- Operation Slick Weasel
- Wishing for the new patch!
- CueCappa AI modification
- Request for Racial Rivalrys
- Lost Orders
- Scanners to see planets as well
- Any feed back on the UCP Star Trek Ship Sets?
- SEIV: Play by Web
- You know, for the hell-of-it
- Weapons selection and the AI_DesignCreation file
- TrekMod: are ALL races Rock/Oxygen?
- v130g Romulans and Klingons Available in Mods Archive
- Do you cheat?
- FIghter Shield Bug -- Reported??
- Editing Neutrals
- Expansion Pack. Poll Yes/No/Comments
- help beta test game site
- Task forces
- Tanker ships and quantum reactors...
- Forum (Shrapnel read please)
- Earth Alliance Heavy Carrier
- How do I
- BSG shipset?
- Looking for comments
- More realistic B5 shipset?
- Full Version Of SE4
- I'm beginning to crave the SE IV music...
- Happiness
- Race Design Questions
- Taking a planet with low-tech?
- Beginner Question about Tactical Battle
- Where are the shipset programs?
- Q: Fleet Strategies?
- AI Challenge progress report
- Where to Add Mods
- Next update
- hey every playing in my test game.
- Life is cheap!
- Fighter group size
- Does AI use boarding ships
- Does this mean we can fully automate the game?
- Quick Question
- Possible Cloaking Bug ?
- Individualized Ship'Unit Directory
- Best way to make a resupply ship?
- Spoogy Federation News...
- Resource display problem.
- Is a large game worth playing or will it lock-up
- Cloaked Warp Points...
- Tonnage %
- No movement required for Bases
- Damage.txt
- Target: Ship\Ftr\Sat...
- Changes to the units
- Huge planet known as the "Savage Twister"
- New Planet sizes/types/atmospheres?
- Shield Regen Problem
- That's IT???
- Satellites work sometimes and not other times
- Goober question about path.txt
- Racial Specialization
- Anti-cloak scanners question
- easier ways to win when at war
- Excellent job!
- Custom strategies ignored in combat simulator?
- All New Patch v. 1.35 Now Available...
- Map Editor Questions/Enhancements
- v1.35 File Changes for Modders
- couple of questions for you
- What does this mean?
- how to start a good game
- United Space Empires Fans
- Map editor
- Campaign and Scenario available
- Patch 1.35 is ready!
- New Map template for Stars around Sol
- One-way WP's in the map editor?
- Possible problems from patch.
- What is the correct statement for....
- MODPAK dudes...
- Where do you get modpak? n/t
- Phased Shields problem!
- Begin Game Error Message
- Patches installation woes
- Patch
- can not install new patch
- What Would Really HELP
- v1.35 Ground Combat Bug
- Thanks Sirkit! (Spoogy Federation update)
- Updated Zorians for 1.35
- Catching up questions
- Demo user seeks a few pointers
- What are the odds of that??
- Palace Ability
- Another race AI problem
- Map editor - neutrals
- i've started a game for 20 turns need help
- Map Editor bug!
- Changing game settings in mid-game?
- 3D Map Idea
- Map editor
- Well, UFA/TCO Ship yards is no more
- Am I nuts or...
- Disappearing treaties... bug?
- New to the game
- AI's in TDM pack asleep?
- funny worm hole preventing me from expanding
- v135a and basic_v135a Klingons and Romulans posted in mods archive
- Resupply in space?
- Does ancient race take a little fun out of the game?
- Warning for modders
- Space Empires IRC Channel
- Multi-Player Head to Head Tournament
- **** EA
- Quantum reactor on a Base???
- I´m not going start reading " a pirates life for me..."
- A plea to the experience AI modders...
- Spoogy Federation Update
- Zeno Modder Update
- Pirates
- Which scanner is the best choice?
- Word changes in v1.35
- Last Call for the Civil War Vote
- New AI files for CueCappa and Phong
- And now for something Totally off topic :)
- Adding Moons?
- A 1.35 BUG!!!!!!!
