construction Resources Balancing (4 replies)
  240. Log for Chat With Aaron (14 replies)
  241. OT: I need an Avatar (13 replies)
  242. Strategy/Tips question (3 replies)
  243. Fixing the Horrid UI (61 replies)
  244. Event and Intel scripts (0 replies)
  245. GameWorld Network SE:V Review (83%) (11 replies)
  246. SE5 Patch 1.13 Out (60 replies)
  247. SEV Rocks - Missile Boats fire from maximum range (4 replies)
  248. grEEEtings (8 replies)
  249. Chat Session With Aaron (29 replies)
  250. Script sorting (0 replies)