View Full Version : Space Empires: IV & V
- No movement required for Bases (12 replies)
- Tonnage % (12 replies)
- Cloaked Warp Points... (7 replies)
- Is a large game worth playing or will it lock-up (4 replies)
- Resource display problem. (4 replies)
- Spoogy Federation News... (0 replies)
- Best way to make a resupply ship? (8 replies)
- Individualized Ship'Unit Directory (2 replies)
- Possible Cloaking Bug ? (9 replies)
- Quick Question (7 replies)
- Does this mean we can fully automate the game? (4 replies)
- Does AI use boarding ships (10 replies)
- Fighter group size (10 replies)
- Life is cheap! (23 replies)
- hey every playing in my test game. (7 replies)
- Next update (2 replies)
- Where to Add Mods (2 replies)
- AI Challenge progress report (2 replies)
- Q: Fleet Strategies? (4 replies)
- Where are the shipset programs? (3 replies)
- Beginner Question about Tactical Battle (3 replies)
- Taking a planet with low-tech? (12 replies)
- Race Design Questions (5 replies)
- Happiness (4 replies)
- I'm beginning to crave the SE IV music... (4 replies)
- Full Version Of SE4 (8 replies)
- More realistic B5 shipset? (3 replies)
- Looking for comments (5 replies)
- BSG shipset? (3 replies)
- How do I (1 replies)
- Earth Alliance Heavy Carrier (2 replies)
- Forum (Shrapnel read please) (2 replies)
- Tanker ships and quantum reactors... (7 replies)
- Task forces (15 replies)
- help beta test game site (1 replies)
- Expansion Pack. Poll Yes/No/Comments (21 replies)
- Editing Neutrals (2 replies)
- FIghter Shield Bug -- Reported?? (2 replies)
- Do you cheat? (14 replies)
- v130g Romulans and Klingons Available in Mods Archive (3 replies)
- TrekMod: are ALL races Rock/Oxygen? (8 replies)
- Weapons selection and the AI_DesignCreation file (3 replies)
- You know, for the hell-of-it (1 replies)
- SEIV: Play by Web (63 replies)
- Any feed back on the UCP Star Trek Ship Sets? (7 replies)
- Scanners to see planets as well (14 replies)
- Lost Orders (10 replies)
- Request for Racial Rivalrys (8 replies)
- CueCappa AI modification (1 replies)
- Wishing for the new patch! (4 replies)
- Operation Slick Weasel (7 replies)
- Modders 'How To' guide. (16 replies)
- System/Planet editor? (6 replies)
- Newbie guide for this game? (5 replies)
- Does ANYONE's wife/girlfriend like SEIV? (34 replies)
- Command line options? (6 replies)
- Betrayal (2 replies)
- Wow a first (3 replies)
- Devnullmod (110 replies)
- New error message (19 replies)
- UCP Borg Ready For Download (4 replies)
- Range check error? (2 replies)
- The Dune series sucked. (0 replies)
- UCP Ferengi Ready for download (1 replies)
- More Construction_Facilities silliness (6 replies)
- More stellar manipulations... (9 replies)
- Range Check - any way around.... (11 replies)
- Family numbers (2 replies)
- Wing commander shipsets? (0 replies)
- Should large mines be counted as three mines for sweepers? (37 replies)
- UCP Cardassian v 1.01 Ship Set posted (9 replies)
- AI Ship Designs file (7 replies)
- Strategy Guide in the Archive (47 replies)
- Please help... can't install Zorians, Dominion etc. (4 replies)
- The Best Time To Play (3 replies)
- Formations Question (2 replies)
- My First MOD :) (5 replies)
- When is next patch coming out? (2 replies)
- whats happening? (3 replies)
- German/Italian Ship Names (2 replies)
- Questions on AI vehicle construction (5 replies)
- Updated Zorians (2 replies)
- Massive planetary shields (14 replies)
- another quiestion (7 replies)
- quiestion (3 replies)