- Web based PBEM problem (off topic sort of)
- Borg Culture
- More crashes with fighters under 1.35?
- Isolated 1.35 Bug I was experiencing
- Opinions wanted on new tech (Pirate Mod)
- Strategic Help required!
- Crossover Techs
- Question about Racial techs
- Strange Goings on!
- Mod Packs?
- Any word on the RCE's in the ME
- Visual Error in 1.35?
- Another idea for racial ability
- Asteroids question
- Would you want new planet types and atmospheres?
- Any one Want to See this site
- Sat. Formations??
- Emissive Armor Classic (SE3 style)
- PBW Dracus Testgame 1.35
- V1.35 Simulator Bug
- Hyperion Base
- 3.5 Patch bug status??
- Any Idea on how to place Ruins in the ME?
- 20000 Poster is me!
- Atrocities - go to bed!
- If your interested in doing 3d work...
- Tampa, read this
- TDM-ModPack 1.71 Posted - Report Bugs Here
- patch 5 and emergency propulsion
- Construction speed and population size
- v1.35 and PBEM
- Racial XP evidence?
- Spoogy Federation Update
- Another Zeno Modder Update
- 1.35 and the demo (bugs)
- New Web Site for UCP Ship Yards
- Map Editor
- AI having a problem with the pop transports.
- PBEM Host question
- Ship Design Questions, Weapon Picks
- Update to demo?
- Demo multiplay
- Poor documentation (multiplaying)
- Favorite victory conditions?
- Specific facilities, what do they do?
- AI Research Queues
- Pirates & Nomads Update
- God Emperor: in case you don't see it posted.
- SE4 AI Challenge???
- Wondering on Star wars star map data
- If you're the Last one to post ...
- Default_AI_Planet_Types
- Question for those who were/are in the armed services...
- God Emperor ResearchDesign_v135a
- Question on AI_Construction_Vehicle
- Is there any detailed guide/manual
- Sick new facility idea
- The Guts of Armor in SE4
- So you want to be a Pirate / Nomad?
- What's the point with Organic and other techs - useless!
- Plague bombs?
- Are Nature shrines stackable?
- New neutral races?
- My First Shipset Semi-Complete :)
- Taera's Website
- Defence bonus
- The Ampliture
- Trekkies...
- Learning the Rhythm
- Spoogy Federation Update
- Racial traits and economics (MP idea)
- v135c Klingons and Romulans posted
- Shadows Race - Playtesters Sought
- Mod's independent of games?
- Which mods?? They keep changing???
- UCP Star Trek Races UPDATED
- Need Help Finding
- how do you stop a plague?
- MM Please Read - Solution to Save Game Bug
- Anger
- MM could you create an AI intelligence file?
- What do you guys think of this new DN design?
- Any way around an Access Violation error?
- Mods and PBEM
- Should I bother w/ 1.35?
- Is this a 1.35 bug?
- AI construction problem
- New Borg
- Why espionage is to powerful
- Missiles: Do they ever miss???
- The Illuminati Race
- Any shipset rules?
- Possible 1.35 Fighter/Shrine Bug
- God Emporer: Need help
- The Daitoon Consortium Galactic Trade Center Databank is now Online.
- Tactical Combat Bug
- Any body know what happened to Hyperion base?
- Idea for MM to improve AI's strategy
- Can't Kamikaze!
- Events Predictor
- Harmonics Racial Tech Area
- Making fighters more realistic.
- Design_Creations.txt Questions
- Hyper Plazma vs. Hyper Plazma
- AI + Weapon Mounts
- Has any one ever actually completed a full game?
- Thoughts on planet defenses
- Weapon Families - what exactly do they specify?
- docking escorts
- New Federation Set
- Question About Number of Planets
- AI shipbuild suggestions
- Close warp point bug.
- Fighters are now unbalanced
- The modders are famous! Go check out....
- Hey check this out
- The AI and Colonization... a question
- Having multiple fleets attack at once
- Advice on current game and patches....
- Over 2500 topics!
- New SE4 Mod Article at Computer Games Online
- Starting facs for homeworlds...
- Counter Intelligence