View Full Version : Space Empires: IV & V
- My very own Killer Battleship (5 replies)
- Ok, another question... on graphics... (1 replies)
- More Neutrals (21 replies)
- New Beta out to the testers... (15 replies)
- Question for the Mod Suad (3 replies)
- you guys (3 replies)
- Do the Questions Never End (2 replies)
- Problems with this site (8 replies)
- Where's Aaron? (5 replies)
- IMPORTANT NEWS FROM MM on RCE'S (8 replies)
- EMP Files - How do you create them? (9 replies)
- Second AI Speech File Online (5 replies)
- Another Mod in the downloads section... (0 replies)
- Defense Mount Mod (3 replies)
- Kamikaze Attack Ships (5 replies)
- Happiness (0 replies)
- SE III or SEIV? (10 replies)
- New Racial trait (2 replies)
- MOD -- new ship classes (3 replies)
- Yet another new quadrant "AI Zone2" (0 replies)
- Oh my GOD how do I stop this (9 replies)
- Modding Question (2 replies)
- New Quadrant "AI Zone" (5 replies)
- Dave's Mod (3 replies)
- I bow my head in shame...(Or: Boy do I feel silly) (10 replies)
- Mod Mystification-- plz help! (2 replies)
- Our good buddy Mr. Range Check (4 replies)
- Newbie seeks info (3 replies)
- Monoliths??? (4 replies)
- Troops and Supplies?? (8 replies)
- weapon platforms (5 replies)
- Surrender Changes (33 replies)
- BORG question for Modders (11 replies)
- New PBEM game starting (0 replies)
- Multiplay questions and mods - new to the game (1 replies)
- Trading Racial Technoligies? (9 replies)
- Help! (5 replies)
- Patch 3 What and When? (20 replies)
- A.I. State (1 replies)
- Kind of off topic, yet not. (27 replies)
- Am I doing something wrong (4 replies)
- Broken Cultures? (1 replies)
- screenshots? (7 replies)
- Minister Question (4 replies)
- Bug report?!? (1 replies)
- What does KT really mean?? (26 replies)
- Why does my full Version look like the demo? (8 replies)
- Where's teraforming? (6 replies)
- Sorry, I was real sick... Slept for 2 1/2 days. (6 replies)
- Changes to my quadrants mod (0 replies)
- PBEM Question (8 replies)
- What is the latest patch status? (4 replies)
- Mine field consolidation (3 replies)
- Undo button (2 replies)
- Shipset question (13 replies)
- New stellar manipulation component idea (15 replies)
- Research dependent (3 replies)
- Mixed Components (2 replies)
- New Component (10 replies)
- Ship/Fleet Exp (12 replies)
- After the patch,PBEM??? (6 replies)
- AI data settings file (6 replies)
- Default strategies file (5 replies)
- AI Emergency Build (3 replies)
- AI colonizing systems (2 replies)
- Duplicate Space ports (4 replies)
- What ship types does AI use in its fleets? (2 replies)
- Question to [k126]Mephisto: Concerning Mephisto Mod (8 replies)
- Saving Strategies????? (1 replies)
- Explain why??????????????????? (18 replies)
- possible bug: refitting multiple ships in multiplayer (15 replies)
- A Question About This Forum (6 replies)
- satallite problem (8 replies)
- need clarification on armor types (2 replies)
- The Ship Class You Use Most (18 replies)
- moons (2 replies)
- Things you wish they kept from SE3 (34 replies)
- Order of Fire? (1 replies)
- Interesting Features I would like (5 replies)
- Design names, and sometimes numbers (0 replies)
- FYI (7 replies)
- A Borg Collective style completed (33 replies)
- Help! Colonies Not Working (4 replies)
- Fleet Strategy, Default Strategy (2 replies)
- New Strategy "Hit and run" (8 replies)
- Small ships and mines (19 replies)
- Organic Armor: Is it broken ? (3 replies)
- Satellites and the Need for Fighters at Games Start (9 replies)
- Evil mod idea about missiles (6 replies)
- Cargo Facilitys and Weapons Platforms (3 replies)
- Crew Insurrection, Master Computers, Balance and Foo. (10 replies)
- Cashing production (8 replies)