- Stellar Manipulation Problem (1 replies)
- polls (27 replies)
- Zeno Modder Update (2 replies)
- Boarding Party Actions (3 replies)
- Has anyone seen the AI be aggressive? TDM-Modpack (11 replies)
- FLASH! A-Aaaaaaaaaaa! (5 replies)
- Unarmed troops make your people happy! (10 replies)
- New Names for New races (14 replies)
- Poll/Vote for Civil War feature (91 replies)
- [mod - map] please test .. (4 replies)
- Fate shrine bug (4 replies)
- Pyrochette Empire Version 1.1 (9 replies)
- a question of sound (1 replies)
- Help please (3 replies)
- Speech file addition (0 replies)
- Ship Names (9 replies)
- Patch wishlist (83 replies)
- In need for a few beta testers! (32 replies)
- Question Re: Game Defaults (1 replies)
- Problems with modding (5 replies)
- Problem with Mod Pack ver 1.70 (5 replies)
- Stellar Abilities (10 replies)
- Any way to get rid of the "requires remaining movement" for stellar manipulation? (4 replies)
- Any feedback on Romulan or Klingon AI's? (20 replies)
- You got to check the updated Spoogy Federation! (1 replies)
- Let's help improve Malfador's page! (6 replies)
- PBM File Questions (1 replies)
- Range Check Error (6 replies)
- What do you think? (3 replies)
- Intelligence idea (9 replies)
- Surrender - Big Flaw in the Game (8 replies)
- Research n Sats (12 replies)
- Newbie questions :) (3 replies)
- WHat do you listen to? (12 replies)
- Drop Troops Ability? (4 replies)
- Pirates anyone? (12 replies)
- UCP Federation, Dominion, Klingon, & Romulan (4 replies)
- Upcoming Spoogy Federation Update... (1 replies)
- High Level Citizens? (8 replies)
- A Poll on "Supplies, Ammo, Fuel and Energy" (12 replies)
- Annoying feature about the speed values in AI_Design_Creation.txr (11 replies)
- "Can only inhabit starting planet type/atmosphere" dissapointments (6 replies)
- Lookin for a 3d program (5 replies)
- The ultimate nomadic TEC. (3 replies)
- what to do next? (6 replies)
- Well, its 520 am, and I did it. (1 replies)
- Would you change the graphics? (16 replies)
- facility questions (9 replies)
- Odd Neutral Race behavior (3 replies)
- PANIC !!! (9 replies)
- Daynarr, I hate you.... (25 replies)
- Carriers and Fighters. (3 replies)
- Counter Intelligence Questions (17 replies)
- (Hopefully) New SubTopic Download Areas (7 replies)
- Grouped Ship / Fleet Functions (1 replies)
- How the heck?? (3 replies)
- D-tech (a modest suggestion=-) (3 replies)
- Ship's Sensors (8 replies)
- Well, I just pulled another all nighter (14 replies)
- Diplomatic Triggers (9 replies)
- Zorians - Rev B (6 replies)
- "Allegiance Subverter" for master computer ? (9 replies)
- Has anyone wondered why there are no lasers? (5 replies)
- Um, I think "go to hell" is the best answer for this (12 replies)
- Ok, The UCP Ship Yards are back in Business (4 replies)
- Interesting Items coming out soon... (22 replies)
- New cultures mod posted (10 replies)
- New quadrant mod posted (24 replies)
- Missile mounts! (16 replies)
- More levels for cloaking V sensors (4 replies)
- FYI regarding my site (2 replies)
- Federation Ship Set (1 replies)
- AI tried to recapture planet! (0 replies)
- FYI - TDM ModPack 1.70 Posted (19 replies)
- TCP/IP (19 replies)
- Nomadic Resource Problem Solved!!! (7 replies)
- Buying the game (7 replies)
- Help! Giant pbem turn (4 replies)
- Stacking the "Launch Units Remotely" Command (3 replies)
- The Spoogy Shipset availible for download! (5 replies)
- What editor's currently exist? (2 replies)
- My contribution (6 replies)
