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  1. warp point abuse?
  2. Point Defense canon question...
  3. Satellites, Weapons Platforms and Bases
  4. A strange effect?
  5. How do I move around the components for Ringworlds and Sphereworlds?
  6. What about weaponmounts for things other than weapons?
  7. HEHE, I created my own SEIV music CD!
  8. Questions about AI difficulty...
  9. Ok, for those of you who requested my mod...
  10. POLL: Which mod would you prefer?
  11. Comm Channels and Trade
  12. strange starting systems
  13. What's your best carrier design?
  14. Area effect weaponry....
  15. Fleets are great but...
  16. What about spacefaring races?
  17. Please Help me edit :)
  18. Fighter Bug?
  19. Want new buttons?
  20. MOO3
  21. One thing I think might REALLY help the AI...
  22. Next patch???
  23. I think the AI cheats a little
  24. AI_DesignCreation File
  25. Making Cloaked Warp Points, Stealth Armor
  26. Guess I must be an idjit but...
  27. All right which one o' youse bums...
  28. Mephisto MOD Version 1.2 Online
  29. PBEM Forum
  30. Transport Minister Broken?
  31. Overview of the tech tree
  32. Smart Bombs thought
  33. Question to the other Mod Makers out there...
  34. Info about full Version...
  35. has anybody heard of a B5 race set?
  36. A bunch of questions
  37. Silly, evil trick?
  38. Bombs on Troops???
  39. Your help is needed!
  40. Status of patch
  41. Huge System Names list
  42. The only thing that po's me ....
  43. Cloaking Planets. Here!!!
  44. Strange Mods Anyone?
  45. Creating stacked warp points
  46. Richard, very classy!
  47. My impressions... Reactions?
  48. 1 Bug, 1 Comment, 2 Suggestions, 1 Complaint
  49. New Mod
  50. EM, Scanning, Jamming and Cloaking
  51. hidden and or racial tech areas
  52. Rioting Population
  53. New Patch: Little AI improvements ?
  54. AI Race Use of Intel Ops
  55. Starbases and Satellites useless
  56. Newbie Questions - latest edition
  57. Hotseat Play
  58. BattleStar Galatica?
  59. Shields/armor
  60. on the drawing board
  61. Star Trek Ships and Sets
  62. what does 'demeanor' do?
  63. Nice little Picture or Bit map Viewing Utility
  64. Diplomacy deeply flawed
  65. FAQ...First 50 turns
  66. Wanted: Cheating AI
  67. New options
  68. Which Minister Controls that Ship?
  69. add new empire
  70. Is it just me or does the Organic Armor not regenerate?
  71. Happy Holiday, MM!
  72. Interesting...
  73. Ahem....AI don't mass you say...
  74. size restriction on "scenario/mod" board?