- David Weber's Honnor series as a Mod? (5 replies)
- Help-I need gas! (6 replies)
- Modification follies.... (0 replies)
- How do I upload files to this board? (1 replies)
- Really strange RCE Last night. (0 replies)
- Ship Design (5 replies)
- Another new Quadrant!!!!!!! (0 replies)
- General Protection Fault (1 replies)
- Ahh Waiting for Game But I wish (4 replies)
- Would it anger B5 fans if.. (11 replies)
- ship mainenance cost (10 replies)
- Problems with Intel Point Distribution (10 replies)
- I am bummed out (17 replies)
- New Quandrant and Systems for large maps especially. (0 replies)
- Anyone have specific AI problems they fixed in .txt files? (0 replies)
- Colonizing info for all (0 replies)
- Battlefleet Gothic Shipset (6 replies)
- Petition for Multiple Shipyards: MM take note... (10 replies)
- Anyone run into this ? (3 replies)
- Possible bug: previously designed ships not showing (0 replies)
- New "Game-Over" Review of SE4 (11 replies)
- Non A.I. issues for upcoming patch (34 replies)
- How do you get an existing race to show up in the creat-a-game menu's? (0 replies)
- Short weapons range Strategy????? (2 replies)
- Military Preperation Question (1 replies)
- a little help is needed (5 replies)
- sweat (1 replies)
- Shipsets... (11 replies)
- pop idea (0 replies)
- Order Arrival Date? (17 replies)
- Newbie question (3 replies)
- Note from MM - AI MODDERS MUST READ THIS (56 replies)
- Ground combat / Invasion...????? (1 replies)
- Suggestion: To Hit changes (0 replies)
- Attention Daynarr (6 replies)
- Yet another mod. In mods section (3 replies)
- A Solid Cruiser Design (9 replies)
- Computer Experience vs Crew (6 replies)
- Mega Evil Empire (10 replies)
- Mines could add a lot of game depth (11 replies)
- Normal vs. Hard strangeness (4 replies)
- Restricted Trait abilities 1-3 not working in RacialTrait.txt file? (0 replies)
- Racial Traits/Culture Mod (5 replies)
- AI Resourse Storage (3 replies)
- Questions above emissive armor (3 replies)
- Possilbe upgrade for Solar Collector (4 replies)
- Tech from planet conquering? (9 replies)
- possible warp point bug (1 replies)
- Remote minning (30 replies)
- AI Modding Consortium - Please read (54 replies)
- Multitracking (5 replies)
- AI Storage (0 replies)
- How about an option to retreat through the opposing end of the tactical area? (1 replies)
- Dumb Question (5 replies)
- The AI defeats itself (1 replies)
- Need comfirmation on possible bug (2 replies)
- Destroying Enemy Shields (10 replies)
- How do you create a .bmp from movray/povray? (2 replies)
- Emp files now available for every race that came with the game (1 replies)
- AI is getting much better (0 replies)
- How many races do you play against in SP? (7 replies)
- Today the AI improved a lot. (6 replies)
- If you think bloodthirsty hurts the AI too much, THINK AGAIN! (7 replies)
- I created a new DEADLY culture called Anarchists (0 replies)
- Component pic bug? (1 replies)
- Aaron's(MM) take on Mephisto's Mod v1.60 (4 replies)
- Official word from Aaron(MM) on the Peaceful Happiness type (1 replies)
- Simple, Reasonable Disengage/Retreat Rule (58 replies)
- Moral issue on "Missle Dance" (17 replies)
- Ancient Ruins dud! (19 replies)
- Game Settings Data File (3 replies)
- AI Politics Data File (3 replies)
- An Infantile Whine (4 replies)
- Warp Point damage (2 replies)
- AI late game Ship Designing problems (turns 100+) (21 replies)
- Does invading planets work in strategic combat? (8 replies)
- New forum (2 replies)
- Raising The Bar... (22 replies)
- How can we get MM to answer a simple question here? (11 replies)
- How to "analyze" a captured/traded ship and get technology? (3 replies)
- SEIV as OPEN SOURCE? (15 replies)