- PBEM is it worth it? (5 replies)
- Resorce Converters (10 replies)
- Troops in PBEM (6 replies)
- Can you recover fighters in combat? (2 replies)
- Upcoming Spoogy Universe Mod (6 replies)
- Mines (9 replies)
- Umm, have to bring up the new "look" (43 replies)
- The Spoogy Federation shipset is complete... (1 replies)
- That's no space station, it's a moon ! (7 replies)
- v130g Klingons/Romulans posted (1 replies)
- Intergalactic Civil War !!?? (164 replies)
- new race suggestion: Lemmings ? (6 replies)
- BB Color (4 replies)
- Will AI be improved with next patch (6 replies)
- Looking for sample Construction_Facilities.txt file. (2 replies)
- AI vers Human (7 replies)
- Ship set QandA (1 replies)
- Component pictures and modding (2 replies)
- "Kitchen Sink" Cannon (5 replies)
- Twisted sense of Humour (18 replies)
- AI Colonisation - Colony/Planet Type Observations (3 replies)
- A deep thought regarding life out there (34 replies)
- small minefield bug (10 replies)
- Looking for an editor (2 replies)
- It's a Mystery (14 replies)
- Can you experienced modders please help me? (14 replies)
- The Rage Collective v1.2 (12 replies)
- "You got mail!" (10 replies)
- missing fleet bug?? (5 replies)
- New SE4 Race: the Pyrochette Empire (23 replies)
- WWWwwwwoooooooooooooo (6 replies)
- new look (5 replies)
- a common Ship Type (2 replies)
- Weird Crystalline Armor Behaviour (5 replies)
- Democracy at work :) (11 replies)
- Retreat Option (23 replies)
- The Spoogy Federation has been updated! (10 replies)
- Shipset Idea (11 replies)
- Setting ships in formations (1 replies)
- Cloaking and nebulae (15 replies)
- Beta info up to current load of 1.33.. (25 replies)
- MOO Killer (2 replies)
- Balck Holes too soft (52 replies)
- AI Challenge one day left (5 replies)
- still getting the press (4 replies)
- Beta-Tester / Malfador e-mail (9 replies)
- Klingons/Romulans Research Score (4 replies)
- OT: How old are you ? (648 replies)
- Need some input... (3 replies)
- Why Star Trek?? (32 replies)
- I never actually play the game! (10 replies)
- Ship components that generate research and intel (5 replies)
- Klingon speech file (9 replies)
- Technological arms races (24 replies)
- EyeCandy for you (3 replies)
- Spoogy Federation Updates Coming! (2 replies)
- Modding Questions (8 replies)
- TrekMod Version 1.01 available in the mod forum. (0 replies)
- Spinal Mounted Guns (13 replies)
- New Boarding Party pic (0 replies)
- "Racial" Technology (15 replies)
- Solar Systems with lots of asteriods but no planets (15 replies)
- conquered races (7 replies)
- Fighters, mines, and troops (2 replies)
- New Star Trek ship set + bonus (3 replies)
- Bug (is this where I put it?) (3 replies)
- Colonizing w/ conquored population (18 replies)
- Opinions for Weapons Mod (14 replies)
- Mind Control? (2 replies)
- Narn Regime ver1.0 released (3 replies)
- Top 5 Games You Play (41 replies)
- Weapons Modding (12 replies)
- New Race Style (Zorians) (7 replies)
- Help with modding? (1 replies)
- Put Your Money Where Your Mouth Is (24 replies)
- The Spoogy Federation is Online! (8 replies)
- Are startup modifications possible? (3 replies)
- some suggestions - please discuss (18 replies)
- United Space Empires Fans (0 replies)
- Point Def. too tough against missiles-change it. (35 replies)
- Modders or Aaron Please read. (9 replies)
- Fleet Formation (11 replies)
- Intel_Fix_v1 Mod, Comments Requested (10 replies)
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