  75. How do play by e-mail ?
  76. Patch Available, but asks for a password? WTF?
  77. New Sound Mod
  78. Patch #2 - Version 1.19 NOW AVAILABLE...
  79. loading cargo
  80. Personality Group Question
  81. New patch
  82. Word comparison of ver 1.19 to 1.08 data files
  83. Thank You MM
  84. Two questions
  85. Wanted - Patch Info
  86. 1.19 Retrofit bug
  87. Unable to save maps!!!
  88. Planets Screen newbie question
  89. Modder's Corner #1 : Default_AI_Politics
  90. Any plans to update the demo?
  91. Remaining issues
  92. Do you know what really hurts
  93. What program to use for designing ships?
  94. FAQ: Turns 51 through 150
  95. Still with the range error,
  96. Modding: systemtype.txt and quandranttype.txt
  97. HELP!
  98. Weapons Report Bug?
  99. Question for Schrapnel/Malfador on new patch...
  100. Tired of not having room on those escorts? =)
  101. What am I doing wrong here?
  102. Auto-Fire for Satellites/WPs
  103. Starting Tech Levels like SE III?
  104. Advanced Storage Techniques on ships???
  105. Where can I find the mods???
  106. Has anyone else...?
  107. An analysis of the AI_Anger files in 1.19
  108. Interesting Problem
  109. Stellar Manipulation Mods
  110. AI better in PBEM games?
  111. Rate of Fire question
  112. MP Minesweeper Designs? (and ideas)
  113. Mephisto: Mod Question
  114. Can you change the defaults?
  115. AI is BETTER??
  116. AI Minesweeping
  117. PBEM - 3 files?
  118. Could Someone Upload a File
  119. Colonizing
  120. SE4 ate my hard disk
  121. Did anybody else get ripped off by Shrapnel Games?
  122. Starship Weapons vs Units, Log Reports, and Balance
  123. You know
  124. Ship Config for Mining
  125. Laying Mines problem since new Patch, Bug?
  126. I would like to know
  127. 7 engine bug
  128. Systems Names File
  129. Capital Ship Missile Bug
  130. PD Weapons are still a bit odd....bug?
  131. Strategic battle problem
  132. Need to be able to move supplies between ships
  133. Ship Experience?
  134. 1.19 and ship sets
  135. New sheilds and armor here.
  136. Some advice for new mod makers
  137. Diplomacy woes...again...1.19
  138. Needs a Note field for ships...
  139. Map/Scenario Editor
  140. range check errors in 1.19
  141. Race sets
  142. City Ships
  143. Problem with Research Points?
  144. Cloaking
  145. Game Strategies
  146. Broken links in Online manual
  147. Intelligence Porblems
  148. where can I find an e-mail game :)
  149. hey can somebody please give me mod and ship dl set sites please?!!!
  150. Where can I find Mephisto's Mod?
  151. Shipset up for grabs
  152. Do shields protect against mine damage?
  153. Anybody know where I can get the B5 ship set?
  154. Patched mine laying
  155. Planet Types
  156. Mutiny bug?
  157. Number of Facilities?
  158. Another pair of bugs from the beta-testers (us players)
  159. Treaty level bug?
  160. Maintenance bug?
  161. Ring World question
  162. Storing resources on ships
  163. Space Port usage
  164. Getting Empires to Stop Warring on Me?
  165. Customer Service?
  166. HyperionBase.com Updated (read)
  167. Strategy Guide? This game is awesome but needs one
  168. Xenophobic AI Speech File
  169. Cloak question
  170. Research Problem?
  171. Ring and Sphereworlds
  172. Need Mod help on Anti-Proton Beams
  173. No Music
  174. stupid diplomacy question
  175. Mephisto's Earth Alliance can
  176. system names gone?
  177. Ahh 3 front war somebody please help me and give me advice for victory
  178. A ability questiuon
  179. colony ships - impervious to minefields
  180. Finite resources
  181. How is the AI any better than before??
  182. Graphics bug with animation on?
  183. Combat Initiative...
  184. Invalid index??
  185. Just Curious does anybody play multi-play?
  186. Mephisto MOD 1.50
  187. Question about shipping
  188. When You have it.......
  189. Will a Ringworld replace a star?
  190. Should I buy it or wait till it's "fixed"
  191. opaque systems
  192. Error Messages
  193. Forget Missiles(other than early game)
  194. Racial Tech Advantages
  195. AI Create
  196. Path Data File?
  197. Something I hope to see
  198. Just one question
  199. Fighter grouping question
  200. Heeelp... No Warp Holes for the laymen?
  201. I lost again
  202. Component creation help
  203. Logistic for my carriergroup
  204. Mine grouping pains
  205. Design name help
  206. AI and Troops
  207. Limited Resources
  208. Question for Mephisto
  209. When will SEIV be playable?
  210. AI planet usage
  211. Useless Robo-Miner component
  212. Favorite Ship Designs
  213. Something that I would love to see..
  214. b5 ship set changes
  215. CD Manual... What CD Manual?
  216. Add in production bonus for high pop
  217. What is "Mega Evil Empire" ... ?
  218. Emergency build bug
  219. Computer Gaming World Review
  220. Where can I get Mephistos mods at?
  221. Where can I get more info on AI editing?
  222. Environmental Resistance ? Exactly what is it?
  223. Ship Mod Question
  224. Carrier strike Groups
  225. Changing population modifiers
  226. Race analysis and AI file tracking worksheet
  227. Trading
  228. Ahh please Help, just read you can answer really fast
  229. Conquered races - additional benefit: forced migrations and growing of planets
  230. Your favorite racial makeup
  231. Idea - SE IV Fantasy ConVersion
  232. Surrender
  233. Can I sort a BB message from oldest to newest?
  234. Question for Mephisto
  235. One more question for Mephisto
  236. How about a "MOD REPORT" thread?
  237. LittleMike88 and Daynarr - shipsets do not download
  238. Richard and MM - Looking for a good publisher?
  239. Atrocities what is your e-mail?
  240. Sabre21 and HUGE games
  241. Tampa - Is the Darlok race ready yet??
  242. Mephisto - What do you think about the Spaceyard deployment mod?
  243. Do you install POV-RAY or MORAY first?
  244. Importance of bridge, troop quarters, life support
  245. DirectorTsaarx what is the Mobius Consortium?
  246. System Destruction
  247. Can you take over AI races (and vice versa)?
  248. Has anyone created new fighter formations?
  249. Government Attributes
  250. Mephisto---Question about your mod