- Jubala, Mephisto, Anyone - Please help (0 replies)
- Getting New Tech by Conquering ?? (7 replies)
- Trading Tricks? I need Gas Giant Tech! (5 replies)
- Planetary Conditions "Deadly" ...What To Do? (3 replies)
- Centauri...Narn? (12 replies)
- A Desperate Plea to MM for Better Mod Support (14 replies)
- Ship Component to change Planet Atmosphere? (1 replies)
- Reasons why the AI runs out of resources (23 replies)
- Does the AI use boarding parties?? (8 replies)
- Do you want to see the AI BaseShips in action? (1 replies)
- Does anyone know what's in store for the next patch? (1 replies)
- Extremely cool new Quadrants to play in! (1 replies)
- Tampa_Gamer & Mephisto help please... (4 replies)
- Real problem with all races being "peaceful" after v1.19 (1 replies)
- How's this for a start... (7 replies)
- Why are all the Races "Peaceful"? (9 replies)
- Devastating RCE -- Please Help (9 replies)
- Crew Insurrection (7 replies)
- oh, the abuse (8 replies)
- Unconventional Warfare: Suicide FG's/DD's and Kamikaze Fighters (6 replies)
- Mephisto, how's your new race coming along? (3 replies)
- Anyone want a new planet type - Teensy? (2 replies)
- Who wants some new, neat galaxies to play in? (7 replies)
- Wanted: Savegame ConVersion! (6 replies)
- Fixed AI design files uploaded (1 replies)
- Question about: Default_AI_DesignCreation.txt (4 replies)
- Damn this scraphappy AI! (5 replies)
- Tactical Combat Solution: Initial Deployment Turn (15 replies)
- Are there bugs in the demo that are not in the full game??? (1 replies)
- I'd rather have MM work on AI as opposed to TCP/IP (53 replies)
- Ancient Race for A.I. (2 replies)
- A.I. ships without formations (3 replies)
- Maximum Systems to Defend at a Time (3 replies)
- AI State - What do these mean? (3 replies)
- AI_Construction_Facilities.txt (4 replies)
- Machine race (23 replies)
- Help with ship maintence ..ships being abandoned ! (4 replies)
- Satellites, Mines, Troops, Fighters & Retrofit\Scrap\SelfDestruct (1 replies)
- AI+Minefield/AI+Black Hole=Disaster (longish) (12 replies)
- Why no High Score table at end of game? (6 replies)
- Question for Mephisto on EA (3 replies)
- What's happening here!! (3 replies)
- C'mon experts, EXACTLY what is Env. Res. ? (7 replies)
- I need an AI scripter please! (5 replies)
- AI improvements (3 replies)
- Difference between PBEM and TCP/IP (21 replies)
- Mine Follies (29 replies)
- Anyone have a timeline on the next patch? (2 replies)
- I have added the missing empires to the quickstart list (0 replies)
- Mod - VehicleSize.txt (8 replies)
- What are Mods and which is the best? (1 replies)
- Darloks 1.30 Posted (finally) (15 replies)
- How do I scrap items in a planets cargo facility? (6 replies)
- On the Physics of Repulsor Beams (7 replies)
- 1.19 Space Yards no fun? (2 replies)
- Opinions please! (8 replies)
- Useful Starbases! ? Modders, please respond. (24 replies)
- strewth (11 replies)
- Computer AI bonus (7 replies)
- Is there a way to Automate Mine Laying? (2 replies)
- Starbase tactics (19 replies)
- Small Anti-matter Torpedoes (4 replies)
- Changes I made so far to the game (10 replies)
- Silly Tactical AI Behaviour (12 replies)
- Damage Points To Kill One Population (2 replies)
- Crew Insurrection (3 replies)
- Questions about torpedoes (13 replies)
- invasion 101 ??? (8 replies)
- How do I Upgrade ships and other things ? (2 replies)
- AI settings errors? (3 replies)
- Solar Sail??????? (27 replies)
- PBEM Question (0 replies)
- Diplomacy Question (3 replies)
- TCP/IP Play (0 replies)
- Oh this is just sick and wrong (28 replies)
- Mephisto MOD 1.60 (12 replies)
- Help! Newbie question about not getting research from AI players! (3 replies)
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